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Smh, I can still argue Universe tree can absorb conceptual shenanigans (due to absorbing the avatar of the time bird due to governing the order and the flow of all of time, timelines, histories, all of existence etc.., establishing the existence of all dimensions etc..).. If the OP allows me to. time power concept hax got nuked for whatever reason. Tho Since this is fun and games anyways.
If the op WANTS Universe Tree to be able to interact with Chaos Energy sure. But at that point, they'd be intentionally setting up Goku to win and nerfing Sonic. And at that point, why not unrestrict Non-Daulity and just say Universe Tree can also absorb that and become able to affect it? Or be able to affect and absorb 6D stuff? You could do anything in Fun and Games, sure. But atp it seems like the poster has a agenda.

Also smth governing the flow of time/histories/existence/etc. aren't conceptual by default (Tho if it's accepted, that's fine). But even if it was, Concepts in Sonic are far more abstract in nature. As previously stated, they are like, 6 or 7 levels into abstraction. Making it more fundamental than concepts in DBH/X.
 
Goku's erasing Sonic is not gonna work, Sonic resists Non Existence Erasure... in a deeper level than Goku's erasure, i know Goku can erase things that do not exist... but Super Sonic can resist erasure on the level of White Space being erased via Solaris, which is more non existent than an already non existent timeline(Crisis City), so Sonic's resistance just covers it
 
If the op WANTS Universe Tree to be able to interact with Chaos Energy sure. But at that point, they'd be intentionally setting up Goku to win and nerfing Sonic. And at that point, why not unrestrict Non-Daulity and just say Universe Tree can also absorb that and become able to affect it? Or be able to affect and absorb 6D stuff? You could do anything in Fun and Games, sure. But atp it seems like the poster has a agenda.

Also smth governing the flow of time/histories/existence/etc. aren't conceptual by default (Tho if it's accepted, that's fine). But even if it was, Concepts in Sonic are far more abstract in nature. As previously stated, they are like, 6 or 7 levels into abstraction. Making it more fundamental than concepts in DBH/X.

Oh there's more context than just governing flow of time/histories/existence etc.. But I digress.
 
Smh, I can still argue Universe tree can absorb conceptual shenanigans (due to absorbing the avatar of the time bird due to governing the order and the flow of all of time, timelines, histories, all of existence etc.., establishing the existence of all dimensions etc..).. If the OP allows me to. time power concept hax got nuked for whatever reason. Tho Since this is fun and games anyways.
I mean, is that not just Abstract Existence. As it embodies those things? Not the actual concepts.

Btw, feel free to go off. Any points made is good.
 
If the op WANTS Universe Tree to be able to interact with Chaos Energy sure. But at that point, they'd be intentionally setting up Goku to win and nerfing Sonic. And at that point, why not unrestrict Non-Daulity and just say Universe Tree can also absorb that and become able to affect it? Or be able to affect and absorb 6D stuff? You could do anything in Fun and Games, sure. But atp it seems like the poster has a agenda.

Also smth governing the flow of time/histories/existence/etc. aren't conceptual by default (Tho if it's accepted, that's fine). But even if it was, Concepts in Sonic are far more abstract in nature. As previously stated, they are like, 6 or 7 levels into abstraction. Making it more fundamental than concepts in DBH/X.
Is that "poster" referring to me? Be completely honest, Cus I take absolutely NO Offense to it in the slightest.

The only Agenda, I will EVER have in Fun and Games, more specifically Versus Matches… is just a good "non-stomp" Fight… nothing else.
 
Oh there's more context than just governing flow of time/histories/existence etc.. But I digress.
That's fine. Even if it is conceptual in nature, and approved of, it's of far less abstract essence than Chaos Energy. Thus would be unable to properly affect it in any meaningful way.

Anyways, my conclusion is Goku can win, but only if he whips out his crazy hax against Sonic, before Sonic can react (Which is going to be pretty hard given Sonic's reactions), and would have to resort to it before doing smth like say, transforming. If Sonic transforms, or transforms in response to Goku, Goku's hax are all thrown out the window. And I don't think Goku's chances against Super Sonic are very good considering how cracked he is.

