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The GBE explosions can be tens of kilometers, has he ever dodged something like that?SBA puts them 4 km apart, but since GBE is only about 1.56x faster than Kyrii, V1 should comfortably avoid the shots and quickly close the distance with its tech (things like rocket surfing or boosting itself with explosives)
What better precision feats?Once Kyrii is within V1’s range, things don’t look good for him. While he can try to analyze V1’s movements and the trajectory of its gunfire, the fact that V1 can dodge V2’s attacks suggests it won’t be easy to land a proper shot. Kyrii also seems to have only predicted the shots of opponents comparable to him, while V1 has demonstrated far better precision feats.
I don't see how vector control counters dark matter manipulation. What does V1 do if he does gets hit or is too close to the GBE gravity? And Kyrii just has to grab him and shoot the GBE.Although this is me assuming Feedbacker wouldn’t work due to the dura neg thing from GBE, but its power null comes from reflecting attacks that are supposed to explode on contact and nullifying charged up blasts so- idk, maybe it would work actually? Maybe not but I still think V1 can fight just fine without relying on Feedbacker parries. Voting V1 for now.
Kyrii would get caught in it too, no? The maximum range of SBA is 4 km.The GBE explosions can be tens of kilometers, has he ever dodged something like that?
To quote his intelligence section:What better precision feats?
Dark matter has vectors. Therefore, they can be reflected by the Feedbacker.I don't see how vector control counters dark matter manipulation.
Has he ever hit an opponent as mobile as V1?What does V1 do if he does gets hit or is too close to the GBE gravity?
Like, physically grabbing him with his hands? V1 is never gonna let him get close enough to do that.And Kyrii just has to grab him and shoot the GBE.
Kyrii’s usually fine. Would V1 be fine?Kyrii would get caught in it too, no? The maximum range of SBA is 4 km.
Sure? I don’t know if the vectors we work with also work for dm so I’m unsure about this.Dark matter has vectors. Therefore, they can be reflected by the Feedbacker.
Yeah. Does V1 always just stay kms away? If that’s the case he just won’t get any win cons on Kyrii.Like, physically grabbing him with his hands? V1 is never gonna let him get close enough to do that.
Kyrii can just tank it or something?Kyrii’s usually fine. Would V1 be fine?
Dark matter in real life (hypothetically) has vectors, so if BLAME!'s version of it works like its real life counterpart then yeah.Sure? I don’t know if the vectors we work with also work for dm so I’m unsure about this.
When did I say he'll stay kilometers away? His range is hundreds of meters. He's just a lot more agile and has fought against hordes of enemies shooting him from basically every direction.Yeah. Does V1 always just stay kms away? If that’s the case he just won’t get any win cons on Kyrii.
Yeah pretty much never gets harmed by the explosion.Kyrii can just tank it or something?
There's a slight confusion, the GBE doesn't shoot out DM, it shoots the graviton beams. DM is a byproduct of the gravitons interfering with the world. From what I know, gravitons are quantum particles for explaining gravity's existence, so if all he can do is effect direction, then it's gonna result in the area being destroyed and him caught in it. And this doesn't really matter, V1 has to first punch it requiring him to have npi on that level and resist the gravity coming off the GBE. Also Kyrii can fire several quickly.Dark matter in real life (hypothetically) has vectors, so if BLAME!'s version of it works like its real life counterpart then yeah.
Oh I presumed kms because it's the better option for him. If he can't avoid kms of explosions and debris falling all around the place then I don't see how his agility is gonna be of use.When did I say he'll stay kilometers away? His range is hundreds of meters. He's just a lot more agile and has fought against hordes of enemies shooting him from basically every direction.
Yeah pretty much never gets harmed by the explosion.
They’re still very variable, can be as small as just tens of meters. And since they can travel up to 70 km before dispersing/hitting smth else, even if V1 gets caught in one, the explosions might not deal much damage due to inverse square law. Plus Central Park has civilians whose blood V1 can use to heal.The GBE explosions can be tens of kilometers, has he ever dodged something like that?
GBE’s space warp thing can be resisted by LS (according to the profile). And uh, not sure where Kyrii’s Class K rating comes from (it’s only linked to ripping off heads, which is at best Class 5). If he scales to baseline then V1 should be fine.What does V1 do if he does gets hit or is too close to the GBE gravity? And Kyrii just has to grab him and shoot the GBE.
