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Resistance to Void Manipulation

Dragonmasterxyz

VS Battles
FC/OC VS Battles
Retired
33,408
8,430
So in the "2-C Battle Royale" thread we discussed the resistance to Void Manipulation and Existence Erasure.

To quote DontTalk

""Resistance to void manipulation" is a bad way to put a lot of things, to be honest.

Void manipulation is in most cases an application of some ability and that ability determines scale and mechanism. There is a huge difference between resisting getting once matter turned to nothing, because of an application of matter manipulation (for example simply turning it into nothing or to energy), because of an application of causality manipulation ( for example by making it so that the cause is "existing" and the effect is "the matter disappearing") or because the spacetime the matter is in is erased.

Same result, but very different resistances.

Saying resistance against void manipulation essentially implies an amount of resistance to every ability that does that, independent of its mechanism. That that would apply is nearly impossible to proof."

Based on his words we can infer that putting a "Resistance to Void Manipulation is a bad idea as it is incredibly vague and could be kind of hypobolish/NLFish.

Now I (and likely many others) considered Void Manipulation to be a way of saying Existence Erasure. I for one only see Void Manipulation used in said way tbh.

What do you guys think?
 
Pretty much. More specifically.

"Void Manipulation is power over the void, nothingness or non-existence."
 
Void Manipulation in that usage is the same as existence erasure. (well, void manipulation has some more possible applications)

And because of that existence erasure would have the exact same problem.


So for abilities where the mechanism is known it is resistance towards existence erasure/void manipulation through that particular mechanism and should be linked like that.

Now the reason void manipulation (or initially existence erasure) exist as a page instead of always linking the mechanism is that not all abilities have a mechanism. Some are just fingersnapping and things disappearing, without more specific details on how.

For this abilities listing void manipulation is necessary and same for resisting them.

Buuuut... as said above it is a bad idea to just write resistance to void manipulation on a profile as that is pretty misleading and unspecific.


Here comes in a method that solves actually a lot "should x have ability y"-cases: Just write down what happened.

So if some character resisted being erased by character x's fingersnap-disappear-technique it is best to just write in the profile "Resisted being erased through x's fingersnap-disappear-technique".

Like that all information a reader would need are given and impossible to proof things and NLF's are avoided.
 
I think that would be unnecessary, DontTalk. It would make the power description far too busy I think.

IMO, we should simply state "Resisted being erased by X Character". Then the person reading the profile can go to the other character's profile and read up on their erasing powers.
 
Well, if the character has only one erasing power that is fine.

If he has multiple ones that could possibly be responsible I would write down which one it was.
 
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