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The profiles for Six, Mono, the Lady, and the North Wind need revisions immediately. They’ve been outdated for entire years now. Notably, the Sound of Nightmares audio series confirms the children are actually regular sized humans, meaning the monsters are simply just giants. So small size should be removed from Six and Mono, and large size should be given to the others.

ShockingPsychic mentioned this a couple years ago, but it never got approved to my knowledge: Six needs three keys. One for her without the Lady’s powers, one for her with them, and one for her as Monster Six. Monster is the form Six takes at the end of Little Nightmares 2, where she is corrupted by the Signal Tower and transformed into a huge beast. This key gets 9-B via sheer size, and gets Superhuman Physical Characteristics and Large Size (Type 1) for powers. She should also get a weakness, that being how she is too clingy to her music box, and that destroying it will revert her.

Six should have transmutation, teleportation, and summoning added under the Lady’s powers. The ending to the first game makes it abundantly clear she gains all of them; she kills the Lady their dark magic flows directly into her. The only reason she doesn’t use them all is became the game ends less than five minutes after. Six should also gain an unconventional resistance to soul manipulation in all forms, because her soul is siphoned from her body, so attacks aimed towards her body meant to harm the soul would prove ineffective.

However, the person in need of the most revisions is no doubt Mono. He needs another key for the Thin Man, his future self, and the following powers for his young self:
1. Tech manip + dimensional travel: Mono can change the channels, brightness, and radio frequencies of TVs. Upon standing equal ground with a TV screen, Mono can phase into it and enter the dimension within the Signal Tower, instantly exiting from another TV. However, both TVs have to be turned on first, and he has the chance to break the exit TV upon leaving it.
2. Astral projection: Throughout his journey, Mono finds and enters multiple TVs with the same hallway with a door at the end. During this time, his physical body remains outside while his mind goes forward, able to interact with its surroundings. We know he still remains outside physically, because Six, who lacks his powers, disrupts this connection by pulling his body away from these TVs.
3. Telekinesis + Space Manip: During Mono’s clash with the Thin Man, the Pale City’s buildings began warping like jello, and afterwards, he pulled the Signal Tower directly towards him by decreasing the space between them. The Thin Man similar uses telekinesis, and can open doors without touching them.
4. Existence erasure: Erases the entirety of the Thin Man from existence, not even leaving their soul behind.
5. Soul manipulation: Is capable of absorbing souls, and siphoning them from people’s bodies as the Thin Man. Though siphoning souls does not lead to death, making it different from durability negotiation, it does cause excruciating hunger much later on.
6. Mind manipulation: The Signal Tower specializes in using spectacle and escapism to lure people in; this isn’t inherently tech based, and it easily brainwash people using ordinary objects like music boxes, or light emitted externally. Those mesmerized by a form of escapism lash out wildly if it’s removed, showcasing animalistic anger and no qualms with brutal murder. Mono channels this as the Thin Man, having coaxed his younger self into opening the door separating them, and was never going to stop unless they answered.
7. Self-Sustenance (Type 2 & 3): Unlike protagonists of previous installments, Mono is physically incapable of running out of stamina. This goes beyond gameplay, as he grew old in the Signal Tower without needing any food, water, or rest, implying the tower satiated him using its own energy.
8. Resistance to Sealing: Mono doesn’t get trapped within the Signal Tower, regardless of how many times he enters it while traveling through TVs. Though he does stay there at the end of the game, this is due to him reverting to his self-loathing mindset after Six dropped him, and not because his powers were too weak to escape.

Meanwhile, the Thin Man needs everything above listed, as he’d share all of Mono’s powers. But he also needs:
1. Superhuman Patience: Mono sat in the Signal Tower with no external stimuli until he grew from a child to an adult, and was never going to stop calling his past self until they answered. This dedication is extraordinary impressive, as most people would rather hurt themself as opposed to waiting patiently for as little as fifteen minutes.
2. Immortality (Type 1, 2, 3): The Thin Man’s journey was stated to be endless, suggesting he cannot die of old age. He can endure having his body forcefully contorted and snapped at awkward angles, and regenerated from his neck getting bent.
3. Time Reduction: The Thin Man can slow down time while remaining unaffected by any changes, with things and people moving slower the closer they get to him.
4. Teleportation(?): The Thin Man can teleport short distances. Though, this could just be him using time manip to increase the speed of his own movements—an inverse of the above.
 
