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Topaz's Stats Equal Unconventional Tourney- R1M7: Shuna (Kijin) vs Kamen Rider Ex-Aid (CLOSED)

Alright, Shuna starts with mind amps 1000 times, and with information analysis, after that, she will choose an action depending on what she finds out though the analyzes.
 
I did say I won't be touching the thread till tomorrow, but I couldn't resist.
Ex-Aid literally starts out by establishing a game area in the battlefield, turning whatever place it previously was into a place of his liking, while also spawning energy items for both combatants to use. Normally, this happens when one activates their respective Rider Gashats to form a game area, and since he's already transformed, the game area will already be established to be in front of a McDonalds.

The funny thing about this is that this allows Ex Aid to passively deploy a field to isolate him from the game area and his enemies, allowing him to not be affected by any effects that is thrown his way. While his invincibility is restricted here, this only means that he'll be able to get damaged, but not suffer from any effects that are included in the technique itself. Non-damaging moves are thereby completely rendered useless in his presence. Paired with the ability to literally disable any abilities the enemies have (whether offensive, defensive or anything else), just him standing there can essentially turn his opponent into a glorified punch merchant. Shuna won't be able to info analysis him because of this.

As for his real actual starting moves, Ex Aid immediately info analysis his opponents just by looking at them and just crosses the distance to attack by just walking, flying or teleporting to his opponent. He can also just shoot projectiles at Shuna. The problem with Ex Aid's attacks is that just an attack can hit his enemies multiple times at once, and if he's using his Gashacon weapons, they have decon and corrosion, and furthermore, if he's using his Gashacon Key Slasher, any of his hits can 'reprogram' Shuna to take away or modify her abilities.

EDIT: If I don't reply for a long time, just assume I'm asleep or doing something else other than being here.
 
god dangit i knew i was missing something when i was looking over Game Area oh god
 
Quick edit before I actually skedaddle I promise
-Non-damaging abilities directed at Ex Aid.



Second Edit:
He may also go for the power-ups to enhance him with funni effects too while he do the funni attack
Oh yeah. I will go ahead and say the Invul he gets from Game Area is restricted, so Shuna actually has some way to hurt/kill him
 
Invul he gets from Game Area is restricted
She can already kill him by actually damaging him, it's just that added effects like "you're confused after you get hit with my fist" won't be affecting him anymore. The already restricted invul we agreed on only applies to not being damaged in any way
Also screw it, I'm here.
 
She can already kill him by actually damaging him, it's just that added effects like "you're confused after you get hit with my fist" won't be affecting him anymore. The already restricted invul only applies to not being damaged in any way
Also screw it, I'm here.
Ahhhhh, okay, thank you for the clarification

And no worries. It gives time for a response lol
 
I did say I won't be touching the thread till tomorrow, but I couldn't resist.
Ex-Aid literally starts out by establishing a game area in the battlefield, turning whatever place it previously was into a place of his liking, while also spawning energy items for both combatants to use. Normally, this happens when one activates their respective Rider Gashats to form a game area, and since he's already transformed, the game area will already be established to be in front of a McDonalds.
Nice...

The funny thing about this is that this allows Ex Aid to passively deploy a field to isolate him from the game area and his enemies, allowing him to not be affected by any effects that is thrown his way. While his invincibility is restricted here, this only means that he'll be able to get damaged, but not suffer from any effects that are included in the technique itself. Non-damaging moves are thereby completely rendered useless in his presence. Paired with the ability to literally disable any abilities the enemies have (whether offensive, defensive or anything else), just him standing there can essentially turn his opponent into a glorified punch merchant. Shuna won't be able to info analysis him because of this.
Shuna already resists this on a higher layer level due to being a Unique skill user. So she won't be affected by something that is under the Unique level
Some of the stuff she resists are layered CM 1, Layered law manipulation, layered subjective reality, and layered power null.
Also, did I mention that beings under the same authority can't affect her?

Also, Did I mention that Shuna disabled all magic, and made Skills and magic go haywire?
Also, Shuna is without a sought getting info analysis in, since it works fundamentally differently from what he can stop.

As for his real actual starting moves, Ex Aid immediately info analysis his opponents just by looking at them and just crosses the distance to attack by just walking, flying or teleporting to his opponent. He can also just shoot projectiles at Shuna. The problem with Ex Aid's attacks is that just an attack can hit his enemies multiple times at once, and if he's using his Gashacon weapons, they have decon and corrosion, and furthermore, if he's using his Gashacon Key Slasher, any of his hits can 'reprogram' Shuna to take away or modify her abilities.
As already mentioned, Info Analyzes won't work, unless they can match the requirements to reach the Unique level, of authority.

