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Yeah, it shoots two rockets at once that will travel in a straight line towards the opponent.Does the Revenant attack at a distance in-character?
yeah thats where missiles come from.Does the "missiles" its range refer to mean the Twin Multiple Launch Rocket Batteries outfitted with mobility boosters its Standard Equipment has?
I'm pretty sure it never runs out of missiles, but that might just be a game thing.How many missiles does it have?
And if approached by an opponent?Yeah, it shoots two rockets at once that will travel in a straight line towards the opponent.
If an opponent is in close range it will attempt to swipe at them.And if approached by an opponent?
It'll fly around with its jetpack to avoid ranged attacks.Will it move side to side? Back way? Move straight towards them? Move randomly?
He should have large size type 1 imo.(TBH, I wonder if Bonetail can qualify for Extended Melee Range.)
I'll probably need to double check this but I'm pretty sure the Revenant will try to approach instead of staying at range.I'm wondering if this is fair, because of the range. If the Revenant simply moves back, it can constantly stay out of Bonetail's few meters of range just by running. It presumably has a lot of range to do so in the city-like environment of Helltower, unlike the huge Bonetail.
Meanwhile, the Revenant can fire back from anywhere it wants, with its hundreds of meters of range.
Hence why I'm wondering if it has tactics where it'll move away from Bonetail.
I see. I forget how Bonetail's AI works, besides that it heals at certain HP thresholds. (But if we're going by the numbers, healing 20 out of 200 HP isn't very consequential. Especially seeing that Bonetail only does it twice, & IDK if Bonetail can or will heal more often than that.)I'll probably need to double check this but I'm pretty sure the Revenant will try to approach instead of staying at range.
If you'll forgive my asking, please, what's your reasoning why?I don't think the description indicates durability circumvention.
I don't know the exact odds in gameplay, but it's not a guarantee, IIRC. So it may not be "a" hit. In gameplay, it can last for several turns.Sleep is a guaranteed hit, but otherwise not too bad.
Yeah, but standing still in a Defensive stance isn't that good. & arguably, the "flee the fight" possibility of confusion might mean retreat, which could be argued as a forfeit. But I don't consider a Confusion-caused retreat to be a reliable win condition.Confusion sounds pretty bearable. Like, even if the 50% happens, in a 1-on-1 fight the action taken appears generally still beneficial. Like, running away is probably good for Revenant.
In gameplay, frozen enemies can be damaged.Shrunken is negative in the attack decrease, however, it does in turn probably make Revenant harder to hit (even if game mechanics don't account for that).
What frozen is concerned: Can Bonetail damage in that state? i feel like, if frozen in a block of ice, it should not be possible to damage the opponent while in it. Just, from a logical perspective.
That is true, but it has more kinds of attacks that are Breath Attacks than not.Bonetail is not smart, so it will likely not exclusively choose the best effect.
Yeah, that's another thing that concerns me about this match; Revenant would start hundreds of meters away, against an opponent who's range tops out at "a few meters", in a Speed Equalized match where the slowest speed is:And by SBA Revenant will have some time before their range becomes short enough for Bonetail to attack. So Revenant can get some damage in before the battle really starts, going in the actual exchange of blows with an advantage.
Good to know.All in all still leaning to Revenant, though it's close.
Counted!Yeah, if the Revenant's not going to be a few meters from Bonetail's face very often, Bonetail is practically a sitting duck. & a very big duck in a city that probably feels very small for it.
IMHO, the circumstances are a bit unfavorable for Bonetail, for example; Besides that SBA puts them far too far away for Bonetail to land a hit without spending time approaching, it's dubious if it has room to turn around &/or evade, if it wanted to.
There is an arguable case that Bonetail should be able to fly, based on dialogue from Grifty, but we don't know if it can or will; Bonetail is only moving seemingly for being undead, & spent the last millennium 100 floors deep into a torture chamber, in a room that hardly fit it & gave it little incentive to fly. Coupled with Bonetail's seemingly low intelligence & Mario fighting it on the ground....
To Bonetail's credit, the living Hooktail may be its sibling & Hooktail can fly, but Hooktail is also far less skeletonized; For all I know, the means to fly have atrophied or decayed away for Bonetail.
Anyway, if the circumstances are to be as is, I'm also voting for the Revenant.
Counted!Revenant FRA