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Deltarune: Minor P&A additions

  • Limited Intangibility (1 layer: During Final Attack Knight pulls SOUL and it's bullets into itself. SOUL, that usually receives damage from contacting enemy body parts, doesn't get damaged from contacting Knight body. SOUL gets damaged by bullets that goes inside Knight body. Knight attacks similar to other Lightners have non-physical interaction, and Lightners do get damaged if they hit hy their own attacks. But they don't damage Knight)
What makes it certain that the Knight pulled the SOUL into its body, rather than it just say, disappearing from view? For example, obscuring the view with darkness, considering the Knight uses Dark Elemental attacks?

Some additions for Werewerewire


Resistance to:

These seem good.

For all Lightners

Resistances to:

The link says: "The fourth zone of the candle (sometimes call the veil) is the faint outside blue edge that extends from the blue zone at the base of the flame and up the sides of the flame cone. It is blue because it directly meets with the oxygen of the air, and is the hottest part of the flame, typically reaching 1400o C (2552o F)."

Is this why it says "up to 1400 C°"? Guei could be blue because of its ghostly nature. I would assume we should seek the minimum temperature if we're unsure of the type of candle. (Maybe some assumptions could be made based on the Light World scenes & it being a church, but unsure that's necessary, at least.)
The source says:

"Temperature
The temperatures of the welding arc are in the range of 5,000 to 30,000° K depending on the condition of the plasma and the current flowing through it. Some special arcs of extreme power may reach an axial temperature of 50,000° K. In most cases, the temperature of the arc is measured by techniques using the spectral radiation emitted by the arc."

While I appreciate the use of a minimum value here, why assume Mauswheel's attacks involve plasma & of the sort involved in arc welding/gas arc welding?

For all Darkners

Resistances to:

What's the reasoning to assume all Darkners can emulate the Resistances of Ralsei, the playable character from a pure Dark Fountain?

"Context about plasma: Maus is MOUSE:ELEC enemy, that represents computer mouse(it even uses something very similar to computer cursor as attack). By combining they turn into Mauswheel, and one of the main attacks of it is generating white sphere that attacks us. I believe that they represent plasma, which usually is produced by application of strong electric/magnetic field(it also is described as lightning_orb in files). What can we tell about it's characteristics? First, it's not nom-thermal(plasma not in thermodynamic equilibrium) since such plasma can't usually damage biological tissue of normal human, let alone superhuman Lightners or Darkners with their weird physiology. Everything is assumed to happen under normal atmospheric pressure. One of the few method that could be similar to it is arc discharge. Wielding arc uses such technology, are widely used for metal cutting, and have range of temperatures around 5000K-30000K"

Interesting.

Internal filenames are a bit dubious since they're not usually meant to be seen by the players. I suppose it's supplemental to Maus being Electric, which is in the Recruits menu.
If it's electricity, why not Electricity rather than Plasma?
 
What makes it certain that the Knight pulled the SOUL into its body, rather than it just say, disappearing from view? For example, obscuring the view with darkness, considering the Knight uses Dark Elemental attacks?
You idea would necessitate some point towards which Knight suck everything(SOUL and danmaku) into, and then project push forward, and that point is separate from Knight itself, and it's in some distance from it. Executing such move requires certain degree of complexity of telekinesis. Knight telekinesis doesn't seem overly complex, we see Knight pushing everything away with wind, or pulling Toriel towards itself. And scene seems to be intented as Knight pulling everything towards itself, and them pushing everything at once. Look for example, at this part. It def looks as Knight just yeeting everything from its position.
Is this why it says "up to 1400 C°"? Guei could be blue because of its ghostly nature.
Reasoning isn't "Guei flames are blue, so it should correspond to blue part of the flame". Most prominent blue zone of flame is in base of it, and usually reaches 1000 C°. Reasoning it such: "Guei represents candle flame. Candle flames temperature reaches up to 1400 C° in its last zone(and such zone are inevitable to form in flames, it's just how oxygen, fuel interact according to thermodynamics).

