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Sonic General Discussion Zone Act 1: New Frontiers

That would be a draw for Mario at best, as Death Battle would probably include shit like Cyber Corruption for Sonic to access Starfall Sonic. Which then grants access to the Cyloop for Sonic to infinitely replenish his Rings.

I'm gonna avoid the Speed Sim route of "haha Sonic has septillions of Rings on a normal Tuesday" but that may legit be valid since DB used Speed Sim.
It’s possible. My current image of what they would do would probably be a focus on all of their defensive options (Mario’s passives from badges, Emerald resistances, things like that) and just ask if either character has some niche wincon which can bypass the other’s defenses and an argument on who would use it first. Like, Sonic using the Time Stones to unage Mario to the point where he was never born would probably bypass 1-Ups (but maybe not the Retry Clocks), Cyber Corruption might work depending on what you make of Reclusa trapping the Bros. in virtual worlds, stuff like that. Mario has similar stuff like Sleep Manipulation and Possession which Sonic hasn’t outright resisted either. The question then would be who would use their niche wincon first, in character.

But in any case I’m not really expecting the ep anytime soon. Maybe next year.
 
Is there an argument to be made that using the retry clocks on Sonic would be a double-edged sword for Mario, because of Sonic 06 being something Sonic remembers? It could end up becoming something that just allows both combatants to know all of their first options.
 
Well Sonic is definitely vulnerable to time rewind going off the time eater fight.
But it would allow Mario to try and take care of base Sonic since DB has him <<< base Mario and the forced transformation rule only works once
 
Well Sonic is definitely vulnerable to time rewind going off the time eater fight.
I don't believe anybody in the Marioverse has the potency to match Time Eater, even putting aside hypertime.

Also Sonic Superstars says hello, if they were susceptible to ordinary time rewind then they would have been affected when Eggman did so on the Egg Fortress and they would have reverted to their previous positions.
But it would allow Mario to try and take care of base Sonic since DB has him <<< base Mario and the forced transformation rule only works once
Depends on how far they lean into shit like Rings. They used Frontiers clips of Super Sonic timing out, but that's also them ignore the fact that nothing stops Sonic from tanking attacks from a Super-level foe with Rings and retransforming.

Probably because it would have made Metal vs Cell seem like an absolute curbstomp and they wanted to balance it out more. But shit like that would absolutely get mentioned in MvS 3.
 
Well Sonic is definitely vulnerable to time rewind going off the time eater fight.
But it would allow Mario to try and take care of base Sonic since DB has him <<< base Mario and the forced transformation rule only works once
Actually untrue due to Superstars with the time-reversal device Eggman used against Sonic had no effect on him.
 
Actually untrue due to Superstars with the time-reversal device Eggman used against Sonic had no effect on him.
If anything, that makes it weirder, since by the logic of the Retry clock, it would also reset Sonic's "health" back to maximum. What would quantify as health might be rings or stamina, but the part that makes that a whole other can of worms is if reset, does Sonic's arsenal not also get reset because the fight essentially starts over? And THEN, on top of that, Chaos Emeralds also stopping memory manipulation... It just gets into this weird situation of "Oh, these characters have NO combat knowledge of each other," to, "Oh, these two fought each other so many times because of the retry clocks that they BOTH know MOST of their arsenal and tactics."

And that isn't even going into the possibility of the Retry Clock not working on Sonic, which is a whole kerfuffle that would have to be debated on. What happens to the fight? Does Sonic just end up without the retry clock affecting him, and is somehow in a time where he technically won against Mario?
 
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I genuinely think the art direction in Secret Rings should be one of the golden standards for Sonic games in the future because basically every single stage is so beautiful and unique, especially Night Palace. I think it killed me from how beautiful it is

It probably doesn't, they didn't have a source besides saying it only affected the machinery and not organics, I did check and it also works on the in game clock though. So I'm erring on the side of it rewinding the environment as a whole.
I mean like, MAYBE they could make the argument that flickies move naturally after being freed, but they also got trapped inside the badniks again in the first place. Plus we see fire also being reversed. I know some of it originates from a technological source but I don't think fire itself is machinery. But asides from that, Superstars felt like the perfect resistance because Sonic didn't activate it himself and the literal in-game timer was being reversed, but ig we gotta downplay the blue hedgehog by any means necessary
 
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Sorry to harp on it again but, damn DB really thinks Cell saga top tiers go even or surpassing super forms in speed, Super Goku is gonna end up blitzing Sonic when that happens.
 