If V1 really has no way to even interact with GBE, then that just means the Feedbacker would get shot clean through or obliterated (the latter seems more likely from what I’ve read), which would make V1 even more cautious, and it still has two more arms to use.There's a slight confusion, the GBE doesn't shoot out DM, it shoots the graviton beams. DM is a byproduct of the gravitons interfering with the world. From what I know, gravitons are quantum particles for explaining gravity's existence, so if all he can do is effect direction, then it's gonna result in the area being destroyed and him caught in it. And this doesn't really matter, V1 has to first punch it requiring him to have npi on that level and resist the gravity coming off the GBE.
Doesn’t necessarily have to be kilometers, it could be like, 300 meters, give or take, and that would be a safe enough distance to dodge the shots, with the explosions detonating too far away to matter (kinda). The debris would also give V1 another way to refuel (and heal) by parrying them (tho that assumes V1 hasn’t already lost the Feedbacker by trying to parry GBE at some earlier point in the fight)Oh I presumed kms because it's the better option for him. If he can't avoid kms of explosions and debris falling all around the place then I don't see how his agility is gonna be of use.
V2 did pretty much the same thing at a much closer range, with faster projectiles, and even used a literal machine gun, all of which V1 managed to avoid (by either reacting or timing). And yes, this is the same V2 that has nearly all the coins and sharpshooting shenanigans V1 does.Also Kyrii can fire several quickly.
No they are generally massive explosions. And I think you still misunderstand the GBE, it connects with any material and causes a dramatic increase of DM to fill the material resulting in an increase of mass which causes these explosions. He's gonna be engulfed by these explosions all around him and these explosions do tend to vap/pulv larges areas of metal, so idk how being a couple meters away will matter. Same with the blood, it will get vap or at least spread around to an great degree.They’re still very variable, can be as small as just tens of meters. And since they can travel up to 70 km before dispersing/hitting smth else, even if V1 gets caught in one, the explosions might not deal much damage due to inverse square law. Plus Central Park has civilians whose blood V1 can use to heal.
I mean, most of them definitely aren’t 40 miles wide or anything. There’s only one scan that shows it maybe being close to that size (and the only statement that mentions a specific number for the "explosion’s size" on his PnA is actually referring to the beam’s travel range).No they are generally massive explosions.
(So that’s why the beam causes explosions after shooting through those obstacles, because it keeps overfilling the targets with DM? Am I understanding that right? I mean we’re talking about the range of the blasts themselves so-)And I think you still misunderstand the GBE, it connects with any material and causes a dramatic increase of DM to fill the material resulting in an increase of mass which causes these explosions.
Then there’s still the problem of the explosions needing to happen that close to V1, by hitting something nearby, and V1 never stops kiting so that would almost never happen. And would he really try to vaporize civilians? Isn’t his job to save all human life or smth?He's gonna be engulfed by these explosions all around him and these explosions do tend to vap/pulv larges areas of metal, so idk how being a couple meters away will matter. Same with the blood, it will get vap or at least spread around to an great degree.
so what? He's still gonna be engulfed in the explosion. And you truly have no idea how big these explosions are.I mean, most of them definitely aren’t 40 miles wide or anything. There’s only one scan that shows it maybe being close to that size (and the only statement that mentions a specific number for the "explosion’s size" on his PnA is actually referring to the beam’s travel range).
DM causes the objects to increase in mass fast. The point is that this happening will not be one explosion but a lot of explosions.(So that’s why the beam causes explosions after shooting through those obstacles, because it keeps overfilling the targets with DM? Am I understanding that right? I mean we’re talking about the range of the blasts themselves so-)
It's new york city, the place is pretty dense so he will always be near something. And yeah but he will also just kill humans.Then there’s still the problem of the explosions needing to happen that close to V1, by hitting something nearby, and V1 never stops kiting so that would almost never happen. And would he really try to vaporize civilians? Isn’t his job to save all human life or smth?
Also a bit niche but V1 could disrupt Kyrii’s attempt to aim and shoot by (apart from using its other weapons) splitting the coin so that it strikes both him and his firearm simultaneously.
Except I do, and the obviously varying, mostly skyscraper-sized explosions can’t always hit V1, since it just goes balls to the wall and lets the beams hit the spots it’s already moved away from, or they end up knocking V1 farther along just like every other time before.so what? He's still gonna be engulfed in the explosion. And you truly have no idea how big these explosions are.
