- 33,408
- 8,430
So this was something that started like last year in like October and we never got enough input so here we are again with a highlight. This time, these revisions are huge although I am fairly neutral on everything as I don't particularly trust myself with evaluating this stuff so input from the outside would be great.
Feat Discussion Thread (it maybe useful to go through this): https://vsbattles.com/vsbattles/3570785
Inferno Creates Chaos
So we all know about the Chaos stage from the first Soulcalibur. Here is the creation feat https://youtu.be/_usxB4rOM6c (And by creation feat, I mean he warps you to a world of his creation)
As you can see, Chaos seems to have what looks to be stars in the background and possibly a Homunculus Nebula. I would say that this would be cause for Astral Chaos being at least a 4-A sized realm.
An extra detail regarding Astral Chaos is that it is noted to eventually "consume the world".
Speed
Now this is something that I wonder for fighting games. Do we in fact take gameplay as a way to guage feats here for say dodging lightning? If so, thanks to Executor N0 we have two lightning dodging feats that give the Soul Calibur cast a huge upgrade in speed. Characters in SC are able to react to lightning with quite a few of their attacks and this lighting seems to come from the sky so this could in fact be legitimate. So here are two feats.
One MHS Calc https://vsbattles.fandom.com/wiki/User_blog:Executor_N0/Another_Soul_Calibur_III_Lightning_feat
And one MHS+ Calc https://vsbattles.fandom.com/wiki/User_blog:Executor_N0/Soul_Calibur_III_Yoshimitsu_Lightning
If accepted we can decide how to scale this at the end of the thread or create another thread for scaling these feats as my main thing with this is seeing what's accepted and what isn't.
Conclusion
So basically, the possible changes are;
AP: 4-A for God Tiers at least.
Speed: Massively Hypersonic or Massively Hypersonic+
If I missed a few details let me know as it was pretty hard going through the old thread as everything was kind of scattered and trying to organize it all.
Feat Discussion Thread (it maybe useful to go through this): https://vsbattles.com/vsbattles/3570785
Inferno Creates Chaos
So we all know about the Chaos stage from the first Soulcalibur. Here is the creation feat https://youtu.be/_usxB4rOM6c (And by creation feat, I mean he warps you to a world of his creation)
As you can see, Chaos seems to have what looks to be stars in the background and possibly a Homunculus Nebula. I would say that this would be cause for Astral Chaos being at least a 4-A sized realm.
An extra detail regarding Astral Chaos is that it is noted to eventually "consume the world".
Speed
Now this is something that I wonder for fighting games. Do we in fact take gameplay as a way to guage feats here for say dodging lightning? If so, thanks to Executor N0 we have two lightning dodging feats that give the Soul Calibur cast a huge upgrade in speed. Characters in SC are able to react to lightning with quite a few of their attacks and this lighting seems to come from the sky so this could in fact be legitimate. So here are two feats.
One MHS Calc https://vsbattles.fandom.com/wiki/User_blog:Executor_N0/Another_Soul_Calibur_III_Lightning_feat
And one MHS+ Calc https://vsbattles.fandom.com/wiki/User_blog:Executor_N0/Soul_Calibur_III_Yoshimitsu_Lightning
If accepted we can decide how to scale this at the end of the thread or create another thread for scaling these feats as my main thing with this is seeing what's accepted and what isn't.
Conclusion
So basically, the possible changes are;
AP: 4-A for God Tiers at least.
Speed: Massively Hypersonic or Massively Hypersonic+
If I missed a few details let me know as it was pretty hard going through the old thread as everything was kind of scattered and trying to organize it all.