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Undertale: The last part of the series of big revisions, with some P&A stuff and more (Part 4/4)

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This is going to be the last part of the series of big CRTs, now that things like scaling chains, Tier 1 cosmology and canonicity stuff has been handled, time to give some new P&A and other stuff.

Extra P&A

Frisk and Flowey: Addition of Type 8 Immortality - The reason is already on their profiles, but they should have Type 8 Immortality alongside their Type 4, given that as long as they are determined to live and have access to their SAVE File, they can decide whether to go back to the world after death.

Omega Flowey/Asriel Dreemurr: Type 2 Multiple Selves - Even this is self-explanatory, the entire thing of Omega Flowey is having 6 SOULs inside him, which are all sentient and can potentially rebel against him if someone as determined as Frisk calls for their help. Asriel Dreemurr is the same thing but better as he has also all the SOULs of the Underground, other than also a better control over them given that he could have erase their memories, and it should be reminded that the number of Monsters' SOULs is of at least 20'000.

Asriel Dreemurr: Subjective Reality and Dream Manipulation - Asriel is implied to have undone all the events and damage that were made in his fight by turning all of it in a dream, though some things can be selectively excluded from this as the Barrier was still noted to be gone despite the fact that Asriel has destroyed it prior to Frisk "waking up".

Frisk: Removal of Type 1 Self-Sustenance and replacement with Type 3 Non-Standard Breathing for their Regular Determination - Right now they have Type 1 SS for being able to be fine despite being in a place where the timeline was destroyed, and that's fine for their Peak Determination... but not for their Normal Determination, as they needed an air bubble in order to be able to stay underwater. Type 1 Self-Sustenance should be only for their Peak Determination, and Type 3 Non-Standard Breathing should be for their optional equipment. This also applies to Pre-Death Chara as they have Type 1 SS for the same reason.

Sans: A clarification of his intangible attacks - By restricting damage from his bone attacks, he can make them tangible and able to push away Frisk (though it isn't an efficient way of fighting as said by Sans himself, given that's just forcing Frisk to use the Run Away mechanic)
Absolute Chara: Resistance to Existence Erasure - Given that Frisk and Asriel have it by having a high level of DT, there's no reason why Chara shouldn't either, given that Chara gets their DT from the Player like Frisk, who could tank the erasure of the game, I don't see why Chara should lack it.

Asriel Dreemurr: Space-Time Manipulation - The Hyper Goner can destroy the timeline, something that's already noted in our Universe page. Him, Peak DT Frisk and Absolute Chara should also have Resistance to it, as Frisk can still survive it in case they're hit from the attack.

The Player: More evidence for Body Puppetry and removal of Possession - Basically, the Player is stated to be directly connected with Frisk's body through their controller, which is textbook Body Puppetry. Plus, possession for Kris doesn't make sense as they're fully aware of what we do, as shown by them refusing to drop Lancer or forcefully taking out the SOUL when they were about to read the pass code and throw it in another room. Meaning that Possession should be changed to Body Puppetry as well.

Undyne: Type 2 Non-Standard Breathing - She used to live underwater before moving to live in the air.

Removal of 7-C for Frisk

Right now we have this on their profile:
potentially Town level with Regular Determination (Although it's not directly showcased, it's possible that Frisk can reach the full power of a Human SOUL, which is around the same of the entirety of the Underground)
My issue is that after further researching, we just don't give ratings based on hypotetical events, but only use what's canonically showcased. We have removed the Hyper Form from Modern Sonic for this reason despite it not being impossible for said incarnation, and given that Frisk has no real evidence of ever using the 7-C extend of their SOUL even once, it should be axed.

Player keys

Profile's this, and... yeah I don't think they're always Low 1-C with Immeasurable speed, chat.
kris-kris-dreemurr.gif

Because of this, I think that making 3 keys for the Player is pretty much mandatory, those being:
Also the SOUL should have Selective Incorporeality in all of this as it's clear that in the Light World, once outside Kris, they cannot go through physical objects, implying some physicality, though they become fully incorporeal once they're inside Kris. In the Dark World the SOUL is fully incorporeal as it can pass through walls and reach Susie despite the fact that Kris was in a different room.

And also huh... add Teleportation through the Dialogue Box (something that adds to Deltarune's own metafictional nature, by the way), ig?

Something about our skill!

Speaking about skill here is pretty weird considering that Undertale doesn't have a real canon, given that the order in which we take the routes isn't canon or reinforced by anything, and you also never get to really have a set number for canonical deaths in the game, as you get special dialogues for dying to Asgore up to 10 times, but also clearing a route without using any SAVE (as shown here, here and here), though I suppose that should be added to Frisk's intelligence given that it's still something they can do in-game, especially given how you can canonically fight Sans again even after killing him more than twice in the same route.