These seem good.
Thanks

Since response is a bit long(and connection is tenuous at best), will answer about plasma below, in another reply
 
What's the reasoning to assume all Darkners can emulate the Resistances of Ralsei, the playable character from a pure Dark Fountain?
"Ralsei and Darkners present as items in the fight"
This list includes Lancer, Spamton and Jevil who would experience effects of Guei fireballs and Mauswheel plasma. Jevil aside, Lancer and Spamton aren't powerhouses by any means

While I appreciate the use of a minimum value here, why assume Mauswheel's attacks involve plasma & of the sort involved in arc welding/gas arc welding?

If it's electricity, why not Electricity rather than Plasma?
To start off, Mauswheel attack is sphere shaped. Electricity usually doesn't take such form. Most similar thing IRL to ball of electricity is "lightning ball"(and it is as, all forms of lighting are, a plasma). And main form of generating plasma is using string electric field. Animation and sound of attack invoke feeling of something being generated via using electric field.

Internal filenames are a bit dubious since they're not usually meant to be seen by the players
Yes, thought they can be very weak form in evidence. After all they could potentially tell us about intent of devs.
Besides, we can see narrator telling about lightning strike in fight against Werewerewire, another enemy with Electric element. So devs are aware about link between electricity and lightning (which is a form of plasma).


While I appreciate the use of a minimum value here, why assume Mauswheel's attacks involve plasma & of the sort involved in arc welding/gas arc welding
To answer why this particular plasma, I would reiterate arguments from sandbox in better form:
1. There are many ways to generate plasma(from wikipedia)
2. They separate methods that work under low pressure and atmospheric pressure (aka normal surface pressure). We assume that DW atmosphere is similar to LW (by default, it is how we always do such things, unless there are counter evidence), so we look only at methods that work under atmospheric pressure
3. They separate between thermal and non thermal plasma. What is non thermal plasma? It's plasma not in thermodynamic equilibrium, where electrons are very fast, but other elements are not, usually they are at room temperature. At as result usually we can touch such plasma without much of problems. Most notable examples humans can encounter are in fluorescent lamps, and plasma display(like in smartphones, that react to our touches). Quite obviously, mauswheel is not like this. It's plasma balls are one of its main attacks, by which it threatens Swatchlings, and damages Gang. It should be thermal plasma.
4. Looking at list again, we see that our under conditions(atmospheric pressure and thermal plasma) only remaining method is arc discharge, and they main purpose is in wielding arcs. According to source(it has relatively high degree of confidence by being in reputable scientific journals, and I wasn't able to find better alternative for the full range) they range is 5000K-30000K. Typical value is 28000 C°(similar to lightning temperature), but using such values without direct feats (besides being able to harm superhumans) obviously outrageous idea. Some could call 5000K a highball too, but generating hot thermal plasma using temperatures using temperatures much lower than that is usually difficult, due to risk of plasma converting into non thermal plasma one(which again wouldn't be able to efficiently harm enemies).
 
i agree with everthing besides the layred intangibility which i'm neutral about,also thanks for coming in clutch with the heat resistences since we need it to make the giga queen vs pathfinder not a stomp
 
Also further proof for heat resistences.
Darkeness are already acepted to no sell 999° temperatures,since the plasma can burn them it would mean its far above said value and thus it should logically be as hot as normal plasma
 
i agree with everthing besides the layred intangibility which i'm neutral about,also thanks for coming in clutch with the heat resistences since we need it to make the giga queen vs pathfinder not a stomp

Typical value is 28000 C°(similar to lightning temperature), but using such values without direct feats (besides being able to harm superhumans) obviously outrageous idea.


