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Stone vs Stone ! Malphite vs Shock Rock|League of Legends vs Ben 10

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Match Rules:
  • Both are 5-C
  • Speed will be equalized
  • Prep time: No Prep. Random Encounter
  • Both start 25 meters away from each other
  • Location: Battles take place at Whiterun (Skyrim)
<IGNORE>
Plot (For Geeks):

The midday sun shone brightly over Whiterun, the heart of Skyrim, casting a calm glow over the rugged landscape. Merchants called out from the marketplace, warriors sharpened their blades, and townsfolk went about their daily lives, unaware of the coming storm. For today, something beyond the usual dragons and bandits had wandered into their peaceful city.

From the east gate, Malphite, a towering stone giant, trudged into Whiterun. He’d been transported to this strange land without warning, far from his elemental realm of Ixtal. His rough, rocky exterior blended with the ancient stone walls of the city, but he still drew wary glances from passing Nords. He stopped in the middle of the main road, his massive fists clenching as he surveyed his surroundings.

"What is this place?" Malphite rumbled, his voice deep and gravelly. "The balance here feels… wrong."

But Malphite wasn’t the only otherworldly presence. From the opposite end of the city, an intense blue light flickered, and Shock Rock, a sentient alien of pure energy encased in jagged stone, stepped into view. He looked just as confused, his electric aura crackling as he absorbed the sights and sounds of Skyrim, a world far different from his own.

The people of Whiterun scattered as the two giants locked eyes across the bustling square, their energies sending chills down the spines of anyone nearby. Shock Rock’s eyes narrowed, realizing that this stone behemoth might be the cause of his strange displacement. "You… Do you know why I’m here?" His voice was low, filled with suspicion.

Malphite tilted his massive head, sizing up the newcomer. He sensed the powerful energy within Shock Rock, something chaotic and unnatural, something that threatened the balance he so zealously guarded. "I do not know why you are here, creature, but I know that you are not of this world," Malphite replied, his voice echoing through the stone streets. "And I do not trust beings that disrupt the natural order."

Shock Rock stepped forward, his aura intensifying as his electric blue light glowed brighter. "I’m not here to hurt anyone, but if you think you can keep me from finding my way back, you’re in for a shock."

Malphite’s eyes glinted. The challenge stirred a rare spark of excitement within him. "You are energy out of control," he growled, fists slamming into the ground, sending tremors through the earth. "I will bring balance by ending this chaos!"

Electricity surged through Shock Rock’s body, his fists crackling as he readied himself for battle. "Then come on, rockface. Let’s see if you can handle a real power surge!"

With a mighty roar, Malphite charged forward, his massive stone frame shaking the very ground as he moved. Shock Rock raised his hands, arcs of electricity dancing between his fingers as he prepared for the incoming impact. The two collided with earth-shaking force, Malphite’s strength clashing against Shock Rock’s energy in a blinding flash of stone and lightning.

The people of Whiterun looked on in awe and fear as the two titans clashed, sending rocks and sparks flying across the city. Stone cracked and energy pulsed as Malphite’s unyielding will met Shock Rock’s raw power. The battle had begun, and Whiterun had become the unexpected arena for a clash of worlds, a place where elemental stone faced off against living energy in a contest for dominance. It's ROCK 🪨 VS ROCK 🪨 aka "the Stone" vs "the electrifying stone"





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Result:
Characters:Attack Potency:Votes:
⚡Shock Rock (Omni-Naut):175.44 Exatons
🪨 Malphite (Odyssey):134.51 Exatons
Inconclusive:
 
Malphite gains a shield with a durability equal to 10% of his durability with his passive ability. This will make it harder for Shock Rock to hit. This shield regenerates 8 seconds after it is destroyed.

He can suck SR's life. He can reduce SR's speed and speed himself up, and the ability that allows him to do this is an ability that he can use every 8 seconds. Of course, this is how it is in the game. I'm not sure if it can be said that he can use it as much as he wants in the story as a game mechanic.

The durability of those who are exposed to his ability that hits the ground and shakes the ground is reduced. He can use this ability every 7 seconds. Of course, let's not forget that the durability of the person whose durability is reduced is temporarily reduced. In other words, the decrease in SR's durability every 7 seconds does not accumulate. The same applies to the speed reduction ability. But these features will have the advantage until SR is removed from him.

He can strengthen and accelerate his hits with another ability. His hits also hit the person behind the person he hits for a while. So even if SR hides behind a rock, Malphite will also damage SR when he hits the rock.

With his last skill "Unstoppable Power" he flies towards his opponent and slams them into the wall (In this Costume, normal Malphite flies and lifts them up). No one can disrupt Malphite's movement while this attack is being made. That's why it's called "Unstoppable Power".
 
