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All For One vs Asura [7-0-0]

MochOath

He/Him
Messages
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Controlling Wrath

All For One (Final War Arc)
all-for-one-afo.gif

Attack Potency: 18.65 Teratons, 27.97 Teratons with Rewind Drug
Durability: 18.65 Teratons
Lifting Strength: 165.964 trillion Metric Tons, higher with Rewind Drug
Speed: 0.77c, up to 1.68c with Rewind Drug



Asura (Episodes 1-5)
Asura%27s+Wrath+1.jpg

Attack Potency: 16 Teratons
Durability: 16 Teratons
Lifting Strength: 958,204.947 Metric Tons
Speed: .508c


Asura's Six-Armed Vajra State is restricted


A Lonely Old Man: JoeDM021, Anonymous_Learner, DemonicDude, Delusionaltx2, Bruhtelho, Kellex, Rex_Eckles
An Angry Old Man:
Inconclusive:
 
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Asura's whole body glows really brightly whenever he's at full power. Might unironically be the biggest detriment to Tokoyami here since bird boy takes every other advantage aside from skill.
 
I'm not that familiar with MHA, but looking at Tokoyami's profile and what others said above, I don't see how he'll win when one of his weaknesses is light, and most of Asura's kit is bright.

Asura's whole body glows really brightly whenever he's at full power. Might unironically be the biggest detriment to Tokoyami here since bird boy takes every other advantage aside from skill.
Asura also has immensely better range with energy blasts: Tens of Meters vs Hundreds of Kilometers 💀
 
Well, Asura has INSANE Analytical Prediction and he is an absolute Genius as a fighter. Easily more experienced and combat intelligent than honestly all of MHA. Asura's Mantra is inherently light-like no? If not, he can create explosions kinda like Bakugo.

While Tokoyami is faster, it's not enough of a difference for him to completely outpace Asura. Esp with his expertise and Acrobatics.

And is Asura's Six-Armed Vatra restricted or no?

Tokoyami rly just has the LS advantage, but I sincerely don't think that's enough.
 
Asura outsmarts here. As a superhero student Tokoyami is impression and can come up with plans to distract powerful enemies like All For One


but I don't someone who is a master of anal prediction like Asura gonna give him enough time to combat.
I'm voting Asura
 
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Dark Shadow gets turned back to 7-C. Dark Shadow is massively weak to light. All of Asura's attacks that aren't physical strikes produce bright flashes of light. Heck, his physical strikes sometimes produce bright flashes of light as well. Light is just a massive weakness Dark Shadow cannot overcome.

Tokoyami gets weakened and stomped. Close this thread.
 
And is Asura's Six-Armed Vatra restricted or no?
yup updated the op

Dark Shadow gets turned back to 7-C. Dark Shadow is massively weak to light. All of Asura's attacks that aren't physical strikes produce bright flashes of light. Heck, his physical strikes sometimes produce bright flashes of light as well. Light is just a massive weakness Dark Shadow cannot overcome.

Tokoyami gets weakened and stomped. Close this thread.
he dodges the light with his rela+ speeds
 
alright, yall want:
Gigantomachia vs Asura (speed equalized),
All For One (Hideout Raid Arc) vs Asura,
or All For One (Final War Arc) vs Asura?
 
Now this is more interesting, but I feel like Speed should be equalized.

1.68 c to .508 c is a 3.307x difference.

1.68 c to .77 c is 2.181x difference. More manageable.
 
Now this is more interesting, but I feel like Speed should be equalized.

1.68 c to .508 c is a 3.307x difference.

1.68 c to .77 c is 2.181x difference. More manageable.
I don't think the speed difference is that bad considering Asura can fight against a dude who out statted him at first and was able to stop time yet he could read him like a book.
 
is it rewind afo? if so then Asura gets outlasted cause they would be generally relative in ap and thats NOT a good thing when facing AFO unless you can negate his unique form of limited immortality
 
is it rewind afo? if so then Asura gets outlasted cause they would be generally relative in ap and thats NOT a good thing when facing AFO unless you can negate his unique form of limited immortality
That dude is not outlasting someone who will be beating the absolute hell out of him so much that his body will rewind even faster than it did in canon.
 
