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Kyrii vs Ultrakill

I will uh, assume you meant for both to be 7-C.

SBA puts them 4 km apart, but since GBE is only about 1.56x faster than Kyrii, V1 should comfortably avoid the shots and quickly close the distance with its tech (things like rocket surfing or boosting itself with explosives)

Once Kyrii is within V1’s range, things don’t look good for him. While he can try to analyze V1’s movements and the trajectory of its gunfire, the fact that V1 can dodge V2’s attacks suggests it won’t be easy to land a proper shot. Kyrii also seems to have only predicted the shots of opponents comparable to him, while V1 has demonstrated far better precision feats.

Dealing with a 5.65x stat gap + High-Low regen is tough, but it’s still possible to inflict Low-Mid damage by targeting vital points like neck and head (totally didn’t steal this line from someone else) and V1 constantly aims for such points (especially the head, which is Kyrii’s main weakness) Even putting aside the Revolvers and Railcannons, V1 still has a great range of other weapons- It can pump the Pump Charge shotgun for higher numbers of pellets and spread, punch its own bullets and cannonballs to amplify them, launch a chainsaw, fire nails (and massively increase their fire rate with Overheat Nailgun),…

Although this is me assuming Feedbacker wouldn’t work due to the dura neg thing from GBE, but its power null comes from reflecting attacks that are supposed to explode on contact and nullifying charged up blasts so- idk, maybe it would work actually? Maybe not but I still think V1 can fight just fine without relying on Feedbacker parries. Voting V1 for now.
 
SBA puts them 4 km apart, but since GBE is only about 1.56x faster than Kyrii, V1 should comfortably avoid the shots and quickly close the distance with its tech (things like rocket surfing or boosting itself with explosives)
The GBE explosions can be tens of kilometers, has he ever dodged something like that?

Once Kyrii is within V1’s range, things don’t look good for him. While he can try to analyze V1’s movements and the trajectory of its gunfire, the fact that V1 can dodge V2’s attacks suggests it won’t be easy to land a proper shot. Kyrii also seems to have only predicted the shots of opponents comparable to him, while V1 has demonstrated far better precision feats.
What better precision feats?


Although this is me assuming Feedbacker wouldn’t work due to the dura neg thing from GBE, but its power null comes from reflecting attacks that are supposed to explode on contact and nullifying charged up blasts so- idk, maybe it would work actually? Maybe not but I still think V1 can fight just fine without relying on Feedbacker parries. Voting V1 for now.
I don't see how vector control counters dark matter manipulation. What does V1 do if he does gets hit or is too close to the GBE gravity? And Kyrii just has to grab him and shoot the GBE.
 
The GBE explosions can be tens of kilometers, has he ever dodged something like that?
Kyrii would get caught in it too, no? The maximum range of SBA is 4 km.
What better precision feats?
To quote his intelligence section:
"In combat, V1 showcasing high expertise with weapons picked up for the first time, high coordination in combat between high-speed mobility and precision while combating hordes of foes:
  • With insane mental calculations on the fly, V1 can shoot the Marksman Revolver's coins with either energy beams or microscopic specks of metal, or punch them with Feedbacker, to hit enemy's weakpoints within its line of sight without even needing to actually look at them. If it shoots the coin at a precise arc, the coin splits into two identical shots, striking two enemies simultaneously. It can throw coins really high into the air and then shoot another coin, ricocheting the bullet upwards and causing all the coins to split into another piece that goes directly into the enemies it fighting. V1 can also throw multiple coins into the air around an enemy, fire through the enemy, and then bounce the shots off the coins to hit them repeatedly.
  • Coins can perform a chargeback, where V1 throws them at anything from a high-caliber sniper rifle to an explosive energy beam or even a lightning bolt, redirecting the attack straight to the nearest enemy.
  • With the Sharpshooter's ability to ricochet shots off the terrain, V1 can reliably hit foes while spinning the Revolver in its hand, and it can do this in the same shot as the coin tricks.
  • V1 can control and ride its rockets, even landing on rockets fired at it, effectively turning them into a hoverboard until they run out of thrust; It can also surf rockets indefinitely while underwater.
  • Machines are all driven to fight with the highest level of skill possible, aiming to have their footage ranked highly in exchange for goods and services. V1, being the evident apex, has likely risen to the top of this social hierarchy. "The Cyber Grind", a simulation space that allows machines like V1 to engage in battle simulations, is filled with multiple tough enemies including Husks, Demons, Angels, and even other Machines-who are amplified in health and speed, coming at it in droves on all sides[3]
  • Killed the Ferryman, who is described as having trained skills and being capable of fighting evenly with other Ferrymen. Bested Gabriel in combat, twice, who in his millennia long life only experienced taste of victory. Defeated Minos and Sisyphus Prime, with both of them being experienced martial artists and being far superior to Gabriel, the latter being a war general. Can fight against a machine with the same combat prowess like V2, who has also mimicked V1's strategies and techniques. V1 was even able to shoot down the coins thrown by V2 which were intended to hurt it, and later put an end to its successor.
I don't see how vector control counters dark matter manipulation.
Dark matter has vectors. Therefore, they can be reflected by the Feedbacker.
What does V1 do if he does gets hit or is too close to the GBE gravity?
Has he ever hit an opponent as mobile as V1?
And Kyrii just has to grab him and shoot the GBE.
Like, physically grabbing him with his hands? V1 is never gonna let him get close enough to do that.
 
