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Inazuma Eleven Potential Upgrade(s)?

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This is my first CRT, I'm sorry if it's rough.

While watching Season 2 of Inazuma Eleven, I realized some simple feats such as Black Hole and Astro Break scale to Planet and even Star Levels in power, with their in game descriptions on the attacks being rather specific.

Black Hole:
Astro Break (VIctory Road):
The visuals and descriptions of these attacks match, and the phenomena and effect of a Hissatsu are in fact real, so characters as early as the Aliea Arc could scale to Planet Level.

Black Hole Video

Thoughts? Do you agree or disagree?
 
The main problem with inazuma eleven hissatu techniques is that they are very inconsistent thats why its hard to give them the planetary ratings. In one episode they would using and blocking planetary hissatu techniques and in another episode we would find that the planetary hissatu technique was weaker than a regular attack like a fireball or attacks of that sort which can't even get you to city level.
For example: There is an attack called planet break in which the user literally destroys a planet. This is an even more concrete of an evidence for planetary than what you have provided in this thread. In another hissatu technique know as universe blast, they destroy the universe. So, going by just these feats the characters of inazuma eleven should be well into universal tier but that's not the case. Let me tell you why, the universe blast (universe destroying hissatu technique) is weaker than a simple fire technique which is nowhere near that scale. It is the same with other techniques as well. You are only on season 2 right, later on you are gonna see that there are gonna be many new techniques that according to the lore are supposed to be "stronger" than these previous techniques but according to power scaling they are nowhere near them. Due to all of these inconsistencies, these big techniques are ignored as outliers and the characters are only scaled to tiers they can consistently achieve. Which for high tier inazuma characters is about Continental- Multi Continental if I remember correctly.
 
I've seen and played quite a few Inazuma Eleven games and animes, I don't quite understand the Outlier argument as much... maybe that's because I think Inazuma Eleven is particularly absurd and despite these feats being immensely strong, it's not as if there's "anti-feats". For example, something like Fire Tornado surpassing the Black Hole Hissatsu I believe makes sense because while some Hissatsu's are powerful in the "scaling" or "cosmic" sense, they can still be overpowered by an individual users strength, which for a powerscaler just means that character and the hissatsu they use scale above that feat.

Even hissatsus like Heaven's Time have the real Time Stop phenomena (despite what I know about the reboots and how this wiki treats it), in all media Heaven's Time is particularly stated to just be a time stop.
 
I've seen and played quite a few Inazuma Eleven games and animes, I don't quite understand the Outlier argument as much... maybe that's because I think Inazuma Eleven is particularly absurd and despite these feats being immensely strong, it's not as if there's "anti-feats". For example, something like Fire Tornado surpassing the Black Hole Hissatsu I believe makes sense because while some Hissatsu's are powerful in the "scaling" or "cosmic" sense, they can still be overpowered by an individual users strength, which for a powerscaler just means that character and the hissatsu they use scale above that feat.
Inazuma definitely has a ton of anti-feats, and the treatment of the characters outside of a soccer match is as if they were regular kids. I'll never forget when Rococo injured his shoulder just by being slightly pushed at a wall lol.

Theres also very limited evidence that techniques such as 'Big Bang' and 'Universe Blast' are actually as powerful as they claim, other than a few having game statements that lead into heavy hyperbole, rather than just being representative of just being a super strong technique. I would say for Aliea that they only have a bunch of space-themed hissatsu for theming, given they were only pretending to be aliens, rather than it actually being like that. Ares/Orion helps, but also doesnt in showing more examples of hissatsu interacting outside of soccer with elemental properties...while also claiming hissatsu's are full of hypnotic and mental tricks.

I feel Inazuma can definitely go higher, but given its only been a very few that actually know the verse (and the verse isnt inherently one that has actual fight scenes), the anime should be representative of the solid feats we can affirm (Like Hakuryuu's hurricane and Aliea's flat out destruction), Ares/Orion being separate as expected, while game profiles perhaps delve into the actual high-ball feats that take hissatsu at face value. Thats at least a balance, but its also gonna be a ton of work.
 
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