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Marvel Rivals - CRT (General Resistances)

DemiiPowa

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Foreword: There was a thread before this one back around summertime, however I think its concluded, and 2 of the abilities listed here are already on pages, but they were relisted just for clarification purposes.

I also know that some of these abilities aren't on the wiki like "Web manipulation", however I think its more accurate to title it as such with a reference link to the relative corresponding ability, egs.
Web Manipulation



marvel-rivals-pc-game-steam-cover.jpg
Summary
Based on various statements from characters such as Moon Knight (getting revived by Khonshu every death), and the outcome out the map's story being determined by if you win or lose, we can safely conclude that gameplay is applicable to characters' resistance profile to a canon degree.

With that said, these abilities should be added as general resistances for every character:




Quantum Manipulation (Magic unleashed by Adam Warlock launches Quantum Energy)

Plasma Manipulation (Black Widow's Red Room Rifle, in destruction mode, can fire Electro-Plasma blasts)

Life Absorption (Characters such as Wolverine with Phoenix Warrior, and Black Widow with Phoenix Sniper inflict lifesteal, absorbing the health of their targets)

Reduced Healing/Status Effect Inducement (Blade's 'Thousand-Fold Slash' & 'Daywalker Dash' imbues targets with a status effect that impairs their ability to heal or regenerate health)

Radiation manipulation (Hulk's Gamma Burst inflicts damage by blasting out gamma-ray energy)

Light Manipulation (Dagger unleashes Lightforce Daggers to damage her enemies)

Darkness Manipulation (Terror Cape, when deployed by Cloak, reveals a veil of Darkforce that damages enemies and impairs their vision)

Perception Manipulation (Cloak's Terror Cape, when touching a target, blinds them)

Soul Manipulation (When Doctor Strange uses the Eye Of Agamotto, the target's soul is separated from their body, able to damaged)

Magic (Doctor Strange's Maelstrom Of Madness releases Dark Magic and damages all nearby enemies)

Mind Manipulation (Emma's Frost's Psionic Seduction forces her enemies to walk towards her, against their will)

Power Nullification/Negation (Emma can project a forward psychic assault, Psionic Seduction, to completely disable victims' abilities)

Damage Transferral/Manipulation (When Doctor Strange uses Eye Of Agamotto, the damage done to the souls that it separates also are inflicted onto their host. Whenever Emma Frost's seizes control of an enemies sentience with 'Psychic Spear', she can also do the same by damaging the sentience itself.)

Fire Manipulation (Human Torch's Fire Clusters can be withstood)

Force Manipulation (Invisible Woman's Orb Projection launches force fields that pierce targets to inflict damage)

Statistics Reduction (Invisible Woman's conjures an unseen force field that, when entered, inflicts foes with incredibly reduced speed until they leave)

Water Manipulation/Projection (Jeff The Land Shark's 'Joyful Splash' fires a beam of water that damages enemies)

Absolute Zero? (Luna Snow can inflict Absolute Zero on enemies to freeze them in place (Only the name of the attack is absolute zero, so this one is arguable))

Ice Manipulation (Luna snow fire's ice shots that deal damage)

Sleep Manipulation (Mantis' Spore Slumber sedates her foes, putting them to sleep)

Explosion Manipulation (The Phoenix Force's Cosmic Flames cause their targets to spontaneously explode if they've been damaged by the Phoenix Force enough)

Energy Projection (Rocket Racoon's "Bombard Mode" allows him to fire energy projectiles that deal damage)

Web Manipulation (Spider-Man's Web-based attacks damage his enemies or binds them completely)

Electricity Manipulation (Attacks from Thor often inflict lighting attacks upon their targets)
 
There are many abilities here that are shown to work with flying colors and not be resistances such as the sleep manipulation and webbing. Granted the sleep manipulation often has characters say something about regaining control so idk if the sleep time limit is a mantis weakness or a weak resistance.
The soul move straight just works with no resistance along with the damage transferal.
The web one just isn’t a resistance at all either, the webs do straight trap you till the characters physically break out.
Many of these attacks also don’t grant you resistances for just surviving. Explosions, energy projection, force manipulation, water, light, and darkness attacks are all simply durability (unless the light and darkness are stated to be attacking you in a way normal durability doesn’t protect against).
 
There are many abilities here that are shown to work with flying colors and not be resistances such as the sleep manipulation and webbing. Granted the sleep manipulation often has characters say something about regaining control so idk if the sleep time limit is a mantis weakness or a weak resistance.
The soul move straight just works with no resistance along with the damage transferal.
The web one just isn’t a resistance at all either, the webs do straight trap you till the characters physically break out.
Many of these attacks also don’t grant you resistances for just surviving. Explosions, energy projection, force manipulation, water, light, and darkness attacks are all simply durability (unless the light and darkness are stated to be attacking you in a way normal durability doesn’t protect against).
Based on our standard of what Resistance is, its just being able to withstand the ability through some form of mean, even if that's just survival (like surviving the effects of quantum energy, being frozen and breaking out, etc.)

