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Spider-Man (TASM Games) vs V1 (ULTRAKILL)

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vs


Both 7-C
SBA
Speed =
 
what happened is it a stomp
I’ve been thinking about this match since the Yujiro one, so like, got a glimpse of what’s going to happen here (and then i forgot it all meh).

What's the first thing Peter will do here?
 
in terms of marksmanship weaponry stuff v1 is way more skilled
but in terms of dodging stuff spidey would be more skilled (i think)
Give me any solid dodging feats Peter has, or just compare his feats to what V1 dealt with in their Intelligence section yourself (read the entire thing)
 
I’ve been thinking about this match since the Yujiro one, so like, got a glimpse of what’s going to happen here (and then i forgot it all meh).

What's the first thing Peter will do here?
Depending on range, he'll either web zip in to get close and then start throwing hands, or just you know, start throwing hands and shooting webs if he's already up close. It's basic but that's what happens when your character is from an Arkham-esq beat em up

V-1 is made of metal yeah? Peter could honestly just deduce that and shoot it with corrosive webbing if that's the case.
 
Depending on range, he'll either web zip in to get close and then start throwing hands, or just you know, start throwing hands and shooting webs if he's already up close. It's basic but that's what happens when your character is from an Arkham-esq beat em up

V-1 is made of metal yeah? Peter could honestly just deduce that and shoot it with corrosive webbing if that's the case.
Yeah Peter might just one shot with his webbing unironically

"Statistics Reduction and Matter Manipulation (Spider-Man's ionic webbing weakens the armour of his enemies on contact through the fracturing of ions within metals, and has upgraded its potency to where it causes reinforced metals and body armour to shatter on impact.[1] The level at which the webbing deteriorates the strength of metal causes armour that Spider-Man would normally be incapable of damage to be weakened to the point at which he can easily deal effective harm[1])"
 
V-1 is made of metal yeah? Peter could honestly just deduce that and shoot it with corrosive webbing if that's the case.
Maybe ? Most likely maybe. But they’re metal merged with organic parts inside, if that means anything (probably not tho).
Yeah Peter might just one shot with his webbing unironically

"Statistics Reduction and Matter Manipulation (Spider-Man's ionic webbing weakens the armour of his enemies on contact through the fracturing of ions within metals, and has upgraded its potency to where it causes reinforced metals and body armour to shatter on impact.[1] The level at which the webbing deteriorates the strength of metal causes armour that Spider-Man would normally be incapable of damage to be weakened to the point at which he can easily deal effective harm[1])"
Sure dude, wonder how he’s supposed to one-shot with abilities that have scans are mostly just statements about weakening rather than actual one-shotting. And there's the fact that he can just parry them back at Peter.
 
Maybe ? Most likely maybe. But they’re metal merged with organic parts inside, if that means anything (probably not tho).

Sure dude, wonder how he’s supposed to one-shot with abilities that have scans are mostly just statements about weakening rather than actual one-shotting. And there's the fact that he can just parry them back at Peter.
I'm saying it might one shot because guess what V-1 is mostly made out of. Considering they don't resist matter manipulation, and not even at an atomic level to boot, it is a viable strategy for Peter to just fire a web shot and shatter V-1's whole shit. And it's not just statement, this stuff happens in game, and I've played it on my still functioning 360.

And Peter has a Spidersense that allows him to sense danger before it happens, it getting parried back at him isn't going to do shit. And he has extra time to gain some distance because his web zips stop and slow time down so that he can look around, the same thing also happens with his Spidersense.
 
I'm saying it might one shot because guess what V-1 is mostly made out of. Considering they don't resist matter manipulation, and not even at an atomic level to boot, it is a viable strategy for Peter to just fire a web shot and shatter V-1's whole shit. And it's not just statement, this stuff happens in game, and I've played it on my still functioning 360.
Then give me the scans in game 👌
And Peter has a Spidersense that allows him to sense danger before it happens, it getting parried back at him isn't going to do shit. And he has extra time to gain some distance because his web zips stop and slow time down so that he can look around, the same thing also happens with his Spidersense.
Spidersense helping with reacting ahead of time doesn’t instantly make him undodgeable, especially when parrying isn’t the only thing V1 does. Also doesn’t he not move during his time stop? That and spidersense will definitely give him an advantage, but just because he can detect the threats doesn’t mean he can physically avoid all of them- V1’s aim and whatnot are that good, and every hit from its arsenal is lethal.
 
