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Death (Darksiders) vs Kamen Rider Geats REMATCH: Ego Death (2-7-1) GRACE ENDED

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To commemorate Kamen Rider Geats' victory in the Death Battle Champion Island, I'm making not one, not two, but THREE Geats matches!!!
Expect them soon.

After winning more matches and even a completely different elimination game, Ace deserves all the relaxation he's getting in his fancy ass penthouse. This doesn't last, as Death crashes into his place once again, hoping to finally get his hands on Geats' soul once and for all, or something. Now that he's stronger than ever, Ace is more confident in himself that he'd win this one, though he has magically forgotten how his enemy works.

Keys and Versions used:​

Divergence Arc Kamen Rider Geats in Command Twin Raising & Powered Builder Form (7-B) & Unrestricted/The Abomination Vault Death (Possibly 5-B).

Location:​

Dotonbori. Starting Distance is 100 meters.

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Battle Conditions:​

  • Both are in character, but willing to win.
  • Win Condition is by any means necessary, so killing is not off the table.
  • Speed is equalized
  • Standard Equipment Only
  • Everything else unmentioned will be according to SBA

Votings:​


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THE MUSIC:



 
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So if I remember correctly, the way the last match went was in Death’s favor. Despite Ace having a good bit of the advantages, Reaper mode’s invulnerability makes it Death’s win.

This is basically just that exact same fight except Ace now has Reactive Evolution and has flight
 
So if I remember correctly, the way the last match went was in Death’s favor. Despite Ace having a good bit of the advantages, Reaper mode’s invulnerability makes it Death’s win.

This is basically just that exact same fight except Ace now has Reactive Evolution and has flight
Last match?
 
Don't forget powered builder, and he has to fill the energy before getting to use his other modes
 
Geats pisses Death off and gets Reaper Form'd but even harder.

Nothing has really changed, Geats can't gib Death before Death has his trump card be doing trump card things.

Where's my Strife match, Bruce?
 
Geats pisses Death off and gets Reaper Form'd but even harder.

Nothing has really changed, Geats can't gib Death before Death has his trump card be doing trump card things.
Ok, so very noticeable differences this time round.

Firstly, Geats has access to durability negation that can cleave through Death with Powered Builder. Secondly, he can actually RE to bypass his invulnerability just like how he was able to RE regen negation to defeat Jyamato Riders that could regen from ash. Thirdly, his desire amp is instant, so his stats would immediately be equal to Death, and the subsequently his Dareaperman form.

Where's my Strife match, Bruce?
After this. You'll get it for sure.
 
Ok, so very noticeable differences this time round.

Firstly, Geats has access to durability negation that can cleave through Death with Powered Builder. Secondly, he can actually RE to bypass his invulnerability just like how he was able to RE regen negation to defeat Jyamato Riders that could regen from ash. Thirdly, his desire amp is instant, so his stats would immediately be equal to Death, and the subsequently his Dareaperman form.
Oh, so still a victim of bonestorms and the literal armies air-dropped on him, got it.

If Geats makes it to melee, he wins, the problem is getting there. And he's not getting there more than 50% of the time since Death going hyper-lethal is basically a constant and he can cast multiple things at the same time. Least this one ain't a stomp.
 
Oh, so still a victim of bonestorms and the literal armies air-dropped on him, got it.
I forgor what those do again.

If Geats makes it to melee, he wins, the problem is getting there.
Funnily enough, he actually has access to his gun in this form. For some reason. It won't be useful till his RE kicks in tho, which does take a few minutes.

And he's not getting there more than 50% of the time since Death going hyper-lethal is basically a constant and he can cast multiple things at the same time. Least this one ain't a stomp.
Now we can actually put this in our profiles!
Anyways, Geats' Extrasensory Perception can alert him to any hazards that can put him in danger, so that he can avoid them. If Death summons anything, they're fuel for his sword, which can allow him to fly or shoot homing artillery blasts at Death when full. Any other hazard can be blocked by the fact that Geats can actually go minecraft + fortnite on his ass by building shit with his gun and hammer. How will he hold three/four things at once, you may ask. He has two additional limbs that aid him in combat. So he can wield his sword and magnum on his actual arms, and use the other gun and dura neg blade at the same time.
 