For the specific abilities you named:

- Sleep manipulation is still a resistance since they woke up from it seconds later. The ability's description doesn't mention a time limit, which means the most plausible outcome is just that the enemy woke up on their own. Now obviously you can go into game technicalities like the actual coding timer of the ability, but thats not what the flavor text tells you, meaning the timer is purely a game-mechanic thing.
"Throw a spore to Sedate the nearest enemy." - Spore Slumber
- Soul Manipulation is the same Logic, the flavor text never mentions that its supposed to wear off yet it does.
"Separate nearby enemies' Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies." - Eye of Agamotto

I can agree with you on the web ones, since that's just physical strength, that doesn't need to be added on the resistance(s).

We can agree that Explosion and water attacks dont need to be resistances either. Same with damage transferal, energy projections, light, and dark manip.
 
Yeah, just like with prior CRTs, I have a problems with accepting resistances for abilities that clearly work as intended.
 
Use images or videos directly from within the game, or official sources, rather than another Wiki for scans.
 
Use images or videos directly from within the game, or official sources, rather than another Wiki for scans.
It’s literally the same descriptions, why would I take a screen shot of 20 different pieces of text instead of just quoting it
 
As said by others most of these just work on the target, I see no reason to give someone resistance to say Statistics Reduction when Invisible Woman's powers just work on them. We have nothing saying these abilities are working to a lesser extent against the fighters than they would anyone else.

Furthermore a lot of these are just not resistances at all? Like you're just describing a character's main projectile that they lob at you, and it hurts the opposition like a regular projectile.

So yah completely disagree with this entire CRT.
 
I can get the elements attacks since they don’t absolutely wreck the heroes and they survive an extended bombardment of them. Everything else though just straight works on them. I would say for sleep manipulation and mind manipulation the characters lines suggest they do snap out of it rather than it wearing off. But the soul move seems to be working as strange wants to.
 
Disagree with everything except Heat/Cold, those are fine.

We actually discussed removing Soul resistance (which is on the profile) earlier. They take hits directly to their soul, but apparently that just means their souls are comparable to the bodies in terms of durability
 
Disagree with everything except Heat/Cold, those are fine.

We actually discussed removing Soul resistance (which is on the profile) earlier. They take hits directly to their soul, but apparently that just means their souls are comparable to the bodies in terms of durability
Would that not be a form of soul resistance? So like generic soul stab won’t shred them.
 
Also I think plasma and electricity make sense too. But electricity is strange on this site, heat and cold get counted as sheer elemental damage but electricity I see argued staff to staff
 
Also I think plasma and electricity make sense too. But electricity is strange on this site, heat and cold get counted as sheer elemental damage but electricity I see argued staff to staff
Alright, so which ones do you agree with and which ones do you disagree with. Whats your total stance
 
As said by others most of these just work on the target, I see no reason to give someone resistance to say Statistics Reduction when Invisible Woman's powers just work on them. We have nothing saying these abilities are working to a lesser extent against the fighters than they would anyone else.

Furthermore a lot of these are just not resistances at all? Like you're just describing a character's main projectile that they lob at you, and it hurts the opposition like a regular projectile.

So yah completely disagree with this entire CRT.
But thats not what our standards of what a resistance is. Its simply the ability to withstand an ability by some form of mean:
"Resistance is the power to withstand the effects of certain abilities through varying means. The highest degree of resistance is outright Immunity, supposedly making the user in question completely unaffected by such abilities."

Some of them can be argued to not be resistances, yes, but saying that them being able to take soul damage isn't soul resistance is ridiculous when its being shown.

For context, the ability itself simply just separates the soul from the body (if you read above), the character's soul themselves is just capable of tanking damage whereas normally, without resistance, i'd assume cutting/stabbing someone's soul with a sword/blade would immediately kill them, whereas here that isn't the case.

It seems your disagreement is based on your own personal definition of what a resistance is vs the actual site standard.
 
Disagree with everything except Heat/Cold, those are fine.

