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Axorandom0

He/Him
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SBA starting location, both parties start 10 meters apart from each other. Wilbert is in his Full Tilt key and Clemons his Overdrive. The Player starts out 9-A though can grow stronger (that’s, like, their whole thing). Wilbert and Clemons go into the fight with prior knowledge about the Player’s deal. Speed is equalized.

Wilbert & Clemons: 0

The Player: 3 (Axorandom0, FlipLaScript, TheBoxofIncidents)

Incon (wait, no joke option for this? aw…): 0
 
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I don’t know too much about the player but Clemons’ opening move at a starting distance like this is to shoot a Light Bullet: Flash Pistol in order to throw off his enemy before closing the gap in order to clash physically. What is Player doing, especially considering that he starts at his weakest?
 
I don’t know too much about the player but Clemons’ opening move at a starting distance like this is to shoot a Light Bullet: Flash Pistol in order to throw off his enemy before closing the gap in order to clash physically. What is Player doing, especially considering that he starts at his weakest?
Should first note that The Player should be capable of immediately bumping up their physical stats to the level of Wilbert and Clemons as per their accelerated development. This would start the match with both parties having equal AP. However, The Player's physical statistics will likely go up to blitzing levels within the first 2-10 minutes, so these guys will have to off the player before then :0

If it's an attack directly, especially one that'd be strong, the first move is going to be encasing themselves within a bedrock box and stacking pot of greed cards. I don't remember what the commonly accepted number was, but I think they can generate about 1000 of those cards per minute. Via summoning buns, which are one of their main summons, they can get 6 summons for the price of 1. Not to mention that beyond the 6 initial summoning of pot of greed cards they begin to double them out of convenience, which allow the amount of potential summons to multiply exponentially. If I remember correctly, a player was capable of generating over 10 quadrillion of these guys while consistently fighting with other players, so they'll become an issue super quickly :3

The main issue I see here is the incredible heat coming from the 2 - 1500 degrees celsius heat, to be exact. The Player does have a resistance to this, but not for that amount of heat. Despite this, it can become a non-issue with multiple of their abilities. They have power nullification and accelerated development (the abilities portion, to be exact) that could immediately remove the heat, but they also have reactive evolution and summonable items that can do the same to a lesser extent :D
 
If it's an attack directly, especially one that'd be strong, the first move is going to be encasing themselves within a bedrock box and stacking pot of greed cards.
How durable is the bedrock box and how quickly can they form it? If it can last for even a moment then the title wave of summons is just gonna steamroll Wilbert and Clemons

(Also, FT Wilbert can blitz two OD Clemons-level opponents in three seconds, so would Player adapt to OD Clemons’ level first or would he immediately jump to Wilbert? Does it depend on if either Clemons or Wilbert attacks first?)
 
How durable is the bedrock box and how quickly can they form it? If it can last for even a moment then the title wave of summons is just gonna steamroll Wilbert and Clemons
It's invulnerable to normal attacks and summonable instantly, so it's very good option for avoiding combat for long periods of time :3

(Also, FT Wilbert can blitz two OD Clemons-level opponents in three seconds, so would Player adapt to OD Clemons’ level first or would he immediately jump to Wilbert? Does it depend on if either Clemons or Wilbert attacks first?)
The Player would start at the equalized speed value all 3 of them would start out at (which would be Massively Hypersonic values as per SBA). He can increase his speed incredibly quickly from there though, so thespeed being equalized may not last too long :0

As for it mattering if either attacks, I mean...not really? As long as they start off with an attack that looks/feels/seems strong enough, The Player will retreat into their bedrock box for summon stacking. If they don't attack, however, The Player would start out with their mind manipulation, which would be detrimental given that they can mind control opponents from a single stare :0
 
It's invulnerable to normal attacks and summonable instantly, so it's very good option for avoiding combat for long periods of time :3
Wait so is there anything W&C can do, even with prior knowledge, to prevent the instawin (since this basically is one)
 
Wait so is there anything W&C can do, even with prior knowledge, to prevent the instawin (since this basically is one)
Yep! Since they both have a general aura of flames, if they were to get close to the player they'd be able to vaporize them if they're lucky enough to avoid the counters that I mentioned earlier. With Wilbert's heat and power multiplying, theres a chance for the heat to become hotter and for Wilbert to be stronger than the player to the point of one-shotting them. The Player would also likely have to re-do some of their counters if it weren't power nullification as well :3
 
Yep! Since they both have a general aura of flames, if they were to get close to the player they'd be able to vaporize them if they're lucky enough to avoid the counters that I mentioned earlier. With Wilbert's heat and power multiplying, theres a chance for the heat to become hotter and for Wilbert to be stronger than the player to the point of one-shotting them. The Player would also likely have to re-do some of their counters if it weren't power nullification as well :3
This means that, if Clemons stays at range in order to distract Player with shots and Wilbert runs in to aura all over the place (which makes sense for their characters as Clemons is shown using more ranged stuff), they could win. Additionally, since they have prior knowledge and their combat IQs are def good enough to likely think of this, this may very well be the strategy they choose. Since Clemons is also firing bullets, should also be Really Hot(tm), the Player would need to power null both in time in order to save himself while also dodging/blocking any bullets which may come at him.
 