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Kyrii would get caught in it too, no? The maximum range of SBA is 4 km.
Kyrii’s usually fine. Would V1 be fine?

Dark matter has vectors. Therefore, they can be reflected by the Feedbacker.
Sure? I don’t know if the vectors we work with also work for dm so I’m unsure about this.

Like, physically grabbing him with his hands? V1 is never gonna let him get close enough to do that.
Yeah. Does V1 always just stay kms away? If that’s the case he just won’t get any win cons on Kyrii.
 
Kyrii’s usually fine. Would V1 be fine?
Kyrii can just tank it or something?
Sure? I don’t know if the vectors we work with also work for dm so I’m unsure about this.
Dark matter in real life (hypothetically) has vectors, so if BLAME!'s version of it works like its real life counterpart then yeah.
Yeah. Does V1 always just stay kms away? If that’s the case he just won’t get any win cons on Kyrii.
When did I say he'll stay kilometers away? His range is hundreds of meters. He's just a lot more agile and has fought against hordes of enemies shooting him from basically every direction.
 
Kyrii can just tank it or something?
Yeah pretty much never gets harmed by the explosion.

Dark matter in real life (hypothetically) has vectors, so if BLAME!'s version of it works like its real life counterpart then yeah.
There's a slight confusion, the GBE doesn't shoot out DM, it shoots the graviton beams. DM is a byproduct of the gravitons interfering with the world. From what I know, gravitons are quantum particles for explaining gravity's existence, so if all he can do is effect direction, then it's gonna result in the area being destroyed and him caught in it. And this doesn't really matter, V1 has to first punch it requiring him to have npi on that level and resist the gravity coming off the GBE. Also Kyrii can fire several quickly.

When did I say he'll stay kilometers away? His range is hundreds of meters. He's just a lot more agile and has fought against hordes of enemies shooting him from basically every direction.
Oh I presumed kms because it's the better option for him. If he can't avoid kms of explosions and debris falling all around the place then I don't see how his agility is gonna be of use.
 
Yeah pretty much never gets harmed by the explosion.
The GBE explosions can be tens of kilometers, has he ever dodged something like that?
They’re still very variable, can be as small as just tens of meters. And since they can travel up to 70 km before dispersing/hitting smth else, even if V1 gets caught in one, the explosions might not deal much damage due to inverse square law. Plus Central Park has civilians whose blood V1 can use to heal.
What does V1 do if he does gets hit or is too close to the GBE gravity? And Kyrii just has to grab him and shoot the GBE.
GBE’s space warp thing can be resisted by LS (according to the profile). And uh, not sure where Kyrii’s Class K rating comes from (it’s only linked to ripping off heads, which is at best Class 5). If he scales to baseline then V1 should be fine.
There's a slight confusion, the GBE doesn't shoot out DM, it shoots the graviton beams. DM is a byproduct of the gravitons interfering with the world. From what I know, gravitons are quantum particles for explaining gravity's existence, so if all he can do is effect direction, then it's gonna result in the area being destroyed and him caught in it. And this doesn't really matter, V1 has to first punch it requiring him to have npi on that level and resist the gravity coming off the GBE.
If V1 really has no way to even interact with GBE, then that just means the Feedbacker would get shot clean through or obliterated (the latter seems more likely from what I’ve read), which would make V1 even more cautious, and it still has two more arms to use.
Oh I presumed kms because it's the better option for him. If he can't avoid kms of explosions and debris falling all around the place then I don't see how his agility is gonna be of use.
Doesn’t necessarily have to be kilometers, it could be like, 300 meters, give or take, and that would be a safe enough distance to dodge the shots, with the explosions detonating too far away to matter (kinda). The debris would also give V1 another way to refuel (and heal) by parrying them (tho that assumes V1 hasn’t already lost the Feedbacker by trying to parry GBE at some earlier point in the fight)
V2 did pretty much the same thing at a much closer range, with faster projectiles, and even used a literal machine gun, all of which V1 managed to avoid (by either reacting or timing). And yes, this is the same V2 that has nearly all the coins and sharpshooting shenanigans V1 does.
 
They’re still very variable, can be as small as just tens of meters. And since they can travel up to 70 km before dispersing/hitting smth else, even if V1 gets caught in one, the explosions might not deal much damage due to inverse square law. Plus Central Park has civilians whose blood V1 can use to heal.
No they are generally massive explosions. And I think you still misunderstand the GBE, it connects with any material and causes a dramatic increase of DM to fill the material resulting in an increase of mass which causes these explosions. He's gonna be engulfed by these explosions all around him and these explosions do tend to vap/pulv larges areas of metal, so idk how being a couple meters away will matter. Same with the blood, it will get vap or at least spread around to an great degree.
 
No they are generally massive explosions.
I mean, most of them definitely aren’t 40 miles wide or anything. There’s only one scan that shows it maybe being close to that size (and the only statement that mentions a specific number for the "explosion’s size" on his PnA is actually referring to the beam’s travel range).
And I think you still misunderstand the GBE, it connects with any material and causes a dramatic increase of DM to fill the material resulting in an increase of mass which causes these explosions.
(So that’s why the beam causes explosions after shooting through those obstacles, because it keeps overfilling the targets with DM? Am I understanding that right? I mean we’re talking about the range of the blasts themselves so-)
He's gonna be engulfed by these explosions all around him and these explosions do tend to vap/pulv larges areas of metal, so idk how being a couple meters away will matter. Same with the blood, it will get vap or at least spread around to an great degree.
Then there’s still the problem of the explosions needing to happen that close to V1, by hitting something nearby, and V1 never stops kiting so that would almost never happen. And would he really try to vaporize civilians? Isn’t his job to save all human life or smth?

Also a bit niche but V1 could disrupt Kyrii’s attempt to aim and shoot by (apart from using its other weapons) splitting the coin so that it strikes both him and his firearm simultaneously.
 
I mean, most of them definitely aren’t 40 miles wide or anything. There’s only one scan that shows it maybe being close to that size (and the only statement that mentions a specific number for the "explosion’s size" on his PnA is actually referring to the beam’s travel range).
so what? He's still gonna be engulfed in the explosion. And you truly have no idea how big these explosions are.

(So that’s why the beam causes explosions after shooting through those obstacles, because it keeps overfilling the targets with DM? Am I understanding that right? I mean we’re talking about the range of the blasts themselves so-)
DM causes the objects to increase in mass fast. The point is that this happening will not be one explosion but a lot of explosions.

Then there’s still the problem of the explosions needing to happen that close to V1, by hitting something nearby, and V1 never stops kiting so that would almost never happen. And would he really try to vaporize civilians? Isn’t his job to save all human life or smth?

Also a bit niche but V1 could disrupt Kyrii’s attempt to aim and shoot by (apart from using its other weapons) splitting the coin so that it strikes both him and his firearm simultaneously.
It's new york city, the place is pretty dense so he will always be near something. And yeah but he will also just kill humans.
 
so what? He's still gonna be engulfed in the explosion. And you truly have no idea how big these explosions are.
Except I do, and the obviously varying, mostly skyscraper-sized explosions can’t always hit V1, since it just goes balls to the wall and lets the beams hit the spots it’s already moved away from, or they end up knocking V1 farther along just like every other time before.
It's new york city, the place is pretty dense so he will always be near something. And yeah but he will also just kill humans.
Just a reminder, Central Park is 4 km long, so they’re still inside it and that park isn’t remotely dense for guys who can strafe around airborne. Given V1’s effective range, he either misses the shots and it might get caught in a few blasts, or he misses and hits nothing. And there are plenty of passersby around, so it doesn’t really matter if a group of them get blown up in some corner or whatever, V1 can still just grapple one in front of it, and that’s enough blood to fully heal.
 
Except I do, and the obviously varying, mostly skyscraper-sized explosions can’t always hit V1, since it just goes balls to the wall and lets the beams hit the spots it’s already moved away from, or they end up knocking V1 farther along just like every other time before.
Nah you don't. The megastructure's inner areas are massive, a single building can be hundreds of meters wide not skyscraper sized, making many of these explosions that big or bigger. These explosions will hit when the area becomes a giant area of debris and destroyed land around them.

Just a reminder, Central Park is 4 km long, so they’re still inside it and that park isn’t remotely dense for guys who can strafe around airborne. Given V1’s effective range, he either misses the shots and it might get caught in a few blasts, or he misses and hits nothing. And there are plenty of passersby around, so it doesn’t really matter if a group of them get blown up in some corner or whatever, V1 can still just grapple one in front of it, and that’s enough blood to fully heal.
Kyrii's one shot will destroy the park and create a giant chasm and this will keep happening to all of new york. You're acting like it's gonna be a small scale fight when the feats show differently.
 
Nah you don't. The megastructure's inner areas are massive, a single building can be hundreds of meters wide not skyscraper sized, making many of these explosions that big or bigger. These explosions will hit when the area becomes a giant area of debris and destroyed land around them.


Kyrii's one shot will destroy the park and create a giant chasm and this will keep happening to all of new york. You're acting like it's gonna be a small scale fight when the feats show differently.
Then what can V1 even do here exactly? If you’re arguing that the explosions easily cover the entire arena and a good chunk of the city itself, that makes any attempt to move or dodge the beams useless, since the 5.6x gap explosions keep hitting it and destroying/deflecting its projectiles.
 
Then what can V1 even do here exactly? If you’re arguing that the explosions easily cover the entire arena and a good chunk of the city itself, that makes any attempt to move or dodge the beams useless, since the 5.6x gap explosions keep hitting it and destroying/deflecting its projectiles.
This is H7C V1. Sorry that wasn't put in the op.
 
If this is H7C V1 then the explosions will practically not affect it (x5.4 advantage), for them to do so it would have to be at the epicenter and with its agility surely V1 would be so far away that the Inverse Square Law would make all the explosions reduce to 8-C or some shit like that 😭
 
If this is H7C V1 then the explosions will practically not affect it (x5.4 advantage), for them to do so it would have to be at the epicenter and with its agility surely V1 would be so far away that the Inverse Square Law would make all the explosions reduce to 8-C or some shit like that 😭
The GBE durability negs.
 
real shit😭
The GBE durability negs.
If Kyrii isn’t harmed by the explosions, then that means they’re not dura negating like the shots themselves (he has no resistance to that kind of thing). Though it seems like that ISL wouldn’t work here(?), so there’s that.

Anyway, there’s a reason I assumed this was 7-C V1 from the start. A 5.5× gap is almost insurmountable- sure if your opponent were crippled, had 3 fractures, and was Practice Poor’d or some shit, then maybe these AoE attacks could deal enough damage before they reached their foe. And V1 isn’t crippled. The GBE’s shots will never hit V1 over a distance of 10-40 football fields, and it’s going to dash through the first 3 km, either putting Kyrii in sleep mode, or imploding his entire upper half in just a few shots.

ngl I think you should just stick with Kyrii vs Genos.
 
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I'm not seeing this as a long range battle to the point V1 will never get hit by a GBE or they engage in close combat. Is there anything explaining the opposite cuz the vids are usually him up close shooting or fighting. And if it is normal for him to do so, then even with the ap gap, he isn't hitting shots on Kyrii due to his senses meanwhile Kyrii's hit a shot on Sanakan from several km away. Additionally V1 only has hundreds of meters range, Kyrii outranges and forces V1 to always be closer to be hit by the GBE.
 
I'm not seeing this as a long range battle to the point V1 will never get hit by a GBE or they engage in close combat. Is there anything explaining the opposite cuz the vids are usually him up close shooting or fighting.
V1 fights up close in the gameplay because that’s really its only option, it’s usually trapped in relatively small rooms full of enemies with ranged attacks or ones that can burst forward quickly enough to catch it. And V1 does have standard tactics outside of gameplay, it’s a bit like V2, which always tries to keep its distance while also never letting its enemies get away.
And if it is normal for him to do so, then even with the ap gap, he isn't hitting shots on Kyrii due to his senses meanwhile Kyrii's hit a shot on Sanakan from several km away.
V1 can certainly still tag Kyrii at longer distances, it can pull off these ricoshots and even counter V2’s coins mid-ricochet, and V2 had similar aiming bullshit- AnPr, enhanced senses etc. don’t mean much without solid feats to back them up. And Kyrii hitting Sanakan from several kilometers away doesn’t necessarily mean the same would apply to V1? The beam still has to travel a long distance, it’s not fast enough, and V1 has dodged things just as hard if not harder to avoid.
Additionally V1 only has hundreds of meters range, Kyrii outranges and forces V1 to always be closer to be hit by the GBE.
Yk, distance can greatly affect someone’s ability to dodge a projectile that’s much faster than they are. Ranges of hundreds of meters maxing out around 1 km, even if V1 closes the distance to less than half of that, dodging highly visible bullets wouldn’t be particularly difficult (unless V1 decides to close in to melee range or about 5–10 meters away for some reason, in which case it can still aim-dodge)
 
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V1 can certainly still tag Kyrii at longer distances, it can pull off these ricoshots and even counter V2’s coins mid-ricochet, and V2 had similar aiming bullshit- AnPr, enhanced senses etc. don’t mean much without solid feats to back them up. And Kyrii hitting Sanakan from several kilometers away doesn’t necessarily mean the same would apply to V1? The beam still has to travel a long distance, it’s not fast enough, and V1 has dodged things just as hard if not harder to avoid.
V2 has zero anpr or es on profile.

I hope you know how distance can greatly affect someone’s ability to dodge a projectile that’s much faster than they are. Hundreds of meters maxing out at 1km, even if V1 closes the distance further, it wouldn’t be hard to dodge perceivable pellets.
It works in Kyrii's favor as well. The guy can see those projectiles while they are still in the barrel of the gun and map out its trajectory.
 
V2 has zero anpr or es on profile.
That’s not the point? V1 can shoot down V2’s coins while the latter’s own shots still bounce off them, and V2 had already copied V1’s tech after their first match. Point is without good enough senses, prediction, or precog shit (like- THAT good) you’re not going to dodge gunshots from someone with such pinpoint accuracy (some of the few who surpass V1 include a guy who understands things beyond comprehension or whatever and a ******* isekai character)
It works in Kyrii's favor as well. The guy can see those projectiles while they are still in the barrel of the gun and map out its trajectory.
It’s very true that Kyrii gets the same advantage, but V1 is still the better marksman here, and Revolvers/Railcannon bullets are faster than GBE under speed equal (1.56× vs instantaneous over a fairly decent distance)

So aye I think this match just doesn’t work- either Kyrii casually vaporizes 7-C V1 or H7C V1 makes Kyrii’s trunk explode with dollars and whatnot.
 
That’s not the point? V1 can shoot down V2’s coins while the latter’s own shots still bounce off them, and V2 had already copied V1’s tech after their first match. Point is without good enough senses, prediction, or precog shit (like- THAT good) you’re not going to dodge gunshots from someone with such pinpoint accuracy (some of the few who surpass V1 include a guy who understands things beyond comprehension or whatever and a ******* isekai character)
Where are these good shots on page? The example I saw was just him throwing up pennies and shooting them, some were literally in a cheats mode as well. Can you link the best example?

but V1 is still the better marksman here, and Revolvers/Railcannon bullets are faster than GBE under speed equal (1.56× vs instantaneous over a fairly decent distance)
I don't see how. His revolver shots and raincannon teleport or something?
 
Where are these good shots on page? The example I saw was just him throwing up pennies and shooting them, some were literally in a cheats mode as well. Can you link the best example?
I guess the “cheats mode” clip is the one where V1 chargebacks lightning? I mean, it’s just for easier showcasing, most people wouldn’t be able to follow what’s happening if I threw smth like Brutal Cybergrind Wave 286 gameplay at them. Cheats mode is only there because it’s being played in sandbox.

All of the others are already linked as well. The V2 CounterRicoshot feat is on the last bullet point (should’ve linked a scan for that tbh), but here it is.
I don't see how. His revolver shots and raincannon teleport or something?
It’s on V1’s speed rating-
 
All of the others are already linked as well. The V2 CounterRicoshot feat is on the last bullet point (should’ve linked a scan for that tbh), but here it is.
Is there like a cut scene or something? Its deadass just someone playing a game lol

It’s on V1’s speed rating-
ngl particle weaponry is basically LS or rel. You should just get that accepted and this match can just non equal speed.
 
Is there like a cut scene or something? Its deadass just someone playing a game lol
Why are you asking for cutscenes now? Is there anything you don’t get from the vid?
ngl particle weaponry is basically LS or rel. You should just get that accepted and this match can just non equal speed.
Even if the weapons are accepted as Rel or SoL, V1 wouldn’t scale/would barely scale at all, because they’re still much faster than anyone else in that verse, so ehhhh.
Imagine wanting Ultrakill of all things to have cutscenes smh🤦‍♂.
actually ultrakill does have cutscenes and they're called intermissions 🤓
 
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