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I was going to work in the verse but it's good to see that other people are helping as well, the verse has no supporters and not even a verse page XD, anyways, let's see;

Notably, the Sound of Nightmares audio series confirms the children are actually regular sized humans, meaning the monsters are simply just giants. So small size should be removed from Six and Mono, and large size should be given to the others.
Yeah I believe this is pretty clear, the children are from our world and they are brought into The Nowhere by the Ferryman, so yeah, the children should be regular child size while the monsters are big.

ShockingPsychic mentioned this a couple years ago, but it never got approved to my knowledge: Six needs three keys. One for her without the Lady’s powers, one for her with them, and one for her as Monster Six. Monster is the form Six takes at the end of Little Nightmares 2, where she is corrupted by the Signal Tower and transformed into a huge beast. This key gets 9-B via sheer size, and gets Superhuman Physical Characteristics and Large Size (Type 1) for powers. She should also get a weakness, that being how she is too clingy to her music box, and that destroying it will revert her.
Hmm, I don't think Six should have 3 keys, 2 keys is enough, we can just note that she only gained The Lady powers in the end of LN1
Six should have transmutation, teleportation, and summoning added under the Lady’s powers. The ending to the first game makes it abundantly clear she gains all of them; she kills the Lady their dark magic flows directly into her. The only reason she doesn’t use them all is became the game ends less than five minutes after. Six should also gain an unconventional resistance to soul manipulation in all forms, because her soul is siphoned from her body, so attacks aimed towards her body meant to harm the soul would prove ineffective.
Yeah
However, the person in need of the most revisions is no doubt Mono. He needs:
1. Tech manip + dimensional travel: Mono can change the channels, brightness, and radio frequencies of TVs. Upon standing equal ground with a TV screen, Mono can phase into it and enter the dimension within the Signal Tower, instantly exiting from another TV. However, both TVs have to be turned on first, and he has the chance to break the exit TV upon leaving it.
2. Astral projection: Throughout his journey, Mono finds and enters multiple TVs with the same hallway with a door at the end. During this time, his physical body remains outside while his mind goes forward, able to interact with its surroundings. We know he still remains outside physically, because Six, who lacks his powers, disrupts this connection by pulling his body away from these TVs.
3. Telekinesis: During Mono’s clash with the Thin Man, the Pale City’s buildings began warping like jello, and afterwards, he pulled the Signal Tower directly towards him. The Thin Man also does this, and can open doors without touching them.
4. Existence erasure: Erases the entirety of the Thin Man from existence, not even leaving their soul behind.
5. Soul manipulation: Is capable of absorbing souls, and siphoning them from people’s bodies as the Thin Man. Though siphoning souls does not lead to death, making it different from durability negotiation, it does cause excruciating hunger much later on.
6. Mind manipulation: The Signal Tower specializes in using spectacle and escapism to lure people in; this isn’t inherently tech based, and it easily brainwash people using ordinary objects like music boxes, or light emitted externally. Those mesmerized by a form of escapism lash out wildly if it’s removed, showcasing animalistic anger and no qualms with brutal murder. Mono channels this as the Thin Man, having coaxed his younger self into opening the door separating them, and was never going to stop unless they answered.
7. Self-Sustenance (Type 2 & 3): Unlike protagonists of previous installments, Mono is physically incapable of running out of stamina. This goes beyond gameplay, as he grew old in the Signal Tower without needing any food, water, or rest, implying the tower satiated him using its own energy.
8. Resistance to Sealing: Mono doesn’t get trapped within the Signal Tower, regardless of how many times he enters it while traveling through TVs. Though he does stay there at the end of the game, this is due to him reverting to his self-loathing mindset after Six dropped him, and not because his powers were too weak to escape.
Not really sure about Self-Sustenance, maybe in a separated key (a Thin Man key), i don't believe there's enough evidence to say that kid mono have it.