As I already said, Shuna passively makes her opponent's skills and magic go haywire with "overdrive", not to mention how she can completely block magic, with an Anti-magic field.

But yeah, Physical attacks will work on SHuna, but can he actually hit him, before Shuna kills him?

Not to mention how Shuna can literally control other with her voice alone.

But most importantly, she can take control over other skills/magic and use them against the user. (much like Rafaam) Even that of the highest class Holy Magic.
 
Also, before I forget, she is completely immune to status effects, with "Abnormal condition cancel", and with "resist spiritual attacks" she resists stuff that attacks, for example, the mind, soul etc.

Also, before I forget, Tensura characters all have an unconventional mine manipulation resistance.
 
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Shuna already resists this on a higher layer level due to being a Unique skill user. So she won't be affected by something that is under the Unique level
Some of the stuff she resists are layered CM 1, Layered law manipulation, layered subjective reality, and layered power null.
Also, did I mention that beings under the same authority can't affect her?

Also, Did I mention that Shuna disabled all magic, and made Skills and magic go haywire?
Also, Shuna is without a sought getting info analysis in, since it works fundamentally differently from what he can stop.
The thing is that the ability I'm mainly talking about is only covered as spatial manipulation, and even then it's more or less an ability on himself rather than affecting the entire game area or onto the enemy, rendering the resistance to spatial manipulation practically useless. Fair enough on the passive power null part (god those layers are like onions), but basically any non-damaging effects or ones attached to the damaging moves won't affect him since he's literally not exactly on the same playing field as Shuna (picture Obito's Kamui intangibility but for effects only + the pokemon ability sheer force but it removes effects from the opposition's attacks. Meaning only damaging attacks can work on him (and that's just because of the restriction, otherwise yea).

Also Ex-Aid's whole entire arsenal works on tech with a little bit of biology on the side, so I don't see how her magic disabling/magic and skill haywire would actually work on Muteki. Hence, the info analysis would not be working on him and even if it does, there wouldn't be much for her to work off since tech stuff, and biology and viruses.

The whole game area also runs on tech (don't ask me how it evolved to the point of reality warping with video games, but that's just the power of programming, if you ask me), so she might still be there. Otherwise, she wouldn't be able to reap the benefits of the power up items, while ex-aid can.

But yeah, Physical attacks will work on SHuna, but can he actually hit him, before Shuna kills him?
How is she going to kill him when he's invincible???
In all seriousness, what's her go-to moves to attack and kill?

As for whether Ex-Aid can hit her, he can automatically teleport from any sort of danger, even if Emu himself fails to notice it. So if you fire something behind his back, he'll just teleport away without even realising he was about to be attacked in the first place.
If he's using the Gashacon Key Slasher in any mode, his attacks are able to manipulate data and the DNA of Shuna, thereby modifying it to accommodate for his needs. Even without that, his attacks with a weapon can be further amped by 10x
Or he could use his hair to attack. No, I am actually serious, he can do it.

TLDR: The restaurant I'm sitting in adds so many layers of onions in their food, but thankfully I'm just eating ice cream from here, which don't have onions and are to die for.
 
The thing is that the ability I'm mainly talking about is only covered as spatial manipulation, and even then it's more or less an ability on himself rather than affecting the entire game area or onto the enemy, rendering the resistance to spatial manipulation practically useless. Fair enough on the passive power null part (god those layers are like onions), but basically any non-damaging effects or ones attached to the damaging moves won't affect him since he's literally not exactly on the same playing field as Shuna (picture Obito's Kamui intangibility but for effects only + the pokemon ability sheer force but it removes effects from the opposition's attacks. Meaning only damaging attacks can work on him (and that's just because of the restriction, otherwise yea).

Also Ex-Aid's whole entire arsenal works on tech with a little bit of biology on the side, so I don't see how her magic disabling/magic and skill haywire would actually work on Muteki. Hence, the info analysis would not be working on him and even if it does, there wouldn't be much for her to work off since tech stuff, and biology and viruses.

The whole game area also runs on tech (don't ask me how it evolved to the point of reality warping with video games, but that's just the power of programming, if you ask me), so she might still be there. Otherwise, she wouldn't be able to reap the benefits of the power up items, while ex-aid can.
Everything in Tensura is Information, So their abilities work by rewriting information, so I fail to see in any shape or form, why it being Technology, would hinder literal information. Not to mention, how it has shown to work on technology in the show. (Also from my knowledge please correct me if I am wrong, but IM instantly allows for the manipulation of technology and Data, no?)