Then give me the scans in game 👌
Last I checked I don't have a capture card on me (or a working computer for that matter). Either way, the scan of the upgraded webbing is on his profile, you have to tell me why you would doubt a description of a detailed mechanic in game.
Spidersense helping with reacting ahead of time doesn’t instantly make him undodgeable, especially when parrying isn’t the only thing V1 does.
Do you mean untouchable? Either way it kinda does, even those far faster than him like a souped up experimented on Felicia can't lay a finger on him with his Spidersense in combat.
Also doesn’t he not move during his time stop?
I think you misunderstand, it stops time initially and then it slowly flows faster and faster until time is up.
That and spidersense will definitely give him an advantage, but just because he can detect the threats doesn’t mean he can physically avoid all of them- V1’s aim and whatnot are that good, and every hit from its arsenal is lethal.
Unless V-1 can trap him in a small enclosed space and wall him off with a danmaku of weaponry and gunfire, which is what Kraven needed to catch him off guard (the same Kraven that had spent his time and resources studying Peter), Spidey's going to have lot of space to move and swing around. Plus he already has the home field advantage in Central Park.
 
Last I checked I don't have a capture card on me (or a working computer for that matter). Either way, the scan of the upgraded webbing is on his profile, you have to tell me why you would doubt a description of a detailed mechanic in game.
I need scans actually showing him one-shotting the metal stuff like you claimed, not just a bunch of descriptions saying it weakens them. That’s the thing.
Either way it kinda does
Then that’s Felicia’s whole problem being unable to do it. Unless you can prove she has anything close to V1 skillwank, it’s not worth mentioning here.
By "danmaku" you mean some tranquilizers with clear spaces between them? As if V1 hasn’t dealt with the exact same shit on every layer and wave it’s been through, and still able to frequently tag a borderline-doppelganger of itself. This isn’t a question of bullet hell, it’s about precision. Spidey simply hasn’t dealt with this level of aiming. And it gets worse when you factor in the Overheat Nailgun which has a fire rate that absolutely dwarfs Kraven’s so-called "danmaku" (which doesn't even qualifies since you need 20 minimum for that, but hey, my bad eyesight prob)
 
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It's not even funny.

The difference in their skills is cosmic. The difference in their combat IQ is cosmic. The difference in their weapons and methods of fighting at a distance is simply cosmic. Even in close combat, V1 parried the attacks of more skilled fighters.

My God, even Peter's intuition won't save him from the number of omnidirectional attacks from the most unpredictable sides, V1 is absolutely multi-tasking.

Imagine how Peter will have to react to 360 degree attacks in the form of a huge number of bullets (which are impossible to see, because V1 shoots such small projectiles that a small metal dust from a finger after one battle with robots is enough to fire a pistol non-stop for two weeks), which unpredictably reflect off a huge number of coins that were scattered for tens of meters by the shock wave, and at the same time, each hit on a coin splits the bullet into several more individual bullets, and EVERY piece flies to Peter in weak points, and at the same time he needs to act against machine gun fire, against saws reflecting off the surface and filling the environment due to magnets, rockets, railguns that can blow up the environment with such a large explosion that even V1 is unable to escape the blast radius without a dash, and at the same time act against V1's blows and his harpoon that pierces the victims. This is not to mention that V1 projects all possible scenarios of the fight into his head, seeing even unpredictable events until he wins.

I haven't even mentioned shotguns and pistols that ricochet and so on, even Parker's instincts don't allow him to dodge all of this with certainty.

In fact, it should all end with bullets that Peter can't see, because they will be too unpredictable and fast (They are instant for V1, and the speed of the battle is equalized), and all of this will go in intermittent spam.

V1's accuracy is absolute, he will not miss, he can shoot at two points at the same time, as shown in the art, even if one of the points is in front and the other behind his back, he can even shoot at a coin behind his back, which is not visible, and it will reflect the projectile exactly to the enemy he chose.

Perfect accuracy, perfect calculating intelligence, huge experience in fighting against a wide variety of opponents, a huge number of different weapons, and I haven't even mentioned his regeneration.
 
Just wanna clear up a few things.
even Peter's intuition won't save him from the number of omnidirectional attacks from the most unpredictable sides, V1 is absolutely multi-tasking.