I forgor what those do again.
Spawn mini tornados of bone shards on Geats, shredding him.

Death can do this as many times as he wants in as big an area as he wants. Revolve on Dodge ends at some point y'know.
Funnily enough, he actually has access to his gun in this form. For some reason. It won't be useful till his RE kicks in tho, which does take a few minutes.

Now we can actually put this in our profiles!
Anyways, Geats' Extrasensory Perception can alert him to any hazards that can put him in danger, so that he can avoid them. If Death summons anything, they're fuel for his sword, which can allow him to fly or shoot homing artillery blasts at Death when full. Any other hazard can be blocked by the fact that Geats can actually go minecraft + fortnite on his ass by building shit with his gun and hammer. How will he hold three/four things at once, you may ask. He has two additional limbs that aid him in combat. So he can wield his sword and magnum on his actual arms, and use the other gun and dura neg blade at the same time.
This doesn't really help because Geats can't touch Death with a ranged attack while vice versa isn't true. Fairly comparable skill means that outright projectiles from Point A to Point B have a snowflake's chance in hell of landing.
 
Honestly, nothing on Death’s profile really like sticks outs for me, I don’t see him being comparable to Ace in skill. Ace has multiple forms of predicting attacks from Death and should be able to move accordingly.

Command Twin’s flight or Booststriker’s mobility would be able to close the distance. Nothing stops Ace from accessing his Slots buckle, allowing him to access multiple forms at once btw. Duplication, Broadway Force, Deconstruction are all on the list
 
Spawn mini tornados of bone shards on Geats, shredding him.

Death can do this as many times as he wants in as big an area as he wants. Revolve on Dodge ends at some point y'know.
I don't really think Death has the AP advantage any more for this to be considered a wincon ngl. Remember, Geats now has the same stats as Death in this situation. Sure, it'd still be able to damage Geats, but by no means would it be able to oneshot as easily as before.
Also in addition to the creation of any building he can think of to defend against the storm, with Slots in tow, he should be able to do the following:
-With Ninja, he can duplicate himself up to 20 times, with each clone retaining his moveset, including the power to boost his speed 3x, teleporting, and doing the substitution jutsu. Also, he's the avatar here cuz he can manipulate all 4 elements, including wind. This allows him to dispel the tornadoes

-With Beat, broadway force. That is all.

-With Zombie, he can spawn quite the number of zombie arms from a surface to take hold of Death. Depending on the type of arm, it can deconstruct him if the arms are the solid type, instead of the clear energy type. Death may initially be invulnerable, but he can still be held and pinned to the ground or something. The LS diff does not help here.

Geats is way more versatile in this key.

This doesn't really help because Geats can't touch Death with a ranged attack while vice versa isn't true. Fairly comparable skill means that outright projectiles from Point A to Point B have a snowflake's chance in hell of landing.
Even if his projectiles have a low chance of hitting Death, with how his shots can be fired at around 3333 bullets per second, he'd be in a hail of bullets where at least one would land its mark. And one is just enough for all the other bullets to home in onto his ass.
 
I don't really think Death has the AP advantage any more for this to be considered a wincon ngl. Remember, Geats now has the same stats as Death in this situation. Sure, it'd still be able to damage Geats, but by no means would it be able to oneshot as easily as before.
Death can literally lop arms off people comparable to him. "Comparable to Death" is still WELL within range for Death to mulch him. Also this is instant, there's no wind up, no warning, Death gestures and it happens.
Also in addition to the creation of any building he can think of to defend against the storm, with Slots in tow, he should be able to do the following:
Gonna stop you right there, if you wanna give Geats his optional equipment you give Death Mortis.
Even if his projectiles have a low chance of hitting Death, with how his shots can be fired at around 3333 bullets per second, he'd be in a hail of bullets where at least one would land its mark. And one is just enough for all the other bullets to home in onto his ass.
Would be a shame if a zombie took the bullet, or if Death used speed equal to casually dodge them.
 
