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Zuko (ATLA) vs Bakugou (Hero Academy)

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first scenario is speed equiv. both at base and Bakugou without equipment, likewise zuko doesnt have his swords

second is a simple vs, both with full equipment...

third is Comet Zuko vs Bakugou (with equipment)

Bonus: if Bakugou loses in a round he can get Todoroki as helper (i looked at zukos profile and he is much faster than i thought)

PS: for the sake of sparing the discussion: no, Zuko cant manipulate Bakugous explosions since they arent really fire per se, but he can control Todoroki's fire-attacks ^_^

EDIT: forget the speed equal thingy :)
 
Speed gap isn't large.

Zuko with subsonic+ and Bakugou with atleast subsonic.

AP is equal at Large Building level.

Heat from Zuko's flames however, is what Bakugou needs to actually use his quirk, via sweat. This will allow Bakugou to actually spam his quirk like the madman he is. More sweat also means bigger explosions.

His strongest explosions was able to outright destroy any and all rubble from Uraraka's meteor rubble shower, and this is without his gear. His gear, if I remember correctly ups his attack power as well.

He can also use his explosions as a way to travel with Blast Rush Turbo.

Lastly, Durability is the deciding factor for me.

Way I see it, Bakugou tanks one of Zuko's attacks and proceeds to bomb him to death. Any stray pillars of fire that Zuko can conjure can be blocked by the force of more explosions.

Bakugou 6/10
 
Bakugou loses in terms of versatility and technique (while Bakugou is skilled with his power, Zuko is a much more skilled firebinder and can thus send the fire produced by Bakugou back at him).

However, Bakugou also has significantly higher AP and Durability as well as the single-minded tenacity to keep fighting since in his mind "heroes always win".

I'd give it Bakugou 6/10 as a result. He's not taking this easily though.
 
Reppuzan said:
However, Bakugou also has significantly higher AP and Durability as well as the single-minded tenacity to keep fighting since in his mind "heroes always win".
This is Sozin's Amp'd Zuko.

Same AP.
 
Edit: Reread profile, they're equal.

However, I will say that Bakugou is much more sloppy due to his anger issues, he can and will slip up if he can't defeat Zuko quickly enough.

On the other hand, if this takes place in a city area and Zuko starts blasting areas with fire, Bakugou can blow off chunks of the buildings as projectiles due to the fact that it's already collateral damage.
 
Still gonna have to back Bakugou here.

AP-wise, sure they're equal but Bakugou can atleast tank 1 shot from Zuko while Zuko gets oneshot by Bakugou's explosions.

Then, Bakugou's explosions get stronger and more spammable with more sweat (which he will be getting from Zuko's fire) and his equipment (which his strongest explosion to date is still without his equipment).
 
Reppuzan said:
Bakugou loses in terms of versatility and technique (while Bakugou is skilled with his power, Zuko is a much more skilled firebinder and can thus send the fire produced by Bakugou back at him).
zuko cant maniupulate the fire of bakugou since bakugous sweat gets ignited it could be very well a chemical explosion that doesnt work in the realms of fire, in the training arc where deku and bakugou fought allmight he threw deku against the gate and deku wasnt burned even if there was such a big explosion :)

but what do you think about the other scenarios? (i change it a bit now for easier discussions),

R1: base both without equipment (speed not equiv)

R2: both base with equip (speed no equal)

R3: comet-zuko (since he never showed sword usage in that form it doesnt matter if we include with equipment or not for him) vs bakugou with equipment, and speed is also not equal ^_^

who takes what?

@gremmy

This will allow Bakugou to actually spam his quirk like the madman he is. More sweat also means bigger explosions.

but that also means to hit his limits far easier, remember the tournament arc where he used the 3-ton-concrete-destruction, he already showed signs of hitting his limit after that :)
 
GreatestSin said:
R1: base both without equipment (speed not equiv)

R2: both base with equip (speed no equal)

R3: comet-zuko (since he never showed sword usage in that form it doesnt matter if we include with equipment or not for him) vs bakugou with equipment, and speed is also not equal ^_^

but that also means to hit his limits far easier, remember the tournament arc where he used the 3-ton-concrete-destruction, he already showed signs of hitting his limit after that :)
R1 : Bakugou oneshots.

R2 : Bakugou tanks or deflects Zuko's fire attacks and oneshots.

R3 : Bakugou tanks and/or deflects atleast one Large Building fire attack and oneshots.

Regardless of whether or not Bakugou gets to his limits faster, he only needs one hit on Zuko anyway.

Large Building AP in base vs Zuko's Small Building Durability makes sure of that.
 
Gotta have more input before adding as victory.

If I remember correctly, 4 or 5 people in agreement that Bakugou wins is enough to be added to his victories.
 
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