Imagine how Peter will have to react to 360 degree attacks in the form of a huge number of bullets
That’s- kind of overestimating V1’s control over the arena. The only tools it can reliably use to hit from multiple directions are the Revolvers and coins.
(which are impossible to see, because V1 shoots such small projectiles that a small metal dust from a finger after one battle with robots is enough to fire a pistol non-stop for two weeks)
The bullets being small holds no water here really, Peter’s spider-sense detects danger and similar threats, so he should be able to dodge some of the shots.
and his harpoon that pierces the victims
If you're talking about Whiplash, then uhhhh the damage is kinda ass, so ermmmmm-
This is not to mention that V1 projects all possible scenarios of the fight into his head, seeing even unpredictable events until he wins.
It was rejected.

But yea I don’t see Peter winning this one much. V1 has ways to keep up with him and has more than enough precision. Nothing’s really stopping them from refueling via cross-counters or using blood from people because this is New York. Peter’s wincons are mostly corrosive webs and spidersense, which fair enough, helps him evade a lot for sure, but if that’s the only thing holding V1 back from going full throttle, then I’m voting for the nikon.
 
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That’s- kind of overestimating V1’s control over the arena. The only tools it can reliably use to hit from multiple directions are the Revolvers and coins.
I was only talking about revolvers when I talked about 360 degrees, but all other types of attacks just make it much more difficult to dodge all of this.

Pro players combine all of these things in battles if they want to.
The bullets being small holds no weight here really, Peter’s spider-sense detects danger and similar threats, so he should be able to dodge some of the shots.
This plays a huge role. Peter is not able to react to invisible attacks forever. He reacts to bullets often even because he is simply able to notice their movements, because bullets are visible to his perception, not to mention that he can react to the direction of the gun barrel. Coins and the invisibility of weapons make this much harder. His sense will not be able to help him perfectly react to every continuous invisible attack from different trajectories strictly on weak points.

Here you will need the comic book version of his spider-sense, and even there, it has limitations.
If you're talking about Whiplash, then uhhhh the damage is kinda ass, so ermmmmm-
I don't understand you. The gist of the harpoon is that it pierces its victims with its sharp end, which is why it attaches to them.

The fact that the enemies in the game take little damage from this only speaks to their resistance to pain and damage, like zombies in various films. Parker does not have the ability to ignore a huge hole in the torso with a sharp metal thing, which is also attached so that a heavy robot pulls him to itself or is pulled to it.

It will hurt terribly and cause good damage.

It is not enough to take Peter out of the game, but it will greatly distract him and weaken his overall effectiveness.
It was rejected.
Leon is sad. Kill VSB.
But yea I don’t see Peter winning this one much. V1 has ways to keep up with him and has more than enough precision. Nothing’s really stopping them from refueling via cross-counters or using blood from people because this is New York. Peter’s wincons are mostly corrosive webs and spidersense, which fair enough, helps him evade a lot for sure, but if that’s the only thing holding V1 back from going full throttle, then I’m voting for the nikon.
His sense is highly overrated against this kind of omnidirectional attacks. Something more convincing is needed to prove that sense will allow him to react to any of this.

As i remember, V1 was even able to withstand some acidic or similar attacks in gameplay, albeit taking damage. He will also react to any of Parker's webs. He is very good at anticipating enemy actions, as the same yellow flashing before attacks suggests that V1 senses when a damaging attack will be inflicted.

The difference is that Peter can't shoot infinitely, his supply is limited, and V1's is pseudo-infinite, as we know. His endurance is higher than Peter's, so.
 
As i remember, V1 was even able to withstand some acidic or similar attacks in gameplay, albeit taking damage.
The acid didn’t affect things on an atomic level tho, but the webs did, as Average said. V1 would still take a lotta damage from just one web at least.
 
I need scans actually showing him one-shotting the metal stuff like you claimed, not just a bunch of descriptions saying it weakens them. That’s the thing.
You wanna know what you are? You're a cruel, cruel fellow to make me turn on my 360 to boot up Tasm 2, shit sounds like a jet turbine with how fast it's fans are spinning 😭