Somehow I knew they were gonna preemptively put that debate to rest with this MU, one way or another. They won't even throw a bone & give them tied speed like in GvS3.
 
Yeah, Death Battle is still shit.
Doesn't Sonic's AD technicaly cover the gap in a few seconds?

For example: Classic becoming comparable to its Modern counterpart instantly (going from just FTL to several quintillions, if we only consider finite speed).

Or is the gap just too big?
 
Doesn't Sonic's AD technicaly cover the gap in a few seconds?

For example: Classic becoming comparable to its Modern counterpart instantly (going from just FTL to several quintillions, if we only consider finite speed).

Or is the gap just too big?
Death Battle doesn't give Sonic AD atm.

I say atm because another episode with Sonic himself in it will probably make him the strongest on the show to date, where such things may be mentioned alongside Infinite/Immeasurable.
 
For example: Classic becoming comparable to its Modern counterpart instantly
I don't think this example, is good. considering some (among us) use generations and forces to downscale modern sonic power growth, arguing the growth isn't that impressive nor high from classic area, seeing classic sonic keep up with him and beat future enemies.
 
Yeah, Death Battle is still shit.
I will say in their defense that after another watch of Cell vs Metal Sonic that I do like the episode more than I liked it yesterday. I forsee that episode as being a reverse BowsEgg where I enjoy the episode the more I see it. Especially when the minor details in Cell vs Metal Sonic are great or at least excusable instead of being confusing, baffling or irritating as they were in BowsEgg and Cell didn't get disrespected as a character and needlessly downplayed in scaling like Eggman did.
Hell it says a decent bit about the episode that despite me liking Metal Sonic more my favorite moment of the fight actually belongs to Cell when he walked through that fire and said "Fool. You're dealing with the ultimate lifeform" as you could see his earlier forms in the flames.

Still after Bowser vs Eggman I don't trust them at all to not do weird stuff in Mario vs Sonic 3. If they do the same things as Bowser vs Eggman I would expect them to do the following. And also I'd expect everyone in the general audience to worship the episode like it's the greatest thing since sliced bread solely because the animation quality and music will be peak enough for people to not see anything wrong just like Bowser vs Eggman.



- Give Mario noticeably more hype than Sonic in their analysis for no apparent reason.
They went crazy for Bowser in his episode and I loved that in a vacuum but then for Eggman they were so weirdly tame instead of also hyping him up too. The most Eggman got from them was Boomstick saying "Okay he's kind of cool." like they were already bored of talking about him and then compared to Bowser they were so straight to the point when discussing his abilities. With Bowser when they talked about the Wonder Flower it was "It can mold reality like playdough" which is descriptive and interesting but with the Phantom Ruby it was "I don't know how illusions translate to creating clones or summoning a sun but sure" which is almost dismissive by comparison. Which is really strange because they could have saved that energy for the conclusion when explaining why Bowser wins, but no, they just seemed disinterested in Eggman when they could have at least given creative descriptions to his stuff like "The Time Eater can rupture spacetime itself at [insert speed feat]." or "With the Phantom Ruby the good doctor can impose his desired version of reality on a target." and so on. On the bright side they at least hit the emotional beats of his story but that's kind of it and that doesn't help much when they also hit the emotional beats in Bowser’s run down as well and hitting those beats is the bare minimum that should be expected of a character run down.

- Repetitive combat flow that also favors Mario every time.
In Bowser vs Eggman there were points where the interactions were good in isolation. For example as spiteful as it was Infinite vs King Boo was an interesting interaction of abilities. But at the end of the day the whole fight boiled down to "Team Eggman does something. Team Bowser counters it. Repeat until Eggman dies" so I'd expect much the same of Mario vs Sonic 3 where the whole battle is Mario countering Sonic's every move until he wins while Sonic never changes his approach and just escalates forms in the hope he can do something.

