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Inazuma Eleven Standard Abilities CRT

David_Is_Goat

He/Him
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Uhhh hi everyone. Doing this CRT because i noticed than every player in Inazuma Eleven has abilities in common, but vsbw doesn't have a physiology page of it. So, here we go.

Every player should possesse:

That's all. What you guys think about?

Agree = @FinePoint @Jinx666 @Endou_God_Hand @Secimatar
Disagree = None
 
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Definitely looks good, though i would abridge some of the explanation text.
Theres no such thing as the elements in the anime, so these wont work on anime profiles. I used to include them but thats definitely outdated and needs to change
Iffy on power nullification, theres no use trying to explain the randomness that is hissatsu scalingsm the techniques are all done through sheer power and technique, not nullification

Would also make separate versions for the Original and GO characters, since they would fit to eachothers context a lot better. Maybe those could belong in 'Power of the Verse' on the verse page instead?
 
Would also make separate versions for the Original and GO characters, since they would fit to eachothers context a lot better. Maybe those could belong in 'Power of the Verse' on the verse page instead?
Uhm... I guess it's fine. But you mean putting all of this info in the "Power of the verse" section or just pointing their abilities?
Iffy on power nullification, theres no use trying to explain the randomness that is hissatsu scalingsm the techniques are all done through sheer power and technique, not nullification
Although i think this explain better stuff like why Nepper bypassed Heaven's Time, but players stronger than him didn't bypassed Black Thunder
 
Uhm... I guess it's fine. But you mean putting all of this info in the "Power of the verse" section or just pointing their abilities?
Putting the explanations/evidence for these generic powers in pwoer of the verse, as opposed onto each individual character profile. Though those do also need abridged explanations for why they have that power
Although i think this explain better stuff like why Nepper bypassed Heaven's Time, but players stronger than him didn't bypassed Black Thunder
Theres no real explanation, its just dumb stuff tbh. They had to bring back aprhodi but prevent heavens time from being stupidly busted. Ares/Orion tried to give an actual explanation behind the technique, but theres deff skepticism to applying that to the original. Its definitely not power nullification though

Black Thunder is a movement slowing thing iirc and is currently being used to measure FFI speeds better? The whole Heaven/Hell stuff as well with their 'we have transcended time' makes it so annoying too because there is no real way thats plausible
 
I agree with everything, but subjective reality may need more reasoning, or it should be Limited since it's not really something they can activate in say a fight.
 
Putting the explanations/evidence for these generic powers in pwoer of the verse, as opposed onto each individual character profile. Though those do also need abridged explanations for why they have that power
I understand. My idea was creating a "Soccer player physiology (Inazuma Eleven)" page and put "Soccer player physiology" + player abilities (according hissatsus and etc) in every single IE character page, but i think your idea is better.
The whole Heaven/Hell stuff as well with their 'we have transcended time' makes it so annoying too because there is no real way thats plausible
iirc they made a fake scan about it and created the immensurable speed arg.

I think everything is fine for now. No Power nullfication and elemental manipulation
 
I understand. My idea was creating a "Soccer player physiology (Inazuma Eleven)" page and put "Soccer player physiology" + player abilities (according hissatsus and etc) in every single IE character page, but i think your idea is better.
Yeah idk if that would have been plausible

A page for Keshins on the other hand might work, which is what i was looking into (wtih Victory Roads giving us more about Keshins) on my Go rewatch, but thats less of a priority now
 
I agree with everything, but subjective reality may need more reasoning, or it should be Limited since it's not really something they can activate in say a fight.
They can just create a new hissatsu envovling weapons like drill smasher and bring it from the freaking nowhere, no?
 
They can just create a new hissatsu envovling weapons like drill smasher and bring it from the freaking nowhere, no?
I think that's less subjective reality, as subjective reality is more than just the creation of abilities. Subjective Reality has more to do with making fictional things or real or vice versa and less just making things from your imagination. I could be wrong though
 
Yeah idk if that would have been plausible

A page for Keshins on the other hand might work, which is what i was looking into (wtih Victory Roads giving us more about Keshins) on my Go rewatch, but thats less of a priority now
So, bringing a short version

Better now?
 
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I think that's less subjective reality, as subjective reality is moreso just creation of abilities. Subjective Reality has more to do with making fictional things or real or vice versa and less just making things from your imagination. I could be wrong though
I checked Subjective Reality power page.

Subjective Reality is the power that allows the user to manipulate the boundary between reality and unreality. It allows the user to induce reality to what is fiction, fantasy or imaginary, bringing them into existence, as well as turning facts, entities and events into unreality, vanishing them as if they were a mere dream or illusion.

