- 196
- 73
Yeah. Don't know why, but I want to give this verse order and correctness (after so much chaos, it deserved it)
Okay. There will be no long introductions.
Walkers (zombies) problem. It lies in their strenght and durability. Throughout the whole tv series, you can find "hundreds" of examples of how: some walkers can solo break glass,
windows and wood,
Tear people apart
AND later a whole group of walkers cannot break a glass or breaks it for a very long time. Some walkers can easily knock down an adult human
and some walkers can't overpower kid Judith-_-
https://youtu.be/zu6pHyeqmWI?si=Vj4HW_OfdUHODB2J&t=0h2m50s
(Judith is street level?; I doubt). Some walkers can tank high falls and car hits
5:42
https://youtu.be/PdO2_sMOqDU?si=Gb-i5V3j7LqJ3PXD
And some walkers just fall apart from a
little physical effort or water flow
https://youtu.be/GChtwSf2sec?si=76DRvVpX4ASGVmQE&t=0h0m33s
That is, it can be understood that their power is varies
So that's what I'm suggesting:
Tier: Varies from 10-C to 9-C, higher with Bite & Teeth (10-C is a walkers like: half walker from 1 episode and kids walkers. After all, during the whole show, childrens and old people became walkers, or walkers were so in bad or decayed condition that they could only crawl or couldn't do anything. 9-C is a type of walkers, who can overpower and knock down to the ground adult humans, break glass, windows, wooden planks and tear apart humans. (Higher with Bite)-I think some walkers should have a higher tier with bite (teeth) since walkers can easily bite off flesh and can harm Beta with bites
who scales to high end of street level (via falling from thrid floor in elevator shaft)
Keys: Normal | Variants | Burnes | Serum
Normal-This... is ordinary walkers
Variants- This is a walker different from a regular walker (Like: smart walkers who can try to open doors, pick up objects as weapons or climb on some structures;
Walker King from Dead City. Which appeared as a result of the fusion of walkers because of some chemicals wastes thrown into the sewer. IMPORTANT: walkers, which are overgrown with plants, mushrooms, stones or something else are not Variants. These are all the same ordinary walkers without increased (intelligence, agility, speed, strenght).
Burnes & Serum walkers.The types of walker who appeared in the Daryl Dixon spinn-off. The reason why I separated these walkers from variants is because these walkers are the product of scientists' experiments. Dr. Lafleur and other scientific of (Power of the Living) group experimented on walkers. As a result, first appeared Burnes (walkers with acidic blood) and later A special serum appeared that turned walkers into wild monsters. Why is the name serum walkers? Because a special serum is contained in capsules that can be used as a dart and when ingested in a dead body or walker causes something like mutation or upgrade, makes a walker faster and stronger than his normal brothers))). That's why I prefer to call such type of walkers-Serum Walkers
Tier of Normal, Variants and Burnes walkers does not differ from each other:
Varies from 10-C to 9-C, higher with (Bite, Teeth). Only burnes walkers will have in tier: even higher with acidic blood
Tier of Serum walkers is At least 9-C. They must be superior to any normal or variant walker. In all the scenes where they appeared, it was shown that they superior ordinary walkers and are more dangerous. Daryl had to work hard to kill them
Spoiler from Episode 5 of Season 2 of Daryl Dixon (Although this is not really a huge spoiler but just an action scene to understand who are Serum walkers)
Attack Potency:
Normal, Variants, Burnes walkers: Varies from Below Average Human to Street level+, based on this calc (not accepted) https://vsbattles.fandom.com/wiki/User_blog:Jason_Courne/Walking_Dead:_Busting_Windows_Edition
higher with (Teeth, Bite). For Burnes walkers-even higher with acidic blood
Serum walkers: At least Street level+
Speed:
Normal, Variants, Burnes walkers: Below Average Human travel speed with Varies from Below Average to at most Subsonic attack speed?
(Throughout the series, some walkers could attack characters, who scales to subsonic combat and reaction and make them struggle against them.
(https://youtu.be/4AfzJcLr_C4?si=mzuXRnkW6pw8BlDB&t=0h2m14s
Serum walkers: Average Human travel speed (In Daryl Dixon Season 2 Episode 4 Serum walkers could chase a moving car, but they didn't do it very fast. They are faster than ordinary walkers)
with at most Subsonic combat and attack speed (Superior to normal walkers. They showed that they can slightly keep up with Daryl in combat)
Lifting Strenght:
Normal, Variants, Burnes walkers: Varies from Below Average Human to Superhuman (based on this feat)
In order to have no problems with this feat. Because there has been disagreement about whether this feat is Class 1. I think Superhuman LS will be suitable for this feat. And let's remember that a group of walkers can overpower tiger or horse
Serum walkers: At least Superhuman (superior to normal walkers)
Durability:
Normal, Variants, Burnes walkers: Varies from Below Average Human to Street level+, Only normal walkers will have in their tier: higher with Stone Skin
Serum walkers: At least Street level+
It is necessary to accept the fact that now it will be wrong and incorrect scale characters of twd based on struggle or killing walkers with bare hands feats. Because power of walkers is varies. Also, feats of Serum walkers by killing many walkers and tearing off jaw of another walker not mean much. But logically it can be understood that Serum walkers is much superior to ordinary walkers and scales higher
Also. The Spike-armor key must be removed since such type of walker appeared only once. This walker is no different from normal walkers, it's just harder to kill.
Okay. There will be no long introductions.