And also, why disagree with layered Intangibility
 
I don't disagre i'm neutral,the soul intangibility is honestly so inconsistence right now but thats probably a plot point that will be explained in the later chapters
a) There no antifeats for SOUL being intangible in DW(and it has feats of going through prison walls)
b) Main argument is that:
1) Knight danmaku goes straight into Knight cheat, doesn't get absorbed and is able to damage Soul
2) Attacks can damage it's owner
3) Knight attacks can damage intangible beings
4) Yet they don't damage Knight. Most likely explanation is Knight being intangible even for them(Knight having layered Intangibility)
 
a) There no antifeats for SOUL being intangible in DW(and it has feats of going through prison walls)
b) Main argument is that:
1) Knight danmaku goes straight into Knight cheat, doesn't get absorbed and is able to damage Soul
2) Attacks can damage it's owner
3) Knight attacks can damage intangible beings
4) Yet they don't damage Knight. Most likely explanation is Knight being intangible even for them(Knight having layered Intangibility)
oh wait i tought it was layred intangibility for the soul,now that i know it's the knight i dissagre even further
 
oh wait i tought it was layred intangibility for the soul,now that i know it's the knight i dissagre even further

What makes it certain that the Knight pulled the SOUL into its body, rather than it just say, disappearing from view? For example, obscuring the view with darkness, considering the Knight uses Dark Elemental attacks?
If Staff and knowledgeable members still disagree despite my arguments, I am fine with Imaginym interpretation. Thought in that case I would need to add to Finat Attack description in Knight profile that it pulling everything towards point separate from Knight, not Knight itself
 
I agree with mostly everything, but to give my opinion on the limited intangibility it seems pretty clear cut to me that the intent of the final attack is for the knight to drag danmaku and the SOUL towards itself rather than some other unseen point, it would be a much greater stretch to say it's just pulling towards a different point that's vaguely behind them.

That said I'm not sure if we should actually index it at all, the intangibility seems very much like a game mechanic to me so the player isn't taking contact damage from such a big sprite and actually has a chance to escape if they end up close to the Knight before it's pushes everything away.

Overall I'm neutral on the intangibility stuff, neutral but leaning towards agree on the heat stuff because I'm simply not very knowledgeable on the subject.
 
That said I'm not sure if we should actually index it at all, the intangibility seems very much like a game mechanic to me so the player isn't taking contact damage from such a big sprite and actually has a chance to escape if they end up close to the Knight before it's pushes everything away.
SOUL doesn't get contact damage from Knight, but if it's in Knight sprite or too close to it, it's impossible to avoid incoming danmaku. So it's pretty hard to handwave it as "devs wanted to make it easier to dodge" when in pretty much all situation where it could matter you are guaranteed to get hit by incoming danmaku anyways
 
SOUL doesn't get contact damage from Knight, but if it's in Knight sprite or too close to it, it's impossible to avoid incoming danmaku. So it's pretty hard to handwave it as "devs wanted to make it easier to dodge" when in pretty much all situation where it could matter you are guaranteed to get hit by incoming danmaku anyways
Hmmmm maybe, I'm still neutral on it but I'll take some time to think on it.
 
  • Limited Intangibility (1 layer: During Final Attack Knight pulls SOUL and it's bullets into itself. SOUL, that usually receives damage from contacting enemy body parts, doesn't get damaged from contacting Knight body. SOUL gets damaged by bullets that goes inside Knight body. Knight attacks similar to other Lightners have non-physical interaction, and Lightners do get damaged if they hit hy their own attacks. But they don't damage Knight)
What makes it certain that the Knight pulled the SOUL into its body, rather than it just say, disappearing from view? For example, obscuring the view with darkness, considering the Knight uses Dark Elemental attacks?

Some additions for Werewerewire


Resistance to:

These seem good.

For all Lightners

Resistances to:

The link says: "The fourth zone of the candle (sometimes call the veil) is the faint outside blue edge that extends from the blue zone at the base of the flame and up the sides of the flame cone. It is blue because it directly meets with the oxygen of the air, and is the hottest part of the flame, typically reaching 1400o C (2552o F)."

Is this why it says "up to 1400 C°"? Guei could be blue because of its ghostly nature. I would assume we should seek the minimum temperature if we're unsure of the type of candle. (Maybe some assumptions could be made based on the Light World scenes & it being a church, but unsure that's necessary, at least.)
The source says:

"Temperature
The temperatures of the welding arc are in the range of 5,000 to 30,000° K depending on the condition of the plasma and the current flowing through it. Some special arcs of extreme power may reach an axial temperature of 50,000° K. In most cases, the temperature of the arc is measured by techniques using the spectral radiation emitted by the arc."

While I appreciate the use of a minimum value here, why assume Mauswheel's attacks involve plasma & of the sort involved in arc welding/gas arc welding?

For all Darkners

Resistances to:

What's the reasoning to assume all Darkners can emulate the Resistances of Ralsei, the playable character from a pure Dark Fountain?

"Context about plasma: Maus is MOUSE:ELEC enemy, that represents computer mouse(it even uses something very similar to computer cursor as attack). By combining they turn into Mauswheel, and one of the main attacks of it is generating white sphere that attacks us. I believe that they represent plasma, which usually is produced by application of strong electric/magnetic field(it also is described as lightning_orb in files). What can we tell about it's characteristics? First, it's not nom-thermal(plasma not in thermodynamic equilibrium) since such plasma can't usually damage biological tissue of normal human, let alone superhuman Lightners or Darkners with their weird physiology. Everything is assumed to happen under normal atmospheric pressure. One of the few method that could be similar to it is arc discharge. Wielding arc uses such technology, are widely used for metal cutting, and have range of temperatures around 5000K-30000K"

Interesting.

Internal filenames are a bit dubious since they're not usually meant to be seen by the players. I suppose it's supplemental to Maus being Electric, which is in the Recruits menu.
If it's electricity, why not Electricity rather than Plasma?
Agreed with this.
 
Agreed with this.
Agreed with additions themselves, or with objections brought up by imaginym?
@DarkDragonMedeus Clarification of this may be valuable in determining how this thread should proceed.

Still waiting for responses
You specifically quoted a part of my post where I said, in quoting the Sandbox, "Resistance to". Is there a reason you quoted just that specific part?
Is there a specific part of my response you're awaiting follow-up on?
 
. Is there a reason you quoted just that specific part?
Is there a specific part of my response you're awaiting follow-up on?
No, I just wanted to tag you and DarkDragon (thanks for tagging him, btw).
I am waiting for your response to my argument (about why this temperature was chosen, why it's assumed to be plasma, etc..) to your first objections.
But if you want opinion on another staff member on this regard first, ok
 
Also, checking profiles I noticed some deficiencies with them. Thankfully they are pretty self evident, so evaluating them shouldn't take more time

Summoning for Queen (Can summon Werewires to fight against Delta Warriors. Should be able to do so in all of Cyber City)

And in speed section for Tenna
"Far higher with sealing (can seal Delta Warriors, even when they are on guard)
 
Also, checking profiles I noticed some deficiencies with them. Thankfully they are pretty self evident, so evaluating them shouldn't take more time

Summoning for Queen (Can summon Werewires to fight against Delta Warriors. Should be able to do so in all of Cyber City)

And in speed section for Tenna
"Far higher with sealing (can seal Delta Warriors, even when they are on guard)
Looks alright I suppose.
I also forgot to mention that SnakesCity also brought up some good statements.
I agree with mostly everything, but to give my opinion on the limited intangibility it seems pretty clear cut to me that the intent of the final attack is for the knight to drag danmaku and the SOUL towards itself rather than some other unseen point, it would be a much greater stretch to say it's just pulling towards a different point that's vaguely behind them.

That said I'm not sure if we should actually index it at all, the intangibility seems very much like a game mechanic to me so the player isn't taking contact damage from such a big sprite and actually has a chance to escape if they end up close to the Knight before it's pushes everything away.

Overall I'm neutral on the intangibility stuff, neutral but leaning towards agree on the heat stuff because I'm simply not very knowledgeable on the subject.
I'm also neutral about intangibility and temperature stuff; though leaning towards temperature stuff maybe being alright too.
 
I'm also neutral about intangibility and temperature stuff; though leaning towards temperature stuff maybe being alright too.
If part about plasma temperature seems too speculative for you, I won't argue further.
But Guei flames temperature should be obvious. Guei is meant to be linked to candle wax(very important item in many religious practices across the world) flame, and it's elements are SPIRIT:FIRE. It's attack look like flames, and are similar to Toriel attacks.
Wide arrays of sources agree that average candle flame temperature is around 1000C°, with hotter part being 1400C°(to reiterate, candle flames always have zones that reach up to 1400C°).
I also forgot to mention that SnakesCity also brought up some good statements.
He remains neutral on this question, after I pointed out that Knight being intangible isn't likely to be just gameplay mechanics, since if it was it kinda doesn't help at all.
Here
But as I have said, I am okay if it was just accepted as Knight pulling us in separate from Knight itself point(but prolly very close).
 
"Ralsei and Darkners present as items in the fight"
This list includes Lancer, Spamton and Jevil who would experience effects of Guei fireballs and Mauswheel plasma. Jevil aside, Lancer and Spamton aren't powerhouses by any means
Okay, sounds good.
To start off, Mauswheel attack is sphere shaped. Electricity usually doesn't take such form. Most similar thing IRL to ball of electricity is "lightning ball"(and it is as, all forms of lighting are, a plasma). And main form of generating plasma is using string electric field. Animation and sound of attack invoke feeling of something being generated via using electric field.


Yes, thought they can be very weak form in evidence. After all they could potentially tell us about intent of devs.
Besides, we can see narrator telling about lightning strike in fight against Werewerewire, another enemy with Electric element. So devs are aware about link between electricity and lightning (which is a form of plasma).



To answer why this particular plasma, I would reiterate arguments from sandbox in better form:
1. There are many ways to generate plasma(from wikipedia)
2. They separate methods that work under low pressure and atmospheric pressure (aka normal surface pressure). We assume that DW atmosphere is similar to LW (by default, it is how we always do such things, unless there are counter evidence), so we look only at methods that work under atmospheric pressure
3. They separate between thermal and non thermal plasma. What is non thermal plasma? It's plasma not in thermodynamic equilibrium, where electrons are very fast, but other elements are not, usually they are at room temperature. At as result usually we can touch such plasma without much of problems. Most notable examples humans can encounter are in fluorescent lamps, and plasma display(like in smartphones, that react to our touches). Quite obviously, mauswheel is not like this. It's plasma balls are one of its main attacks, by which it threatens Swatchlings, and damages Gang. It should be thermal plasma.
4. Looking at list again, we see that our under conditions(atmospheric pressure and thermal plasma) only remaining method is arc discharge, and they main purpose is in wielding arcs. According to source(it has relatively high degree of confidence by being in reputable scientific journals, and I wasn't able to find better alternative for the full range) they range is 5000K-30000K. Typical value is 28000 C°(similar to lightning temperature), but using such values without direct feats (besides being able to harm superhumans) obviously outrageous idea. Some could call 5000K a highball too, but generating hot thermal plasma using temperatures using temperatures much lower than that is usually difficult, due to risk of plasma converting into non thermal plasma one(which again wouldn't be able to efficiently harm enemies).
Yeah, I think that explains it well enough that using the 5,000K to 30,000K temperatures makes sense.
I'd assume the only alternative is using temperature of lightning, but that only has the filename lightning_orb & is contradicted by animation, as you mentioned.
So yeah, this seems good.
  • Limited Intangibility (1 layer: During Final Attack Knight pulls SOUL and it's bullets into itself. SOUL, that usually receives damage from contacting enemy body parts, doesn't get damaged from contacting Knight body. SOUL gets damaged by bullets that goes inside Knight body. Knight attacks similar to other Lightners have non-physical interaction, and Lightners do get damaged if they hit hy their own attacks. But they don't damage Knight)
What makes it certain that the Knight pulled the SOUL into its body, rather than it just say, disappearing from view? For example, obscuring the view with darkness, considering the Knight uses Dark Elemental attacks?
(Self-quoting for context.)
SOUL doesn't get contact damage from Knight, but if it's in Knight sprite or too close to it, it's impossible to avoid incoming danmaku. So it's pretty hard to handwave it as "devs wanted to make it easier to dodge" when in pretty much all situation where it could matter you are guaranteed to get hit by incoming danmaku anyways
a) There no antifeats for SOUL being intangible in DW(and it has feats of going through prison walls)
b) Main argument is that:
1) Knight danmaku goes straight into Knight cheat, doesn't get absorbed and is able to damage Soul
This, I'm not sure about as evidence.
Think about the alternative from a development standpoint.
Gameplay-wise, it'd be kind of silly if, on the final turn of a superboss battle, it automatically hit itself with its own attacks unless you hit into the projectiles to disappear them. (If that can even happen, which, I assume it can't.)