Edit: Yo, now i remembered. Hijikata used Super Shikofumi to takedown Garshield's security guards
 
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So, bringing a short version

Better now?
Definitely better size-wise but ill amend it a little in the wording. Its a decent list nonetheless but probs dont bother linking to toher characters or using examples as mass-produced text blocks, and instead put them in Power of the Verse section

As for subjective reality, it is true that hissatsus take the form of the user's perception and idea of the hissatsu. So it can definitely apply, though theres never really been an example i can recall of someone using this fact to their advantage. The close i can give is Endou using Ijigen the Hand to deflect Excalibur over blocking it? It really only applies to the shape and form of the technique as opposed to its power. I'd list it as limited
 
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Definitely better size-wise but ill amend it a little in the wording. Its a decent list nonetheless but probs dont bother linking to toher characters or using examples as mass-produced text blocks, and instead put them in Power of the Verse section

As for subjective reality, it is true that hissatsus take the form of the user's perception and idea of the hissatsu. So it can definitely apply, though theres never really been an example i can recall of someone using this fact to their advantage. The close i can give is Endou using Ijigen the Hand to defelect Excalibur over blocking it? It really only applies to the shape and form of the technique as opposed to its power. I'd list it as limited
Yeah. I think everyone agree with Limited Subjective Reality.

Edit: done
 
One more thing, i think they should have acrobatics too, no? Or it should be just for some characters like Osaka Girls CCC team, Yokato's players (that one team from Tachimukai's school)?
 
You should use Vs Battle abilities and not other wiki abilities.

I disagree with Subjective Reality. We need more evidence for it. Also, it's not even close to a Limited rating. Moreover, what you listed for it here falls under Weapon Creation.

I agree with everything else.
i know the abilities are linked to CSAP. But i listed these abilities in my blog post from CSAP. Also, this really doesn't matter. VSBW has all of these abilities.

More evidence for Subjective Reality? Kudou directly states than to create a hissatsu it needs to be imagined. Hissatsus are not only based on weapon creation like Toramaru's Gladius Arch, but it includes fire manipulation, shockwave creation and stuff like that. How can this be just weapon creation? Also, the same vsbw states as one of the possible uses is creation/summoning
 
I disagree with Subjective Reality. We need more evidence for it. Also, it's not even close to a Limited rating. Moreover, what you listed for it here falls under Weapon Creation.
The shape of the moves and techniques are formed from the users imagination, and the series itself has hundreds and hundreds of these unique hissatsu. This is a soccer anime, so i dont know why the special moves would be considered as weapon creation
 
Also i completely forgot but this list also needs to include the Space-Time Resonance factor the characters have, which can now pretty much be linked to Statistics Amplification or Accelerated Development given the nature of it (though will still keep the name)
 
Also i completely forgot but this list also needs to include the Space-Time Resonance factor the characters have, which can now pretty much be linked to Statistics Amplification or Accelerated Development given the nature of it (though will still keep the name)
Oh yeah. Also, i have mentioned about acrobatics for them. What you think about?
 
Acrobatics only works for some of them tbh, though they can all kinda keep up with it
Hm... Talking about spacetime resonance, i think its better link this ability to Statistics Amplification with fusionism (or smth like that) as we already have accelerated development to them

Edit: or better, we can do this in that way:

Statistics Amplification via Space-Time Resonance

Fusionism via Space-Time Resonance and Mixi Max
 
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Dont really think it qualifies for fusionism, the alternate selves resonate with eachother as opposed to fusing together, and then its always temporary. Its definitely a mix of Stat amplification, acausality and Accelerated Development
 
Dont really think it qualifies for fusionism, the alternate selves resonate with eachother as opposed to fusing together, and then its always temporary. Its definitely a mix of Stat amplification, acausality and Accelerated Development
Uhmm... So, doing everything again.
I didn't listed Accelerated Development again as we they already have this ability.
 
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The Acausality part is a bit too specific to include imo, since it literally is just a stat buff that they cant activate, and instead is just something to do with how the verse fundamentally works, so i'd remove that. Though Acausality can definitely apply to characters like Tenma who was immune to the Soccer-erasure that Protocol Omega did
 
Yep i agree with the list of powers as a standard for most profile-worthy characters, though at some point ill just fix the wording, cant do it rn though

Its worth using references over video links too, so we can source the information in case the video goes down
 
You dont need to put them in a tabber separate to the rest of the characters unique abilities, just put them at the start (with exception to Space-Time Resonance at the end), but definitely put them in a border
 
Power Nullfication (Stronger hissatsus can easily realizes the act of negate other abilities that should be counter of them. A good example for this, is Gouenji's Bakuretsu Storm or Death Zone 2 breaking through Nemuro's Jikuu no Kabe, which is stated to being a time stop ability)
This seems more like some kind of typical anime application of NLF and/or UES.

Otherwise, this all seems fine to me.
 
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