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Tensei Shitara Slime Datta Ken Discussion Thread 20

This blog is to showcase the Existence Erasure resistance layers that were accepted in this CRT.


Quoting what was accepted.


For those who disagree with the above method for any reason, we can use an alternative approach. By assuming that each step was not enough to fully resist Veldora’s aura (which isn’t actually true, Since the second instance explicitly states an increase in ability, which in turn increased the difficulty, we can assume that Ifrit was already able to handle Veldora’s aura by that point), we can instead use the EP gap between Ifrit’s pre-sealed and post-released states as the required difference needed to resist Veldora’s aura. Which would be 300,000 EP.


Edit: So layer to those who have equal amount of EP to Ifrit will get 1 layer and those who have 300,000 EP more than Ifrit will get +1 Layers and so on. It would also grant True Dragon haki layers of existence erasure and corresponding resistances, since they are immune to their own haki.



Now, based on this, I will create the resistance layers for the characters listed on this wiki (there are characters whose EP is not mentioned, so I would need your help if you find at least one).


L a y e r s = ( ( E P − 400 , 000 ) / 300 , 000 ) + 1 {\displaystyle Layers=((EP-400,000)/300,000)+1}
{\displaystyle Layers=((EP-400,000)/300,000)+1}



Rimuru Tempest


Ultimate Slime


Current Scenario (8,681,123 EP)


8,681,123 - 400,000 = 8,281,123


8,281,123 / 300,000 = 27 (rounded down)


27 + 1 = 28 layers


Released State Scenario (100,000,000 EP)



100,000,000 - 400,000 = 99,600,000


99,600,000 / 300,000 = 332


332 + 1 = 333 layers


Carrion


2,773,537 - 400,000 = 2,373,537


2,373,537 / 300,000 = 7 (rounded down)


7 + 1 = 8 layers


Velgrynd


74,350,087 - 400,000 = 73,950,087


73,950,087 / 300,000 = 246 (rounded down)


246 + 1 = 247 layers


Dino


Base State (2,260,000 EP)


2,260,000 - 400,000 = 1,860,000


1,860,000 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Full Power with Equipment (4,460,000 EP)


4,460,000 - 400,000 = 4,060,000


4,060,000 / 300,000 = 13 (rounded down)


13 + 1 = 14 layers


Adalman


877,333 - 400,000 = 477,333


477,333 / 300,000 = 1 (rounded down)


1 + 1 = 2 layers


Kumara


2,000,000 - 400,000 = 1,600,000


1,600,000 / 300,000 = 5 (rounded down)


5 + 1 = 6 layers


Note: As long as her EP remains between 1,900,000 and 1,999,999, she will still have 6 layers. If it drops below 1,900,000, she would have 5 layers.


Hinata


1,100,000 - 400,000 = 700,000


700,000 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Geld


2,378,749 - 400,000 = 1,978,749


1,978,749 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Gabiru


Gabiru (Base State: 1,263,824 EP)


1,263,824 - 400,000 = 863,824


863,824 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Gabiru (With Vortex Spear: 2,263,824 EP)


2,263,824 - 400,000 = 1,863,824


1,863,824 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Diablo


6,666,666 - 400,000 = 6,266,666


6,266,666 / 300,000 = 20 (rounded down)


20 + 1 = 21 layers


Veldora


88,126,579 - 400,000 = 87,726,579


87,726,579 / 300,000 = 292 (rounded down)


292 + 1 = 293 layers


Milim


100,000,000 - 400,000 = 99,600,000


99,600,000 / 300,000 = 332


332 + 1 = 333 layers (minimum)


Carrera


10,383,351 - 400,000 = 9,983,351


9,983,351 / 300,000 = 33 (rounded down)


33 + 1 = 34 layers


(Base State: 7,013,351 EP = 23 layers)


Beretta


1,978,743 - 400,000 = 1,578,743


1,578,743 / 300,000 = 5 (rounded down)


5 + 1 = 6 layers


Apito


1,737,775 - 400,000 = 1,337,775


1,337,775 / 300,000 = 4 (rounded down)


4 + 1 = 5 layers


Zegion


68,889,143 - 400,000 = 68,489,143


68,489,143 / 300,000 = 228 (rounded down)


228 + 1 = 229 layers


Benimaru


5,537,778 - 400,000 = 5,137,778


5,137,778 / 300,000 = 17 (rounded down)