Also, Just for you to know, Skills and Magic function very differently than what normally happens.


ow is she going to kill him when he's invincible???
In all seriousness, what's her go-to moves to attack and kill?

As for whether Ex-Aid can hit her, he can automatically teleport from any sort of danger, even if Emu himself fails to notice it. So if you fire something behind his back, he'll just teleport away without even realising he was about to be attacked in the first place.
If he's using the Gashacon Key Slasher in any mode, his attacks are able to manipulate data and the DNA of Shuna, thereby modifying it to accommodate for his needs. Even without that, his attacks with a weapon can be further amped by 10x
Or he could use his hair to attack. No, I am actually serious, he can do it.

TLDR: The restaurant I'm sitting in adds so many layers of onions in their food, but thankfully I'm just eating ice cream from here, which don't have onions and are to die for.
As I said, She doesn't have an "go-to move" what she does is as follows

1000x mind amp --> Info analyzes --> (Magic/skill nullification + making the opponent's abilities go haywire, by manipulating the information.) She also gains a full copy of her opponent's abilities.

After that - She will take the best step, towards killing the opponent, whether that is using her newly copied skills or just magic solely depends on her opponent. Regarding what exact spell she will use, it's impossible to say, but Shuna can create her own magic too.

Not to mention 2 of her subskills

All of creation -
It allows the user to comprehend anything as long as they have a basic understanding of it and it is perceivable to the user.

Law manipulation -
It enables the manipulation of the laws of the world from either a magical or scientific perspective.

So yeah, it being technology would be no problem.

Also, as mentioned earlier, any skill that's below Unique skill authority will not work on Shuna. This includes the DNA and especially data manipulation.
 
Also forgot to ask, how does Rider, deal with Passive radiation manipulation, passive corruption type 2, and passive technology manipulation?
 
Everything in Tensura is Information, So their abilities work by rewriting information, so I fail to see in any shape or form, why it being Technology, would hinder literal information. Not to mention, how it has shown to work on technology in the show. (Also from my knowledge please correct me if I am wrong, but IM instantly allows for the manipulation of technology and Data, no?)
Quick question before I continue, is the info manip baseline?
 
So like is it safe to assume it's not layered? I kinda have to get my discussion going.
We are hard reworking on the explanation for information, but here is the current excepted one, (yes we need to rework this shit hard.)

Manipulating the information particle gives:

Warning, this is an extremely outdated explanation... (As I said, this is not correct at all, and are currently working to replace this fully)
 
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We are hard reworking on the explanation for information, but here is the current excepted one, (yes we need to rework this shit hard.)


Warning, this is an extremely outdated explanation... (As I said, this is not correct at all, and are currently working to replace this fully)
Hmm I see, I'll just continue the discussion and see what happens.

Kamen Rider Genm in his Level Billion Key has this:
Obviously this is highlighting the info manip part of his P&A since the Slime verse's other haxes are 5 times the onion. A guy like him that controls everything in his game area down to the minute detail said that his whole rider form wouldn't work against Hyper Muteki at all, and specifically had to tip-toe around and all in all prevent Ex-Aid from going Muteki to even defeat him in this form. While the statement itself may be deemed superfluous or something of the sort, keep in mind that he himself was the person who invented Ex-Aid's power up in the first place. You know shit gets real when it's not some rando villain but the guy who made Ex-Aid this way saying that and even taking precautions to avoid facing Hyper Muteki.

While the info manip might be different to what I've mentioned, Hyper Muteki is in the position where only info manip above baseline can screw him to complete doom.
Hence my argument is that this info manip Ex-Aid's facing now may not be entirely enough to keep him down and out of this match.
 
Obviously this is highlighting the info manip part of his P&A since the Slime verse's other haxes are 5 times the onion. A guy like him that controls everything in his game area down to the minute detail said that his whole rider form wouldn't work against Hyper Muteki at all, and specifically had to tip-toe around and all in all prevent Ex-Aid from going Muteki to even defeat him in this form. While the statement itself may be deemed superfluous or something of the sort, keep in mind that he himself was the person who invented Ex-Aid's power up in the first place. You know shit gets real when it's not some rando villain but the guy who made Ex-Aid this way saying that and even taking precautions to avoid facing Hyper Muteki.

While the info manip might be different to what I've mentioned, Hyper Muteki is in the position where only info manip above baseline can screw him to complete doom.
Hence my argument is that this info manip Ex-Aid's facing now may not be entirely enough to keep him down and out of this match.
Baseline information manipulation, in Tensura, is CM 1, IM 2, and BDE 1, Quantum manipulation, and this is just for information particles, the thing that carries information around.

Information Also exists as "void", in dark magic, that takes the "void" from hell.