Anyways, I'm pretty sure I misremembered it but it's effectively the same thing in the end. Peter fires his webbing once and corroded V-1 on an atomic level by separating the ions in its metal body. If he needs to hit V1 once, he can hit it with a seismic blast. Unless V-1 can parry seismic waves, idk.
Then that’s Felicia’s whole problem being unable to do it. Unless you can prove she has anything close to V1 skillwank, it’s not worth mentioning here.
It's not about skill, it's the fact that someone like Felicia who's far and away faster than Peter can't tag him because of his Spidersense. And with speed equalized, Peter is going to have an advantage in this department because he'll be able to observe his surroundings in a 360 state in slow motion.
By "danmaku" you mean some tranquilizers with clear spaces between them? As if V1 hasn’t dealt with the exact same shit on every layer and wave it’s been through, and still able to frequently tag a borderline-doppelganger of itself.
I don't see how this applies to Peter though? Good for V-1 for being able to persist through similar situations, but it's Peter we're talking about here. Also you say that like Peter isn't a 5'10-11 bulk of mass, you'd need Ant Man to fit through those spaces.
This isn’t a question of bullet hell, it’s about precision. Spidey simply hasn’t dealt with this level of aiming.
Aiming that he senses before V-1 even fires off whatever attacks it might have. It kinda feels like you're underselling Peter's spidersense when it's an omnidirectional view in slowed time for him.
And it gets worse when you factor in the Overheat Nailgun which has a fire rate that absolutely dwarfs Kraven’s so-called "danmaku" (which doesn't even qualifies since you need 20 minimum for that, but hey, my bad eyesight prob)
Pretty sure Danmaku was changed to just a rapid rate of fire instead of being a hard number all at once, but even then, Peter can web zip out of the way to a safe space like what he does in response to gunfire. Which actually brings up an argument about stealth, but that shouldn't matter too much to the fight.
 
You wanna know what you are? You're a cruel, cruel fellow to make me turn on my 360 to boot up Tasm 2, shit sounds like a jet turbine with how fast it's fans are spinning 😭
Good. Now make it overheat and explode 🔥
Anyways, I'm pretty sure I misremembered it but it's effectively the same thing in the end. Peter fires his webbing once and corroded V-1 on an atomic level by separating the ions in its metal body.
fair fair
If he needs to hit V1 once, he can hit it with a seismic blast. Unless V-1 can parry seismic waves, idk.
V1’s npi can punch heat pellets and energy, so eh seismic waves probably aren’t the best choice. And even if it gets hit and flung away, it can still move around midair and also give it more range.
It's not about skill, it's the fact that someone like Felicia who's far and away faster than Peter can't tag him because of his Spidersense.
How exactly is Felicia "far faster" compared to him? And honestly, if she still can’t land a hit on Peter despite being faster, it just reflects on her ability to tag people, which I fail to see as impressive.
And with speed equalized, Peter is going to have an advantage in this department because he'll be able to observe his surroundings in a 360 state in slow motion.
I don't see how this applies to Peter though? Good for V-1 for being able to persist through similar situations, but it's Peter we're talking about here. Also you say that like Peter isn't a 5'10-11 bulk of mass, you'd need Ant Man to fit through those spaces.
Ya are not saying what Peter dodges is more impressive than V1’s, are ya ? And lad those gaps aren’t nearly as small as you’re making them out to be. Like if it wasn’t an ambush, Peter might’ve dodged all of them with minimal movement, kind of like how Garou dodged Shooter’s arrows. V1 would definitely be able to tag him.
Aiming that he senses before V-1 even fires off whatever attacks it might have. It kinda feels like you're underselling Peter's spidersense when it's an omnidirectional view in slowed time for him.
Feels more like you’re overestimating Peter’s spidersense like it don't have much limitations and Peter can physically keep up with everything he senses. Kinda hard to dodge multiple blitzing projectiles and beams, especially when V1 can ricochet them in patterns they can elaborate as they want and the like.
Peter can web zip out of the way to a safe space like what he does in response to gunfire. Which actually brings up an argument about stealth, but that shouldn't matter too much to the fight.
Him zipping away isn’t exactly easy for the reasons I mentioned above and it’s unlikely he gets out without a serious injury. V1 can also catch up using instarockets and boosts, and Whiplash, or just bunnyhopping on foot idk.
 
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Good. Now make it overheat and explode 🔥
Might just boot up Crysis 3 for this 🔥🔥🔥💥
fair fair

V1’s npi can punch heat pellets and energy, so eh seismic waves probably aren’t the best choice. And even if it gets hit and flung away, it can still move around midair and also give it more range.
Well if it does get hit its not going to get flung away, its metal body will be shattered because of it being weakned to such levels from the ionic webbing. And V-1 trying to parry it might not end well if it's fist is made out of metal. You know, cause of the corrosion and all that shit.
How exactly is Felicia "far faster" compared to him? And honestly, if she still can’t land a hit on Peter despite being faster, it just reflects on her ability to tag people, which I fail to see as impressive.
Far faster as in she can zip around an entire museum like she's telporting

Ignore how the player is bad, the usual YouTube nonsense.