Zombie (The Walking Dead TV Universe)
Zombies, mostly referred to in-universe as walkers, roamers, lurkers, biters, and infected, are an antagonistic force that serve as the primary catalyst for the events within The Walking Dead universe. They serve as universal antagonists. The majority of known humanity has been wiped out by...
vsbattles.fandom.com
Walkers (zombies) problem. It lies in their strenght and durability. Throughout the whole tv series, you can find "hundreds" of examples of how: some walkers can solo break glass,
windows and wood,
Tear people apart
AND later a whole group of walkers cannot break a glass or breaks it for a very long time. Some walkers can easily knock down an adult human
and some walkers can't overpower kid Judith-_-
https://youtu.be/zu6pHyeqmWI?si=Vj4HW_OfdUHODB2J&t=0h2m50s
(Judith is street level?; I doubt). Some walkers can tank high falls and car hits
5:42
https://youtu.be/PdO2_sMOqDU?si=Gb-i5V3j7LqJ3PXD
And some walkers just fall apart from a
little physical effort or water flow
https://youtu.be/GChtwSf2sec?si=76DRvVpX4ASGVmQE&t=0h0m33s
That is, it can be understood that their power is varies
So that's what I'm suggesting:
Tier: Varies from 10-C to 9-C, higher with Bite & Teeth (10-C is a walkers like: half walker from 1 episode and kids walkers. After all, during the whole show, childrens and old people became walkers, or walkers were so in bad or decayed condition that they could only crawl or couldn't do anything. 9-C is a type of walkers, who can overpower and knock down to the ground adult humans, break glass, windows, wooden planks and tear apart humans. (Higher with Bite)-I think some walkers should have a higher tier with bite (teeth) since walkers can easily bite off flesh and can harm Beta with bites
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
who scales to high end of street level (via falling from thrid floor in elevator shaft)
Keys: Normal | Variants | Burnes | Serum
Normal-This... is ordinary walkers
Variants- This is a walker different from a regular walker (Like: smart walkers who can try to open doors, pick up objects as weapons or climb on some structures;
Walker King from Dead City. Which appeared as a result of the fusion of walkers because of some chemicals wastes thrown into the sewer. IMPORTANT: walkers, which are overgrown with plants, mushrooms, stones or something else are not Variants. These are all the same ordinary walkers without increased (intelligence, agility, speed, strenght).
Burnes & Serum walkers.The types of walker who appeared in the Daryl Dixon spinn-off. The reason why I separated these walkers from variants is because these walkers are the product of scientists' experiments. Dr. Lafleur and other scientific of (Power of the Living) group experimented on walkers. As a result, first appeared Burnes (walkers with acidic blood) and later A special serum appeared that turned walkers into wild monsters. Why is the name serum walkers? Because a special serum is contained in capsules that can be used as a dart and when ingested in a dead body or walker causes something like mutation or upgrade, makes a walker faster and stronger than his normal brothers))). That's why I prefer to call such type of walkers-Serum Walkers
Tier of Normal, Variants and Burnes walkers does not differ from each other:
Varies from 10-C to 9-C, higher with (Bite, Teeth). Only burnes walkers will have in tier: even higher with acidic blood
Tier of Serum walkers is At least 9-C. They must be superior to any normal or variant walker. In all the scenes where they appeared, it was shown that they superior ordinary walkers and are more dangerous. Daryl had to work hard to kill them
Spoiler from Episode 5 of Season 2 of Daryl Dixon (Although this is not really a huge spoiler but just an action scene to understand who are Serum walkers)
Attack Potency:
Normal, Variants, Burnes walkers: Varies from Below Average Human to Street level+, based on this calc (not accepted) https://vsbattles.fandom.com/wiki/User_blog:Jason_Courne/Walking_Dead:_Busting_Windows_Edition
higher with (Teeth, Bite). For Burnes walkers-even higher with acidic blood
Serum walkers: At least Street level+
Speed:
Normal, Variants, Burnes walkers: Below Average Human travel speed with Varies from Below Average to at most Subsonic attack speed?
(Throughout the series, some walkers could attack characters, who scales to subsonic combat and reaction and make them struggle against them.
(https://youtu.be/4AfzJcLr_C4?si=mzuXRnkW6pw8BlDB&t=0h2m14s
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
Serum walkers: Average Human travel speed (In Daryl Dixon Season 2 Episode 4 Serum walkers could chase a moving car, but they didn't do it very fast. They are faster than ordinary walkers)
with at most Subsonic combat and attack speed (Superior to normal walkers. They showed that they can slightly keep up with Daryl in combat)
Lifting Strenght:
Normal, Variants, Burnes walkers: Varies from Below Average Human to Superhuman (based on this feat)
In order to have no problems with this feat. Because there has been disagreement about whether this feat is Class 1. I think Superhuman LS will be suitable for this feat. And let's remember that a group of walkers can overpower tiger or horse
Serum walkers: At least Superhuman (superior to normal walkers)
Durability:
Normal, Variants, Burnes walkers: Varies from Below Average Human to Street level+, Only normal walkers will have in their tier: higher with Stone Skin
- YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
youtu.be
Serum walkers: At least Street level+
It is necessary to accept the fact that now it will be wrong and incorrect scale characters of twd based on struggle or killing walkers with bare hands feats. Because power of walkers is varies. Also, feats of Serum walkers by killing many walkers and tearing off jaw of another walker not mean much. But logically it can be understood that Serum walkers is much superior to ordinary walkers and scales higher
Also. The Spike-armor key must be removed since such type of walker appeared only once. This walker is no different from normal walkers, it's just harder to kill.
Last edited: