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Howdy! I did some Silent Hill calcs that I will be hopefully applying here. I will also be doing a few power additions and general clean-up.

The calcs I did are as follows;
So, let's tackle these one-by-one.

Henry Breaking A Wall
This upgrades all characters in Silent Hill 4: The Room to At least 9-C, likely 9-B

This feat is performed by Henry's Pickaxe of Hope. The PoH cannot be used as a weapon as it is a key item. However, Henry also has a weapon called the Pickaxe of Despair, which CAN be used as a weapon and is referred to as a "strong pickaxe". I am proposing that the PoD is comparable to the PoH in terms of attack potency, and thus should scale to those who can take hits from it.

Valtiel Breaks A Metal Floor
This obviously upgrades Valtiel to 9-B, but it was suggested to me that it should also scale to God, as she is generally seen as superior to Valtiel.

Siam Breaks A Roof
This upgrades all Silent Hill 5: Homecoming characters to 9-B. Siam is a fairly common, basic enemy (mainly in the endgame) and so should be comparable to other monsters within this title. Siam's AP would scale to Alex's durability, and everyone else in the game can more or less scale to him.

UPDATE: As Siam is a minboss, enemies weaker than it will get a "9-C, possibly 9-B" rating

Bogeyman Destroys Part of A Courtyard
This scales to the Bogeyman to 9-A, obviously. However, I also want to suggest scaling the Wheelman to this feat, as he's seen as stronger and acts as the final boss. He's also three stories tall and is currently rated as a measly 9-C, so I think this number makes more logical sense.

However! I think Murphy Pendleton, the protagonist, would scale to this with a "At least 9-C, possibly 9-A" rating. While Bogeyman/Wheelman are certainly stronger than the average enemy, Murphy is able to damage Bogeyman and survive attacks from him. This would, in turn, make the cast of Downpour all share the rating of "At least 9-C, possibly 9-A", scaling to Murphy.

Earth Guardian Breaks A Boulder
This scales to the cast of Silent Hill: Shattered Memories to 9-A.

The Player and Steel Guardian would upscale, getting an "At least 9-A" rating, due to Steel Guardian being referred to as the strongest entity ("Light: borne by the Heavens; Blood: borne by this world; and Steel: borne by mankind, and the most powerful".) within the Book of Memories. The Player can damage/take hits from Steel Guardian, but also grows more powerful throughout the game, so I don't think scaling every enemy to "At least 9-A" would be warranted.

I also want to note that the monsters within the Book of Memories shouldn't be assumed comparable to their main series counterparts, and so we won't be upgrading every monster in the main series to 9-A based on this.

EDIT: Fodder enemies will not be getting 9-A

Steel Guardian Breaks A Steel Insane Cancer
This just backs up the above rating, done by a stronger character, but a lower result. Helps against any outlier allegations, I guess.




That's all for AP/Durability changes, but there are a few things I want to fix while I'm here.

The Player (Book of Memories)
First of all, I want to add their canon names to their name section. The joke ending refers to the protagonists as Trevor (Male Jock), Becca (Female Bookworm), Derek (Male Bookworm), Kayce (Female Rocker), Matt (Male Rocker). These would just be added to the name section with a "Player-determinant; Called Trevor (Male Jock), Becca (Female Bookworm), Derek (Male Bookworm), Kayce (Female Rocker), and Matt (Male Rocker) in the Joke Ending"

Power Additions;

Steel Guardian
  • Flight
  • Change gender to "Male or Female", as the gender of Steel Guardian depends on the protagonist's gender
Pyramid Head
We currently treat all the Pyramid Heads across the series as one entity. I think a more appropriate thing to do would be to separate them into their individual variations. The Pyramid Head in SH2 is exclusive to James while the one in SH4 is Alex's monster, and of course, the Book of Memories variation is different as well. We currently treat the Nurses this way, and Pyramid Head should also be treated as such
 
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Calc additions looks good.

The flamethrowe, fire sword and the grenades should be added to standard equipment as well.

Rest is fine.
 
Henry: Looks fine.

Valtiel: Also fine.

Siam: As this is a larger threat monster than most, I would propose that other characters that aren't 1:1 comparable get "At least 9-C, likely 9-B" rather than flat-out 9-B (as Siam should get).

Bogeyman: I think the rating for Bogeyman/Wheelman is fine, uncertain on the "At least 9-C, possibly 9-A" rating proposed for others. Could you provide a video of the Bogeyman hitting the protagonist directly? In the video for the calc, the protagonist is struck by shockwaves/the ground crumbling, but I didn't see a direct impact.

Steel Guardian: Hesitant to accept "At least 9-A" upscaling from the guy who did the 9-A. It's worth noting that the feat here is one-shotting a monster, which yields 9-A, which you then propose upgrades the entire cast of this game to 9-A... including the one-shot monster? I disagree with that. This creature is a boss in this game, I will agree with upgrading all bosses and the protagonist to 9-A flat.