Especially considering the circumstances to use this move: The Knight doesn't go into the final phase that it ends with its starstorm move until AFTER its HP has been sufficiently depleted, & after this move, The Knight is one hit away from its "defeat" sequence.

Whether it's genuine or not, is uncertain.
Maybe it's Dess & the darkness has been REALLY getting to her lately.
Maybe it's Rudy & even though he can keep going, he's having a coughing fit & is sure things are gonna go a lot worse if he keeps fighting.
Maybe The Knight, whoever or whatever it is, was doing the static-ing & form inconsistency jumping about as its way of having a crashout because these Delta Warrior chumps got it this far
Or maybe The Knight actually does get destabilized that badly after losing 20% of its HP. We can see the HP bar, but we aren't able to get it lower than that. It did seem willing to avoid The Delta Warriors in Chapter 4.

But the point is, even if we don't know the explanation, there are multiple possible scenarios where The Knight WAS genuinely hurt &/or had reason to not keep fighting, even if it is superior, as opposed to it faking its defeat.

& if The Knight wasn't faking its defeat, even if it does knight Kris, it sure doesn't act like it was willing to lose. Destabilizing when hit, being all confident in Chapter 4, the fact that The Knight escalates its moves (It has a phase 1, phase 2, phase 3, all of which feature iteratingly stronger attacks, plus final phase.), its animation (Outside the Bullet Board.) for "Your heart becomes twisted" has it spamming slashes without pause, & in final phase, it seems to charge its attack, not to mention it doing its own versions of Kris's aura farming poses.
Not to mention it yelping when hit for 100 or more damage, normally only audible when Kris attacks it solo, as Rude Buster will drown out the sound.

Either this is one heck of a test with a goading teacher who's faking confidence, incredulity (When it laughs.), & a sort of berserk fixation (Your heart becomes twisted/final rotating slashes move.), among other behaviours.

When considering all that, does The Knight seem like someone who would be accepting of defeat, let alone willing to accidentally defeat itself.
& in gameplay, it's a superboss.
So of course its own projectiles wouldn't be able to harm it. Especially since in the move that's the basis of the proposed Limited Intangibility, The Knight is 1 hit away from its defeat sequence; Unless it's a stone wall, it should be able to harm itself somewhat, especially with a lot of projectiles & Durability Negation.

Arguing that The Knight has this Limited Intangibility implies The Knight does indeed have that capacity with which it could unwittingly be on 1 HP & accidentally defeat itself if it didn't have this ability.
Not to mention that if it defeat itself, it'd take away the satisfaction to players of dealing a finishing blow themselves; It'd just automatically end in the middle of what is practically a very dangerous cutscene.
With that in mind, it seems evident to me that The Roaring Knight, in that sequence, is, at least in gameplay, Intangible during that sequence, but it doesn't seem certain The Roaring Knight is intangible diegetically.
2) Attacks can damage it's owner
3) Knight attacks can damage intangible beings
The intangible beings being the SOUL &...?
I mean, the SOUL has shown Intangibility in the DW (The Chapter 1 Castle Dungeon thing.), but IIRC, it doesn't have much else & has the issues with the LW.
I do currently accept the SOUL being intangible in the DW, but only barely, so I'd hope we have better evidence of TRK being able to harm intangible beings than the SOUL, since, valid feat or not, that's just one instance, & IMHO, a barely valid one at that.
4) Yet they don't damage Knight. Most likely explanation is Knight being intangible even for them(Knight having layered Intangibility)
When have we ever seen a DR character hurt themselves with the same instance of a projectile that they generated?
Characters not being harmed by their own projectiles is common in fiction.

