I see, because I was thinking in physics that magnets usually don't rely on the person's own grip strength to pry anything away, but fair enough.
Yea, at first glance, one might not think of that. But of course, if nothing is holding onto the metal of the object being attracted, the magnet will
easily pull said object in (Assuming the magnet is strong enough), though, if something is actively holding onto a said object, it becomes significantly harder for the magnet to pull in. Especially in a case where said force is around two billion times stronger.
And Aardvark could play around with his mindset with his hypnotizing hat via Mindhax.
How often does he use the hypnotization hat in character, or just when does he use it in general in character?
He can technically create smokescreens with his cigar that will disorient Sonic for a pretty good time to buy some time for what Aardvark's planning to do with him.
Normally that could work, but remember Sonic's enhanced hearing? He could fight, evade, and easily defeat an invisible enemy by hearing alone. So even without sight, Sonic could easily hear Aardvark's movement and act based on that. Or he could possibly deconstruct the smoke similar to Chaos, though smoke's not tangible in the same sense, so I'm unsure of how that'd work out.
And I'm not sure how Sonic is going to get through his superior Regeneration and Types 2 and 3 Immortality.
He doesn't really need to. In character, Sonic would just go for incapacitation, and for the kill only if necessary. It's why I brought up the pressure points or just wailing on him until he passes out earlier. Because Sonic's likely to just knock him out instead, which of course regeneration doesn't cover.
This could be changed if the win-con is
only by death, however, that unfairly gives Blue Aardvark an advantage of not being able to lose at all due to regeneration that Super Sonic can't circumvent. I'm unsure if even his deconstruction could bypass it... well, actually, it possibly could. But I forgot to what extent it deconstructed Perfect Chaos.
And Aardvark can technically trap him with his Quicksand.
Sonic could teleport out with Chaos Control. Though, it's unlikely he'd get stuck in Quicksand to begin with. On account of Super Sonic almost always flying/hovering as opposed to just being on the ground in general.