Death can literally lop arms off people comparable to him. "Comparable to Death" is still WELL within range for Death to mulch him.
Not comparable. He literally equalises to Death's AP. It's not Geats AP ~= Death AP. It's Geats AP === Death. One for One, his stats would be as if Death is fighting a clone of himself with the exact same stats (except LS where Geats is superior and no susceptible to Desire Amp).

Gonna stop you right there, if you wanna give Geats his optional equipment you give Death Mortis.
if you want Death Mortis, I can hand it to you.

Gotta clear it up that Geats obviously doesn't have access to those abilities normally, as those exact buckles are not part of his standard equipment.
However, what is part of his standard equipment is the Slots buckle, which can assign the power of any other buckles in its stead, at the caveat that what buckle you get is entirely random. That would be an issue, but Ace has supernatural luck by his side, which makes it so it'd land on the buckle he needs to use. Hence, if he has need to use the powers of Ninja, the Slots buckle would assign it to him. (Slightly unrelated note, but every Geats Riders and their mothers subsequently got minor supernatural luck because they keep getting the buckles they need for the situation, so that's something.)

Would be a shame if a zombie took the bullet, or if Death used speed equal to casually dodge them.
To be fair, he can control which bullet can apparently do the controlling, at least before it leaves the gun. The bullets that don't home would damage the zombies and explode them, clearing the path for him to get a good hit on Death.
Also, it can ricochet against each other, so he has to keep dodging unless he wants to be hit.
 
Not comparable. He literally equalises to Death's AP. It's not Geats AP ~= Death AP. It's Geats AP === Death. One for One, his stats would be as if Death is fighting a clone of himself with the exact same stats (except LS where Geats is superior and no susceptible to Desire Amp).

We done? Bonestorms shred, end of story. Being Equal to Death doesn't help, never has.

And even then the chance to get out of it and actually win is existent, which is why I didn't just call it a stomp. Geats has ways to avoid it.
if you want Death Mortis, I can hand it to you.
To be fair Mortis is like... you need to be Death<<You to harm him through Mortis with anything but AoEs.
Gotta clear it up that Geats obviously doesn't have access to those abilities normally, as those exact buckles are not part of his standard equipment.
However, what is part of his standard equipment is the Slots buckle, which can assign the power of any other buckles in its stead, at the caveat that what buckle you get is entirely random. That would be an issue, but Ace has supernatural luck by his side, which makes it so it'd land on the buckle he needs to use. Hence, if he has need to use the powers of Ninja, the Slots buckle would assign it to him. (Slightly unrelated note, but every Geats Riders and their mothers subsequently got minor supernatural luck because they keep getting the buckles they need for the situation, so that's something.)
That makes more sense, but he might barely get the chance
To be fair, he can control which bullet can apparently do the controlling, at least before it leaves the gun. The bullets that don't home would damage the zombies and explode them, clearing the path for him to get a good hit on Death.
Also, it can ricochet against each other, so he has to keep dodging unless he wants to be hit.
Death can also just make a murder of crows happen. Or make a zombie to get homed in on.
 
Ace could still unironically can still outmaneuver this. His higher skill means he can suspect damn near all the attacks coming him way and he has numerous ways to get out of attacks. He can teleport in and out of the DGP, create 20 clones with Ninja alongside its own teleportation and substitution ability.

Also, as far as I know, nothing stops Broadway Force forcibly controlling Death’s actions and even enhancing Ace’s own strength.
 
We done? Bonestorms shred, end of story. Being Equal to Death doesn't help, never has.

And even then the chance to get out of it and actually win is existent, which is why I didn't just call it a stomp. Geats has ways to avoid it.
This is more of a double-edge sword. Say Death's invul has been RE'ed. He's getting oneshot easily. Better yet, if Geats lands even a single hit while he isn't in his Reaper form, he's doomed. That is to say, if being equal to his AP means that you can go through him like butter, and vice versa.

