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I made the old post referenced in the OP, and this looks great! Little Nightmares is one of those verses I looooove but haven't found motivation to do anything with.

Only thing is that OP doesn't give a scan for specifically the Thin Man's soul being destroyed, could be Deconstruction instead of EE tbh
Considering we don’t see a soul, I doubt it survived.
 
1. Superhuman Patience: Mono sat in the Signal Tower with no external stimuli until he grew from a child to an adult, and was never going to stop calling his past self until they answered. This dedication is extraordinary impressive, as most people would rather hurt themself as opposed to waiting patiently for as little as fifteen minutes.
I don't have much of an opinion since I don't follow Little Nightmares stuff, but honestly this should be a power on the wiki.
 
ig it falls under Supernatural Willpower, or maybe not XD, if not then it should be a power here, yeah
Supernatural Willpower seems warranted for that, yeah

I was going to work in the verse but it's good to see that other people are helping as well, the verse has no supporters and not even a verse page XD, anyways, let's see;


Yeah I believe this is pretty clear, the children are from our world and they are brought into The Nowhere by the Ferryman, so yeah, the children should be regular child size while the monsters are big.


Hmm, I don't think Six should have 3 keys, 2 keys is enough, we can just note that she only gained The Lady powers in the end of LN1

Yeah

Not really sure about Self-Sustenance, maybe in a separated key (a Thin Man key), i don't believe there's enough evidence to say that kid mono have it.
This looks fine btw

Needs to be accepted by a calculation member before it can be applied

Once people are entranced by the allure of the tower, they get sucked into a TV screen, leaving only their clothes, and are spat out into the tower to presumably be absorbed by the flesh walls. Since this never happens to Mono, I believe that would grant a resistance to sealing. As for the claim it’s immersion, the world within the tower isn’t fictional. It’s a very real location, so it’d classify as dimensional travel instead.
Are the "worlds" inside the TV screens real too? If not, Immersion is applicable.
 
The profiles for Six, Mono, the Lady, and the North Wind need revisions immediately. They’ve been outdated for entire years now. Notably, the Sound of Nightmares audio series confirms the children are actually regular sized humans, meaning the monsters are simply just giants. So small size should be removed from Six and Mono, and large size should be given to the others.
If you have the quote that's fine, but I would need to see it for approval.
ShockingPsychic mentioned this a couple years ago, but it never got approved to my knowledge: Six needs three keys. One for her without the Lady’s powers, one for her with them, and one for her as Monster Six. Monster is the form Six takes at the end of Little Nightmares 2, where she is corrupted by the Signal Tower and transformed into a huge beast. This key gets 9-B via sheer size, and gets Superhuman Physical Characteristics and Large Size (Type 1) for powers. She should also get a weakness, that being how she is too clingy to her music box, and that destroying it will revert her.
Fine with me
Six should have transmutation, teleportation, and summoning added under the Lady’s powers. The ending to the first game makes it abundantly clear she gains all of them; she kills the Lady their dark magic flows directly into her. The only reason she doesn’t use them all is became the game ends less than five minutes after. Six should also gain an unconventional resistance to soul manipulation in all forms, because her soul is siphoned from her body, so attacks aimed towards her body meant to harm the soul would prove ineffective.
I'm fine with the power addition
However, the person in need of the most revisions is no doubt Mono. He needs another key for the Thin Man, his future self, and the following powers for his young self:
1. Tech manip + dimensional travel: Mono can change the channels, brightness, and radio frequencies of TVs. Upon standing equal ground with a TV screen, Mono can phase into it and enter the dimension within the Signal Tower, instantly exiting from another TV. However, both TVs have to be turned on first, and he has the chance to break the exit TV upon leaving it.
Fine with me
2. Astral projection: Throughout his journey, Mono finds and enters multiple TVs with the same hallway with a door at the end. During this time, his physical body remains outside while his mind goes forward, able to interact with its surroundings. We know he still remains outside physically, because Six, who lacks his powers, disrupts this connection by pulling his body away from these TVs.
Looks fine
At first I was only going to say Spatial Manipulation, but him opening the doors and grabbing Mono doesn't work visually with that power. So its fine.
4. Existence erasure: Erases the entirety of the Thin Man from existence, not even leaving their soul behind.
You'll need way more evidence for EE than just this. Something like Deconstruction or just standard vaporization can accomplish what's going on visually
5. Soul manipulation: Is capable of absorbing souls, and siphoning them from people’s bodies as the Thin Man. Though siphoning souls does not lead to death, making it different from durability negotiation, it does cause excruciating hunger much later on.
I'm not seeing any evidence of soul manipulation here. The first link doesn't show anything from what I can easily see, the second one leaves behind a static image but isn't clarified upon, and the last one seems like a stretch unless further expanded upon since it could be more related to Six's powers with her mother rather than an after effect of the Thin Man.
I'm fine with the first set of examples. The second set is the Thin Man badgering Mono, but nothing I see gives a strong implication that he used mind control on him.
7. Self-Sustenance (Type 2 & 3): Unlike protagonists of previous installments, Mono is physically incapable of running out of stamina. This goes beyond gameplay, as he grew old in the Signal Tower without needing any food, water, or rest, implying the tower satiated him using its own energy.
I'm fine with this
8. Resistance to Sealing: Mono doesn’t get trapped within the Signal Tower, regardless of how many times he enters it while traveling through TVs. Though he does stay there at the end of the game, this is due to him reverting to his self-loathing mindset after Six dropped him, and not because his powers were too weak to escape.
I don't see the Signal Tower as sealing him since he could always just leave. Also the tweet on its own doesn't justify the mindset comment.
Meanwhile, the Thin Man needs everything above listed, as he’d share all of Mono’s powers. But he also needs:
1. Superhuman Patience: Mono sat in the Signal Tower with no external stimuli until he grew from a child to an adult, and was never going to stop calling his past self until they answered. This dedication is extraordinary impressive, as most people would rather hurt themself as opposed to waiting patiently for as little as fifteen minutes.
That's not a power
2. Immortality (Type 1, 2, 3): The Thin Man’s journey was stated to be endless, suggesting he cannot die of old age. He can endure having his body forcefully contorted and snapped at awkward angles, and regenerated from his neck getting bent.
The journey part doesn't qualify for Type 1 Immortality over longevity. For regeneration and damage, if the Thin Man is being subjected to Spatial Manipulation, he's not really bending as much as having reality bend itself around him and he has to follow it. So I'm unsure about Type 2 or 3 (especially the regeneration part)
3. Time Reduction: The Thin Man can slow down time while remaining unaffected by any changes, with things and people moving slower the closer they get to him.
Do things physically slow down near him or just people? If it's the latter, then it seems more like Perception Manipulation.
4. Teleportation(?): The Thin Man can teleport short distances. Though, this could just be him using time manip to increase the speed of his own movements—an inverse of the above.
I would say its just spatial manipulation. He just crunches the distances between himself and wherever he's going.
 