However, the fight starts as a friendly spar, so I don't see Goku, nor Sonic pulling out their crazy stuff right away.
Is that "poster" referring to me? Be completely honest, Cus I take absolutely NO Offense to it in the slightest.

The only Agenda, I will EVER have in Fun and Games, more specifically Versus Matches… is just a good "non-stomp" Fight… nothing else.
I meant poster in a general sense. I wasn't speaking of you. You restricting Non Duality was perfectly reasonable imo. It's fun and games, the fight has to be able to happen for it to be any fun after all. I don't think you have an agenda, you're good :3 (y)
 
I mean, is that not just Abstract Existence. As it embodies those things? Not the actual concepts.

Btw, feel free to go off. Any points made is good.

Like I said, there's more context to that just governing the flow of time, histories etc.. 🗿
 
Surprised its nowhere on the Hax lists of any of the characters.

But go ahead and describe it.

Along with If whatLaserPrecision about Super Sonic, let alone Starfall Super Sonic negging all of Goku's Hax.
 
Surprised its nowhere on the Hax lists of any of the characters.

But go ahead and describe it.

Along with If whatLaserPrecision about Super Sonic, let alone Starfall Super Sonic negging all of Goku's Hax.

I'm not gonna reveal the arguments for now, some might see it, and it won't be good... Since Time power concept hax got nuked due to such means.. But I'll just say it's an abstract essence of time, and I'll leave it at that.
 
I wasn't saying Super Sonic is uninteractable. He can be physically struck. However, the nature of Chaos Energy causes Super Sonic to be affected by all sorts of abilities, and even nullifies everything. Hell, even Chaos Energy itself can physically interact with things if the user pleases. Goku would

1. Needs to get past Super Sonic's aura which IS pure Chaos Energy, and nullifies any ability that tries to get past it (and blows up anything physical that comes into contact with it)
2. Has to be able to affect Chaos Energy anyways because Super Sonic becomes one WITH Chaos Energy (Hence why his form changes to begin with. This is consistent because everything in Sonic is made FROM Chaos Energy, it is the super substance of all existence, and Chaos Energy is shown to elevate the nature of abilities to its level)

Goku could touch Super Sonic, but his abilities ain't doing anything to him unless his abilities have evidence of affecting something as abstract as Chaos Energy in natue.

The context of the match is they start the fight as a friendly spar. Even if he's more serious, he's not opening with this. As a DB fan, I know Goku is more than willing to spar, and Sonic is also very much willing to do so before whipping out anything crazy (Given the context here)

If Goku tries anything like powering up, or pulling out some sort of trick, Sonic's doing the same to even the playing field.

I already have the scans for such..

Tho I'm particularly skeptical about this claim right here, is there any evidence supporting this notion?..
 
I already have the scans for such..

Tho I'm particularly skeptical about this claim right here, is there any evidence supporting this notion?..
What claim? I said a lot of things in that one post (All of which should be located somewhere on the profile or on the verse page blogs).
 
If Base Goku started with Keysword in their fight, it would instantly passively nullify Base Sonic's powers before he will transform anyways. And reduce his stamina to 0. He won't be able to move, since he is crippled..

Stamina Reduction & Status Effect Inducement (Paralysis; Can reduce opponents stamina via normal attacks or skills which will disable opponents abilities, powers and actions when their stamina is reduced to zero, making them unable to act)

He also has this ability even in base form without the Keysword. His normal attacks can set his enemy's power to 1

If you make attack when you activate a special move, it will attack the locked-on enemy and set the power of that enemy to 1.

He can also negate durability with his normal attacks and stuff.

From further inspection, Sonic indeed has this but it seems that this is just conditional, it won't work without the other hedgehogs it seems.

Passive Stamina Regeneration (Whenever one of the Super Hedgehogs is battling Solaris, the other 2 will passively regenerate Rings/Energy)
 
Goku also has Adrenaline rush and Rejuvenation abilities even in base form, which passively restore his stamina without an end.. An infinite stamina by technicality.
 
Well Base Goku doesn't start with Keysword, he can summon it though ofc. But I sincerely doubt its in his character to do it Right Off the jump, unless the opponent is a Huuuge threat.

Which ofc isnt the case here since it starts as a Sparring Match/training.
 
