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Ok so the current speed equal rules state that a naturally faster character cannot be blitzed by a naturally slower character who has a speed amp. But like this rule is so arbitrary and dumb? When you equalize speed, that doesn't become a factor anymore. Amping speed is now an ability and an advantage. It should not be discounted just because one character would blitz the other in a non-speed equal setting.
And while we're on the topic, I think it should be made clear that speed equal applies to the fastest reactions and combat speed. This means that they do not equalize to movement speed, which is what I see on some threads now.
And while we're on the topic, I think it should be made clear that speed equal applies to the fastest reactions and combat speed. This means that they do not equalize to movement speed, which is what I see on some threads now.