And, eh, I see it as a feat for Peter's Spidersense being able to pick up the danger before it appears even with an opponent far faster than himself, not that Felicia is unskilled (even with all the taunting from Peter the yapper)
Ya are not saying what Peter dodges is more impressive than V1’s, are ya ?
No, just saying it's an advantage for his spidersense for this fight since speed is equalized, as opposed to his fight with Felicia where he's the slower one.
And lad those gaps aren’t nearly as small as you’re making them out to be. Like if it wasn’t an ambush, Peter might’ve dodged all of them with minimal movement, kind of like how Garou dodged Shooter’s arrows. V1 would definitely be able to tag him.
It might be an exaggeration, but the point is that those gaps are too small for Peter to gave tried dodging through. With those gaps being too small, and the room he was in being enclosed to boot. This was a situation he couldn't avoid because of these factors, but central park is a lot different.
Feels more like you’re overestimating Peter’s spidersense like it don't have much limitations and Peter can physically keep up with everything he senses.
And from what we've seen that is the case, he has kept up with everything he has sensed (minus the afformentioned Kraven room but again, many stipulations there)
Pretty tough to dodge multiple blitzing projectiles and beams, especially when V1 can ricochet them in patterns they can elaborate as they want, and even counter the same shot tricks used against them.
And do tell how they blitz? And if V-1 uses gun-esq weaponry, it would be a simple task for Peter to snatch them away with a web and destroy them.
Him zipping away isn’t exactly easy for the reasons I mentioned above and it’s unlikely he gets out without a serious injury. V1 can also catch up using instarockets and boosts, and Whiplash, or just bunnyhopping on foot idk.
I say it's easy because just like with his spidersense, Peter's web zips stop and slow down time briefly to give him time to observe his surroundings for a safer place to be. And even if he sustains heavy injury during all of this, he can heal with his webbing or simply persist. Stamina is his best quality after all (seriously that ***** insane.)
 
Well if it does get hit its not going to get flung away, its metal body will be shattered because of it being weakned to such levels from the ionic webbing. And V-1 trying to parry it might not end well if it's fist is made out of metal. You know, cause of the corrosion and all that shit.
Aren’t the seismic waves separate from the webs tho ? And tbf, Feedbacker can punch away attacks that are supposed to explode on contact without harming V1, so they should be fine.
Far faster as in she can zip around an entire museum like she's telporting

Ignore how the player is bad, the usual YouTube nonsense.

And, eh, I see it as a feat for Peter's Spidersense being able to pick up the danger before it appears even with an opponent far faster than himself, not that Felicia is unskilled (even with all the taunting from Peter the yapper)

No, just saying it's an advantage for his spidersense for this fight since speed is equalized, as opposed to his fight with Felicia where he's the slower one.
Ehh, what I’m seeing is that she has way better running speed than him, not combat speed, which doesn’t help much against Spidey for obvious reasons. Kinda like how V1 also fought and beat the similar foes like Prime Souls. and i thought you were gonna boot up your own game to show me the fight instead of youtube vids, no balls ?
It might be an exaggeration, but the point is that those gaps are too small for Peter to gave tried dodging through. With those gaps being too small, and the room he was in being enclosed to boot. This was a situation he couldn't avoid because of these factors, but central park is a lot different.
The gaps between the tranquilizers aren’t that small still, they are like a third of his height eyeballing, and not all of them are even aimed directly at him. Sure Peter’s able to dodge better here since it’s an entire park but honestly, i still don’t see how the stuff Peter can barely dodge is anywhere near as precise and hard to avoid as what V1 would be throwing at his face.
And from what we've seen that is the case, he has kept up with everything he has sensed (minus the afformentioned Kraven room but again, many stipulations there)
If Kraven room is the hardest thing he’s ever had to dodge, then I don’t see how anything else we’ve seen really matters here eh.
And do tell how they blitz? And if V-1 uses gun-esq weaponry, it would be a simple task for Peter to snatch them away with a web and destroy them.
Revolvers are so fast that V1 can only aim dodge them and also parry them with their good timing. Railcannons are instant from everyone’s perspective. They can also just parry or dodge any webs Peter shoots trying to disarm them, those are basically Soldier tier projectiles at best. And even if V1 loses one, they can just pull out another variant.
I say it's easy because just like with his spidersense, Peter's web zips stop and slow down time briefly to give him time to observe his surroundings for a safer place to be. And even if he sustains heavy injury during all of this, he can heal with his webbing or simply persist. Stamina is his best quality after all (seriously that ***** insane.)
Revolver shots are like, microscopic sized, he’s not gonna be able to observe that. He can observe other stuff tho but again, V1's aim is just that. It’s gonna be like the Kraven situation shit again, except this time the bullets can actually still hit him because V1’s mental calculations are insane. Stamina might help him tank some shots to other parts, but if one pierces through the head (which is where V1 will mostly aim if possible) then i doubt he’ll survive cuz no immo 2 and stuff like that. Plus V1 can just keep fighting Peter all day until he finally wears out, especially when blood is fuel and New York is full.
 