However, for Deltarune, we have something different for the Fun Gang, which is already accepted in their intelligence sections, but will try to give a different rewording.
Can clear the entire game through all the Chapters without getting any of the achievements as even acknowledged from the game, something that has been described by Toby Fox as a "hard-core challenge" and that requires to fulfill all the following requirements: not use any weapon, armor or consumable item, not get the Game Over screen from dying even once, not get damage from enemies and/or hazards more than 3, 7, 13 and 21 times in Chapters 1, 2, 3 and 4 respectively (although due to forced damage in scripted cutscenes, the actual hit limit in Chapter 3 and 4 is of 10 and 7 respectively instead) and climb over walls (including ones with obstacles, complicated patterns and hazards) in less than 90 seconds, with all of this being done in an account that didn't play Deltarune prior.
For Susie and Ralsei I'd add also the fact that they can climb walls on her own with no damage faster than Kris without Player input, with Susie also being even able to help Kris as well.

Edit: I have forgot to add that despite Seam saying that despite defeating prior Jevil and Spamton NEO, it's impossible to defeat the Knight without the Shadow Mantle (an item that reduced the damage from its attacks significantly), with even the game saying you cannot win without the item. And yet the Fun Gang can canonically no-hit the Roaring Knight as noted by Kris coughing if they do unlike normal cases, and we can tell to Seam if if we defeat it without the Mantle anyways.

The Player's intelligence in itself should instead be something like this:
Intelligence: Unknown (Varies from player to player, though in-canon they successfully have managed to help Frisk and later Kris at beating their respective games, including defeating the various bosses, solving the puzzles and other challenges)
And that's it ig? @Qurbonboev said he'll make a post about Undertale's Tier 8 stats but that's his CRT.
 
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Can you remind me why we count this as Minor hax for Sans rather than a resistance Flowey or Frisk may have? We don't give people Minor Heat Manipulation if the person they attacked with tanked it, we would give that person resistance no?
 
Can you remind me why we count this as Minor hax for Sans rather than a resistance Flowey or Frisk may have? We don't give people Minor Heat Manipulation if the person they attacked with tanked it, we would give that person resistance no?
First thing you're derailing, this isn't about Sans' emphatic hax. Make your own thread if this presses you.

And second thank you for reminding me to add to Sans the most useless heat hax of all time.
 
First thing you're derailing, this isn't about Sans' emphatic hax. Make your own thread if this presses you.

And second thank you for reminding me to add to Sans the most useless heat hax of all time.
Sans already has the Heat Manipulation because of my old CRT
 
I agree with most things but
I feel this should be Limited TP or Unconventional TP, cuz the SOUL can’t do something like teleport out of the cage, it needs the dialogue boxes to teleport
Speaking about skill here is pretty weird considering that Undertale doesn't have a real canon, given that the order in which we take the routes isn't canon or reinforced by anything, and you also never get to really have a set number for canonical deaths in the game, as you get special dialogues for dying to Asgore up to 10 times, but also clearing a route without using any SAVE (as shown here, here and here), though I suppose that should be added to Frisk's intelligence given that it's still something they can do in-game, especially given how you can canonically fight Sans again even after killing him more than twice in the same route.
I’m a bit confused as to what’s being done here?
 
Agree with everything!
Where is Sans's bulldozer?
Edit: Nah seriously, as optional equipment or something, since he used it in the fight with Frisk on the 10th anniversary stream.
 
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Also, isn't there a better wording than selective incorporeality, given that it kinda sounds like that it has a way to willingly become incorporeal when we know it could only wish being able to do so?
 
Edit: I have forgot to add that despite Seam saying that despite defeating prior Jevil and Spamton NEO, it's impossible to defeat the Knight without the Shadow Mantle (an item that reduced the damage from its attacks significantly), with even the game saying you cannot win without the item. And yet the Fun Gang can canonically no-hit the Roaring Knight as noted by Kris coughing if they do unlike normal cases, and we can tell to Seam if if we defeat it without the Mantle anyways.
Added this, forgot.
I’m a bit confused as to what’s being done here?
Just a lil' boost to Frisk's intelligence.
 
Shouldn't this be destruction, not manipulation?
Characters capable of destroying 4-dimensional spacetime continuum(s) of universal scale will be granted Spacetime Manipulation for being able to affect the Spacetime of the universe

We also give to characters concept/information hax for simply destroying these things while not really altering them.
Also, isn't there a better wording than selective incorporeality, given that it kinda sounds like that it has a way to willingly become incorporeal when we know it could only wish being able to do so?
Selective also means it is only in certain situations, though.
 