17 + 1 = 18 layers


(Base State: 4,397,778 EP = 14 layers)


Soei


1,281,162 - 400,000 = 881,162


881,162 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Shion


5,309,140 - 400,000 = 4,909,140


4,909,140 / 300,000 = 16 (rounded down)


16 + 1 = 17 layers


(Base State: 4,229,140 EP = 13 layers)


Ranga


4,340,084 - 400,000 = 3,940,084


3,940,084 / 300,000 = 13 (rounded down)


13 + 1 = 14 layers
Can you copy-paste the source of the EE blog you made? Because if i ctrl+C it, it won't ctrl+V with refs, scans and etc, so i'll be having to do the entire process like i did with Mizuki's blog
 
This blog is to showcase the Existence Erasure resistance layers that were accepted in this CRT.


Quoting what was accepted.


For those who disagree with the above method for any reason, we can use an alternative approach. By assuming that each step was not enough to fully resist Veldora’s aura (which isn’t actually true, Since the second instance explicitly states an increase in ability, which in turn increased the difficulty, we can assume that Ifrit was already able to handle Veldora’s aura by that point), we can instead use the EP gap between Ifrit’s pre-sealed and post-released states as the required difference needed to resist Veldora’s aura. Which would be 300,000 EP.


Edit: So layer to those who have equal amount of EP to Ifrit will get 1 layer and those who have 300,000 EP more than Ifrit will get +1 Layers and so on. It would also grant True Dragon haki layers of existence erasure and corresponding resistances, since they are immune to their own haki.



Now, based on this, I will create the resistance layers for the characters listed on this wiki (there are characters whose EP is not mentioned, so I would need your help if you find at least one).


L a y e r s = ( ( E P − 400 , 000 ) / 300 , 000 ) + 1 {\displaystyle Layers=((EP-400,000)/300,000)+1}
{\displaystyle Layers=((EP-400,000)/300,000)+1}



Rimuru Tempest


Ultimate Slime


Current Scenario (8,681,123 EP)


8,681,123 - 400,000 = 8,281,123


8,281,123 / 300,000 = 27 (rounded down)


27 + 1 = 28 layers


Released State Scenario (100,000,000 EP)



100,000,000 - 400,000 = 99,600,000


99,600,000 / 300,000 = 332


332 + 1 = 333 layers


Carrion


2,773,537 - 400,000 = 2,373,537


2,373,537 / 300,000 = 7 (rounded down)


7 + 1 = 8 layers


Velgrynd


74,350,087 - 400,000 = 73,950,087


73,950,087 / 300,000 = 246 (rounded down)


246 + 1 = 247 layers


Dino


Base State (2,260,000 EP)


2,260,000 - 400,000 = 1,860,000


1,860,000 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Full Power with Equipment (4,460,000 EP)


4,460,000 - 400,000 = 4,060,000


4,060,000 / 300,000 = 13 (rounded down)


13 + 1 = 14 layers


Adalman


877,333 - 400,000 = 477,333


477,333 / 300,000 = 1 (rounded down)


1 + 1 = 2 layers


Kumara


2,000,000 - 400,000 = 1,600,000


1,600,000 / 300,000 = 5 (rounded down)


5 + 1 = 6 layers


Note: As long as her EP remains between 1,900,000 and 1,999,999, she will still have 6 layers. If it drops below 1,900,000, she would have 5 layers.


Hinata


1,100,000 - 400,000 = 700,000


700,000 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Geld


2,378,749 - 400,000 = 1,978,749


1,978,749 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Gabiru


Gabiru (Base State: 1,263,824 EP)


1,263,824 - 400,000 = 863,824


863,824 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Gabiru (With Vortex Spear: 2,263,824 EP)


2,263,824 - 400,000 = 1,863,824


1,863,824 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Diablo


6,666,666 - 400,000 = 6,266,666


6,266,666 / 300,000 = 20 (rounded down)


20 + 1 = 21 layers


Veldora


88,126,579 - 400,000 = 87,726,579


87,726,579 / 300,000 = 292 (rounded down)


292 + 1 = 293 layers


Milim


100,000,000 - 400,000 = 99,600,000


99,600,000 / 300,000 = 332


332 + 1 = 333 layers (minimum)


Carrera


10,383,351 - 400,000 = 9,983,351


9,983,351 / 300,000 = 33 (rounded down)


33 + 1 = 34 layers


(Base State: 7,013,351 EP = 23 layers)