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Aren’t the seismic waves separate from the webs tho ? And tbf, Feedbacker can punch away attacks that are supposed to explode on contact without harming V1, so they should be fine.
Yeah, they're separate but I don't see hoe that changes anything. A single web can corrode V-1's metal body and then Peter can finish things off with his seismic blasts, which would shatter its body.

And even if that's the case in V-1s game, the deflecting thing, those aren't situations where it's body is weakened to such a brittle point yeah? This is different, as V-1 would be brittle and therefore susceptible to the force even if it tries to parry.
Ehh, what I’m seeing is that she has way better running speed than him, not combat speed, which doesn’t help much against Spidey for obvious reasons. Kinda like how V1 also fought and beat the similar foes like Prime Souls.
She does run most of the time yes, but Peter still dodges even when she rushes straight at him from a distance. So I'd say it's still reasonable to use in the end.
and i thought you were gonna boot up your own game to show me the fight instead of youtube vids, no balls ?
listen do you expect me to handle a controller in one hand while trying to hold my phone in the other? I've only got the two!
The gaps between the tranquilizers aren’t that small still, they are like a third of his height eyeballing, and not all of them are even aimed directly at him. Sure Peter’s able to dodge better here since it’s an entire park but honestly, i still don’t see how the stuff Peter can barely dodge is anywhere near as precise and hard to avoid as what V1 would be throwing at his face.
A third is still pretty small all things considered, so I still don't see how him not being able to dodge in that situation is a big deal. Try fitting through a space like that yourself why don't you? But all jokes aside, though I do agree that dodging this stuff isn't going to be so easy for Pete, the homefield advantage of Central Park (and NYC as a whole now that I think about it) should give him plenty of opportunities to catch a breather if he needs it.
If Kraven room is the hardest thing he’s ever had to dodge, then I don’t see how anything else we’ve seen really matters here eh.
I'm not saying it's the hardest thing he's had to dodge, just that it was a situation that didn't allow him to dodge. All things considered I would actually say Smythe's Spider-Slayers with their omnidirectional explosions and Electro with his obvious powers would be his hardest challenges just from the sheer number of shit they can fire off. Which he still overcomes might I add.
So why shouldn't Peter be able to do this?
Railcannons are instant from everyone’s perspective. They can also just parry or dodge any webs Peter shoots trying to disarm them,
Webs are sticky, has V-1 parried such webs before?
those are basically Soldier tier projectiles at best. And even if V1 loses one, they can just pull out another variant.
Damn how many guns does this robot have up its ass
Revolver shots are like, microscopic sized, he’s not gonna be able to observe that. He can observe other stuff tho but again, V1's aim is just that. It’s gonna be like the Kraven situation shit again, except this time the bullets can actually still hit him because V1’s mental calculations are insane. Stamina might help him tank some shots to other parts, but if one pierces through the head (which is where V1 will mostly aim if possible) then i doubt he’ll survive cuz no immo 2 and stuff like that.
Unless Peter has the Carnage Symbiote on him
Plus V1 can just keep fighting Peter all day until he finally wears out, especially when blood is fuel and New York is full.
If V-1 dares to do anything like that I'm certain that Peter is going to end the fight as quickly as possible in that situation. He'll take no shit from senseless murder. This is also the same Peter that persists for 2 entire days straight and only starts to lose it after accidentally paralyzing Smythe with his first cure.
 
