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I had previously written it in Talk Page [https://vsbattles.fandom.com/wiki/Talk:Space_Survival], but nobody replied.
Radiation, extreme temperatures, lack of oxygen... You forgot the extremely bright light.
In space, there's no magnetic field to stop UV radiation of Sun (or whatever star you're nearby) - so without protection, your eyes will burn out. To prevent that, space suits have good eye protection, comparable or superior to that of welding goggles ([https://spinoff.nasa.gov/Spinoff2009/ch_3.html#:~:text=With NASA's input, SPF developed,moisture-wicking, and reflective.] [https://www.nasa.gov/centers-and-facilities/johnson/spacewalk-spacesuit-basics/#:~:text=by Apollo moonwalkers.-,Layers,tell one spacewalker from another.] [https://science.howstuffworks.com/do-astronauts-need-sunscreen-in-space.htm#:~:text=With so much unfiltered UV,ordinary cotton shirts and pants.]).
As such, character capable of surviving in space without burning his eyes out will have Resistance to bright lights and flashes.
Space Survival could, perhaps, be split into two: Vacuum Survival (on-ship activities) and Space Survival (extra-vehicular activities). Former means character can survive in "spaced" part of spaceship or space station, later means he can survive in open space. Vacuum Survival would give Radiation Resistance, Temperatures Resistance, Self-Sustenance - and Space Survival is same as Vacuum Survival plus eye protection. Alternatively, you could just add eye protection part to Space Survival without splitting it.
It's also worth noting, that Sulf-Sustenance Type 1 (SCUBA) would grant not only resistance to airborne poisons, but resistance to airborne diseases as well. Someone wearing a hazmat suit (or equivalent thereof) would also be resistant to absolute most poisons and diseases (e.g. those which require contact), unless they can melt through the suit (and even in those cases, it still decreases taken damage); space suits and equivalents grant even stronger resistance than hazmat suits. Also, internal oxygen supply decreases damage from fire - since quite a lot of fire damage is taken due to inhalation of overheated air.
Radiation, extreme temperatures, lack of oxygen... You forgot the extremely bright light.
In space, there's no magnetic field to stop UV radiation of Sun (or whatever star you're nearby) - so without protection, your eyes will burn out. To prevent that, space suits have good eye protection, comparable or superior to that of welding goggles ([https://spinoff.nasa.gov/Spinoff2009/ch_3.html#:~:text=With NASA's input, SPF developed,moisture-wicking, and reflective.] [https://www.nasa.gov/centers-and-facilities/johnson/spacewalk-spacesuit-basics/#:~:text=by Apollo moonwalkers.-,Layers,tell one spacewalker from another.] [https://science.howstuffworks.com/do-astronauts-need-sunscreen-in-space.htm#:~:text=With so much unfiltered UV,ordinary cotton shirts and pants.]).
As such, character capable of surviving in space without burning his eyes out will have Resistance to bright lights and flashes.
Space Survival could, perhaps, be split into two: Vacuum Survival (on-ship activities) and Space Survival (extra-vehicular activities). Former means character can survive in "spaced" part of spaceship or space station, later means he can survive in open space. Vacuum Survival would give Radiation Resistance, Temperatures Resistance, Self-Sustenance - and Space Survival is same as Vacuum Survival plus eye protection. Alternatively, you could just add eye protection part to Space Survival without splitting it.
It's also worth noting, that Sulf-Sustenance Type 1 (SCUBA) would grant not only resistance to airborne poisons, but resistance to airborne diseases as well. Someone wearing a hazmat suit (or equivalent thereof) would also be resistant to absolute most poisons and diseases (e.g. those which require contact), unless they can melt through the suit (and even in those cases, it still decreases taken damage); space suits and equivalents grant even stronger resistance than hazmat suits. Also, internal oxygen supply decreases damage from fire - since quite a lot of fire damage is taken due to inhalation of overheated air.
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