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Sole survivor vs the Courier

Keeweed said:
How far is the range on the ash maker because the C-finder's range his dozens of meters at least. Also he is know for the gobi sniper rifle ,anti material rifle, and the other special rifles in new Vegas, but those two are the most notable ones.
The Think tank being psychotic had nothing to do with anything, sometimes it made it a bit harder to trick them, not easier. You also outsmarted your own brain when it was dumped in a vat full of intelligence increasing drugs while the Sole Survivor hasn't outsmarted anyone nearly as smart.

The Courier also still has the social influencing to convince the Sole Survivor to leave due to the Terrifying Presence perk and being able to convince Caesar's right hand man to walk away (that was the same guy that crushed someone head in with his bare hands for kicks).

It's not just the lonesome rode. It's also dead money, honest hearts, and the think tank that all combine together to be vastly more dangerous than anything the Sole Survivor has been through. Has the Sole Survivor had to go through a bank heist while every room can blow his head off, with radiation everywhere, while also keeping three other people alive, and then have to kill those people without exploding because if they died the Courier died too.

The C-Finder is not the Courier's only one shot option. Esther can also one shot and the red glare kills the Sole Survivor extremely quickly. And while the Sole Survivor has some pretty good weapons he first would have to find the courier since one of the only armors he used in canon was the stealth suit. So the chances of the Courier starting almost invisible are really high
as a response to dead money him "keeping his cool" was only under the threat of his head being blown off and not in any other circumstances would he even be like that for any other snario he was honestly some random shmuck who fell into a pretty obvious trap
 
Please don't quote such a large wall of text when the text itself was the last comment.

Also I've reread your comment like 5 times and still don't get the point (It's really late where I live so I'm probably just to tired to read it but if you could rephrase it that'll be nice). If you're trying to say his head would have been blown off only once throughout the dlc that ignores the radios that cause your collar to go off. Also there were zombies that could somewhat resurrect unless you dismembered them. The trap that sent you to the dlc was a random thing of sleeping gas that filled an entire bunker. How would anyone see that coming? Also has the Sole Survivor ever done anything that would make him smart enough not to fall for that either. Even if the dlcs aren't impressive (when they are) the Sole Survivor hasn't done anything comparable in the first place. He fought in a war while supported by the rest of the army. Meanwhile the courier went to a place that slaughtered groups of soldiers that had the weaknesses of the monsters that lived there.
 
A lot of this battle depends on who gets into V.A.T.S. first, to be honest, but the Sole Survivor would have a VASTLY bigger advantage by doing so, as he has WAY more Action Points than the Courier.
 
The vats lasting longer means nothing if both can die from the first hit. At best it would be an inconclusive, but that ignores the Courier using terrifying presence to have the SS run away or starting nigh invisible due to the stealth suit. Either he gets the first shot due to his stealth or possibly survives the first shot due to his cyber implants he got that increased his Regenerationn and durability.

The soldiers also mentioned in their notes that Tunnelers killed a lot of them. Even if the Tunnelers didn't you just stated something else the Courier fought did so why does it matter if it wasn't the Tunnelers (despite them contributing to it). The Courier fought everything they fought in the divide by himself. Including someone that had been preparing to kill the courier for years with high grade military weapons, multiple robots that healed and amped him, and had a crap ton of marked men outside. And the courier either single handily fought through all of that, or convinced a man that hated him with a burning passion to not only give up, but straight up help the courier. There is nothing stopping the Courier from convincing the Sole Survivor to leave and never come back because he did it to psychopaths that killed for kicks, insane super geniuses, his own brain beefed up on intelligence increasing drugs, and a man that spent years upon years actively trying to get the courier killed.
 
A terminal talks about VATS, both slowing down and even stopping one's perception in time iirc. And courier is the one with the stop time perception. Where Soles survivors is only slowed
 
I forgot the fact that the Sole Survivor's VATS is worse than The Courier's. That alone would be enough to obliterate him, aside from his Charisma feats, Intelligence feats and Stealth Suit.
 
Isn't charisma and stealth useless against both of them? And the Sole Survivor is literally just as smart.