For defense options, there's way more than before. Unlike Death, Geats can actually still amp himself via using Boost, giving him a 3x passive stat amp. Zombie Slots still allow him to get damage reduction, which can reduce Death's own damage on him. Ninja's TP Substitution Combo exists to give Death the temporary satisfaction of 'killing' Geats till he appears somewhere. Broadway Force completely prevents Death from commiting any actions that aren't thought based. Zombie Arms make it easy to defend against any attacks coming their way.

That makes more sense, but he might barely get the chance
Revolve Ons make it way easier for him to load between forms. Slots Forms are actually deceptively fast, and most slow parts are just for cinematic purposes for the debut. Subsequent transformations are quick and snappy, like Dante changing styles.

Death can also just make a murder of crows happen. Or make a zombie to get homed in on.
Imagine 20 Geats with Slots thanks to Ninja. There are five groups, with each rolling different buckles. 4 Geats using Zombie Arms mean there's going to be Unlimited Arms Work. There'd be more, but it's basically my previous post but with 20 Geats.

Actually, in hindsight, there's nothing stopping Geats from broadway forcing Death and his lackeys, and then powering himself up for the kill.

To be fair Mortis is like... you need to be Death<<You to harm him through Mortis with anything but AoEs
I'm actually hesitant to bring this in, more so because Geats might just Desire Amp and/or RE it, invalidating it. Tho idk.
 
This is more of a double-edge sword. Say Death's invul has been RE'ed. He's getting oneshot easily. Better yet, if Geats lands even a single hit while he isn't in his Reaper form, he's doomed. That is to say, if being equal to his AP means that you can go through him like butter, and vice versa.

For defense options, there's way more than before. Unlike Death, Geats can actually still amp himself via using Boost, giving him a 3x passive stat amp. Zombie Slots still allow him to get damage reduction, which can reduce Death's own damage on him. Ninja's TP Substitution Combo exists to give Death the temporary satisfaction of 'killing' Geats till he appears somewhere. Broadway Force completely prevents Death from commiting any actions that aren't thought based. Zombie Arms make it easy to defend against any attacks coming their way.
And none of this can happen if Geats is dead within 1 second of the match starting. Like I've been saying, if Geats doesn't die or manages to get close, he wins, if he can't deal with the bonestorms, which I believe there's an over 50% chance he doesn't, he dies.

There's no room for error here, either Geats does Hades 1 max heat or he gets ******.
Revolve Ons make it way easier for him to load between forms. Slots Forms are actually deceptively fast, and most slow parts are just for cinematic purposes for the debut. Subsequent transformations are quick and snappy, like Dante changing styles.

Imagine 20 Geats with Slots thanks to Ninja. There are five groups, with each rolling different buckles. 4 Geats using Zombie Arms mean there's going to be Unlimited Arms Work. There'd be more, but it's basically my previous post but with 20 Geats.
And all of them can be consumed by a bigger bone storm.
Actually, in hindsight, there's nothing stopping Geats from broadway forcing Death and his lackeys, and then powering himself up for the kill.
Maybe, but there's also nothing stopping the zombies from taunting Geats and blowing up on him.
I'm actually hesitant to bring this in, more so because Geats might just Desire Amp and/or RE it, invalidating it. Tho idk.
It's not a durability amp per say, it's just that Mortis blasts through any attack with many of it's own. These attacks that trigger it can be anything from getting shot to the AoE of a volcano erupting.

We could also traumatize Geats by having Mortis be fully activated and have it murder everyone Geats ever cared about from just one of his barrages
 
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Ace could still unironically can still outmaneuver this. His higher skill means he can suspect damn near all the attacks coming him way and he has numerous ways to get out of attacks. He can teleport in and out of the DGP, create 20 clones with Ninja alongside its own teleportation and substitution ability.

Also, as far as I know, nothing stops Broadway Force forcibly controlling Death’s actions and even enhancing Ace’s own strength.
Also "Higher skill" they're relatively comparable, pal. We've been over this.
 