So does Asura have an answer to AFO's passive fear and illusion hax? All For One's presence itself causes illusions of death within those even with supernatural willpower like Deku and his charisma is comparable to Shigaraki's, which could overpower and paralyze those with a mere glance despite them being morally boosted

All For One constantly has search active as a means to track those around him so he'd see Asura and learn quite literally everything about him including weakness, likely opting to spam massive AOE based attacks like air cannon, if annoyed enough then its completely likely for him to just twist the space around Asura and end the fight instantly.

Rewind Drug is only a last ditch effort if Asura were to push All For One close to death's door, once used All For One becomes a rush down target who spams the hell out of all the quirks he has in his arsenal well also slowly becoming strong enough to one shot characters that scale to 27.97 Teratons of TNT.

i'm not really seeing any real answer from Asura that stops "passive fear and illusion hax into dura neg spatial manipulation"
 
Asura has insane Supernatural Willpower
so does Deku, likely not as insane as Asura whom could defy death itself but it still affected even those with supernatural willpower.

even if Asura could, what's stopping All For One from just... viewing him as an annoyance and twisting space around him with a hand motion? he did it to hawks for that exact reason and him not using it against anyone else is PIS. Asura's type 4 and resurrection take time as it took him 500 years before he came back upon his second death.

its not his opening move but it'd likely be something he switches too upon using search and seeing how tough Asura is or that Asura would be dancing circles around him in the skill department.
 
Asura should not be affected by AfO's Passive Fear, if characters in the series can willpower through it.

All for One's Spatial distortion is weird. As its "feat" was an illusion. Asura can most likely can dodge/get out of the way before it does too much damage. It honestly looks like it functions similar to Obito's Kamui, most certainly inspired by it.
 
All for One's Spatial distortion is weird. As its "feat" was an illusion. Asura can most likely can dodge/get out of the way before it does too much damage. It honestly looks like it functions similar to Obito's Kamui, most certainly inspired by it.
the thing All For One attacked was an illusion, yes, but it practically spawns on the opponent with 0 delay or start up, All For One just has to raise his hand and twist at Asura and bam its done, Asura's analytical prediction doesn't really stop it since it spawns on the opponent. and the person who created the illusion said herself that "had she been a little bit late then he'd have killed a total hottie".

All For One has a lot more advantages here than Asura as well
-1.2x stronger in base, 1.6x with rewind drug eventually becoming a one-shot advantage the more he rewinds
-1.5x Faster in base, 3.3x faster in rewind drug
-far more versatile with his likely hundreds of quirks he can combine and use as he pleases
-far greater LS (Class P VS Class M)
-Analytical Prediction means he can predict the angle and timing of his attacks, which worked on those far too fast to even perceive.
-Forcefield Creation grants him a means to protect himself from both physical and ranged attacks from Asura
-more ranged options that he can combine together, becoming essentially Danmaku.
-One-Shot Spatial Hax
-Rewind Drug grants him insane levels of Regen and will only get stronger the more he rewinds at the cost of his Dura (eventually becoming a one-shot)
-greater air mobility due to actually being able to yknow fly?
-Search will tell him everything about Asura including Weakness and Powers

Asura doesn't have AD in this key so he may be able to keep up with those faster in this key, he still has to deal with All For One being a LOT faster than him.

Asura:
-Insanely more skilled so CQC isn't gonna work for All For One (doesn't really matter since he doesn't fight in CQC usually)
-Far more acrobatic
-superior range than All For One (Hundreds of Kilometers VS Tens of Kilometers)
-Rage Power and Statistics Amplification will make up for being weaker
-is a literal tank due to his insane Supernatural Willpower and Stamina
-his own Analytical Prediction is shnasty and means All For One will get read like a book for most of his attacks, potentially helping with the speed difference. though this goes both ways
-Homing Attack's from Asura could be annoying to deal with tho Forcefield Creation likely counters it

A lot of what Asura could do, All For One has counters for esp given Search will inform him of what Asura has and their weaknesses. their Analytical Predictions kind of cancel out since All For One could predict those too fast to even be perceived well Asura can predict those with time-stop based attacks and even counter attack them.

but imo All For One's advantage matter far more in a fight like this esp his speed and strength advantages, if Asura really does get close enough to beat All For One down then nothing stops him from just insta using Rewind Drug and becoming a literal bullrush demon that can't be put down at all.
 