Queen fills the bullet board/box with chalice acid Danmaku, but it doesn't get on her. (Though it also doesn't reach her physically, at least in the case of that Danmaku.)
Spamton makes a big, screen-filling explosion, but it doesn't seem to damage him, either.

If The Knight emanated those stars, perhaps it re-absorbs them?
Heck, except for that final move, we never see it go into the BB, except in the case of its weapon slashing it, meaning the starstorm move is the only time The Knight is in range to get hit by its own move.
But that's also the same time when it opens its chest, which it doesn't do (During battle.) at any other time; When its chest is open, we can see what looks like a circle with a "1" in it.
Knight_battle_roaring.gif

It could be that this central sphere, since the stars seem to originate from it, is what allow The Knight to re-absorb them without harm, & maybe even to emanate them.

Yes, the SOUl can hover in TRK's location during the move & not take collision damage, but DR is a largely 2D game; It's possible The Knight is just further back from the screen than the SOUL is close to it; Visually overlapping it, but behind & too distant for them to actually be in contact to theoretically do collision damage.


With the characterizatio of The Knight, it doesn't seem like it would accept defeat, & that alongside its boss fight design, plus spatial reasoning (It's not overlapping hte SOUL, it's behind it, hence no collision damage.) suggests it wouldn't make sense for its projectiles to harm itself, not to much its typical in fiction for one's own attacks to not harm themselves, odd as that can be, & as seen with Spamton NEO's fullscreen explosion, the same style of move as TRK's starstorm the intangibility supposedly happens during.
So considering all that, there being other explanations (Thing in open chest can generate/absorb star projectiles.), I don't recall any DR character making a projectile & then unwittingly harming themselves with it.

& yes, The Knight's identity & motives are basically unknown, but I'd say we have info to speculate regarding its characterization & behaviour. More than the one scene of the Knight doing its starstorm.


Sorry about the long post.

If part about plasma temperature seems too speculative for you, I won't argue further.
But Guei flames temperature should be obvious. Guei is meant to be linked to candle wax(very important item in many religious practices across the world) flame, and it's elements are SPIRIT:FIRE. It's attack look like flames, and are similar to Toriel attacks.
Wide arrays of sources agree that average candle flame temperature is around 1000C°, with hotter part being 1400C°(to reiterate, candle flames always have zones that reach up to 1400C°).
This seems like further temperature resistance supporting evidence. Congratulations! (No offense meant.)
He remains neutral on this question, after I pointed out that Knight being intangible isn't likely to be just gameplay mechanics, since if it was it kinda doesn't help at all.
Here

But as I have said, I am okay if it was just accepted as Knight pulling us in separate from Knight itself point(but prolly very close).
 
Last edited:
Okay, sounds good.
Thanks

This seems like further temperature resistance supporting evidence
Good
Yeah, I think that explains it well enough that using the 5,000K to 30,000K temperatures makes sense
Good. Without any additional feats, I will just settle on 5000K from now on.
This, I'm not sure about as evidence.
This part is pretty big and touches many different things, so I will respond a bit later
 
The intangible beings being the SOUL &...?
Knight, similar to other Lightners(if you would try to argue that we aren't sure it's a Lightner, Darkners can damage Intangible beings too) should be able to damage Intangible beings like, Guei, Mizzles and most importantly Titanspawns (which are being from pure darkness). Moreso, shard from Knight sword (black shard) boosts damage against Titan and titanspawns, which is another evidence of its ability to damage Intangible beings.