And none of this can happen if Geats is dead within 1 second of the match starting. Like I've been saying, if Geats doesn't die or manages to get close, he wins, if he can't deal with the bonestorms, which I believe there's an over 50% chance he doesn't, he dies.
So for the actual frame one counterings of the bonestorm, a good wall can keep them out. Geats can build structures ranging from rudimentary beams, to actual school offices. Hell, the hammer can continuously make walls, mitigating the bonestorm in its entirety. He could also revolve on to dodge it while changing forms. Better yet, he can actually block/dispel it on the account that the revolve on energy constructs can spin omnidirectionally. Third way is boring, but he can just teleport out of there and change his form. Obviously. this is for his frame one encounter with Death, as he won't get this chance again especially if he changes to something more versatile.

And all of them can be consumed by a bigger bone storm.
Big Bone Storm vs 20 Geats wind tornado: it dispels
Big Bone Storm vs 20 Geats zombie combo: hand blocked lol
Big Bone Storm vs 20 Geats Beat combo: He won't even get to use bone storm.

Also, each and every clone is able to do the Substitute Jutsu + TP combo to not only dodge the attack, but also to recounter with their own attacks near him.

Also also, wind forcefield. Bonestorm will be a non-issue if he loses this frame one chance.
Inb4 you say 'but the forcefield still couldn't prevent this guy's armor from breaking'. The fact that this guy was unharmed despite the broken armor speaks volumes about how durable it is. It also dispels attacks. Being clones help too since they can get a good hit in before dissipating. Geats can always make more.

Maybe, but there's also nothing stopping the zombies from taunting Geats and blowing up on him.
I don't think the zombies would be in any position to try and move themselves to Geats' location, as they'll just be oppa gangnam styling where they stand. Taunting... Wouldn't exactly help since the enemy is essentially forcing them to do fortnite taunts non-stop. Keep in mind that this persists until he changes out of Beat.

It's not a durability amp per say, it's just that Mortis blasts through any attack with many of it's own. These attacks that trigger it can be anything from getting shot to the AoE of a volcano erupting.
Yup, that's going to get RE'ED

We could also traumatize Geats by having Mortis be fully activated and have it murder everyone Geats ever cared about from just one of his barrages
How'd that actually work in a VS Thread context, tho?

Also "Higher skill" they're relatively comparable, pal. We've been over this.
Skillslop is unfortunately mostly a subjective debate. We might not be able to come to terms with differing skills, but the least we can do is to display them for the passersby to evaluate for themselves. Could you elaborate on Death's skills here? I'd do that for Geats.
Ace is one of THE most skilled Kamen Riders ever. His skilled is comparable to Touma and Aruto. The reason why this alone is impressive is due to many skill feats
  1. Touma is someone who fought against Durendal, a Kamen Rider who had the abilities to erase moment of time (similar to King Crimson) to attack enemies on their blind spot. This ability is something that seasoned fighters struggle to go up against. Touma in his first ever fight against Durendal was able to recognized that time was erased mid attack and was able to predict Durendal’s movements and parry his attack whilst he was already in the motion of attacking. He would then just be able to outright predict movements through his erased time.
  2. Another Saber Rider he scales above is Blades, who had the combined knowledge of all previous Seiken users, all of whom were members of the Sword of Logos. The SoL is an organization that spanned over 2000 years and all of their members were considered to be master swordsmen and some of the best in the worlds.
  3. Hiden Aruto is someone who doesn’t need to be introduced when it comes to precog. Aruto by the end of the series is capable of predicting several trillions to quadrillions of battle scenarios over the span of, I kid you not, a few seconds. Just to point out, the abilities to predict 4 scenarios in Kamen Rider Zero One was so OP that it was able to counters a speed blitz and TP
TLDR: Ace’s skill allows him to keep up with people who’s analytical prediction was so potent that they can predict attacks through erased time, several hundreds of thousands of layered AP that can break through TP and a speed blitz, and the combined knowledge of hundreds of humanity’s greatest swordsmen.
To add to this, Ace himself has been fighting constantly in the DGP for about 2000 years as well, winning every single battle royale/death game he participated to date. So he isn't just piggybacking off a skill chain either.
Secondly, this is Durendal in action. Touma is able to 'predict' his attack, but he had some ability to help him through. Blades was able to tag him through pure skill alone.
Where does Ace fall in this? The Saber Riders fought the Revice Riders at some point (I forgor the results but they were evenly matched 95% of the time). Those same Revice Riders end up fighting Geats and Co.
 