Well Base Goku doesn't start with Keysword, he can summon it though ofc. But I sincerely doubt its in his character to do it Right Off the jump, unless the opponent is a Huuuge threat.

Which ofc isnt the case here since it starts as a Sparring Match/training.

That doesn't matter tho, since his even normal attacks can set his opponent power to 1. You won't get a fair fight with this.
 
If Base Goku started with Keysword in their fight, it would instantly passively nullify Base Sonic's powers before he will transform anyways. And reduce his stamina to 0. He won't be able to move, since he is crippled..
Can you show evidence of stamina being reduced to 0 crippling opponents? If not, I disagree. If that's what it's as accepted of, I would honestly consider a CRT. But from what I recall, it's a logical extreme derived from the Heroes videogame.
From further inspection, Sonic indeed has this but it seems that this is just conditional, it won't work without the other hedgehogs it seems.

Passive Stamina Regeneration (Whenever one of the Super Hedgehogs is battling Solaris, the other 2 will passively regenerate Rings/Energy)
This isn't the case btw. The others passively restore rings whenever they aren't fighting. It's just that only one of them can fight Solaris at a time (Since it's a game. You can't play as 3 people at once simultaneously). They don't require others to do this tho. But this is for Super Sonic, who again, wouldn't be affected by this kinda thing to begin with. Not to mention Super Sonic's stamina comes from something that is infinite 6D.
Goku also has Adrenaline rush and Rejuvenation abilities even in base form, which passively restore his stamina without an end.. An infinite stamina by technicality.
Kinda? Not really. I mean, people irl can do this. Goku can just do it to a greater extent. But he can still run dry. There's a difference between Super Sonic who has infinite energy to fight for as long as he wants, and can restore stamina on top of that, and having finite stamina with the ability to quickly rejuvenate.
That doesn't matter tho, since his even normal attacks can set his opponent power to 1. You won't get a fair fight with this.
Setting an opponent to "1" is vague. You can't be too lenient with it unless you're given like, explicit context. What someone can do with "1" stamina no one knows.
 
What can Sonic do in base against Goku's attack that straight up ignores durability?
What can Sonic in base do against Goku's dimensional domain? Can disable all of his opponents abilities, powers and actions by reducing their stamina to 1 (the lowest possible); making them unable to act and this ability is passive.

And there's no stopping goku from summoning Aeos and other time power users, which their aura can just erase sonic after he is crippled, being set his power to 1, or stamina reduced to none.

Time Power can even passively erase others from existence,[51] completely remove them from history, make them vanish without a trace like they never existed, forever forgotten;[52] Stated to be capable of erasing everything,[69][124] removing all of existence[33] & even[125] entire histories[126] completely[127].
 
What can Sonic do in base against Goku's attack that straight up ignores durability?
Depends on what the attack is. What is the attack in question?
This link doesn't give me a visual demonstration of how it works. I would like to see to what extent it disables actions if that is feasible. Please ofc.
And there's no stopping goku from summoning Aeos and other time power users, which their aura can just erase sonic after he is crippled, being set his power to 1, or stamina reduced to none.
He can use the Chaos Emeralds to transform which is thought based. But also Sonic resists that erasure pretty easily. Even without the Emeralds.
 
That doesn't matter tho, since his even normal attacks can set his opponent power to 1. You won't get a fair fight with this.
As usual… garbage Gacha mechanics are not fair for a fight.

Very well… Dimensional Domain and any Statistics/Stamina Manipulation is completely Restricted for Goku.
 
Kinda? Not really. I mean, people irl can do this. Goku can just do it to a greater extent. But he can still run dry. There's a difference between Super Sonic who has infinite energy to fight for as long as he wants, and can restore stamina on top of that, and having finite stamina with the ability to quickly rejuvenate.

Nope actually, CC goku can passively restore his stamina in the game to fight, every around, SDBH is a turn based game, since "rounds" are just game mechanic. It won't count. He won't run out dry. There would be a constant stamina restoration for him. I've already talked with other SDBH supporters with this. He would have infinite stamina by technicality.

Being set your power to 1, it isn't a vague one, it literally set his opponent to 1, like stats etc..
He can steal statistics and increase his own.
 
