- 4,979
- 2,890
Okay, so this should be within the Hunter's normal boundaries. First of all, The Hunter should be very well-versed in hunting dinosaurs. Spike is a dinosaur. That's well and dandy.
Spike can take on RPG-7 shots, which are worth 0.0227769677 tons of TNT. The Hunter can kill Coelophysus, which can do 8.53 kg of TNT, and even T. Rexes in the game he's from. Apparently one-shotting is a 7.9x multiplier now, so the Hunter's AP is 0.0673910009 tons.
Let's see what we can do with this... Hmm... Well, both combatants know what to do in tropical environments. The Hunter navigated the tropical and subtropical environments in the extrasolar planet the games took place in hunting for prehistoric creatures as trophies. Spike... Well, Spike is little more than a straight-up animal despite his size, but the thing is one of the key factors in any animal's survival is the ability to navigate in their environment. Given Spike most likely lives in the Bahamas (which is the only set of islands I can find in the Bermuda Triangle, not counting Bermude and the other endpoints), navigating in a tropical environment should be Spike's thing. Spike has this: "though it knows when to dodge incoming attacks like shot projectiles"... But at the same time, I feel that really isn't any different from a deer hearing a gunshot, going "Oh shit!", and running off (even though a deer getting hit would just result in a dead deer flailing its legs around on the ground).
For the sake of this, the battle should take place in the Bahamas. The Hunter will be given about eight hours in prep time to allow him to scope out a good part of the region, and he would be allowed all of his optional equipment. Here are their profiles:
The Hunter's Profile
Spike's Profile
Who takes this?
The Guy Who Specializes in Hunting Dinosaurs: 0
The Dinosaur: 0
Inconclusive: 0
Spike can take on RPG-7 shots, which are worth 0.0227769677 tons of TNT. The Hunter can kill Coelophysus, which can do 8.53 kg of TNT, and even T. Rexes in the game he's from. Apparently one-shotting is a 7.9x multiplier now, so the Hunter's AP is 0.0673910009 tons.
Let's see what we can do with this... Hmm... Well, both combatants know what to do in tropical environments. The Hunter navigated the tropical and subtropical environments in the extrasolar planet the games took place in hunting for prehistoric creatures as trophies. Spike... Well, Spike is little more than a straight-up animal despite his size, but the thing is one of the key factors in any animal's survival is the ability to navigate in their environment. Given Spike most likely lives in the Bahamas (which is the only set of islands I can find in the Bermuda Triangle, not counting Bermude and the other endpoints), navigating in a tropical environment should be Spike's thing. Spike has this: "though it knows when to dodge incoming attacks like shot projectiles"... But at the same time, I feel that really isn't any different from a deer hearing a gunshot, going "Oh shit!", and running off (even though a deer getting hit would just result in a dead deer flailing its legs around on the ground).
For the sake of this, the battle should take place in the Bahamas. The Hunter will be given about eight hours in prep time to allow him to scope out a good part of the region, and he would be allowed all of his optional equipment. Here are their profiles:
The Hunter's Profile
Spike's Profile
Who takes this?
The Guy Who Specializes in Hunting Dinosaurs: 0
The Dinosaur: 0
Inconclusive: 0