Just a reminder, Central Park is 4 km long, so they’re still inside it and that park isn’t remotely dense for guys who can strafe around airborne. Given V1’s effective range, he either misses the shots and it might get caught in a few blasts, or he misses and hits nothing. And there are plenty of passersby around, so it doesn’t really matter if a group of them get blown up in some corner or whatever, V1 can still just grapple one in front of it, and that’s enough blood to fully heal.It's new york city, the place is pretty dense so he will always be near something. And yeah but he will also just kill humans.
Nah you don't. The megastructure's inner areas are massive, a single building can be hundreds of meters wide not skyscraper sized, making many of these explosions that big or bigger. These explosions will hit when the area becomes a giant area of debris and destroyed land around them.Except I do, and the obviously varying, mostly skyscraper-sized explosions can’t always hit V1, since it just goes balls to the wall and lets the beams hit the spots it’s already moved away from, or they end up knocking V1 farther along just like every other time before.
Kyrii's one shot will destroy the park and create a giant chasm and this will keep happening to all of new york. You're acting like it's gonna be a small scale fight when the feats show differently.Just a reminder, Central Park is 4 km long, so they’re still inside it and that park isn’t remotely dense for guys who can strafe around airborne. Given V1’s effective range, he either misses the shots and it might get caught in a few blasts, or he misses and hits nothing. And there are plenty of passersby around, so it doesn’t really matter if a group of them get blown up in some corner or whatever, V1 can still just grapple one in front of it, and that’s enough blood to fully heal.
Then what can V1 even do here exactly? If you’re arguing that the explosions easily cover the entire arena and a good chunk of the city itself, that makes any attempt to move or dodge the beams useless, since the 5.6x gap explosions keep hitting it and destroying/deflecting its projectiles.Nah you don't. The megastructure's inner areas are massive, a single building can be hundreds of meters wide not skyscraper sized, making many of these explosions that big or bigger. These explosions will hit when the area becomes a giant area of debris and destroyed land around them.
Kyrii's one shot will destroy the park and create a giant chasm and this will keep happening to all of new york. You're acting like it's gonna be a small scale fight when the feats show differently.
This is H7C V1. Sorry that wasn't put in the op.Then what can V1 even do here exactly? If you’re arguing that the explosions easily cover the entire arena and a good chunk of the city itself, that makes any attempt to move or dodge the beams useless, since the 5.6x gap explosions keep hitting it and destroying/deflecting its projectiles.
The GBE durability negs.If this is H7C V1 then the explosions will practically not affect it (x5.4 advantage), for them to do so it would have to be at the epicenter and with its agility surely V1 would be so far away that the Inverse Square Law would make all the explosions reduce to 8-C or someshitlike that![]()
Well that is a problem.The GBE durability negs.
real shit![]()
If Kyrii isn’t harmed by the explosions, then that means they’re not dura negating like the shots themselves (he has no resistance to that kind of thing). Though it seems like that ISL wouldn’t work here(?), so there’s that.The GBE durability negs.
V1 fights up close in the gameplay because that’s really its only option, it’s usually trapped in relatively small rooms full of enemies with ranged attacks or ones that can burst forward quickly enough to catch it. And V1 does have standard tactics outside of gameplay, it’s a bit like V2, which always tries to keep its distance while also never letting its enemies get away.I'm not seeing this as a long range battle to the point V1 will never get hit by a GBE or they engage in close combat. Is there anything explaining the opposite cuz the vids are usually him up close shooting or fighting.
V1 can certainly still tag Kyrii at longer distances, it can pull off these ricoshots and even counter V2’s coins mid-ricochet, and V2 had similar aiming bullshit- AnPr, enhanced senses etc. don’t mean much without solid feats to back them up. And Kyrii hitting Sanakan from several kilometers away doesn’t necessarily mean the same would apply to V1? The beam still has to travel a long distance, it’s not fast enough, and V1 has dodged things just as hard if not harder to avoid.And if it is normal for him to do so, then even with the ap gap, he isn't hitting shots on Kyrii due to his senses meanwhile Kyrii's hit a shot on Sanakan from several km away.