Beretta


1,978,743 - 400,000 = 1,578,743


1,578,743 / 300,000 = 5 (rounded down)


5 + 1 = 6 layers


Apito


1,737,775 - 400,000 = 1,337,775


1,337,775 / 300,000 = 4 (rounded down)


4 + 1 = 5 layers


Zegion


68,889,143 - 400,000 = 68,489,143


68,489,143 / 300,000 = 228 (rounded down)


228 + 1 = 229 layers


Benimaru


5,537,778 - 400,000 = 5,137,778


5,137,778 / 300,000 = 17 (rounded down)


17 + 1 = 18 layers


(Base State: 4,397,778 EP = 14 layers)


Soei


1,281,162 - 400,000 = 881,162


881,162 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Shion


5,309,140 - 400,000 = 4,909,140


4,909,140 / 300,000 = 16 (rounded down)


16 + 1 = 17 layers


(Base State: 4,229,140 EP = 13 layers)


Ranga


4,340,084 - 400,000 = 3,940,084


3,940,084 / 300,000 = 13 (rounded down)


13 + 1 = 14 layers
No Rimuru after absorbing Ivarage?
 
We probably have enough translated stuff to update profiles.
The hell are we going to call Rimuru's last key?
Nah, we should improve all our page as much as possible. Idk how well are all our characters but they should reach vol 21 feats and abilities. While we improve shit, vol 22 is getting an official tl and we can keep translating important vol 23 stuff
 
This blog is to showcase the Existence Erasure resistance layers that were accepted in this CRT.


Quoting what was accepted.


For those who disagree with the above method for any reason, we can use an alternative approach. By assuming that each step was not enough to fully resist Veldora’s aura (which isn’t actually true, Since the second instance explicitly states an increase in ability, which in turn increased the difficulty, we can assume that Ifrit was already able to handle Veldora’s aura by that point), we can instead use the EP gap between Ifrit’s pre-sealed and post-released states as the required difference needed to resist Veldora’s aura. Which would be 300,000 EP.


Edit: So layer to those who have equal amount of EP to Ifrit will get 1 layer and those who have 300,000 EP more than Ifrit will get +1 Layers and so on. It would also grant True Dragon haki layers of existence erasure and corresponding resistances, since they are immune to their own haki.



Now, based on this, I will create the resistance layers for the characters listed on this wiki (there are characters whose EP is not mentioned, so I would need your help if you find at least one).


L a y e r s = ( ( E P − 400 , 000 ) / 300 , 000 ) + 1 {\displaystyle Layers=((EP-400,000)/300,000)+1}
{\displaystyle Layers=((EP-400,000)/300,000)+1}



Rimuru Tempest


Ultimate Slime


Current Scenario (8,681,123 EP)


8,681,123 - 400,000 = 8,281,123


8,281,123 / 300,000 = 27 (rounded down)


27 + 1 = 28 layers


Released State Scenario (100,000,000 EP)



100,000,000 - 400,000 = 99,600,000


99,600,000 / 300,000 = 332


332 + 1 = 333 layers


Carrion


2,773,537 - 400,000 = 2,373,537


2,373,537 / 300,000 = 7 (rounded down)


7 + 1 = 8 layers


Velgrynd


74,350,087 - 400,000 = 73,950,087


73,950,087 / 300,000 = 246 (rounded down)


246 + 1 = 247 layers


Dino


Base State (2,260,000 EP)


2,260,000 - 400,000 = 1,860,000


1,860,000 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Full Power with Equipment (4,460,000 EP)


4,460,000 - 400,000 = 4,060,000


4,060,000 / 300,000 = 13 (rounded down)


13 + 1 = 14 layers


Adalman


877,333 - 400,000 = 477,333


477,333 / 300,000 = 1 (rounded down)


1 + 1 = 2 layers


Kumara


2,000,000 - 400,000 = 1,600,000


1,600,000 / 300,000 = 5 (rounded down)


5 + 1 = 6 layers


Note: As long as her EP remains between 1,900,000 and 1,999,999, she will still have 6 layers. If it drops below 1,900,000, she would have 5 layers.