So would this count as above baseline, since this is accepted?
 
Baseline information manipulation, in Tensura, is CM 1, IM 2, and BDE 1. Quantum manipulation is just for information particles, the thing that carries information around.

Information Also exists as "void", in dark magic, that takes the "void" from hell.

So would this count as above baseline, since this is accepted?
It doesn't really say anything about being baseline or like layered to me (but what do I know, I'm not really that knowledgeable on the hax standpoint). Instead, it just looks like it's complementing the info manip as separate abilities.
Also is this from the crt? If it's not accepted yet, then anything hasn't been accepted in crt and applied to profile can not be used for debating, even if it is F&G.
 
It doesn't really say anything about being baseline or like layered to me (but what do I know, I'm not really that knowledgeable on the hax standpoint). Instead, it just looks like it's complementing the info manip as separate abilities.
Also is this from the crt? If it's not accepted yet, then anything hasn't been accepted in crt and applied to profile can not be used for debating, even if it is F&G.
(it is what thing you need to interact with before, even getting to the real information in Tensura is)

It's accepted, just spread out, as I said, We are working on a general concept page, to make it easier.

To summarize, Information particles are the carrier of information, and the building block for literally everything (The root of everything), all Spiritual and physical stuff are made from information particles, all from skills, souls, all matter in the universe, and even concepts and skills. So to start things of, Information is more fundamental than all other metaphysical stuff in the verse.

Information prtiacles, trancend Time and space.
 
Yeah. Go ahead and explain wincons for both so i can try and make my own vote please. That is all
 
Yeah. Go ahead and explain wincons for both so i can try and make my own vote please. That is all
Then I will do that in detail tomorrow (almost midnight And I am braindead).

But an extremely simplified her main wincon (that has yet to be brought up), would be "overdrive" and AoE version disintegration, which can even damage ultimate skill users and True dragons. (So works on beings with invincibility and accasulty 4)
 
(it is what thing you need to interact with before, even getting to the real information in Tensura is)

It's accepted, just spread out, as I said, We are working on a general concept page, to make it easier.

To summarize, Information particles are the carrier of information, and the building block for literally everything (The root of everything), all Spiritual and physical stuff are made from information particles, all from skills, souls, all matter in the universe, and even concepts and skills. So to start things of, Information is more fundamental than all other metaphysical stuff in the verse.

Information prtiacles, trancend Time and space.
I think that is just basically what Kamen Rider Genm's shtick covers within the game area, which is basically everything, from time and space, laws to even abstract concepts like consciousness, and death, just that it's in the forms of data within the game area. This just means that Hyper Muteki isn't going to get screwed due to Genm having to do whatever it takes to prevent Emu from transforming into Muteki. Looks like Tensura's info manip is covered by that, so it looks like I can continue and say that she won't be affecting his tech (and even if she could, the spatial manip isolation field completely negates this)
btw, how does he deal with Shuna's Overdrive, a variant of disintegration?
The fact that Ex-Aid doesn't actually accumulate magicules and that his isolation field would cover it up for him. Also from what scan I can find of it, Muteki would automatically just teleport away from the attack if it so ever is about to hit him at all.
AoE version disintegration, which can even damage ultimate skill users and True dragons. (So works on beings with invincibility and accasulty 4)
Isn't this restricted since it's a technique from her Oni key?

Yeah. Go ahead and explain wincons for both so i can try and make my own vote please. That is all
As for Ex-Aid's wincon, he can use the Gashacon Keyslasher to attack and reprogram her to his liking, since it manipulates the data (which I thought wouldn't work but turns out I don't actually see anything about resisting data manip in all the tensura pages), and the biological aspects of a person, like DNA (Since the bugster virus is both a biological virus and a computer virus). Said weapon attacks also cause deconstruction and corrosion, and his range is more than extended melee range since he can extend laser wires to help slash his opponent along with being able to create a longer light sword thing or just shoot light bullets and beams at her. Said reprogramming would work since it would work against Genm Billion, which I've said many times. And then he can enhance his weapon attacks by 10x his current AP and even then, one slash if hit would damage her multiple times in one attack. Last but not least, he can amp his entire stats by 2 with Sparkling Glitter, from his AP to his speed.