Also Terrifying Presence requires them to have dialogue and only happens sometimes.
 
Keeweed said:
The vats lasting longer means nothing if both can die from the first hit. At best it would be an inconclusive, but that ignores the Courier using terrifying presence to have the SS run away or starting nigh invisible due to the stealth suit. Either he gets the first shot due to his stealth or possibly survives the first shot due to his cyber implants he got that increased his Regenerationn and durability.
The soldiers also mentioned in their notes that Tunnelers killed a lot of them. Even if the Tunnelers didn't you just stated something else the Courier fought did so why does it matter if it wasn't the Tunnelers (despite them contributing to it). The Courier fought everything they fought in the divide by himself. Including someone that had been preparing to kill the courier for years with high grade military weapons, multiple robots that healed and amped him, and had a crap ton of marked men outside. And the courier either single handily fought through all of that, or convinced a man that hated him with a burning passion to not only give up, but straight up help the courier. There is nothing stopping the Courier from convincing the Sole Survivor to leave and never come back because he did it to psychopaths that killed for kicks, insane super geniuses, his own brain beefed up on intelligence increasing drugs, and a man that spent years upon years actively trying to get the courier killed.
Ulysses didn't hate the Courier. He wanted to kill him, yes, but he didn't at all blame him for anything that happened, as he stated. It was also THE most difficult time he had convincing someone in the entire game.

Speaking of which, Ulysses is REALLY due for an update on this wiki.
 
INT doesn't matter in battle, and the Sole Survivor is able to modify and improve almost every weapon in the game while the Courier had similar tools and couldn't. He also couldn't do anything involving Power Armor like the Sole Survivor can, other than basic repairs. Speaking of, the Sole Survivor's Power Armor >>>>>>>>>> the Courier's Power Armor.
 
It doesn't matter if his power armor is better because it would get easily shredded. Both their power armors get shredded from each other's weapons. This comes down to who can get the first hit and since the Courier has faster vats, a way to keep living after the first hit, most likely would start nigh undetectable due to the stealth suit, and could convince the Sole Survivor to leave if he gets the chance (and his luck should give him the chance since it can cause weapons to jam) the Courier either barely wins or wins pretty easily depending on how this fight goes.
 
The V.A.T.S. movement really hardly matters because it's an extremely slow crawl vs not moving at all. And if I recall, the Sole Survivor has perks for faster draw speed and the Courier doesn't, though I could be wrong. Also, the Courier doesn't usually start out with the Stealth Suit Mark II in character, and even then all it does is add +20(?) to Sneak, among a couple S.P.E.C.I.A.L. bonuses. The Sole Survivor is used to detecting people with Stealth Boys. The Sole Survivor's weapons are also far superior to the low quality weapons enemies have in New Vegas.
 
"Low quality weapons enemies have in New Vegas"

If you're referring to the Courier surviving the hits, the SS has even less of a reason to survive the Courier's attacks. And yes the Courier has perks meant to pull out their weapons faster too, plus they both have enough luck to have their weapons just fail to fire in the first place. In which case the Courier could just convince the SS to leave.

Just having better guns doesn't give him an automatic victory when the opponent's weapons are more than enough to kill him as well. However in the scenarios they both don't just shred each other the Courier wins more of the time as he can either convince the SS to leave or out smart him easily so I'm leaning much more for the Courier.
 
But neither the Sole Survivor's or Courier's luck work like that. Both can make fully functional weapons go from working perfectly fine to instantly failing since they work on things like the NCR and Gunner's weapons and both of those factions keep their guns in top shape.
 
I mean these two can literally summon people into existence through sheer luck as well (mysterious stranger for both and miss fortune for the Courier (Edit: actually apparently the mysterious stranger does already exist your luck just summons him)) and the Courier has shown to guess a passcode on complete accident through sheer luck (it wasn't even the correct passcode the robot just fell for it due to how lucky the Courier was). So making a gun jam isn't the most absurd thing they've done with their luck.
 
Which one: the passcode? It was in the RobCo fallacy. A robot ask you for a ID passcode and one of the luck options is to randomly yell Ice Cream at it.
 
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