So for the actual frame one counterings of the bonestorm, a good wall can keep them out. Geats can build structures ranging from rudimentary beams, to actual school offices. Hell, the hammer can continuously make walls, mitigating the bonestorm in its entirety. He could also revolve on to dodge it while changing forms. Better yet, he can actually block/dispel it on the account that the revolve on energy constructs can spin omnidirectionally. Third way is boring, but he can just teleport out of there and change his form. Obviously. this is for his frame one encounter with Death, as he won't get this chance again especially if he changes to something more versatile.
Oh wow he did one of these things and-- Reactionary doesn't work here. It spawns on him and starts shredding immediately. Geats needs to be proactive or he's dead. He can't reach to his buckle, he needs to Revolve on Dodge immediately. And then hope Death doesn't just spawn another Bonestorm where he stops.

And Geats doesn't have Immortality type 2, so a lethal hit to say, the head, is going to stick. When you have no survivability to speak of, and your opponent can shred you...
Big Bone Storm vs 20 Geats wind tornado: it dispels
Then another one shows up on them.
Big Bone Storm vs 20 Geats zombie combo: hand blocked lol
Which gets shredded.
Big Bone Storm vs 20 Geats Beat combo: He won't even get to use bone storm.
Requires Geats to survive 1 second.
Also, each and every clone is able to do the Substitute Jutsu + TP combo to not only dodge the attack, but also to recounter with their own attacks near him.
Would be a real shame if Death has SPECIFICALLY FOUGHT A TELEPORT SPAMMER, huh? Any who try this get their heads lopped off.
Also also, wind forcefield. Bonestorm will be a non-issue if he loses this frame one chance.
All I'm gonna say is: That is not thought based. Geats dies horribly.
Inb4 you say 'but the forcefield still couldn't prevent this guy's armor from breaking'. The fact that this guy was unharmed despite the broken armor speaks volumes about how durable it is. It also dispels attacks. Being clones help too since they can get a good hit in before dissipating. Geats can always make more.
See above.
I don't think the zombies would be in any position to try and move themselves to Geats' location, as they'll just be oppa gangnam styling where they stand. Taunting... Wouldn't exactly help since the enemy is essentially forcing them to do fortnite taunts non-stop. Keep in mind that this persists until he changes out of Beat.
And then Geats screams like a little ***** when one that spawned basically on him explodes after it's duration is done.
Yup, that's going to get RE'ED
Not more than Death already would be.
How'd that actually work in a VS Thread context, tho?
Well, if it's not fully active, it'd just start blasting Geats. If it is fully active, it'd kill everyone Geats knows, likes, or loves, then start blasting Geats.
Skillslop is unfortunately mostly a subjective debate. We might not be able to come to terms with differing skills, but the least we can do is to display them for the passersby to evaluate for themselves. Could you elaborate on Death's skills here? I'd do that for Geats.
I did so last thread, I'm not repeating myself.
 
I’m honestly going to be going for Geats here. The way I see it, Death’s best chances of winning in by killing Ace in the first few seconds of the fight. Now, what does Ace have to counter this? Ace has his own skills to detect an attack that Death throes before lands them. Ace has various forms and layers of precog that avoiding Death’s attacks in easily accessible. Even when caught, Ace has multiple ways to break free like his teleportation.

As for his offense capabilities, like what Slash said, it’s 20 Aces that can enact Broadway force, deconstruct, and can amp themselves further via Boost or Beat.

TLDR: I think Ace has the defensive capabilities to survive against Death while also the offensive capabilities to overwhelm him.
 
Welp.
I'll just let the passersbys decide this shit.
TLDR Ace just need to survive a few seconds before mollywhopping Death through far and back.
Geats FRA.
 
Okay, I just realized he starts off in Command Twin and this is Divergence Arc. Iirc thats after the Geats x Revice movie. Youch. this Geats is a completely different monster compared to the earlier arcs. He actually got the greater Kamen Rider scaling in this key and has all the buckles available. I'm going with Geats for this one
 
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