It's not resistance to sealing, it's Immersion

Also, what do you think about a 9-B ap for the verse based on some feats from the Very Little Nightmares, the mobile game? As we can see, The Pretender survived this, a giant rock being destroyed right on her (0:34)
 
Following, I'd be down to calc some needed feats like the pretender surviving that giant rock breaking on her
Woah, thanks!!! I'm currently willing to make her profile but the calc stuff was the main problem since i dunno how to calc

Also, if this CRT is accepted, the calc should use the average height for the characters instead of the current small ones, since it's confirmed that the children are really human kid sized and the monsters are the giant ones
 
Your welcome, would stats be covered in this CRT or will that done in a separate one?
Also could scans be provided of the Sound of Nightmares audio series confirming the children are normal sized?
 
Your welcome, would stats be covered in this CRT or will that done in a separate one?
I believe stats can be covered in this CRT since it's not that controversial and there's few profiles anyways, unlike big verses
Also could scans be provided of the Sound of Nightmares audio series confirming the children are normal sized?
Sure, Noone (the girl) was talking about when she went to The Nowhere, she said that the Nowhere is a different place

And then, she says that she saw a HUGE man wearing a long coat and fishing hat and then said that he doesn't belong to our world

This means that our world is normal while the creatures from the Nowhere are the giant ones.

the dialogue is this one:

NOONE: This HUGE man wore a long coat and fishing hat. His face kind of… dripped as he watched me. Then he was gone. Or he wasn't...I can’t remember. It’s the only thing I can’t remember.

OTTO: Could it have been someone you know? Your father, perhaps?

NOONE: No. This man doesn’t belong to our world.

and btw, this is just the Chapter 1 of the Podcast
 
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Also, in the Chapter 3, we can see that the people from our world can go to The Nowhere, like, their bodies are literally transported from our world to The Nowhere, which is a further proof that The Nowhere isn't in our world.

(0:06)


The dialogue:
OTTO: Noone vanished last night.

[Another sigh]

OTTO: As she slept, I was monitoring her ultradian sleep cycle. There was no REM-NREM oscillation. Instead, involuntary spasms grew progressively worse. [shift] As I was about to wake Noone, her… body… evanesced. For a split instant. Then returned. Calm as can be.

OTTO: [deep breath, loud exhale] Lacking sleep, I can’t be sure I wasn’t hallucinating. Yet the image of her sheets deflating… is imprinted upon my mind. [Sigh] After yesterday’s session, no less, when she claimed to hear this:

[Click, sounds of rewinding a tape record then pressing play]

Recording of NOONE: “The faraway drifts near. Tread long. Then, sink deep. Two flows from one, and here, is whole again.”
 
I'm not knowledgeable enough of the verse to answer that tbh
Considering The Pretender is only slightly bigger than the child sized characters it could make sense to scale the much larger monsters to/above it
 
It's not resistance to sealing, it's Immersion
Once people are entranced by the allure of the tower, they get sucked into a TV screen, leaving only their clothes, and are spat out into the tower to presumably be absorbed by the flesh walls. Since this never happens to Mono, I believe that would grant a resistance to sealing. As for the claim it’s immersion, the world within the tower isn’t fictional. It’s a very real location, so it’d classify as dimensional travel instead.
 
Once people are entranced by the allure of the tower, they get sucked into a TV screen, leaving only their clothes, and are spat out into the tower to presumably be absorbed by the flesh walls. Since this never happens to Mono, I believe that would grant a resistance to sealing. As for the claim it’s immersion, the world within the tower isn’t fictional. It’s a very real location, so it’d classify as dimensional travel instead.
ig it could be resistance to absorption as well
 
I made the old post referenced in the OP, and this looks great! Little Nightmares is one of those verses I looooove but haven't found motivation to do anything with.

Only thing is that OP doesn't give a scan for specifically the Thin Man's soul being destroyed, could be Deconstruction instead of EE tbh
 
VSBattles gods, please help us in this thread and my life is yours!
8savc2.png
 
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