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The Demon Slayer Fights A Wolf: Tanjiro Vs Sekiro (Demon Slayer Vs Sekiro) [0-0-0]

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The Combatants:


TANJIRO KAMADO (Post-Sun Breathing Mastery)
AP: >117.33224 Kilotons Of Tnt
LIFTING STRENGTH: 39.97 Metric Tons




SEKIRO (First Key)
AP: 15.93 Kilotons Of Tnt
LIFTING STRENGTH: 92209234.617 Metric Tons

The Rules:
  • Setting: Senopu Temple
  • Both Have Standard Equipment
  • SPEED IS EQUALIZED
  • Tanjiro is Bloodlusted
  • SBA for everything else
The Votes:
The Hope Of The Taisho Era (Tanjiro):
The Scourge Of The Sengoku Era (Sekiro):
The Fate Of All Swordsmen (Incon):
 
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Doesn't SBA include bloodlust or willing to fight?
The main problem is that In-Character...Tanjiro just doesn't fight humans. Well did fight Inosuke, but it was only to protect Zenitsu, and even after seeing Inosuke about to kill or maim Zenitsu, he was trying to talk it out with Inosuke. If Taiyo was a bad guy, then I can see Tanjiro fighting him just to stop him, but because Tanjiro pretty much immediately understands what type of person Taiyo is, I really find it hard for Tanjiro to legitimately fight Taiyo. I know State of Mind rules and all, but...Tanjiro would sooner talk out a misunderstanding than slice Taiyo to pieces. It's for sure going to kill Tanjiro's motivation to fight Taiyo.
Basically this.
 
Basically this.
Fine Gonapachiro is Bloodlusted
kimetsu-no-yaiba-demon-slayer.gif
 
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IMO, Tanjiro is equal to or slight edge at most in skill, but Sekiro's got AP/Dura plus Lifting Strength, not to mention his prosthetics. Tanjiro, I feel, does have the means to kill him and outsmart him in battle. Still, Wolf also kinda has more means of avoiding damage since Umbrella and Mist Raven are kind of OP, since Wolf can chicken out of so many attacks by just moving intangibly through any swing that Tanjiro commits to.

Fear Aura is deadly, but Wolf has the means to negate or at least slow its effects since he has Pacifying Agents and also generally resisting Fear Build-up that causes Instant Death when it reaches full, and Wolf also has things like the Buddhist Candies to widen the gap in damage or improve his survivability.

Hinokami Kagura imo just gives Tanjiro the means to permanently put down Wolf, but Wolf is a hard customer to put down. Not to mention stuff like Fire, Butterfly Kunai, and Divine Confetti also do damage through Tanjiro's guard.

So really, I think Wolf has more opportunities as well as means to hurt Tanjiro, and in turn, avoid or recover from hits he does take. Pair this with the existing AP and LS advantage, and I see Wolf walking away from this more.

Also, it's not technically on the profile, but I hope to change it at some point, but the Shinobi Eyes skill kinda implies that master Shinobi like Wolf who can do the Mikiri Counter have some Analytical Prediction, at least in being able to predict thrust/Perilous Attacks.

But yeah, imo, put me in as a vote for Sekiro for higher stats and more versatile moveset
 
Also thanks to the higher LS, Divine Abduction might just work, whether BFR or just rotating Tanjiro 180 degree to stab him in the back.
Will wait for KMY supporters before voting.
 
IMO, Tanjiro is equal to or slight edge at most in skill, but Sekiro's got AP/Dura plus Lifting Strength, not to mention his prosthetics. Tanjiro, I feel, does have the means to kill him and outsmart him in battle. Still, Wolf also kinda has more means of avoiding damage since Umbrella and Mist Raven are kind of OP, since Wolf can chicken out of so many attacks by just moving intangibly through any swing that Tanjiro commits to.

Fear Aura is deadly, but Wolf has the means to negate or at least slow its effects since he has Pacifying Agents and also generally resisting Fear Build-up that causes Instant Death when it reaches full, and Wolf also has things like the Buddhist Candies to widen the gap in damage or improve his survivability.

Hinokami Kagura imo just gives Tanjiro the means to permanently put down Wolf, but Wolf is a hard customer to put down. Not to mention stuff like Fire, Butterfly Kunai, and Divine Confetti also do damage through Tanjiro's guard.

So really, I think Wolf has more opportunities as well as means to hurt Tanjiro, and in turn, avoid or recover from hits he does take. Pair this with the existing AP and LS advantage, and I see Wolf walking away from this more.