Regarding the rest, I think the other additions are fine although I will say that I don't know if giving the Guardian **** or not determines its gender identity, or sex, but this is a topic that tends to be explosive at best and I don't really care to bicker over a pointless facet of the character
 
Siam: As this is a larger threat monster than most, I would propose that other characters that aren't 1:1 comparable get "At least 9-C, likely 9-B" rather than flat-out 9-B (as Siam should get).
Fair enough

Could you provide a video of the Bogeyman hitting the protagonist directly?
Here and here, but the latter example is also a shockwave attack that effects the entire area. You can also just get hit by the hammer itself if you're close enough

Steel Guardian: Hesitant to accept "At least 9-A" upscaling from the guy who did the 9-A. It's worth noting that the feat here is one-shotting a monster, which yields 9-A, which you then propose upgrades the entire cast of this game to 9-A... including the one-shot monster? I disagree with that. This creature is a boss in this game, I will agree with upgrading all bosses and the protagonist to 9-A flat.
I'm unsure of what you mean here, but I suspect you misread. The Earth Guardian performs the 9-A feat. The Steel Guardian is the final boss, and in-game text calls it the strongest monster in the Book of Memories. It one-shots an Insane Cancer, a common enemy, and this was calced at 9-B+ due to the Insane Cancer being made of steel.

Earth Guardian's 9-A feat isn't one-shotting a monster, it's breaking a boulder. Steel Guardian's feat is one-shotting a monster made of steel, which is 9-B+, but serves as a support feat more than anything.

So the suggestion was to make the Player and Steel Guardian "At least 9-A" due to the former being stated to be stronger than the monster who performed the 9-A feat. Unlike other SH protagonists, the Book of Memories protag grows in power over the course of the game, meaning that their rating of "At least 9-A" wouldn't scale to anyone else. Everyone else would be 9-A due to Earth Guardian's feat

So, essentially,

Steel Guardian and Player (At least 9-A; SG is called the strongest monster and one-shots common enemies) > Earth Guardian and other bosses (9-A; Performs the 9-A feat) > Common enemies (9-A? I'd suggest scaling/downscaling to the 9-As, but if not, there is a 9-B for them I can calc instead)

although I will say that I don't know if giving the Guardian **** or not determines its gender identity, or sex
It's more like there is gender identity option in character creation, and the Steel Guardian changes voices depending on your player's gender. If your character is female, then the SG will have a feminine voice, if your player character is male, it has a masculine voice. This is due to the SG being a reflection of the player
 
You're right, I did misread- I read both as Steel Guardian. I still stand by the idea of not scaling random enemies to the bosses (that is to say, you mentioned a 9-B feat, and I think it would be better to use that). Still, rescind my statements made out of misunderstanding.
 
I still stand by the idea of not scaling random enemies to the bosses (that is to say, you mentioned a 9-B feat, and I think it would be better to use that)
Fair, the 9-B feat in question is the existence of grenades, which should be around 1mj

However, aside from the screenshot on the wiki, I cannot find any footage of the grenades in use. I thought it would be easy to do so, but I cannot. For all I know, they oneshot monsters. I would imagine they don't, but have no way of proving it, so sadly I think common enemies will be staying where they are now

But I do have another suggestion. Some monsters have a special trait where they explode upon death, and other monsters can survive these explosions. Different monsters have different explosions sizes,

I did a quick calc. The blast I used doesn't show any other monsters getting hit, but it was clearest one I could find with the player to scale it, and should still be applicable.

If that doesn't work though, I am fine with leaving them (SH:BoM common enemies) alone as to not drag out the CRT
 
If other monsters can provably survive it (and it's not for a game mechanical reason, like monsters not harming one another), then I don't mind that scaling.
 
If other monsters can provably survive it (and it's not for a game mechanical reason, like monsters not harming one another)
It's incredibly difficult to find details on the game's specific mechanics, but monsters can harm each other, however I am unsure if the explosive death traits damages other monsters. In the linked video, I thiiink I see the damage number flying off the dog-like monster, but am not sure. I do know that the explosions harm the player, and monsters can be in the center of these explosions as well

I could see an "At least 9-C, possibly 9-B" to account for the vagueness/uncertainty?
 
It's incredibly difficult to find details on the game's specific mechanics, but monsters can harm each other, however I am unsure if the explosive death traits damages other monsters. In the linked video, I thiiink I see the damage number flying off the dog-like monster, but am not sure. I do know that the explosions harm the player, and monsters can be in the center of these explosions as well

I could see an "At least 9-C, possibly 9-B" to account for the vagueness/uncertainty?
If you believe it to be the case that it harms others, I trust your judgement enough to allow it to fly; 9-B for general monsters is satisfactory to me.
 
If you believe it to be the case that it harms others, I trust your judgement enough to allow it to fly; 9-B for general monsters is satisfactory to me.
I've looked for more concrete proof (aka watching more of Book of Memories than any sane person should) and I just cannot find a clean shot of this happening. As it stands, I am not confident or content with the info I have. Therefore, I would like to ditch the proposed changes for BoM fodder.

That leaves the rest of the CRT. It's gotten two staff approvals, so where does it stand?
 
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