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Some calc questions

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1: How to calculate the lifting strength of someone if they only lifted a part of a whole thing?

2: How to calculate the force exerted by/lifting strength of someone for pushing/pulling something?
 
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1: How to calculate the lifting strength of someone if they only lifted a part of a whole thing?
Find the mass of that specific spart.

2: How to calculate the force exerted by/lifting strength of someone for pushing/pulling something?
F= ma normally if they pushed it really fast, if they're then pushing on some surface you then multiply the force (Or the mass) with the drag coefficient value.

Though F= ma is primarily left for rapid feats like throwing or stopping fast-moving objects.
 
Find the mass of that specific spart.


F= ma normally if they pushed it really fast, if they're then pushing on some surface you then multiply the force (Or the mass) with the drag coefficient value.

Though F= ma is primarily left for rapid feats like throwing or stopping fast-moving objects.
Thanks
 
For just slow pushing/pulling feats, just multiply the mass of the object with the drag coefficient of the surface you are pushing/pulling it on.
Is there a page giving the value of the drag coefficient of different surfaces?
 
Is there a page giving the value of the drag coefficient of different surfaces?
Not at the moment, no, but a chart does exist for that. Here.

Just multiply the friction factor of the surface you're pushing/pulling on with the mass of the object being pushed and that's your LS in kgf.
 
Not at the moment, no, but a chart does exist for that. Here.

Just multiply the friction factor of the surface you're pushing/pulling on with the mass of the object being pushed and that's your LS in kgf.
Sorry but I had another question. What if the object is something that moves, like a car, and the character stops it but not instantly and the car moves like a metre after he started pulling it?
 
Sorry but I had another question. What if the object is something that moves, like a car, and the character stops it but not instantly and the car moves like a metre after he started pulling it?
Only thing I can think of is F= ma in this case, then dividing the F with the number of seconds it took to stop it.
 
Only thing I can think of is F= ma in this case, then dividing the F with the number of seconds it took to stop it.
So we do F=ma, then multiply it with drag coefficient, and then divide it by the number of seconds it took to stop the car?
 
Only thing I can think of is F= ma in this case, then dividing the F with the number of seconds it took to stop it.
Then so if the car had a force of 500kgf before the character started pulling it, and it took 2 seconds for the car to stop after the character started pulling, we do 500/2=250?
 
Hmmmmmmm, worst case scenario, use the speed of the nearest explosive Batman was to when he started to move, find the charge weight of said explosive, find the distance between them and use the explosion speed calculator as per above.
 
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