This means that, if Clemons stays at range in order to distract Player with shots and Wilbert runs in to aura all over the place (which makes sense for their characters as Clemons is shown using more ranged stuff), they could win. Additionally, since they have prior knowledge and their combat IQs are def good enough to likely think of this, this may very well be the strategy they choose. Since Clemons is also firing bullets, should also be Really Hot(tm), the Player would need to power null both in time in order to save himself while also dodging/blocking any bullets which may come at him.
well erm actually-

This still doesn't negate The Player's starting move of pulling out their bedrock box...it's been shown to be somewhat resistant to heat before (being unaffected by the heat from the dynamite), and even though that won't help given the sheer amount of heat from these 2 here they still have options around it (they can make the bedrock far thicker, increasing it to 5+ layers, or simply make the box bigger so the heat will need to travel more). The 2 are going to have to attack the guy while he's outside of the box, and that involves dealing with their summons as well (which by the point they come out will likely be enough to make bun mechs or large tsunamis). This wont stop the 2 from stopping The Player's ability to get summons, it just gives them a fighting chance once they do get those summons :0

Even outside of the bedrock box, they'll have to deal with the summons, The Player's reactive evolution/power nullification and the very real chance that The Player could do some wild shit like pulling mars out of orbit or teleporting to the other side of the solar system to escape >:3

Basically what I'm saying is that The Player wins in most scenarios...while Wilbert and Clemons do have options to end The Player, they just have too much stuff going against them to win as often :0
 
well erm actually-

This still doesn't negate The Player's starting move of pulling out their bedrock box...it's been shown to be somewhat resistant to heat before (being unaffected by the heat from the dynamite), and even though that won't help given the sheer amount of heat from these 2 here they still have options around it (they can make the bedrock far thicker, increasing it to 5+ layers, or simply make the box bigger so the heat will need to travel more). The 2 are going to have to attack the guy while he's outside of the box, and that involves dealing with their summons as well (which by the point they come out will likely be enough to make bun mechs or large tsunamis). This wont stop the 2 from stopping The Player's ability to get summons, it just gives them a fighting chance once they do get those summons :0

Even outside of the bedrock box, they'll have to deal with the summons, The Player's reactive evolution/power nullification and the very real chance that The Player could do some wild shit like pulling mars out of orbit or teleporting to the other side of the solar system to escape >:3

Basically what I'm saying is that The Player wins in most scenarios...while Wilbert and Clemons do have options to end The Player, they just have too much stuff going against them to win as often :0
From what it seems, the Player just stomps. They can match and eventually exceed the stats of anyone, protect themselves from any attempt at being harmed with bedrock which can be deployed instantly, etc. Any win condition Wilbert and Clemons may have would just be countered by the fact that they can’t do anything to capitalize on it.
 
From what it seems, the Player just stomps. They can match and eventually exceed the stats of anyone, protect themselves from any attempt at being harmed with bedrock which can be deployed instantly, etc. Any win condition Wilbert and Clemons may have would just be countered by the fact that they can’t do anything to capitalize on it.
They do have options, the issue is that the player has plenty of counters 😅

While their heat can be negated by bedrock, power nullification and resistance negation (as well as most potential summons), they 100% can vaporize the dude if they can bypass all of that (the reactive evolution is like a 50% chance and they typically don't use power nullification immediately, The Player would be out in the open after they get their summons down) Since they have prior knowledge, they're going to know a lot of this stuff in advance, and since they are smart they can get some good counters, including not immediately starting off with heat or blazing attacks. While they do lose this, it's not an absolute stomp :0
 
They do have options, the issue is that the player has plenty of counters 😅
That’s the thing… they don’t have options if the player’s counters are a part of their standard battle strategy. You can’t vaporize someone if they have an indestructible wall set up frame 1 and prior knowledge doesn’t help unless the wall has a weakness, and you haven’t really said anything about bedrock’s weaknesses.
 
That’s the thing… they don’t have options if the player’s counters are a part of their standard battle strategy. You can’t vaporize someone if they have an indestructible wall set up frame 1 and prior knowledge doesn’t help unless the wall has a weakness, and you haven’t really said anything about bedrock’s weaknesses.
The Player will not immediately start in bedrock, they'll only go there if they can feel/see/somehow sense something that will absolutely destroy them (with prior knowledge, the 2 would be able to set up something the player wouldn't be scared of initially, as long as they can avoid the dude for long enough). They also won't stay in there the entire match; they'll leave once they've accumulated pot of greed cards. From there they'll now have the option to use their summons to block attacks rather than bedrock boxes, which can be used instead :3
 
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