Now that stuff is Gooone.

Cus stuff like that from Gacha games to be broken so characters can sell/predate over consumers is BUUUUUTT
 
As usual… garbage Gacha mechanics are not fair for a fight.

Very well… Dimensional Domain and any Statistics/Stamina Nullification is completely Restricted for Goku.
They don't need to be tbh. Depending on how they work, they either don't affect Sonic enough to make a notable difference, or Sonic can just use the Emeralds to overcome it.
Nope actually, CC goku can passively restore his stamina in the game to fight, every around, SDBH is a turn based game, since "rounds" are just game mechanic. It won't count. He won't run out dry. There would be a constant stamina restoration for him. I've already talked with other SDBH supporters with this. He would have infinite stamina by technicality.

Being set your power to 1, it isn't a vague one, it literally set his opponent to 1, like stats etc..
He can steal statistics and increase his own.
Yeah, I feel like that's taking game mechanics too far. Just because he can restore stamina indefinitely does not mean you can't run out of stamina. It just means you are constantly generating more energy to use. You can still run out if you exhaust enough of your supply in one go. I'm betting if I try even a little, I can find CC Goku getting tired in the Anime. Which would contradict this notion of "technically infinite" stamina.

It is vague. Because that's a game mechanic. What does having "1" stamina even mean? 1 second of energy left before you pass out? 1 Joule of energy to use before you pass out? You can't define it in any meaningful way. This is why I asked for a scan or a clip if possible. That way I could more easily define what the ability does. Stats are different tho, those are more easy to define. Tho dunno how useful it'll be.
 
They don't need to be tbh. Depending on how they work, they either don't affect Sonic enough to make a notable difference, or Sonic can just use the Emeralds to overcome it.

Yeah, I feel like that's taking game mechanics too far. Just because he can restore stamina indefinitely does not mean you can't run out of stamina. It just means you are constantly generating more energy to use. You can still run out if you exhaust enough of your supply in one go. I'm betting if I try even a little, I can find CC Goku getting tired in the Anime. Which would contradict this notion of "technically infinite" stamina.

It is vague. Because that's a game mechanic. What does having "1" stamina even mean? 1 second of energy left before you pass out? 1 Joule of energy to use before you pass out? You can't define it in any meaningful way. This is why I asked for a scan or a clip if possible. That way I could more easily define what the ability does. Stats are different tho, those are more easy to define. Tho dunno how useful it'll be.

No, we treat Arcade > Manga > Anime here. The Arcade is the original source, we don't use contradictory information from the Manga and anime, if it isn't supported by the Arcade. And it's already accepted here
 
Even then, forcing Sonic to have to go Super off the bat is just boring.

All Statistics Manipulation of any kind through the Arcade is gone. Its garbage
 
All the abilities I mentioned before, is already accepted and such, it's plausible to use. Just ask Viet, Dagoth or Dom, since they are more of DBH expert than I am.

But here's the set of abilities accepted;

Damage Manipulation (Can increase the power of his attacks[[115]](https://vsbattles.fandom.com/wiki/Son_Goku_(Super_Dragon_Ball_Heroes)#cite_note-DBZ7-116) by concentrating his Ki into a single point to do more damage. Can passively and actively boost his damage and weaken his enemy damage)
- Durability Negation (Can ignore and bypass his opponent's durability and defensive skills[[90]](https://vsbattles.fandom.com/wiki/Son_Goku_(Super_Dragon_Ball_Heroes)#cite_note-Dragon_Ball_Heroes_Game_Abilities-91))

- Status Effect Inducement (Paralysis & Blindness; Can disable all of his opponents abilities, powers and actions by reducing their stamina to zero, making them unable to act.[[90]](https://vsbattles.fandom.com/wiki/Son_Goku_(Super_Dragon_Ball_Heroes)#cite_note-Dragon_Ball_Heroes_Game_Abilities-91) Solar Flare is a technique[8]#cite_note-DB179-8) that causes blindness with flashes of light[[148]](https://vsbattles.fandom.com/wiki/Son_Goku_(Super_Dragon_Ball_Heroes)#cite_note-Dragon_Ball:Episode_141%E2%80%94_The_Four_Faces_of_Tien-149))
 
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They don't need to be tbh. Depending on how they work, they either don't affect Sonic enough to make a notable difference, or Sonic can just use the Emeralds to overcome it.

