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Granblue Fantasy Captain's Abilities Addition

ShiroyashaGinSan

VS Battles
Retired
7,165
1,066
So Witch said that we should look into all the summons and list what they can do. Here are the links.

Summons: Aura (All summons have an aura that has some effects to the user or to the opponent one way or another), Vibration Manipulation (Can summon Zarchanel Flame who can create earthquakes with ease), Matter Manipulation (Capable of summoning Bahamut who can atomize by his aura alone), Space-Time Manipulation (Capable of summoning Colossus who can cut through space and time), Heat Manipulation (Capable of summoning Colossus who can create heat passively), Magma Manipulation (Capable of summoning Colossus who can make magma erupt from the ground), Corrosion Inducement (Capable of summoning Leviathan who can putrefy his opponents), Life Manipulation (Capable of summoning Yggdrasil who can manipulate life), Plant Manipulation (Capable of summoning Yggdrasil who can create plants), Clairvoyance (Capable of summoning Yggdrasil who can make the user see eternal knowledge), Power Bestowal (Capable of summoning Yggdrasil who can bestow others powers), Fusionism (Capable of summoning Luminiera who can fuse with other people and objects to overtake them), Weapon Creation (Capable of summoning Luminiera who can create blades out of light), Blood Manipulation (Capable of summoning Celeste who can create enormous amount of blood at once), Probability Manipulation (Capable of summoning Apollo who can bless fortune across all of Underworld), Portal Creation (Capable of summoning Baal who can create portals), Creation (Capable of summoning Bahamut who has power over creation), BFR (Capable of summoning Qilin who can send other people to shadowy side of the heaven), Chain Manipulation (Capable of summoning Prometheus who can manipulate chains), Radiation Manipulation (Capable of summoning Hector who can use the rays from the sun), Absolute Zero (Capable of summoning Cocytus who can induce absolute zero), Possession (Capable of summoning Mammon who can possess an object or person to make someone mad), Information Analysis (Capable of summoning Inchoate World who analyzed all the realm creating new Primal beast from the remains of war that will be used as pawn to destroy the old one to create the new ideal world) and Time Stop (Capable of summoning Inchoate World who has Genesis's End and World's End, which seems to completely stop time before absorbing everything around)

Resistance: Resistance to Petrification (Medusa commented during the raid how he escaped her eyes), Fate Manipulation (Singularity can change their own and the world's future, rending pre-established fate null), Death Manipulation (Capable of wielding Sword of Pallas without taking his own life as a result), Corruption (Type 2; Capable of wielding Seraphic Weapons without turning into something else), Power Nullification (Some of his status effects can't be removed by any means) and Corrosion Inducement (Capable of wielding Phantasmas without having his soul and body corroded upon use)
 
Fully agreed too. But you forgot some abilities. Petrification through Medusa, Death Manipulation through Lich, Willpower manipulation through Sharom And time rewinding through Mithra

I will additionally look up Event weapons and Arcanum Summons.

Mind Controll via Magus Mortal Scepter for example, that would scale to Magus himself
 
I excluded the ones who are in base keys, though I included the ones that sucks in base like probability. But yeah, that's okay too.
 
While we are at it i'd like to discuss about Captain's ability as singularity for base. for now it seems this discussion kinda falls into here

anyway

It was mentioned that Magisa Cannot predict Captain's future not arulumaya

Arulu even herself said that she can only say something will happen with Captain but is unable to tell if its good or not.

Arulu herself even says to lyria

Arulumaya: Ah... Not only do I see the future, but also the here and now.

Arulu saw the island falling event that will happen to the first what makes the sky blue event. she also said something about being deeply interwined to the fate of the world that not even her powers can penetrate through that future.

As for Magisa She dreamed of the island of astral and remember everything even the smell and saw Lyria as the key to the Astral realm. she stated that when she precog the island of astral she saw in her dream was neither past nor the future and knew from it that she needs lyria to get to it.

Magisa was able to see the future but was unable to see a future which Captain as a singularity interacted with or anything about the future surrounding Captain.

Magisa's Fate the dialogue is at skill and lvl cap +1 Arulumaya's Fate the dialogue is at intro

This sounds like Resistance to Precognition or Type 4 Acausality or likely Type 2
 
Also for Tiamat's profile: I forgot the Tiamat Malice key. Basically she gets new key with abilities from her weapons and raid. The tier is 5-B of course.

Tiamat should get Type 5 Immortality, even in our GB verse profile we accepted that Primals can't die by conventional means. Type 2 Immortality too alongside other Primals as they are alive after they get their bodies completely destroyed.

Regenerationn Negation (Mid-High) and Immortality Negation (Type 1, 2, 3 and 5) for Captain in Base for capable of Killing the likes of Celeste, as Celeste needed to resurrect herself in order to come back.
 
im ok with type 1,2 and 3 for base for immortality negation and fine with Regenerationn negation

type 5 seems to be more of the work of summoning or with weapons. since on many events I've played they always seem to summon Bahamut as final attack before trying to kill something they really need to kill (like Chaos beast and Avatar). lyria seems to just nullify or pacify most of the primals ability by absorbing it or by vyrn negating their powers. as for the Omega celeste battle lyria still feels the presence of celeste omega as pure residing in the zinkenstill shrine even after holding her off.
 
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