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https://vsbattles.fandom.com/wiki/Durability_Negation
Currently the wiki's page for Durability Negation defines the ability as "The ability that allows users to damage the target, regardless of its durability."
And it has been brought to my attention that people use this as a shield to justify extremely unrealistic interpretations of Durability Negation abilities in fiction, acting like a Tier 6 - 5s Durability Negation technique could kill any 3D character because "It's not based on durability".
Obviously this is a severe NLF. Not all Durability Bypassing abilities are created equal. They can vary wildly on mechanics, executions, scopes and limitations. Some are simply space-warping or death-inducing attacks which only go so far. Others work on a conceptual level and truly ignore all durability. Some are really just attacking the enemies' body on a very concentrated scale. But as always, the most important thing is feats.
Without feats, you can't say that a Durability Bypassing attack will affect all characters with the same dimensional level as them. And the resistances of the enemy vs the level of the attack need to be taken into account on both sides. A character who resisted Existence Erasure from a 3-C should have no business dying to a similar Existence Erasure attack from a 7-A, unless the later has better feats of erasure than the former.
So basically just rewrite that one sentence on the page to avoid this type of No-Limit Fallacy from being brought up in threads in the future.
Currently the wiki's page for Durability Negation defines the ability as "The ability that allows users to damage the target, regardless of its durability."
And it has been brought to my attention that people use this as a shield to justify extremely unrealistic interpretations of Durability Negation abilities in fiction, acting like a Tier 6 - 5s Durability Negation technique could kill any 3D character because "It's not based on durability".
Obviously this is a severe NLF. Not all Durability Bypassing abilities are created equal. They can vary wildly on mechanics, executions, scopes and limitations. Some are simply space-warping or death-inducing attacks which only go so far. Others work on a conceptual level and truly ignore all durability. Some are really just attacking the enemies' body on a very concentrated scale. But as always, the most important thing is feats.
Without feats, you can't say that a Durability Bypassing attack will affect all characters with the same dimensional level as them. And the resistances of the enemy vs the level of the attack need to be taken into account on both sides. A character who resisted Existence Erasure from a 3-C should have no business dying to a similar Existence Erasure attack from a 7-A, unless the later has better feats of erasure than the former.
So basically just rewrite that one sentence on the page to avoid this type of No-Limit Fallacy from being brought up in threads in the future.