Characters capable of destroying 4-dimensional spacetime continuum(s) of universal scale will be granted Spacetime Manipulation for being able to affect the Spacetime of the universe

We also give to characters concept/information hax for simply destroying these things while not really altering them.
No we don't

Also, if a user has CM 1 or IM 2 for destroying them, it's not actually properly done and should be removed... Hell, CM has it properly stated on its description...
  • Concept Destruction: The ability to destroy or remove a concept. By using the ability concepts are removed from reality. This can be wide-spread or very targeted, either erasing the concept of an overarching fundamental principle, such as space, or an individual. When destroyed at this level, nothing can be restored without using a similarly powerful conceptual creation. Conventional regeneration or resurrection, no matter how powerful, would prove impossible as the very abstract concept of the character would not exist.
 
No we don't
The note was literally added after that thread though... even the OP of the thread agreed with it.
Also, if a user has CM 1 or IM 2 for destroying them, it's not actually properly done and should be removed... Hell, CM has it properly stated on its description...
I mean almost half of CM users here has it for this reason so...
 
Edit: Nah seriously, as optional equipment or something, since he used it in the fight with Frisk on the 10th anniversary stream.
Sure ig.

Adding to OP also Undyne's non-standard breathing given that staff didn't come here yet and it's something minor too.
 
Yeah, and they all could be removed by a simple thread...
Ok, then do, I'm waiting.
The point is that Spacetime destruction doesn't grant hax by itself. (other than description of them)
Characters capable of destroying 4-dimensional spacetime continuum(s) of universal scale will be granted Spacetime Manipulation for being able to affect the Spacetime of the universe
So the thread about it is self-contradictory by adding this note lol?
 
Ok, then do, I'm waiting.
Oh, I would love to, but I will be busy for the next 10 years at this rate trying to fix Tensura... Even if i have 2 threads up at the same time... (Nor am i allowed to create a general thread for it's removal, I have been warned for that before...)

So the thread about it is self-contradictory by adding this note lol?
ohhh, I see where I messed up... Was keeping track of it, but stopped at Reniers message.... Before this change...
 
However, for Deltarune, we have something different for the Fun Gang, which is already accepted in their intelligence sections, but will try to give a different rewording.
You probably should add somewhere that effective hit limit is 4,7,10,7 for each chapter respectively(we are forced to take hits in some segments).
Agree with everything else
 
Dunno how to word it lol.
Maybe like this:
"Can clear the entire game through all the Chapters without getting any of the achievements as even acknowledged from the game, something that has been described by Toby Fox as a "hard-core challenge" and that requires to fulfill all the following requirements: not use any weapon, armor or consumable item, not get the Game Over screen from dying even once, not get damage from enemies and/or hazards more than 3, 7, 13 and 21 times in Chapters 1, 2, 3 and 4 respectively (due to cutscenes which can have forced hits, effective hit limits are 3,7,10,7) and climb over walls (including ones with obstacles, complicated patterns and hazards) in less than 90 seconds, with all of this being done in an account that didn't play Deltarune prior."
 
Maybe like this:
"Can clear the entire game through all the Chapters without getting any of the achievements as even acknowledged from the game, something that has been described by Toby Fox as a "hard-core challenge" and that requires to fulfill all the following requirements: not use any weapon, armor or consumable item, not get the Game Over screen from dying even once, not get damage from enemies and/or hazards more than 3, 7, 13 and 21 times in Chapters 1, 2, 3 and 4 respectively (due to cutscenes which can have forced hits, effective hit limits are 3,7,10,7) and climb over walls (including ones with obstacles, complicated patterns and hazards) in less than 90 seconds, with all of this being done in an account that didn't play Deltarune prior."
Done zo
 
You can still do woody vs frisk (both on their L1c key)
Nah, the most fun battles are between tier 8-A and tier
High 4-C. High 8-C might work, but there aren't many characters I consider fun that aren't a stomp in High 8-C, and Low 1-C isn't really my thing.

My dreams are over... Well, unless I play the matches I have in mind in Fun & Games, but I wanted a match that counted...
 
Why doesn't the player have large size 9 or large size 10 now since the verse is now low 1-C. Isn't it canon that the player real self is larger than the undertale verse
 
Why doesn't the player have large size 9 or large size 10 now since the verse is now low 1-C. Isn't it canon that the player real self is larger than the undertale verse
No, there's nothing indicating them being some Multiversal-sized Higher Dimensional being to begin with. Even back then R>F was debunked not too long ago.
 
(y) Agreed with the revisions as well
Welp, gotta need the following pages to be unlocked, then:
 
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