We actually discussed removing Soul resistance (which is on the profile) earlier. They take hits directly to their soul, but apparently that just means their souls are comparable to the bodies in terms of durability
i mean id assume if their soul can tank x level AP attacks, that in itself is resisting x level damage to the soul, because anyone with less would immediately be destroyed
 
Yeah, just like with prior CRTs, I have a problems with accepting resistances for abilities that clearly work as intended.
Even so, that's not the case for every case mentioned above; We need to isolate the examples that aren't what we qualify as a resistance on the wiki.
Some of them, sure, that's fine, but classification is needed.
 
whereas normally, without resistance, i'd assume cutting/stabbing someone's soul with a sword/blade would immediately kill them, whereas here that isn't the case.
Your very assumption is wrong. By itself Soul isn’t a vulnerable part of a person in fiction, it needs to be proven to be so.

And that’s the best example of why these aren’t resistances, you just misunderstand them.
 
But thats not what our standards of what a resistance is. Its simply the ability to withstand an ability by some form of mean:
"Resistance is the power to withstand the effects of certain abilities through varying means. The highest degree of resistance is outright Immunity, supposedly making the user in question completely unaffected by such abilities."

Some of them can be argued to not be resistances, yes, but saying that them being able to take soul damage isn't soul resistance is ridiculous when its being shown.

For context, the ability itself simply just separates the soul from the body (if you read above), the character's soul themselves is just capable of tanking damage whereas normally, without resistance, i'd assume cutting/stabbing someone's soul with a sword/blade would immediately kill them, whereas here that isn't the case.

It seems your disagreement is based on your own personal definition of what a resistance is vs the actual site standard.
Literally none of these are like harming the soul.
You literally threw in resistance to water manipulation off Jeff shooting water, what page on the site does something like that???
 
Your very assumption is wrong. By itself Soul isn’t a vulnerable part of a person in fiction, it needs to be proven to be so.

And that’s the best example of why these aren’t resistances, you just misunderstand them.
So why do we assume soul attacks kill people in matchups then? That makes zero sense if we need to prove their soul is vulnerable.
 
Literally none of these are like harming the soul.
You literally threw in resistance to water manipulation off Jeff shooting water, what page on the site does something like that???
I already argued certain ones can be removed like the water manipulation if you read anything above. The Eye of Agamotto removes their souls in which case Doctor Strange or anyone for that matter in-game can damage the souls, which is where the entire damage thing comes from
 
I already argued certain ones can be removed like the water manipulation if you read anything above. The Eye of Agamotto removes their souls in which case Doctor Strange or anyone for that matter in-game can damage the souls, which is where the entire damage thing comes from

Again how is this a resistance, it literally just works, and if anyone can hurt these souls I think at best you give everyone NPI and at worst assume souls might be easily damaged in Rivals.
 
at worst assume souls might be easily damaged in Rivals.
I don't think the souls are weaker than the physical body, they take damage the same iirc. The move just locks you in place for a moment, allowing your soul to be attacked while your body is held back

I think the confusion here is that it it's widely assumed on the site that all souls are a weak point by default? And so resisting hits to your soul is impressive? When really, this should vary from verse to verse. The soul is clearly not a weakpoint in Rivals, it's just an easier target when Strange uses this move
 

Again how is this a resistance, it literally just works, and if anyone can hurt these souls I think at best you give everyone NPI and at worst assume souls might be easily damaged in Rivals.

The resistance does not come from getting hit by the ability, the resistance is the ability to take damage from the soul without dying.

The entire point is because we consider a lot of soul attacks (egs. Soul Ripping, Soul Puncturing, etc.) as straight up killing whoever its used on uless they show resistance to some sort of soul manipulation. That's why the Eye of Agamotto isn't what grants the resistance, its the ability the tank damage from a variety of attacks to their soul .
 
The resistance does not come from getting hit by the ability, the resistance is the ability to take damage from the soul without dying.

The entire point is because we consider a lot of soul attacks (egs. Soul Ripping, Soul Puncturing, etc.) as straight up killing whoever its used on uless they show resistance to some sort of soul manipulation. That's why the Eye of Agamotto isn't what grants the resistance, its the ability the tank damage from a variety of attacks to their soul .
That's not how that works, a lot of instances of resistance are because we see the soul hax murder other people.
Like the ability just works as intended in the clips, there's no reason to give resistance off an ability working just because the application is not instant death.
 
The resistance does not come from getting hit by the ability, the resistance is the ability to take damage from the soul without dying.

The entire point is because we consider a lot of soul attacks (egs. Soul Ripping, Soul Puncturing, etc.) as straight up killing whoever its used on uless they show resistance to some sort of soul manipulation. That's why the Eye of Agamotto isn't what grants the resistance, its the ability the tank damage from a variety of attacks to their soul .
We literally don't. The reason we often do so is that in many verses soul manipulation is tied to their specific systems and generally compatible or treated as instakill hax even there.
 
thats completely false, but this is becoming redundant so I don't think this is passing out of sheer misinformation
 
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