When have we ever seen a DR character hurt themselves with the same instance of a projectile that they generated?
Spamton makes a big, screen-filling explosion, but it doesn't seem to damage him, either.
Susie gets harmed by her busters when they are reflected back onto her by Gerson.
Spamton is farther from the explosion than Gang is, who take minimal damage from it.
If The Knight emanated those stars, perhaps it re-absorbs them?
If starts were in process of absorption, they wouldn't be able to damage SOUL, while it is inside chest(at least visually).
It's possible The Knight is just further back from the screen than the SOUL is close to it; Visually overlapping it, but behind & too distant for them to actually be in contact to theoretically do collision damage.
This interpretation is possible. And I am fine with accepting it. But if this version is agreed, it should be noted in description of Star Tractor(Knight Final Attack name) that Knight pulls everything into somewhere close to it, but not itself (this is actually very important point in many matchups)
 
Also, checking profiles I noticed some deficiencies with them. Thankfully they are pretty self evident, so evaluating them shouldn't take more time

Summoning for Queen (Can summon Werewires to fight against Delta Warriors. Should be able to do so in all of Cyber City)

And in speed section for Tenna
"Far higher with sealing (can seal Delta Warriors, even when they are on guard)
Former seems good, latter seems contentious.

But because they weren't in the OP, previous evaluations by other users may not have considered them in approvals, so it may clog/delay this thread to add these proposals, as they may mean getting evaluation of them as well in addition to previous evaluations users have already done here.

Knight, similar to other Lightners(if you would try to argue that we aren't sure it's a Lightner, Darkners can damage Intangible beings too) should be able to damage Intangible beings like, Guei, Mizzles and most importantly Titanspawns (which are being from pure darkness). Moreso, shard from Knight sword (black shard) boosts damage against Titan and titanspawns, which is another evidence of its ability to damage Intangible beings.



Susie gets harmed by her busters when they are reflected back onto her by Gerson.
A reflected attack by her superior, who's holding back.
Spamton is farther from the explosion than Gang is, who take minimal damage from it.
IDK if that'd be enough to say it doesn't hurt Spamton at all.
If starts were in process of absorption, they wouldn't be able to damage SOUL, while it is inside chest(at least visually).
The SOUL overlaps the Knight visually; It could be obstructing the path. Again, the SOUL may be "in front" of The Knight.
This interpretation is possible. And I am fine with accepting it. But if this version is agreed, it should be noted in description of Star Tractor(Knight Final Attack name) that Knight pulls everything into somewhere close to it, but not itself (this is actually very important point in many matchups)
What do Knowledgeable Member & Staff Members think regarding this point?
 
Former seems good, latter seems contentious.
Tenma blitzing Gang with sealing seems pretty self evident. You can wave away him sealing Kris as them not being on guard. But Ralsei and Susie were certainly aware about Tenna trying to seal them after Kris was captured, yet weren't able to run away beforehand.
But because they weren't in the OP, previous evaluations by other users may not have considered them in approvals
Other staff member did approve them though.
The SOUL overlaps the Knight visually; It could be obstructing the path. Again, the SOUL may be "in front" of The Knight.
It would necessitate Knight Final Attack being able to pull enemies towards certain point(separate from Knight itself), which is our second possible interpretation of the situation.
What do Knowledgeable Member & Staff Members think regarding this point?
Can you tag DarkDragonMedeus, they were still neutral on that question, and leaned positive on temperature stuff(before you agreed to them). Their opinion would be appreciated.

Waiting for your response
 
What else do you want me to comment on?
Looks alright I suppose.
I also forgot to mention that SnakesCity also brought up some good statements.

I'm also neutral about intangibility and temperature stuff; though leaning towards temperature stuff maybe being alright too.
1. What is your stance on temperature now, when another staff agreed with it fully?
2. What interpretation of Final Attack you think is more realistic?
And what's your decision on Knight Final attack? Should we give Knight limited intangibility(remainder that its only active during final attack) or we just assume that Knight pulls everything into separate from itself point?(And thus SOUL being inside of Knight chest is just illusion)
 
Tenma blitzing Gang with sealing seems pretty self evident. You can wave away him sealing Kris as them not being on guard. But Ralsei and Susie were certainly aware about Tenna trying to seal them after Kris was captured, yet weren't able to run away beforehand.
I guess it's fine.
Other staff member did approve them though.
If that is indeed the case, I'm okay with it. Does look like DDM approved it.
It would necessitate Knight Final Attack being able to pull enemies towards certain point(separate from Knight itself), which is our second possible interpretation of the situation.
I'm okay with that.
 
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