- Sonic's best attributes are absent from the animation, only get mentioned in his character run down and are hardly touched on in the conclusion.
In Bowser vs Eggman, Death Battle said alot that Eggman is intelligent but Eggman does absolutely nothing that stands out as cunning in the fight and the absolute best strategic decisions he makes like sending a decoy in his place initially are things that anyone with a brain would also do let alone a supergenius. Besides that his "plans" boil down to "Just hit Bowser harder with the next thing in my arsenal one at a time and hope it works." all while he did things that are actually straight up stupid due to bad writing. Like shouting at Sage to fire it again while he is standing directly in the blast zone instead of attempting to call Sage to defend him (she can teleport to him and is the only one in perfect condition by that point in the animation, she even teleports on screen to reach the Death Egg to begin with) or attempt escape with his jetpack first, he's never established to have any comms device so he shouted at Sage when she was in outer space and expected her to hear him for some reason, the Egg Fleet just sits in the sky like useless bricks the whole fight so while the meta reason they did that is just DB wanted them to make a cool entrance and look nice when Bowser blew them up in the context of the animation Eggman is just stupid enough to forget he has an enormous fleet sitting there and doing nothing and he also has absolutely no reaction to Fury Bowser overpowering the Death Egg Robot. He doesn't even call Sage or Metal Sonic or the Egg Fleet to help deal with him he just politely waits to get murdered that or he somehow never realized he was at a disadvantage and did nothing about it.
So expect for Mario vs Sonic for Sonic's speed and skill to be mentioned only for Mario to have no problem reacting to Sonic the whole animation while Sonic never does anything skillful at all but maybe brags about being more skilled while also doing nothing to show it.

- A post fight scene of Tails signing up to be Mario's sidekick after Sonic dies.
During Bowser vs Eggman both Orbot and Cubot were portrayed as loyal to Eggman, they participated in the fight directly and they were the only one's in Eggman's army who didn't run away when the Death Egg was about to be fired. Which could have been emotionally powerful (god I would have loved that in a vacuum) but then Death Battle walks it back 30 seconds later in a post-fight bit where Orbot and Cubot were eager to join the Koopa Troop right after Eggman's death like Death Battle couldn't make up their damm minds on how Orbot and Cubot should be portrayed and decided to contradict their own portrayal of them...for joke please laugh. Also while Sage with the "plotting" speech bubble is implied to be upset about Eggman's death she doesn't visibly look the least bit bothered to be joining the group that killed her father so DB having Tails sign up to be Mario's sidekick after Sonic dies shouldn't be off limits to them because funny . And also I just know that if Eggman won the episode that there is no universe where they would have pulled that crap with Bowser Junior but they did it with Orbot, Cubot and Sage because they had a shoehorned narrative to support. Speaking of.

- A shoehorned in pseudo narrative about how Mario is the "ideal hero" while Sonic is flawed that also somehow makes Mario win a whole category in the analysis. Perhaps a STRATEGY category that I actually agree with Mario winning because of generally better power ups and more experience but they give it to Mario because they claim Sonic is cocky and arrogant so surely Mario is the better strategist by default, you know instead of making an actually interesting or respectful argument.
In Bowser vs Eggman this is obviously the Bowser is the better boss narrative that they went for. And yes I agree that Bowser is the better boss than Eggman and the less evil villain. But they bashed that in so excessively and exaggerated it so shamelessly (Eggman can't even work with himself while conveniently ignoring that Bowser and Paper Bowser literally had the same issue) that it annoys me. Especially when they claimed that team loyalty somehow is enough to win the ARMY category by default even though Eggman's whole army is loyal by design, Infinite required special circumstances to betray him, Metal Sonic is currently such a die hard loyalist that he was planning to conquer the world just to hand it over to Eggman and Sage would literally die for Eggman while she just so happens to control his whole army. But sure Death Battle the Koopa Troop wins on team loyalty. And it's also wild that they didn't even argue anything interesting with it like maybe the Koopa Troop could recharge the Pure Hearts or resist the Sonic Colours mind the control canon because of their devotion but no instead it was just "loyal army gg" because casuals would be emotionally gaslit into eating it up.

