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This isn't about whether or not the Star Wars Universe comics, novels, etc are non-canon, nor the existence around some shield/protective field around the first Death Star, though I believe the latter should be settled later. In this thread it was agreed that neither Death Star I and II, nor the Starkiller Base would actually have to withstand the fragments or aftermath of its planetary explosions.
In both the original and revised cuts, the Death Star never experiences the aftermath or debris from Alderaan's destruction, and wouldn't so much as approach Dwarf Star level if it did. At a range of 26,168 kilometers, the Death Star (which has diameter of 160 km and a rough surface area of 80424771931.9 m^2) would only experience less than a 106,000th of the explosion's full energy, assuming it was hit in the first place, and the debris aren't any higher.
While I'm not going to argue that the Starkiller Base's Deflectors shouldn't scale to the Death Star's (I firmly believe the opposite, actually), it also has no reason to withstand the aftermath of a planet's destruction. It's consistently stated that the Starkiller's range is enormous—so large the base can hit targets from half-way across the galaxy, like the Hosnian System. At this range, it would take tens to hundreds of thousands of years before the fragments of a planet strike the Starkiller, assuming they're moving at near-light speeds and don't stop at all.
So I was thinking of Continent level to Multi-Continent level shields because there's quite a few vessels with this kind of durability. I'd imagine the Starkiller Base would scale at least, since it's not obsolete. Also, the shields of the Death Star II were totally impervious to a fleet of Starcruisers, which somewhat scale to Star Destroyers that have destroyed the surfaces of planets with orbital bombardments.
In both the original and revised cuts, the Death Star never experiences the aftermath or debris from Alderaan's destruction, and wouldn't so much as approach Dwarf Star level if it did. At a range of 26,168 kilometers, the Death Star (which has diameter of 160 km and a rough surface area of 80424771931.9 m^2) would only experience less than a 106,000th of the explosion's full energy, assuming it was hit in the first place, and the debris aren't any higher.
While I'm not going to argue that the Starkiller Base's Deflectors shouldn't scale to the Death Star's (I firmly believe the opposite, actually), it also has no reason to withstand the aftermath of a planet's destruction. It's consistently stated that the Starkiller's range is enormous—so large the base can hit targets from half-way across the galaxy, like the Hosnian System. At this range, it would take tens to hundreds of thousands of years before the fragments of a planet strike the Starkiller, assuming they're moving at near-light speeds and don't stop at all.
So I was thinking of Continent level to Multi-Continent level shields because there's quite a few vessels with this kind of durability. I'd imagine the Starkiller Base would scale at least, since it's not obsolete. Also, the shields of the Death Star II were totally impervious to a fleet of Starcruisers, which somewhat scale to Star Destroyers that have destroyed the surfaces of planets with orbital bombardments.