Another thing is that since the Game Area would be churning out power-ups, he can make use of effects like:
  • Save - A dark orange medal that depicts a bookmarked book with an image of Ex-Aid Muteki Gamer on the cover. Its code is EI038. It was designed by Kuroto Dan using data from Hyper Muteki specifically to counteract Cronus' Reset ability. It can be used to "save" the "progress" of the user in Kamen Rider Chronicle, preserving their Gashats gathered up to that moment if Reset is ever used. The Item can also "load" the data of the user by rewinding their battle, promoting them to their strongest form
  • Continue - A purple medal that depicts a Rider emerging from a tube labeled "Continue", much like Kamen Rider Genm's Level 0/X-0 forms. Its code is EI039. It lets the user continue after a defeat without using an extra life.
  • Sonic Speeding-Up - An upgraded version of the Speeding-Up Energy Item. Its code is EI074. It gives its user sonic speed superior to that of the Speeding-Up Energy Item.
  • Diamond Body - An upgraded version of the Iron-Body Energy Item. Its code is EI075. It turns its user's body into diamond, making them bulletproof and granting them defenses stronger than that of the Iron-Body Energy Item. The user will also have a higher boost in attack.
  • Recover - A silver medal that depicts a Rider standing tall and flexing as if with a new surge of energy. Its code is EI006. It seems to clear the user of status effects and give them more energy to keep fighting. As Para-DX used two at once, and given the existence of its strengthened version, it doesn't seem to be a full heal.
  • Shrink - A tan medal that depicts a Rider shrinking. Its code is EI007. It gives its user the power to shrink down to a tiny size; as such, it is often preferable as an Item to be used by sending it at an entity or object other than oneself.
  • Giant - A green medal that depicts a Rider growing giant. Its code is EI008. It lets its user grow to giant sizes. Using this Item allowed Ex-Aid Maximum Gamer Level 99 to grow to a height of 46 meters
  • Liquefaction - A green medal that depicts a dark puddle with Rider eyes. Its code is EI013. It allows the user to transform into gel for escaping traps or attacking enemies while not getting hurt in the process.
  • Seperation - A magenta medal that depicts two faded copies splitting off of a Rider. Its code is EI014. It lets its user split into 8 identical copies that make the same motions at the same time. The strengths of attacks made while using this Item seem to be multiplied by the number of copies. In case of Ex-Aid Double Action Gamer Level XX, they specifically gets 3 copies for each side.
  • Sleep - A violet medal that depicts a Rider falling asleep with a stereotypical snot bubble in their nose. Its code is EI017. It lets the user fall asleep.
  • Reflect - A red-violet medal that depicts an arrow shape bouncing off of a Rider's chest. Its code is EI018. It projects a shield that absorbs and reflects an opponent's attack back at them. It can be used to reflect friendly fire at opponents.
  • Reverse - A light indigo medal that depicts curved arrows pointing between a flexing black Rider above and an X-eyed white Rider below the centerline. Its code is EI019. It swaps the HP of the user with that of their enemies.
  • Lucky - A lime green medal that depicts a Rider holding a 4-leaf clover. Its code is EI021. It lets the user have more luck.
  • Gag - A dark indigo medal that depicts a Rider with a bow-tie standing in front of a microphone, looking perhaps surprised or embarrassed. Its code is EI024. It lets the user to freeze the world by telling cold jokes.
  • Fascination - A magenta medal that depicts a Rider surrounded by hearts as they spray perfume on their neck. Its code is EI030. It lets the user gain extra charm to fascinate their opponent.
  • Partner - A silver medal that depicts two Riders standing together. Its code is EI031. It lets the user summon another Rider as a partner to battle with.
  • Prediction - An azure medal that depicts a Rider with closed eyes pointing at their forehead, with a white line and flash appearing in the background. Its code is EI032. It lets the user predict the future to avoid danger.
  • Halt - A lime green medal that depicts a half-black, half-white stopwatch with a pair of Rider eyes, all the black parts appearing to have stars in them. Its code is EI033. It lets the user stop time.
  • The End - A gunmetal gray medal that depicts a Rider posing as if laughing evilly as the background appears to be torn apart, evident by the black tears, gray specks, and white flashes. Its code is EI034. It lets the user destroy everything. It is referred to as the forbidden item.
  • Full-Recover - An upgraded version of the Recover Energy Item. Its code is EI079. It seems to clear the user of status effects and gives them full energy to keep fighting. The effect makes green particles to show a full heal and contrast the white particles of Recover's partial heal.
  • Disappearance - An upgraded version of the Invisible Energy Item. Its code is EI082. It allows its user to turn invisible, and unlike the weaker Invisible Energy Item, they cannot be sensed, smelled, or heard by others.
  • Chaos - An upgraded version of the Confusion Energy Item. Its code is EI083. It makes its user confused and act erratically, such as crashing into things and attacking their allies. The user will go into deeper chaos than the Confusion Energy Item. However, Ex-Aid can still use the confusion to perform a spinning attack.
 
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