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But I feel like the Nemesis key should stay though, the same reason with Hellbeast but also the fact that having a nemesis is a thing both in SoM and SoW.
7-A, likely 6-B? Her AP would vary in her different forms but in her true form, she casually overpowered Talion by the end of their fight, and Celebrimbor said they should not mess with her.
So how is Talion getting a multi city block AP from his fight with the legendary Graug? He makes at minimum dozens of attacks, possibly into the hundreds, against it, primarily after it stuns itself after running head first into a massive rock. Not only that, but most of those attacks are made against the heels, which we know from Torvin are much more vulnerable than the rest of the Graug. He does not do multi city block levels of damage in a single attack in that battle, he spams much weaker attacks against vulnerable parts of the Graug until it finally catches him, and then Torvin jumps in, saves him, and kills it. For most of the fight direct attacks don't do any damage at all, it has to be either stunned (so Talion can hit the heels), or requires Talion to literally be throwing his whole body into the attack.
I'm fine with him being 8-A, the guy's slaughters half of Mordor and enslaves the other half. It's specifically his AP that I'm asking about. Neither Talion nor any of the Captains can do enough damage in a single attack against a Graug (in Shadow of Mordor, I haven't played Shadow of War) to justify a multi city block attack power. They can hurt them, and kill them eventually, but even monster slayers at 20 won't one-shot a Graug. Multi city block dura definitely works, since even without health upgrades Talion and mid level captains can take a direct hit from a Graug and keep going, but nothing in the game takes as much of his health in one hit as a Graug. For that matter, I'm pretty sure the Hammer hits harder than Talion does, Talion wins through mobility and by knowing some combat tactics beyond "charge and swing".
I've never seen one do it, but I'll take your word for it. Obviously my monster slayers have been wimps. They do one shot Caragors, usually while I'm riding them. They then fail to kill me, because despite the mind control, resurrection, sucking the life out of things, brutalize murders and so on, Talion is still not considered a monster.
As for scaling from just harming, not quite. I can take a sledgehammer and knock down a house, doesn't give me building level AP. The number of attacks required to do significant damage does count, and dozens of hits from Talion just doesn't seem like it should have him in multi city block range.