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So does Asura have an answer to AFO's passive fear and illusion hax? All For One's presence itself causes illusions of death within those even with supernatural willpower like Deku and his charisma is comparable to Shigaraki's, which could overpower and paralyze those with a mere glance despite them being morally boosted

All For One constantly has search active as a means to track those around him so he'd see Asura and learn quite literally everything about him including weakness, likely opting to spam massive AOE based attacks like air cannon, if annoyed enough then its completely likely for him to just twist the space around Asura and end the fight instantly.

Rewind Drug is only a last ditch effort if Asura were to push All For One close to death's door, once used All For One becomes a rush down target who spams the hell out of all the quirks he has in his arsenal well also slowly becoming strong enough to one shot characters that scale to 27.97 Teratons of TNT.

i'm not really seeing any real answer from Asura that stops "passive fear and illusion hax into dura neg spatial manipulation"
btw can u send panels of AFO's passive fear and illusion hax working like u explained cause i need tis for a personal thing
 
thx

I wonder if theres anymore insane feats for the two of em in terms of fear hax and SI
 
Going with asura here
Equalising speed isn't really doing much
As Kellex has said
Asura fighting his way to the top of naraka
is this a vote?
the thing All For One attacked was an illusion, yes, but it practically spawns on the opponent with 0 delay or start up, All For One just has to raise his hand and twist at Asura and bam its done, Asura's analytical prediction doesn't really stop it since it spawns on the opponent. and the person who created the illusion said herself that "had she been a little bit late then he'd have killed a total hottie".

All For One has a lot more advantages here than Asura as well
-1.2x stronger in base, 1.6x with rewind drug eventually becoming a one-shot advantage the more he rewinds
-1.5x Faster in base, 3.3x faster in rewind drug
-far more versatile with his likely hundreds of quirks he can combine and use as he pleases
-far greater LS (Class P VS Class M)
-Analytical Prediction means he can predict the angle and timing of his attacks, which worked on those far too fast to even perceive.
-Forcefield Creation grants him a means to protect himself from both physical and ranged attacks from Asura
-more ranged options that he can combine together, becoming essentially Danmaku.
-One-Shot Spatial Hax
-Rewind Drug grants him insane levels of Regen and will only get stronger the more he rewinds at the cost of his Dura (eventually becoming a one-shot)
-greater air mobility due to actually being able to yknow fly?
-Search will tell him everything about Asura including Weakness and Powers

Asura doesn't have AD in this key so he may be able to keep up with those faster in this key, he still has to deal with All For One being a LOT faster than him.

Asura:
-Insanely more skilled so CQC isn't gonna work for All For One (doesn't really matter since he doesn't fight in CQC usually)
-Far more acrobatic
-superior range than All For One (Hundreds of Kilometers VS Tens of Kilometers)
-Rage Power and Statistics Amplification will make up for being weaker
-is a literal tank due to his insane Supernatural Willpower and Stamina
-his own Analytical Prediction is shnasty and means All For One will get read like a book for most of his attacks. though this goes both ways
-Homing Attack's from Asura could be annoying to deal with tho Forcefield Creation likely counters it

A lot of what Asura could do, All For One has counters for esp given Search will inform him of what Asura has and their weaknesses. their Analytical Predictions kind of cancel out since All For One could predict those too fast to even be perceived well Asura can predict those with time-stop based attacks and even counter attack them.

but imo All For One's advantage matter far more in a fight like this esp his speed and strength advantages, if Asura really does get close enough to beat All For One down then nothing stops him from just insta using Rewind Drug and becoming a literal bullrush demon that can't be put down at all.
also is this a vote?
voting AFO FRA (@Bruhtelho )
counted
My Goat Antagonist, AFO, FRA
counted
All For One Fra
Counted
 
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