Malphite gains a shield with a durability equal to 10% of his durability with his passive ability. This will make it harder for Shock Rock to hit. This shield regenerates 8 seconds after it is destroyed.
Harder yes, but being super creative Shock Rock has "energy eruption" attacks which comes from underground. He can build energy up and unexpectidly erupt it when shield it down. Malphite definately won't be expecting this

there are other creative attacks that Malphite won't be expecting that doesn't involve SR being physical with him such as "The Blumerrang" which comes back to attack enemies. SR precison and aiming is very good as he can hit target from dozens of meters away making the chances of Blumerrang missing very less.

He can suck SR's life. He can reduce SR's speed and speed himself up, and the ability that allows him to do this is an ability that he can use every 8 seconds. Of course, this is how it is in the game. I'm not sure if it can be said that he can use it as much as he wants in the story as a game mechanic.
He does this via his moves called "seimistic shard" "ground slam" right and those moves invoves him hitting the target ? His page says he throws rocks at enemies which SR can easily deflect via gigantic forcefields, His smaller size really gives him tons of advantage and maneuverability in this combat.

Seimistic shard wont do anything too bad as well as ground slam because shockrock is flying and Malphite can't fly into outerspace in seconds to chase him.


The durability of those who are exposed to his ability that hits the ground and shakes the ground is reduced.
SR can play the range game and fly away he's already a ranged attacker and not a brawler.
He can strengthen and accelerate his hits with another ability. His hits also hit the person behind the person he hits for a while. So even if SR hides behind a rock, Malphite will also damage SR when he hits the rock.

With his last skill "Unstoppable Power" he flies towards his opponent and slams them into the wall (In this Costume, normal Malphite flies and lifts them up). No one can disrupt Malphite's movement while this attack is being made. That's why it's called "Unstoppable Power".
Well SR doesn't hide him combat to uses ranged attacks making tools such as a slingshot which he did against a Giant Rock monster

One thing Malphite won't be able to resist is Telekisnesis.
Lifting Strength is:
Class Y vs Class M. Malphite is a giant, Large Size Type 2 or Type 3 can be dealt with Telekinesis because the ship SR pushed it in Ben 10 vs Universe movie was calced at 1383.472335 Km at those objects which are above One Thousand kilometers are Large Size Type 3, So telekinetically he's getting pushed.
SR can make a Energy LASSO fly around and restrict him with superior Lifting Strength without engaging in combat.


SR's creativity, spaceflight and ranged moves gives him enough ways to damage even without doing close quarters combat with Lifting Strength being a potential way of crushing or restricting him.
 
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He does this via his moves called "seimistic shard" "ground slam" right and those moves invoves him hitting the target ? His page says he throws rocks at enemies which SR can easily deflect via gigantic forcefields, His smaller size really gives him tons of advantage and maneuverability in this combat.
SS travels in the underground and follows the opponent till it lands, not even teleportation or invisiblity can stop it. SS can be cast from far away.

GS has him punch the ground and do a AoE around him
SR can play the range game and fly away he's already a ranged attacker and not a brawler.
Malphite just Ults and gets on top of him, while SS also slows him down and makes Malphite faster. Flight would be a problem if Malphite wasnt a giant ass mountain lol

Anyways, League of Legend profiles are shit Maphite probably has better hax, they should probably be deleted but no one other than me actually cares about the verse so its now just dead
 
Anyways, League of Legend profiles are shit Maphite probably has better hax, they should probably be deleted but no one other than me actually cares about the verse so its now just dead
I'm still holding off on the Shurima CRT. I found some really good stuff for Azir

He does this via his moves called "seimistic shard" "ground slam" right and those moves invoves him hitting the target ? His page says he throws rocks at enemies which SR can easily deflect via gigantic forcefields, His smaller size really gives him tons of advantage and maneuverability in this combat.
The SS follows you wherever you go and looks like a wheel coming off the ground.

 
SS travels in the underground and follows the opponent till it lands, not even teleportation or invisiblity can stop it. SS can be cast from far away.


The word "underground" as you guys are describing, SR is not going to be on ground much to begin with entire purpose of Omni Naut armor is to fly in Orbit, allowing Omni Naut SR to massively outrange via going into space as the suit is designed for Ariel combat.
Omni naut aliens don't do hand to hand combat either and usually does their Hit and Move strategy while flying around


Range: Malphie Hundreds of meters vs Shock Rock: Hundreds of Kilometers
SR outranges in this case with Class Y Telekinesis

You'd have to show SS ability travelling all the way up into at least 1,000 km into Troposphere or Exophere
 
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