- Saying the fight is close while portraying it as a stomp even though Mario vs Sonic is a legitimately close debate that can go either way without downplaying either of them into the dirt.
I think it's self explanatory how Bowser vs Eggman did this so I won't elaborate. I will just say that there were practically infinite ways they could portray the fight as interesting but still in favor of Bowser but they went for none of them because they only wanted the appeal of a close match up with the certainty of a stomp, likely because I'd be asking too much of their "masterpiece" episode to have an interesting conclusion that actually makes me see the fight in a different light.

There's more but that mostly covers it, I don't want to write an essay lol even if blasting Bowser vs Eggman is a cathartic pass time because of how much I regret ever being excited for that episode.
 
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I don't think this example, is good. considering some (among us) use generations and forces to downscale modern sonic power growth, arguing the growth isn't that impressive nor high from classic area, seeing classic sonic keep up with him and beat future enemies.
Even though I think that's complete BS btw.
 
Even though I think that's complete BS btw.
Yeah, this argument about "modern power growth isn't that impressive" requires you to ignore generations modern sonic needs basic attack, while adventure super sonic needing his strongest attack to damage perfect Chaos and every boss. forces with infinite fight which is still weird how take classic sonic (as sonic past) his strength restart after finishing forces and he doesn't remember the event nor knows about infinite power.
 
I will say in their defense that after another watch of Cell vs Metal Sonic that I do like the episode more than I liked it yesterday. I forsee that episode as being a reverse BowsEgg where I enjoy the episode the more I see it. Especially when the minor details in Cell vs Metal Sonic are great or at least excusable instead of being confusing, baffling or irritating as they were in BowsEgg and Cell didn't get disrespected as a character and needlessly downplayed in scaling like Eggman did.
Hell it says a decent bit about the episode that despite me liking Metal Sonic more my favorite moment of the fight actually belongs to Cell when he walked through that fire and said "Fool. You're dealing with the ultimate lifeform" as you could see his earlier forms in the flames.

Still after Bowser vs Eggman I don't trust them at all to not do weird stuff in Mario vs Sonic 3. If they do the same things as Bowser vs Eggman I would expect them to do the following. And also I'd expect everyone to worship the episode like it's the greatest thing since sliced bread solely because the animation quality and music will be peak enough for people to not see anything wrong just like Bowser vs Eggman.



- Give Mario noticeably more hype than Sonic in their analysis for no apparent reason.
They went crazy for Bowser in his episode and I loved that in a vacuum but then for Eggman they were so weirdly tame instead of also hyping him up too. The most Eggman got from them was Boomstick saying "Okay he's kind of cool." like they were already bored of talking about him and then compared to Bowser they were so straight to the point when discussing his abilities. With Bowser when they talked about the Wonder Flower it was "It can mold reality like playdough" which is descriptive and interesting but with the Phantom Ruby it was "I don't know how illusions translate to creating clones or summoning a sun but sure" which is almost dismissive by comparison. Which is really strange because they could have saved that energy for the conclusion when explaining why Bowser wins, but no, they just seemed disinterested in Eggman when they could have at least given creative descriptions to his stuff like "The Time Eater can rupture spacetime itself at [insert speed feat]." or "With the Phantom Ruby the good doctor can impose his desired version of reality on a target." and so on. On the bright side they at least hit the emotional beats of his story but that's kind of it and that doesn't help much when they also hit the emotional beats in Bowser’s run down as well and hitting those beats is the bare minimum that should be expected of a character run down.

- Repetitive combat flow that also favors Mario every time.
In Bowser vs Eggman there were points where the interactions were good in isolation. For example as spiteful as it was Infinite vs King Boo was an interesting interaction of abilities. But at the end of the day the whole fight boiled down to "Team Eggman does something. Team Bowser counters it. Repeat until Eggman dies" so I'd expect much the same of Mario vs Sonic 3 where the whole battle is Mario countering Sonic's every move until he wins while Sonic never changes his approach and just escalates forms in the hope he can do something.