Yeah, I feel like that's taking game mechanics too far. Just because he can restore stamina indefinitely does not mean you can't run out of stamina. It just means you are constantly generating more energy to use. You can still run out if you exhaust enough of your supply in one go. I'm betting if I try even a little, I can find CC Goku getting tired in the Anime. Which would contradict this notion of "technically infinite" stamina.

It is vague. Because that's a game mechanic. What does having "1" stamina even mean? 1 second of energy left before you pass out? 1 Joule of energy to use before you pass out? You can't define it in any meaningful way. This is why I asked for a scan or a clip if possible. That way I could more easily define what the ability does. Stats are different tho, those are more easy to define. Tho dunno how useful it'll be.

Stamina drain is passive, it just straight up reduce the value to 1. it will activate before the attack phase.
 
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It's literal power set to 1 "value" bro, stamina drain makes someone unable to move or do anything, since they are stunned on top of that.
 
Hmm should prob also restrict his Durability Negation.
 
Stamina drain and restoration affects the "physical". That's why it's not a game mechanic, if it was, it shouldn't be accepted in the first place, but it did.
 
No, we treat Arcade > Manga > Anime here. The Arcade is the original source, we don't use contradictory information from the Manga and anime, if it isn't supported by the Arcade. And it's already accepted here
Even if you treat the Arcade as beyond the manga and anime, both are supplementary material. If it shows otherwise, I think that takes far more precedence over an over-extrapolation of basic stamina recovery. The burden of proof would be on you to prove Goku can recover stamina at a rate so fast that he would be incapable of ever becoming exhausted under any circumstance (This would mean evidence that he recovers 100% of his stamina within 0 time from his perspective)

But sure, if we want to discard the Anime and Manga, I can look for a scene in the Arcade game of characters showing signs of fatigue. I had a tab open, and I spotted several characters who were showings signs of exhaustion (panting, gripping their injury and unable to fight as well). Which also contradicts that they can never under any circumstance run out or low. They can. You can't quantify how much stamina is being restored and at what rate besides game numbers.
Even then, forcing Sonic to have to go Super off the bat is just boring.

All Statistics Manipulation of any kind through the Arcade is gone. Its garbage
Unfortunate Super Sonic won't get a win over CC Goku at his best even while Super Sonic is nerfed, but I understand.
It's literal power set to 1 "value" bro, stamina drain makes someone unable to move or do anything, since they are stunned on top of that.
Can I see a video clip of it? I would like to pass my own judgement if that is fine by you. If not, that's fine, I can try and find it myself. Just figured it might be hard to find.
You sure? How many layers?
I can't recall how many layers, and soon it'll get more. However, it's a resistance to erasure that's more abstract in nature, so how many layers he scales to is irrelevant since higher abstraction > layers. Has to do with the same thing as Chaos Energy I mentioned earlier.
 
Stamina drain is passive, it will activate before the attack phase.
Yeah, that's not too problematic is what I was getting at. Tho I think it's clear this ability while passive, is something Goku has to activate. There's plenty of cutscenes in the Heroes arcade game of people around him not instantly dropping unconscious just from being around him. And since this starts as a friendly spar, I have doubts he'll have that on right away.
 
Was moreso a joking comment. Was just saying that Sonic could whoop Goku even with his entire kit if he wanted to even when his own stuff has been restricted to make it more fair for Goku (Non-Duality). It's fine as is tho, it's ur match-up after all 🐭
 
Even if you treat the Arcade as beyond the manga and anime, both are supplementary material. If it shows otherwise, I think that takes far more precedence over an over-extrapolation of basic stamina recovery. The burden of proof would be on you to prove Goku can recover stamina at a rate so fast that he would be incapable of ever becoming exhausted under any circumstance (This would mean evidence that he recovers 100% of his stamina within 0 time from his perspective)

But sure, if we want to discard the Anime and Manga, I can look for a scene in the Arcade game of characters showing signs of fatigue. I had a tab open, and I spotted several characters who were showings signs of exhaustion (panting, gripping their injury and unable to fight as well). Which also contradicts that they can never under any circumstance run out or low. They can. You can't quantify how much stamina is being restored and at what rate besides game numbers.