Sure, Noone (the girl) was talking about when she went to The Nowhere, she said that the Nowhere is a different place

And then, she says that she saw a HUGE man wearing a long coat and fishing hat and then said that he doesn't belong to our world

This means that our world is normal while the creatures from the Nowhere are the giant ones.

the dialogue is this one:


NOONE: This HUGE man wore a long coat and fishing hat. His face kind of… dripped as he watched me. Then he was gone. Or he wasn't...I can’t remember. It’s the only thing I can’t remember.

OTTO: Could it have been someone you know? Your father, perhaps?

NOONE: No. This man doesn’t belong to our world.

Also, in the Chapter 3, we can see that the people from our world can go to The Nowhere, like, their bodies are literally transported from our world to The Nowhere, which is a further proof that The Nowhere isn't in our world.

(0:06)


The dialogue:

OTTO: Noone vanished last night.

[Another sigh]

OTTO: As she slept, I was monitoring her ultradian sleep cycle. There was no REM-NREM oscillation. Instead, involuntary spasms grew progressively worse. [shift] As I was about to wake Noone, her… body… evanesced. For a split instant. Then returned. Calm as can be.

OTTO: [deep breath, loud exhale] Lacking sleep, I can’t be sure I wasn’t hallucinating. Yet the image of her sheets deflating… is imprinted upon my mind. [Sigh] After yesterday’s session, no less, when she claimed to hear this:

[Click, sounds of rewinding a tape record then pressing play]

Recording of NOONE: “The faraway drifts near. Tread long. Then, sink deep. Two flows from one, and here, is whole again.”

@Qawsedf234 the kids are from our world
 
I'm iffy on that reasoning but I guess it vaguely makes sense.
there's more infos as well.

Such as the Descent to Nowhere Comic, which shows investigations in our world regarding the children who are transported to the Nowhere


and the audiobook have a lot of statements showing that the Nowhere is a different world, such as

OTTO: Given her vanishings, I fear it is not only her inner-self which has become subject to division, but her body as well. One child, torn between two worlds… Either I've lost my marbles, or we tread ever deeper into territories beyond the boundaries of rational thought...
OTTO, distant: I've earned this! All my life, I’ve waited! Let me cross, Ferryman! You hear me?! Invite me to your world!

NOONE:
Otto says--

THE FERRYMAN: [Chuckles] A toe dipped, but to plunge you must be pushed.

[Sound of various whispers remain ongoing]

NOONE: (gasp) The door’s changing now. Thumping. No, it’s the image in the frame that’s changing. A blur of faces. Children. And-- I’m sorry, Counsellor. The door’s drifting away from us.

OTTO, distant: How do I enter?! I need to know! Tell me how to cross! Tell me!
 
and the audiobook have a lot of statements showing that the Nowhere is a different world, such as
Do keep in mind, you'd need to show the audiobook as at least secondary canon (for example, the writers for the game worked on it) for evidence from it to be applicable here
 
Do keep in mind, you'd need to show the audiobook as at least secondary canon (for example, the writers for the game worked on it) for evidence from it to be applicable here
I mean, the audiobook is official, it's produced by Bandai Namco, also, the Little Nightmares franchises has more than 1 writers, the writers of Little Nightmares 1 and 2 are not the same of Little Nightmares 3, and Little Nightmares 3 events (official game) happens in the same place shown in one of the chapters of the audiobook, the Circus, and the audiobook came first since its from 2023.

Also, the audiobook was published by the official account of Little Nightmares


and according to Namco itself, the Sounds of Nightmares belongs to the canon of Little Nightmares, since the official site says this: the first audio fiction from the world of little nightmares, it's clear that Namco is saying that Sounds of Nightmares belong to Little Nightmares
aWFSl7P.png


so, instead of being secondary canon, it's actually primary canon
 
It's secondary. The game itself is the primary canon, and if the audio books contradicted something from it, the games take precedence.

But yeah, in this case seems fine.
 
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