Second22
They/Them- 1,298
- 693
Calculation
One-Punch Man: Spring Mustachio's "Tomboy"
vsbattles.fandom.com
Issue
Energy- The calculation uses vaporization to find, which is incorrect 'Tomboy left no visible debris' This is somewhat odd cuz in the image we clearly see debris falling to the ground.
- The assumption that there are no various fragments, no specific mention is made that it is related to turning it into vapor. It is not sufficient to be vaporization already, according to the website's standards, pulverization should be used more. (I know Pulverization is not used, but I'm just talking about the standard used in cases where 'left no visible debris' is mentioned.)
- Pulverization: Applied when the matter that was destroyed was turned to dust. We usually use this value when we see no remains of the matter that was destroyed in the aftermath of the attack.
- Vaporization: Applied when the matter that was destroyed was vaporized during the attack. Much like for Pulverization, we usually use this value when we see no remains of the matter that was destroyed in the attack, but in addition there has to be a considerable amount of visible vapor and/or character statements that imply vaporization, usually the latter.
Conclusion; Use Fragmentation or Violent Fragmentation, depending on what CGMs decide to choose.
Speed
- Which standard dictates that make afterimage is 1/60 seconds? This may not involve a change, but we need to standardize it. Both 2 or 3 are feats that create similar afterimages, but they do not use the same frame rate even slightly.
- Spring Mustachio's "Tomboy" (1/60 s)
- Saitama and Garou Jump Around Io (0.1 s)
- Suiryu and Choze Move Fast (0.08 s) - (However, this calculation may not be related to the afterimage standard because it involves reactions speed, but it could be relevant due to creating similar afterimages.)
Conclusion; If there is a clear indication to use 1/60 s, all 3 calculations will use 1/60 s consistently. If not, we'll have to discuss it again.