- Sonic's best attributes are absent from the animation, only get mentioned in his character run down and are hardly touched on in the conclusion.
In Bowser vs Eggman, Death Battle said alot that Eggman is intelligent but Eggman does absolutely nothing that stands out as cunning in the fight and the absolute best strategic decisions he makes like sending a decoy in his place initially are things that anyone with a brain would also do let alone a supergenius. Besides that his "plans" boil down to "Just hit Bowser harder with the next thing in my arsenal one at a time and hope it works." all while he did things that are actually straight up stupid due to bad writing. Like shouting at Sage to fire it again while he is standing directly in the blast zone instead of attempting to call Sage to defend him (she can teleport to him and is the only one in perfect condition by that point in the animation, she even teleports on screen to reach the Death Egg to begin with) or attempt escape with his jetpack first, he's never established to have any comms device so he shouted at Sage when she was in outer space and expected her to hear him for some reason, the Egg Fleet just sits in the sky like useless bricks the whole fight so while the meta reason they did that is just DB wanted them to make a cool entrance and look nice when Bowser blew them up in the context of the animation Eggman is just stupid enough to forget he has an enormous fleet sitting there and doing nothing and he also has absolutely no reaction to Fury Bowser overpowering the Death Egg Robot. He doesn't even call Sage or Metal Sonic or the Egg Fleet to help deal with him he just politely waits to get murdered that or he somehow never realized he was at a disadvantage and did nothing about it.
So expect for Mario vs Sonic for Sonic's speed and skill to be mentioned only for Mario to have no problem reacting to Sonic the whole animation while Sonic never does anything skillful at all but maybe brags about being more skilled while also doing nothing to show it.

- A post fight scene of Tails signing up to be Mario's sidekick after Sonic dies.
During Bowser vs Eggman both Orbot and Cubot were portrayed as loyal to Eggman, they participated in the fight directly and they were the only one's in Eggman's army who didn't run away when the Death Egg was about to be fired. Which could have been emotionally powerful (god I would have loved that in a vacuum) but then Death Battle walks it back 30 seconds later in a post-fight bit where Orbot and Cubot were eager to join the Koopa Troop right after Eggman's death like Death Battle couldn't make up their damm minds on how Orbot and Cubot should be portrayed and decided to contradict their own portrayal of them...for joke please laugh. Also while Sage with the "plotting" speech bubble is implied to be upset about Eggman's death she doesn't visibly look the least bit bothered to be joining the group that killed her father so DB having Tails sign up to be Mario's sidekick after Sonic dies shouldn't be off limits to them because funny . And also I just know that if Eggman won the episode that there is no universe where they would have pulled that crap with Bowser Junior but they did it with Orbot, Cubot and Sage because they had a shoehorned narrative to support. Speaking of.

- A shoehorned in pseudo narrative about how Mario is the "ideal hero" while Sonic is flawed that also somehow makes Mario win a whole category in the analysis. Perhaps a STRATEGY category that I actually agree with Mario winning because of generally better power ups and more experience but they give it to Mario because they claim Sonic is cocky and arrogant so surely Mario is the better strategist by default, you know instead of making an actually interesting or respectful argument.
In Bowser vs Eggman this is obviously the Bowser is the better boss narrative that they went for. And yes I agree that Bowser is the better boss than Eggman and the less evil villain. But they bashed that in so excessively and exaggerated it so shamelessly (Eggman can't even work with himself while conveniently ignoring that Bowser and Paper Bowser literally had the same issue) that it annoys me. Especially when they claimed that team loyalty somehow is enough to win the ARMY category by default even though Eggman's whole army is loyal by design, Infinite required special circumstances to betray him, Metal Sonic is currently such a die hard loyalist that he was planning to conquer the world just to hand it over to Eggman and Sage would literally die for Eggman while she just so happens to control his whole army. But sure Death Battle the Koopa Troop wins on team loyalty. And it's also wild that they didn't even argue anything interesting with it like maybe the Koopa Troop could recharge the Pure Hearts or resist the Sonic Colours mind the control canon because of their devotion but no instead it was just "loyal army gg" because casuals would be emotionally gaslit into eating it up.

