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Death Star II and Starkiller Base Shields Downgrade

ByAsura

He/Him
VS Battles
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This isn't about whether or not the Star Wars Universe comics, novels, etc are non-canon, nor the existence around some shield/protective field around the first Death Star, though I believe the latter should be settled later. In this thread it was agreed that neither Death Star I and II, nor the Starkiller Base would actually have to withstand the fragments or aftermath of its planetary explosions.

In both the original and revised cuts, the Death Star never experiences the aftermath or debris from Alderaan's destruction, and wouldn't so much as approach Dwarf Star level if it did. At a range of 26,168 kilometers, the Death Star (which has diameter of 160 km and a rough surface area of 80424771931.9 m^2) would only experience less than a 106,000th of the explosion's full energy, assuming it was hit in the first place, and the debris aren't any higher.

While I'm not going to argue that the Starkiller Base's Deflectors shouldn't scale to the Death Star's (I firmly believe the opposite, actually), it also has no reason to withstand the aftermath of a planet's destruction. It's consistently stated that the Starkiller's range is enormous—so large the base can hit targets from half-way across the galaxy, like the Hosnian System. At this range, it would take tens to hundreds of thousands of years before the fragments of a planet strike the Starkiller, assuming they're moving at near-light speeds and don't stop at all.

So I was thinking of Continent level to Multi-Continent level shields because there's quite a few vessels with this kind of durability. I'd imagine the Starkiller Base would scale at least, since it's not obsolete. Also, the shields of the Death Star II were totally impervious to a fleet of Starcruisers, which somewhat scale to Star Destroyers that have destroyed the surfaces of planets with orbital bombardments.
 
Yeah I agree with the downgrade. Ship weapons being more powerful than the vessel itself is a real life thing anyways.
 
There's more than enough for a downgrade, though.
 
we know the death star 2 in legends had a power generation of at least 1,000 hypergiants per second and a radius of around 550-600 miles 880-960 kilometers in diameter a medium sided moon and a density likey denser than neutronium and strange matter
 
That's legends, and it doesn't prove any Dwarf Star level rating.

160 to 200 km is the canon size of the Death Star II. The 900 km stuff is mostly non-canon or forgotten about/retconned out of existence.
 
I can't understand your point exactly. Would you mind rephrasing it?
 
I'm sorry, but I think you need to stop talking about Idazmi like this.
 
Why the **** didn't I see this thread before?

Anyway...

I agree. I agreed on the thread where this was first brought up, and I agree now.

We know that both Death Stars and Starkiller base can fend off fleets of capital ships and withstand any bombardment. We also know that even a trio of capital ships on the level of ISDs can lay waste to a planet's surface in not too long a time frame.

I agree with Multi-Continent level.
 
I honestly forgot about this. Is the Death Star profile a composite of Legends and Canon, by the way?
 
It shouldn't be, but since the fest in question comes from a source canon to both Legends and Canon EU it doesn't matter a whole lot. Main difference would be minor features or troop number.
 
Well, in Legends there's a feat that could be Multi-Continent level for the first Death Star

  • An hour and nineteen minutes later, when Tenn fired the third beam that blew the charred and burned-out cinder apart, shattering it into billions of pieces, it seemed almost pointless. Everybody and everything on it had already been roasted, scalded, or drowned. The system's gravity twisted as the planetary well ceased to exist. Shield sensors quietly recorded the thousands of fragments, from the size of pebbles to that of mountains, deflected from the station.
 
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