Also, it's not technically on the profile, but I hope to change it at some point, but the Shinobi Eyes skill kinda implies that master Shinobi like Wolf who can do the Mikiri Counter have some Analytical Prediction, at least in being able to predict thrust/Perilous Attacks.

But yeah, imo, put me in as a vote for Sekiro for higher stats and more versatile moveset
Counted
 
I'm leaning Sekiro too, but y'all really just going to FRA Train it without any arguments from the demon slayer supporters?
 
I mean TBF, this is literally Tanjiro at the start of the series, so he's only got two things going for him here, that being the Fear Aura and his swordsmanship. You'd have to argue that the skill and hax gap is large enough to compensate for the AP and LS Difference and Wolf's more versatile moveset, not to mention superior range with some prosthetic tools. I don't really see anything else that would really address these, let alone give him the win.

If you want a real fight, their 7-C keys are there.
 
True, your reasonings make sense.
But I'll just wait till catbowtie comes in to defend or after 12 hours. Then I'll vote.

If you want a real fight, their 7-C keys are there.
I'm curious to see how this plays out tbh, here one's odds are really stacked (no offense to OP for that).
 
I forgor 💀

@Naito-desu puts the fight pretty well, but I will add some supplementary information

The importance of Breath of Water's adaptability cannot be overlooked here. It is a swordsman technique built to freely adjust to combat encounters so the user can effectively fight the opponent. This encompasses situations like fighting mid-air,
latest

underwater,
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and when there's multiple targets
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In addition, the techniques functionalities serve pretty important purposes that will help out Tanjiro in fighting Sekiro. Tanjiro can lessen the impact of Sekiro's strikes, pull in Sekiro to cut, defend himself in multiple directions, or reflect Sekiro's shuriken, knives, and firecrackers back at him. If need be, Tanjiro can consecutively perform these techniques without any gaps.

Sekiro's AP advantage is somewhat mitigated by the fact Tanjiro's demon slayer garb is entirely impervious to slicing and piercing attacks. Not even foes comparable to Tanjiro's AP can cut through Tanjiro's Garb. The only fringe cases where the garb can be cut, it's by the actual top 12 strongest in the verse, which scale to 7-C and High 7-C.

Tanjiro's smell is another big advantage. Opening Thread will identify Sekiro's weakness and guide Tanjiro's blade towards it. It's incredibly precise. Tanjiro can smell stuff beneath the ground, track people distance away through smell, and pinpoint someone's location in a densely populated city through smell. I'll make the case that Tanjiro can smell the plethora of equipment Sekiro has, and deduce their uses to better anticipate and protect himself, because of the fact items like firecrackers, poison, and fire are predisposed to having distinct smells and because Tanjiro can already smell more abstract stuff like emotions and if someone is human. I'm sure Tanjiro can learn to anticipate when Sekiro will use them based off of smell.

tl;dr Tanjiro will, no pun intended, sniff out Sekiro and decapitate him.
 
decapitate him
Problem is that Sekiro can resurrect about a few times before he gets knocked out. Not even decapitation can keep anyone cursed with immortality in his verse, much less himself. What would likely happen is Tanjiro lets his guard down while Sekiro is resurrecting, allowing the latter to strike. The most Tanjiro can do is to keep killing him, and he'd just be knocked down for a few hours. Worst Case scenario, Tanjiro contracts Dragonrot.
 
What happens when Sekiro is resurrected? He's just, what? Refreshed all the way back to peak condition?
 
I think Hinokami Kagura can kill Sekiro anyway or at least permanently remove a limb so that Sekiro can't fight, although he'd have no reason to believe Sekiro was a demon until maybe the first resurrection. Wolf still also has his umbrella and Mist Raven. Mist Raven can be activated mid-air as well, along with the rest of his prosthetics. Also Divine Abduction is still pretty tough because Tanjiro would have to completely dodge the hit rather than try to deflect it because it turns him around exposing him to a grab and kill.
 
I think Hinokami Kagura can kill Sekiro anyway or at least permanently remove a limb so that Sekiro can't fight, although he'd have no reason to believe Sekiro was a demon until maybe the first resurrection. Wolf still also has his umbrella and Mist Raven. Mist Raven can be activated mid-air as well, along with the rest of his prosthetics. Also Divine Abduction is still pretty tough because Tanjiro would have to completely dodge the hit rather than try to deflect it because it turns him around exposing him to a grab and kill.
So Tanjiro does have a win-con
 
I think Hinokami Kagura can kill Sekiro anyway or at least permanently remove a limb so that Sekiro can't fight, although he'd have no reason to believe Sekiro was a demon until maybe the first resurrection. Wolf still also has his umbrella and Mist Raven. Mist Raven can be activated mid-air as well, along with the rest of his prosthetics. Also Divine Abduction is still pretty tough because Tanjiro would have to completely dodge the hit rather than try to deflect it because it turns him around exposing him to a grab and kill.
Why would it perma kill him if being completely destroyed by the giant snake or having his soul ripped out by those kappa couldn't perma-kill him?
 
I mean yeah fair enough but I'd still make a case for the limb thing. Also it's not on the profile (which tbh is in desperate need of an update)
 
The guy has a 4.5x AP advantage and has another chance to get it right after he loses. One punch severely hurts Tanjiro. Two punches breaks bones. Tanjiro will give his all in the 1st round, so he is completely helpless to fight Sekiro in 2nd round. A Tanjiro after using Hinokami Kagura (strongest ability) was completely helpless against Rui due to fatigue and injury. "Helpless" as in, Tanjiro was on his stomach, laying down, watching as Rui prepares an attack to kill him and he couldn't move his body. Unless this resurrected Sekiro is so much weaker than how he usually is, to the point where the guy can't even walk or swing a sword, Sekiro is killing Tanjiro quite easily.
I think Hinokami Kagura can kill Sekiro anyway or at least permanently remove a limb so that Sekiro can't fight, although he'd have no reason to believe Sekiro was a demon until maybe the first resurrection
Hinokami Kagura temporarily nullifies regeneration. Daki regenerated her sashes just fine afterward. It's only ever effective if Tanjiro is constantly using it. Tanjiro didn't actually unlock HK until on his last legs against Rui, and after the fact, Tanjiro will be rendered completely immobile. Even a fairly stronger version of Tanjiro cannot use more than two Fire God techniques before collapsing mid-battle.

The best Tanjiro could accomplish is:

Decapitate Sekiro with HK ➡️ Temporarily prolong Resurrection and Immortality ➡️ Get killed due to fatigue

This is assuming the most generous situation where Tanjiro can effectively use HK to decapitate Sekiro without Sekiro doing any of his defensive abilities. It's completely possible for Sekiro to fend off HK, thereby out-lasting Tanjiro and killing him afterward. It's a lose-lose situation for Tanjiro here: Either Tanjiro decapitates Sekiro, thus prolonging the resurrection, before getting killed due to immobility, or Tanjiro doesn't decapitate Sekiro, and dies even harder.
 
The guy has a 4.5x AP advantage and has another chance to get it right after he loses. One punch severely hurts Tanjiro. Two punches breaks bones. Tanjiro will give his all in the 1st round, so he is completely helpless to fight Sekiro in 2nd round. A Tanjiro after using Hinokami Kagura (strongest ability) was completely helpless against Rui due to fatigue and injury. "Helpless" as in, Tanjiro was on his stomach, laying down, watching as Rui prepares an attack to kill him and he couldn't move his body. Unless this resurrected Sekiro is so much weaker than how he usually is, to the point where the guy can't even walk or swing a sword, Sekiro is killing Tanjiro quite easily.

Hinokami Kagura temporarily nullifies regeneration. Daki regenerated her sashes just fine afterward. It's only ever effective if Tanjiro is constantly using it. Tanjiro didn't actually unlock HK until on his last legs against Rui, and after the fact, Tanjiro will be rendered completely immobile. Even a fairly stronger version of Tanjiro cannot use more than two Fire God techniques before collapsing mid-battle.

The best Tanjiro could accomplish is:

Decapitate Sekiro with HK ➡️ Temporarily prolong Resurrection and Immortality ➡️ Get killed due to fatigue

This is assuming the most generous situation where Tanjiro can effectively use HK to decapitate Sekiro without Sekiro doing any of his defensive abilities. It's completely possible for Sekiro to fend off HK, thereby out-lasting Tanjiro and killing him afterward. It's a lose-lose situation for Tanjiro here: Either Tanjiro decapitates Sekiro, thus prolonging the resurrection, before getting killed due to immobility, or Tanjiro doesn't decapitate Sekiro, and dies even harder.
Sekiro resurrection isn't constant. He gets one extra chance and thats it, and its pretty obvous when he is resurrecting.
 
Um...okay? That's uh...kinda what I just said there? I don't get what you're trying to say.
 
I should kinda correct y'all but I observed that it is argued that Wolf resurrects indefinitely in previous debates and that the true death is more or just gameplay mechanics based since he just resurrects at a nearby idol anyway.

Hence why my argument is prefaced on the fact that Hinokami Kagura can bypass or negate it. It's pretty much a stomp if Tanjiro doesn't have alternative means of incapacitating Wolf
 
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