- Saying the fight is close while portraying it as a stomp even though Mario vs Sonic is a legitimately close debate that can go either way without downplaying either of them into the dirt.
I think it's self explanatory how Bowser vs Eggman did this so I won't elaborate. I will just say that there were practically infinite ways they could portray the fight as interesting but still in favor of Bowser but they went for none of them because they only wanted the appeal of a close match up with the certainty of a stomp, likely because I'd be asking too much of their "masterpiece" episode to have an interesting conclusion that actually makes me see the fight in a different light.

There's more but that mostly covers it, I don't want to write an essay lol even if blasting Bowser vs Eggman is a cathartic pass time because of how much I regret ever being excited for that episode.
The only way Mario vs Sonic 3 will ever be good is if it's a composite like GvS3 was.
 
I don't think this example, is good. considering some (among us) use generations and forces to downscale modern sonic power growth, arguing the growth isn't that impressive nor high from classic area, seeing classic sonic keep up with him and beat future enemies.
The issue with that is it leads to circular Tier 2 scaling to Classic Sonic, as Modern has Tier 2 feats, which is why our current statistics treat it as Accelerated Development for Classic. Even assuming Modern had no Tier 2 feats, that would still leave a vast gap between them narratively from feats alone.

Some obviously disagree and prefer the route of "Modern never got that much stronger than Classic", but that fixes some issues yet creates worse holes in the scaling when accounting for the events of Battle, Generations, Frontiers, and more. Hell, we have people like Rouge saying Sonic got "much stronger".

TL;DR - Sega gave too many power growth statements (like, more than we even CURRENTLY use) that contradict Modern being only minutely stronger than Classic but it doesn't help that these contradictions will continue to pile on because some Sonic Team writers believing the cast don't grow at all (ahem, Scrapnik Island).
 
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Even though I think that's complete BS btw.
half agree tbh.

While Classic Sonic in Gens and Forces looks bad at first, there are a good number of instances of Sonic characters growing quite significant amounts overtime, including the same games Classic Sonic appears in.

For example, let's take Forces. In their first fight, Sonic couldn't even land a single hit on a casual as can be Infinite even with a boost, Tails even goes "this guy is faster than Sonic!" In their rematch, Sonic was able to start landing hits on Infinite without getting blitzed, forcing Infinite to start taking things seriously. Then they go on to fight the Death Egg Robot, which surpasses Infinite and was overclocking the phantom ruby. Looking back at Mania, no such thing about "overclocking" was stated when Phantom King and Klepto Mobile appeared, even less so since they weren't entirely in control of the Phantom Ruby, making the DER superior to a past Super level threat. Which requires power growth. Heck, Debatably, Classic Sonic one-shots Chaos 0. But one could make the argument that Chaos 0 was off guard.

You can see there's quite a significant increase, even without accounting for the wider powerscaling of it. A couple examples are:
  • Base Sonic in Generations battles Perfect Chaos in 4 hits compared to his 6 hits back then. While part of the battles was to pacify Chaos, a fight still took place and damage still had to be done. Similarly in Gens, Base Sonic defeats the Egg Dragoon, even after Eggman recalibrated everything. The same Egg Dragoon is stronger than the Super Egg Robot and True Area 51 Boss, both of which are Super tier enemies. The Egg Dragoon also fought Werehog Sonic, who's physically stronger than Base Sonic
  • Also can I mention Super Eggrobo Z rq? He might show even crazier growth
  • Sonic went from being defeated by Emerl even with Shadow to being able to fight and withstand Ultimate Emerl. While some of Emerl's attacks do one-shot him, they aren't literal KOs in lore. Then Gemerl appears, made with the data of Emerl. Also, I must mention all the instances of the characters getting stronger in the game.
  • Sonic Colors DS has Tails comment that Eggman's robots just keep getting stronger, with Silver not being able to keep up half the time despite being able to in past games and Big saying that Sonic moves fast, even for himself.
 