Yk, distance can greatly affect someone’s ability to dodge a projectile that’s much faster than they are. Ranges of hundreds of meters maxing out around 1 km, even if V1 closes the distance to less than half of that, dodging highly visible bullets wouldn’t be particularly difficult (unless V1 decides to close in to melee range or about 5–10 meters away for some reason, in which case it can still aim-dodge)Additionally V1 only has hundreds of meters range, Kyrii outranges and forces V1 to always be closer to be hit by the GBE.
V2 has zero anpr or es on profile.V1 can certainly still tag Kyrii at longer distances, it can pull off these ricoshots and even counter V2’s coins mid-ricochet, and V2 had similar aiming bullshit- AnPr, enhanced senses etc. don’t mean much without solid feats to back them up. And Kyrii hitting Sanakan from several kilometers away doesn’t necessarily mean the same would apply to V1? The beam still has to travel a long distance, it’s not fast enough, and V1 has dodged things just as hard if not harder to avoid.
It works in Kyrii's favor as well. The guy can see those projectiles while they are still in the barrel of the gun and map out its trajectory.I hope you know how distance can greatly affect someone’s ability to dodge a projectile that’s much faster than they are. Hundreds of meters maxing out at 1km, even if V1 closes the distance further, it wouldn’t be hard to dodge perceivable pellets.
That’s not the point? V1 can shoot down V2’s coins while the latter’s own shots still bounce off them, and V2 had already copied V1’s tech after their first match. Point is without good enough senses, prediction, or precog shit (like- THAT good) you’re not going to dodge gunshots from someone with such pinpoint accuracy (some of the few who surpass V1 include a guy who understands things beyond comprehension or whatever and a ******* isekai character)V2 has zero anpr or es on profile.
It’s very true that Kyrii gets the same advantage, but V1 is still the better marksman here, and Revolvers/Railcannon bullets are faster than GBE under speed equal (1.56× vs instantaneous over a fairly decent distance)It works in Kyrii's favor as well. The guy can see those projectiles while they are still in the barrel of the gun and map out its trajectory.
Where are these good shots on page? The example I saw was just him throwing up pennies and shooting them, some were literally in a cheats mode as well. Can you link the best example?That’s not the point? V1 can shoot down V2’s coins while the latter’s own shots still bounce off them, and V2 had already copied V1’s tech after their first match. Point is without good enough senses, prediction, or precog shit (like- THAT good) you’re not going to dodge gunshots from someone with such pinpoint accuracy (some of the few who surpass V1 include a guy who understands things beyond comprehension or whatever and a ******* isekai character)
I don't see how. His revolver shots and raincannon teleport or something?but V1 is still the better marksman here, and Revolvers/Railcannon bullets are faster than GBE under speed equal (1.56× vs instantaneous over a fairly decent distance)
I guess the “cheats mode” clip is the one where V1 chargebacks lightning? I mean, it’s just for easier showcasing, most people wouldn’t be able to follow what’s happening if I threw smth like Brutal Cybergrind Wave 286 gameplay at them. Cheats mode is only there because it’s being played in sandbox.Where are these good shots on page? The example I saw was just him throwing up pennies and shooting them, some were literally in a cheats mode as well. Can you link the best example?
It’s on V1’s speed rating-I don't see how. His revolver shots and raincannon teleport or something?
Is there like a cut scene or something? Its deadass just someone playing a game lolAll of the others are already linked as well. The V2 CounterRicoshot feat is on the last bullet point (should’ve linked a scan for that tbh), but here it is.
ngl particle weaponry is basically LS or rel. You should just get that accepted and this match can just non equal speed.It’s on V1’s speed rating-
Imagine wanting Ultrakill of all things to have cutscenes smhIs there like a cut scene or something? Its deadass just someone playing a game lol
Why are you asking for cutscenes now? Is there anything you don’t get from the vid?Is there like a cut scene or something? Its deadass just someone playing a game lol
Even if the weapons are accepted as Rel or SoL, V1 wouldn’t scale/would barely scale at all, because they’re still much faster than anyone else in that verse, so ehhhh.ngl particle weaponry is basically LS or rel. You should just get that accepted and this match can just non equal speed.
actually ultrakill does have cutscenes and they're called intermissionsImagine wanting Ultrakill of all things to have cutscenes smh♂.
ok bro here’s a slower clipI don't see the skill of the character when someone's playing them.