So I just realized that this thread still hasn't been closed. Alright then...
Now that Roland has a profile that doesn't suck, I feel the need to point out some major flaws in the arguments present here. I know this match is old and has been concluded for over a year now, but hear me out.
Jonah Hex is faster in combat speed
This one is true, but not in nearly as much capacity as what people seem to believe. Now that both have ratings backed up by calcs, Jonah's best speed feat is just above 3x faster than the one Roland scales to. (Which was performed casually, btw) And hell, Roland has his own feat that was believed to be 2x faster than the one he's currently scaled to right now, although nobody wanted to make an actual calc blog of it in the end. Plus they both can react at Supersonic speeds.
Jonah Hex is tougher/more durable
No, actually. The two of them are quite even in that area. Jonah's been hit by a truck and survived non-point-blank explosions. Roland has been slammed into a wall by a vampire, fallen a few stories into a bus and had
this happen to him. The last one happened mere minutes after the second one, and he was still able to get up and fight.
Jonah's weapons one-shot
Only half correct. Jonah's
heavy weapons one-shot. His pistols and rifles, however, won't. Roland, when much younger than he is by the time of the novels, was shot multiple times through the chest by John Farson's forces and still got up afterwards, only staying put when one of Farson's generals hit him in the dome. I can believe that his futuristic weapons might do damage here, but there's effectively no evidence that Jonah's civil war-era firearms are going to be able to do with one shot what an army's worth of them couldn't do with several. Even then, Roland has shown that he can block bullets with his gun.
Roland isn't good with tactics
Wrong again. During the war with John Farson, he led the Affiliation's young gunslingers in the battle of Gilead against a battalion of mutants, tanks and Old Ones machines, and it was through his command that the majority of the gunslingers themselves managed to survive. (Although a lot of the other citizens got killed, sadly) We're even shown the events three days prior to the battle where he was checking and preparing every single defense Gilead had. And in
Wolves of the Calla, he was the person responsible for conducting the plan which killed the semi-eponymous Wolves; LaMerk Foundry fighting machines riding robotic horses, wearing weapon-resistant armor, and carrying explosive Sneetches and atomic-cutting energy swords. Most of his fighting force (a lot of whom were civilians) survived that encounter too.
Now that all that's out of the way, here's what was
really overlooked when this was first made.
Roland's guns also one-shot Jonah, several times over. Deschain's six-shooters are strong enough to obliterate skulls, blast mutant dogs in half and violently fragment steel. One shot was enough to vaporize Eldred Jonas's hand, and another shot tore the top of the Tick-Tock Man's skull off. And unlike Jonah's heavy weapons (which I don't even see him using in character right out of the gate), The Guns of Deschain are much more reliable and easy to fall back on. Carrying a load of futuristic weapons at once would actually hamper Jonah a lot more than it would help him, and when it comes to Roland, being weighed down really won't do him any favors.
If Jonah tries to do that bullet-slicing trick he did against those other guys in his comic, his sword is getting blasted to pieces in a single hit, just like what happened when Susannah used Roland's gun to obliterate Shardik's radar dish in a single shot in
The Waste Lands. Hell, with the kind of force that bullet would deliver, it would wind up damaging the man behind the sword as well.
Roland firing multiple of these shots in quick succession (which is something he can be prone to do at times) would most likely be too much for Hex to deal with, especially since we've already acknowledged how ridiculously accurate Roland is. Jonah has shown the ability to weave through the shots of three men who shoot at a fairly normal speed, not one man who explicitly shoots and reloads at the speed of a machinegun and can land headshots on multiple people at that speed.
On top of all of this, the angles of combat that Jonah likes to take would be null and void against Roland. Setting up traps if he gets the chance? In
The Waste Lands, Roland spotted and avoided carefully camouflaged traps like it was child's play. Stealth tactics? In
The Gunslinger, Roland tracked down Jake when the latter was an absurd distance away by using nothing but his sense of smell. Surprise tomahawk throw? Roland
shoots that thing out of the air, and he himself is also more than capable of
pulling that same throwing manuever with his knife. Sniping from behind cover?
Not happening, and Roland can do the same thing
in a much less predictable fashio, as well as pinpoint Hex's location using his enhanced smell and hearing. (Which again, he has done with people before.) Melee? Even when factoring in Jonah's speed and skill, Roland isn't nearly outmatched enough for that to be decisive. He's dealt with melee attacking mutants on quite a few occasions, broken a man's wrists when the person tried to stab him with a knife, and caught a machete swing with his gun before disarming the wielder. Plus, Hex getting that close to begin with is fairly unlikely to happen for reasons I've already outlined.
I don't really blame anyone for how this match originally turned out, since Roland's profile was
an absolute dumpster fire a barebones husk during the time of this thread, and Jonah had wanked speed stats as well. (lol Hypersonic+) Still, I'd like the chance to see where this will go now that I'm here to represent the guy.