Tbh Sega gave enough ammo for both sides to stick to their guns. It's why I don't like tearing into peeps like MysticMania over a difference of opinion, as both are portrayed.
 
half agree tbh.

While Classic Sonic in Gens and Forces looks bad at first, there are a good number of instances of Sonic characters growing quite significant amounts overtime, including the same games Classic Sonic appears in.

For example, let's take Forces. In their first fight, Sonic couldn't even land a single hit on a casual as can be Infinite even with a boost, Tails even goes "this guy is faster than Sonic!" In their rematch, Sonic was able to start landing hits on Infinite without getting blitzed, forcing Infinite to start taking things seriously. Then they go on to fight the Death Egg Robot, which surpasses Infinite and was overclocking the phantom ruby. Looking back at Mania, no such thing about "overclocking" was stated when Phantom King and Klepto Mobile appeared, even less so since they weren't entirely in control of the Phantom Ruby, making the DER superior to a past Super level threat. Which requires power growth. Heck, Debatably, Classic Sonic one-shots Chaos 0. But one could make the argument that Chaos 0 was off guard.

You can see there's quite a significant increase, even without accounting for the wider powerscaling of it. A couple examples are:
  • Base Sonic in Generations battles Perfect Chaos in 4 hits compared to his 6 hits back then. While part of the battles was to pacify Chaos, a fight still took place and damage still had to be done. Similarly in Gens, Base Sonic defeats the Egg Dragoon, even after Eggman recalibrated everything. The same Egg Dragoon is stronger than the Super Egg Robot and True Area 51 Boss, both of which are Super tier enemies. The Egg Dragoon also fought Werehog Sonic, who's physically stronger than Base Sonic
  • Also can I mention Super Eggrobo Z rq? He might show even crazier growth
  • Sonic went from being defeated by Emerl even with Shadow to being able to fight and withstand Ultimate Emerl. While some of Emerl's attacks do one-shot him, they aren't literal KOs in lore. Then Gemerl appears, made with the data of Emerl. Also, I must mention all the instances of the characters getting stronger in the game.
  • Sonic Colors DS has Tails comment that Eggman's robots just keep getting stronger, with Silver not being able to keep up half the time despite being able to in past games and Big saying that Sonic moves fast, even for himself.
No, I agree with Sonic's AD being high asf. I just disagree with it not being impressive or with headcanony "Classic Sonic's power got reset after Gens" or stupid stuff like that.

I also don't think Chaos 0 being off-guard really matters all too much. This would've been a WAY less powerful Sonic unless Classic just scales. I don't see the point in people trying to go through mental gymnastics to try and explain that. Like "he just immediately grew stronger when he entered Modern World, but he was weaker before". Seems such reachy and weird. I prefer facts over fiction when it comes to scaling (ironically-enough LOL).
 
"much stronger"
Probably not a big point but Rouge just has a vague "you've gotten stronger, kiddo..." in the original version. But yeah there's enough power growth statements in that game alone I think
No, I agree with Sonic's AD being high asf. I just disagree with it not being impressive or with headcanony "Classic Sonic's power got reset after Gens" or stupid stuff like that.
I know you agree dw, I was just expanding on why I think power growth should exist
 
. I don't see the point in people trying to go through mental gymnastics to try and explain that.
A logical explanation would be that "Reality" in the Sonic verse has shown to "restore itself" when certain conditions were met (parts of timelines restored, rebuilding of the Paradox Prism and possibly the end of the EggWar).
 
It kinda does, given some PR clones also get one-shot like Shadow's due to unexpected attacks. But yk
They can get one-shot by them regardless. The PR clones were getting bodied in every instance besides the beginning of the game and I guess that one Metal Sonic fight, but that one hardly counts due to what happens IN the boss fight. It really doesn't matter in regards to someone who, supposedly by some in this wiki, was way weaker than an Adventure Sonic. The Shadow example doesn't work because he's a genuine modern character. Unless we want to say the clones are weak to getting off-guarded, but that's even a real argument because literally EVERYONE would be.
 
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