Webs are sticky, has V-1 parried such webs before?
V1 hasn't encountered anything sticky yet but V1 can also deflect projectiles without touching them if it utilizes the blast from the Knuckleblaster or it's rocket launcher, or it could just detonate it midair with the sharpshooter.
Damn how many guns does this robot have up its ass
15 guns + 3 arms, They're stored as energy in its wings.
Unless Peter has the Carnage Symbiote on him
Carnage is also weak to fire which is like half of V1s arsenal
If V-1 dares to do anything like that I'm certain that Peter is going to end the fight as quickly as possible in that situation. He'll take no shit from senseless murder
I can't find anything that says this version of Spider-man actually gets stronger when he gets mad, and if we're assuming he's wearing the carnage suit shouldn't he not care since it already puts him in a murderous state?
 
V1 hasn't encountered anything sticky yet but V1 can also deflect projectiles without touching them if it utilizes the blast from the Knuckleblaster or it's rocket launcher, or it could just detonate it midair with the sharpshooter.
Depending on the cooldown for this stuff, Peter could just spam his webs until just a single one hits V-1
15 guns + 3 arms, They're stored as energy in its wings.
Huh, that's one way to explain a hammerspace. Though that does make me wonder if Peter can clip its wings by pulling them off with his superior LS, if he gets the chance of course.
Carnage is also weak to fire which is like half of V1s arsenal
In all honesty, fire doesn't do too much to it even if it's a weakness. Peter was torching Cletus (wtf Peter) and yet despite it getting cooked multiple times, the Carnage symbiote still survived and even found Peter as a new host. The vibrations from the seismic blasts did more against it tbh
I can't find anything that says this version of Spider-man actually gets stronger when he gets mad, and if we're assuming he's wearing the carnage suit shouldn't he not care since it already puts him in a murderous state?
I don't mean it as a rage Amp or anything, more so that Peter won't be making quips every 10 seconds- seriously why can't he just shut up for just a single moment in the 2nd game it gets annoying fast.
 
Depending on the cooldown for this stuff, Peter could just spam his webs until just a single one hits V-1
the standard sharpshooter has 3 charges, each with a 6.6 second cooldown, when it destroys a projectile it creates a sizable explosion that can also reliably reflect projectiles back at an enemy making it very useful against projectile barrages. it can also pierce an unlimited number of projectiles and enemies so if Peter tries that he's gonna have to deal with dodging several explosions, his own webbing, the sharpshooters microscopic projectile, and the ricochet of the sharpshooters projectile. The rocket launcher can shoot 1 rocket per second but it's deflection ability is a lot less useful since it usually just sends the projectile in a random direction rather than directly at the enemy. The Knuckleblaster can blast about every 2.3 seconds and can be used at the same time as a gun. V1 can also reflect projectiles with all it's other explosives though I'm only mentioning these ones since they don't do any self damage to V1.
Huh, that's one way to explain a hammerspace. Though that does make me wonder if Peter can clip its wings by pulling them off with his superior LS, if he gets the chance of course.
There's not really any reason to assume V1s wings are any less durable than the rest of it, if Peter gets that close it'd be better for him to just try and kill V1 instead of wasting time pulling off it's wings.
In all honesty, fire doesn't do too much to it even if it's a weakness. Peter was torching Cletus (wtf Peter) and yet despite it getting cooked multiple times, the Carnage symbiote still survived and even found Peter as a new host. The vibrations from the seismic blasts did more against it tbh
The fire doesn't need to neccessarily completely kill the symbiote, it just needs to make it leave its host so he can be killed easier.
 