Hinata


1,100,000 - 400,000 = 700,000


700,000 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Geld


2,378,749 - 400,000 = 1,978,749


1,978,749 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Gabiru


Gabiru (Base State: 1,263,824 EP)


1,263,824 - 400,000 = 863,824


863,824 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Gabiru (With Vortex Spear: 2,263,824 EP)


2,263,824 - 400,000 = 1,863,824


1,863,824 / 300,000 = 6 (rounded down)


6 + 1 = 7 layers


Diablo


6,666,666 - 400,000 = 6,266,666


6,266,666 / 300,000 = 20 (rounded down)


20 + 1 = 21 layers


Veldora


88,126,579 - 400,000 = 87,726,579


87,726,579 / 300,000 = 292 (rounded down)


292 + 1 = 293 layers


Milim


100,000,000 - 400,000 = 99,600,000


99,600,000 / 300,000 = 332


332 + 1 = 333 layers (minimum)


Carrera


10,383,351 - 400,000 = 9,983,351


9,983,351 / 300,000 = 33 (rounded down)


33 + 1 = 34 layers


(Base State: 7,013,351 EP = 23 layers)


Beretta


1,978,743 - 400,000 = 1,578,743


1,578,743 / 300,000 = 5 (rounded down)


5 + 1 = 6 layers


Apito


1,737,775 - 400,000 = 1,337,775


1,337,775 / 300,000 = 4 (rounded down)


4 + 1 = 5 layers


Zegion


68,889,143 - 400,000 = 68,489,143


68,489,143 / 300,000 = 228 (rounded down)


228 + 1 = 229 layers


Benimaru


5,537,778 - 400,000 = 5,137,778


5,137,778 / 300,000 = 17 (rounded down)


17 + 1 = 18 layers


(Base State: 4,397,778 EP = 14 layers)


Soei


1,281,162 - 400,000 = 881,162


881,162 / 300,000 = 2 (rounded down)


2 + 1 = 3 layers


Shion


5,309,140 - 400,000 = 4,909,140


4,909,140 / 300,000 = 16 (rounded down)


16 + 1 = 17 layers


(Base State: 4,229,140 EP = 13 layers)


Ranga


4,340,084 - 400,000 = 3,940,084


3,940,084 / 300,000 = 13 (rounded down)


13 + 1 = 14 layers
Should we count EP from weapons?
 
I see problems with that reasoning.

Rimuru's EP didn't increase after eating Michael.
We had any statements about his EP after eating Michael? Overpowering someone with trillions EP and still using only 1/3 of full power shouldn't be possible even if we sum EP of all True Dragons
 
We had any statements about his EP after eating Michael? Overpowering someone with trillions EP and still using only 1/3 of full power shouldn't be possible even if we sum EP of all True Dragons
Yeah eight million ep defeat trillions ep doesn't make sense rimuru ep should be higher than that the fact that his total ep in volume 16 is the eight million + veldora ep + velgrynd ep even prove my point that rimuru's ep can be counted by the amount of ep his opponents who he devoured has
 
Let's assume that clayman EP as awakwend demon lord is 1 million and rimuru EP at the end is 1 trillion if so then rimuru at the end is one million clayman
 
Alright so..... Should I take a break from working on the speed things and try to fix profiles instead? (making the keys proper)

Since the speed rework will take a long time, I don't expect to be done any time in the foreseeable future, even if I were to focus on it....
 
Alright so..... Should I take a break from working on the speed things and try to fix profiles instead? (making the keys proper)
We can work together on this one. I've actually been planning to finally fix the sh*t we have on several profiles for key (such as "with Ultimate Skill" keys) when the place for a CRT would open up
 
Welp, since both the tier 1 WN and LN conclusion Revisions is awaiting is the tl confirmation, I started working on the speed revision and finished half of it

What'd you know, I'll be nuking every single scaling chain there was set and making a new one lol

Right now low tiers have subsonic, mid tiers have hypersonic and high tiers have MHS to Relativistic with SoL attack (though only like 2 relativitic so far....). I think it's half done. And by that I mean I'm done done finding, formatting and wording feats and chainscales from about half the WN in its entirety.

Also I really want to add the fricking borders to the profile....
Well they're open so imma do exactly that tomorrow. At least make them look readable before presenting in the CRT
 
I have a suggestion:
What if we display EP as part of each characters' profile instead of putting it in the blog? Here's an example
This way it's easier to understand and makes our blog not getting easily outdated

The blog should be complete, only changes to apply as of now are the ones @Astral_Trinity439 proposed but i dunno how would i paragraph them without having scans and refs like the current blog has
We still need to at least list Veldora and TDL Rimuru in the blog, since their EP is directly connected to offensive layers
 
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