Unfortunate Super Sonic won't get a win over CC Goku at his best even while Super Sonic is nerfed, but I understand.

Can I see a video clip of it? I would like to pass my own judgement if that is fine by you. If not, that's fine, I can try and find it myself. Just figured it might be hard to find.

I can't recall how many layers, and soon it'll get more. However, it's a resistance to erasure that's more abstract in nature, so how many layers he scales to is irrelevant since higher abstraction > layers. Has to do with the same thing as Chaos Energy I mentioned earlier.

If you want to find it for yourself, you either asked the SDBH supporters, or play the Arcade yourself. I am just conveying what i know in the Arcade
Also resisting an abstract erasure doesn't mean you resist other metaphysical aspects on a higher layer of scope.
That's just resistance to conceptual erasure. You just need to prove that he can do such thing.

But even then, that won't save Sonic from being erased throughout history and info type 2 7 layers By TPU demigra or Universe tree.
 
Ahh I see, just want to find a Middle-Ground through the Haxs and their Layers
 
If you want to find it for yourself, you either asked the SDBH supporters, or play the Arcade yourself. I am just conveying what i know in the Arcade
Also resisting an abstract erasure doesn't mean you resist other metaphysical aspects on a higher layer of scope.
That's just resistance to conceptual erasure. You just need to prove that he can do such thing.

But even then, that won't save Sonic from being erased throughout history and info type 2 7 layers By TPU demigra or Universe tree.
The complexity of what erasure can erase does matter for resisting other types of erasure. If you can resist the erasure if your information, you can naturally resist physical erasure (The only exception is verses that explicitly show otherwise). The erasure Sonic tanked erased something infinitely more complex than anything ever showcased in DBH (6D cosmology and concepts). Even if he couldn't outright resist it, Sonic has the ability to passively restore erased things with his speed. This can undo erasure far beyond layered history erasure. The metaphysical erasure Sonic resisted >>> Heroes erasure.
 
Yeah, that's not too problematic is what I was getting at. Tho I think it's clear this ability while passive, is something Goku has to activate. There's plenty of cutscenes in the Heroes arcade game of people around him not instantly dropping unconscious just from being around him. And since this starts as a friendly spar, I have doubts he'll have that on right away.

Passive by definition, it just passively activates.
There's no interval activation" for Goku. It literally activates before his attack phase.
And SDBH characters just resist each other characters passives. Tho I'd like you to provide evidence to that notion that Base Sonic could resist such a thing.
And The Adrenaline rush abilities is available for certain characters iirc.
 
Passive by definition, it just passively activates.
There's no interval activation" for Goku. It literally activates before his attack phase.
And SDBH characters just resist each other characters passives. Tho I'd like you to provide evidence to that notion that Base Sonic could resist such a thing.
And The Adrenaline rush abilities is available for certain characters iirc.
If every character resists his ability, they would never be affected by it to begin with, and thus we wouldn't know what the ability does. This argument is categorically circular. You can't really have your cake and eat it too.

Sonic doesn't really need to resist it. He has the Emeralds to restore his stamina. That and Rings. Tho I do think Sonic has feats of resisting stamina absorption or smth of the like. I might have to make a CRT for that.
 
The complexity of what erasure can erase does matter for resisting other types of erasure. If you can resist the erasure if your information, you can naturally resist physical erasure (The only exception is verses that explicitly show otherwise). The erasure Sonic tanked erased something infinitely more complex than anything ever showcased in DBH (6D cosmology and concepts). Even if he couldn't outright resist it, Sonic has the ability to passively restore erased things with his speed. This can undo erasure far beyond layered history erasure. The metaphysical erasure Sonic resisted >>> Heroes erasure.

I would you like to define this "Complex metaphysical erasure", because both are equalized at 6D. This doesn't suffice your argument, " passively restore and erase (via speed) things from existence is just a restoration and erasure as a byproduct of his speed, it doesn't boast superior notion.
Unless you prove he can resist 7 layers of History and Info type 2 (and passively increasing layers even) he won't survive such devastation.
 
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