Yeah, they're separate but I don't see hoe that changes anything. A single web can corrode V-1's metal body and then Peter can finish things off with his seismic blasts, which would shatter its body.
Oh, i thought you meant the seismic blast also negs V1 like the webs, but apparently it doesn’t welp.
And even if that's the case in V-1s game, the deflecting thing, those aren't situations where it's body is weakened to such a brittle point yeah? This is different, as V-1 would be brittle and therefore susceptible to the force even if it tries to parry.
Not really. Cross-counter isn’t just a conventional punch, it comes with like a bunch of abilities and can parry attacks without harming V1 at all.
She does run most of the time yes, but Peter still dodges even when she rushes straight at him from a distance. So I'd say it's still reasonable to use in the end.
Idk seems more like Spider-Sense just alerted her before she rushed at him and then he turned on the time manip after she did that? Either way, it still feels more like a Felicia issue for not landing a hit (also did she actually fail to hit him even once, or are you just doing a no-hit run lol)
A third is still pretty small all things considered, so I still don't see how him not being able to dodge in that situation is a big deal. Try fitting through a space like that yourself why don't you? But all jokes aside, though I do agree that dodging this stuff isn't going to be so easy for Pete, the homefield advantage of Central Park (and NYC as a whole now that I think about it) should give him plenty of opportunities to catch a breather if he needs it.
Why would you compare me with my weakass back to Spidey in that situation even as a joke- 1/3 is still a big enough gap for some other impressive acrobatic characters to bend around and dodge the whole thing, Peter however didn’t. Even considering that Kraven learned about Peter, it’s kinda funny that his big play to catch him off guard was a moderately tight wall of darts. Not saying it’s bad, just that it wouldn’t be nearly enough to dodge any meaningful amount of V1’s shots. Having a spacious place like Central Park would definitely help him dodge sideways more, but V1’s shots still land well even in open areas like that. So honestly I don’t think it would increase his chances of dodging that much even compared to fighting in a small room ngl.
I'm not saying it's the hardest thing he's had to dodge, just that it was a situation that didn't allow him to dodge. All things considered I would actually say Smythe's Spider-Slayers with their omnidirectional explosions and Electro with his obvious powers would be his hardest challenges just from the sheer number of shit they can fire off. Which he still overcomes might I add.
Maybe I’ve played Ultrakill a bit too much because this feels like what standard difficulty bosses do-
So why shouldn't Peter be able to do this?
You shouldn't forget that by this point V2 literally copied V1’s strat and coin feats, they're not just typical straight gunshots, and Peter can’t even see them with the naked eye. He could probably avoid or web down a few since he should at least be able to tell their direction, but he’s still gonna get hit eventually. Especially when V1 can constantly shoot, or even bouncing shots off multiple surfaces or coins around Peter to hit him from positions he can't act in time.
Webs are sticky, has V-1 parried such webs before?
Again, parries pretty much nullify the effects and similar things then amplify and reflect them back, so aye.
Damn how many guns does this robot have up its ass
more than some versions of uncle ben’s screen time if we use minutes unit for the amount of guns
Unless Peter has the Carnage Symbiote on him
Another day of being thankful to Robo for not giving Spider-Man (The Amazing Spider-Man Duology) Optional Equipment.
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If V-1 dares to do anything like that I'm certain that Peter is going to end the fight as quickly as possible in that situation. He'll take no shit from senseless murder. This is also the same Peter that persists for 2 entire days straight and only starts to lose it after accidentally paralyzing Smythe with his first cure.
Yeah I figured from the start that Peter wouldn’t hold back against a genocidal robot. The point isn’t whether he goes all out, it’s that he still has the stamina disadvantage. Peter will wear out over time while V1 can keep refueling and fighting at peak capacity nonstop.
the standard sharpshooter has 3 charges, each with a 6.6 second cooldown, when it destroys a projectile it creates a sizable explosion that can also reliably reflect projectiles back at an enemy making it very useful against projectile barrages. it can also pierce an unlimited number of projectiles and enemies so if Peter tries that he's gonna have to deal with dodging several explosions, his own webbing, the sharpshooters microscopic projectile, and the ricochet of the sharpshooters projectile. The rocket launcher can shoot 1 rocket per second but it's deflection ability is a lot less useful since it usually just sends the projectile in a random direction rather than directly at the enemy. The Knuckleblaster can blast about every 2.3 seconds and can be used at the same time as a gun. V1 can also reflect projectiles with all it's other explosives though I'm only mentioning these ones since they don't do any self damage to V1.
Pointing out the cooldown specifically is extremely unnecessary cuz by the time even the longest cooldown weapon’s ready again, V1 probably hasn’t even finished their combo lmao. Pretty much a non-factor.
Huh, that's one way to explain a hammerspace. Though that does make me wonder if Peter can clip its wings by pulling them off with his superior LS, if he gets the chance of course.
The LS gap is around 1.6x, so he’s gonna waste a lot of time just trying to pull the wings out, and that’s assuming V1’s standing still and letting him tag them. Because this dude has dodged and survived way more potent and precise bullet hell and AoE attacks bs coming from multiple directions. On Peter's level, V1 can pretty easily dodge and parry everything right back.

listen do you expect me to handle a controller in one hand while trying to hold my phone in the other? I've only got the two!
legs
 
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Yeah so after a long week of work that's left me dead, I feel like Robo is onto something with an incon. Both have effective ways of taking eachother out quickly with the simplest actions, so I wouldn't put it past this fight to end in a draw or mutual defeat, or a toss up what the hell does inconclusive stand for anyways-
 
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