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Roblox Discussion

Crystals ult could be used as something that definitely seems to reach class M based on the fact the description lists the player as "droping" these crystals implying they were carrying them.
Due to the sound, the crystals are.. crystals. They're straight up glass. Prob not applicable.
Angels ult is kind of an option but idk. The description says you pull a star from the heavens (which can be in refference to the sky/space)
No. It spawns from thin air.
 
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An intense presence of energy is used to darken the world and a 4D creation that will slowly deal high damage to all surrounding players.
Very unlikely.
Hats because as I said before you pull it from the sky (Since heavens means sky/space)
No... if it actually was a "pulled star," it would be descending down into the area where he shoots. Not spawn from thin air.
Actually crystal is not only heavier than glass but also harder than gemstones as well making them more durable than rock.
Could be plausible then. Just need to calc the size and we can figure out everything else.
 
Can I get some deepwoken fans to argue for john deep here?


I'm kinda tired of trying to explain why this isn't a stomp...especially since it feels weird to argue since i'm the op.
 
Updating the scaling chain.

Baseline 7-C AP via meteors (7.41 KT) -> 25% yadda yadda with upgrades (9.26 KT) -> Flame body amps [dmg up to 40% higher] (up to 12.96 KT) -> 46.69 KT supporting feat for volcanic eruption -> 25% yadda yadda with upgrades (58.36 KT) -> Flame body amps [dmg up to 40% higher] (up to 81.70 KT) -> Various other spells that are much stronger than Volcanic Eruption (quite a decent bit higher than previous that) -> 25% yadda yadda with upgrades (even higher) -> Flame body amps [dmg up to 40% higher] (even higher than the previous) -> {Durability scale start} 25% yadda yadda defense with upgrades (Upscales massively from 102 KT) -> 40% defense with rock armor (Upscales massively from 142.97 KT) -> 50% DR when blocking (Upscales massively from 214.46 KT) {Durability scale end} -> (AP or Dura may not applicable from this point on but I thought it'd help) 312.48 KT ED nuke -> 25% yadda yadda with upgrades (390.60 KT) -> Flame body amps [dmg up to 40% higher] (up to 546.84 KT).

I may do the speed scaling chain later as player does have speed amps, although I don't know by how much they get amped.
 
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Can I get some deepwoken fans to argue for john deep here?


I'm kinda tired of trying to explain why this isn't a stomp...especially since it feels weird to argue since i'm the op.
I'll try to, even though i have very little knowledge about how Dio's abilities work lol
 
John Combat match with him?
 
John Combat match with him?
Whats his AP?
 
Updating the scaling chain.

Baseline 7-C AP via meteors (7.41 KT) -> 25% yadda yadda with upgrades (9.26 KT) -> Flame body amps [dmg up to 40% higher] (up to 12.96 KT) -> 46.69 KT supporting feat for volcanic eruption -> 25% yadda yadda with upgrades (58.36 KT) -> Flame body amps [dmg up to 40% higher] (up to 81.70 KT) -> Various other spells that are much stronger than Volcanic Eruption (quite a decent bit higher than previous that) -> 25% yadda yadda with upgrades (even higher) -> Flame body amps [dmg up to 40% higher] (even higher than the previous) -> {Durability scale start} 25% yadda yadda defense with upgrades (Upscales massively from 102 KT) -> 40% defense with rock armor (Upscales massively from 142.97 KT) -> 50% DR when blocking (Upscales massively from 214.46 KT) {Durability scale end} -> (AP or Dura may not applicable from this point on but I thought it'd help) 312.48 KT ED nuke -> 25% yadda yadda with upgrades (390.60 KT) -> Flame body amps [dmg up to 40% higher] (up to 546.84 KT).

I may do the speed scaling chain later as player does have speed amps, although I don't know by how much they get amped.
Updated the scaling chain.
Last updated
Before last updated
 
Can someone tell me how to add statistics values to tabbers?

I wanna add this to john bt since I basically finished the scaling chain for john bt's LS
 
If john deepwoken was to full range instead of popping flame within and going full melee mode (which is the most likely), then it would be much closer
 
Guys...I might have found a very interesting potential scaling meta for john BT (although i'm not to sure about it yet)
 
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I wanna try making that Infamy profile, though question, can I scale something like "X Gun in real life produces X amount of joules, Y Gun does 2.5x more damage meaning 2.5x joules in energy" allowed? I figured that this would be damage scaling which isn't allowed because it's game mechanics though I just want to make that clear.
 
I wanna try making that Infamy profile, though question, can I scale something like "X Gun in real life produces X amount of joules, Y Gun does 2.5x more damage meaning 2.5x joules in energy" allowed? I figured that this would be damage scaling which isn't allowed because it's game mechanics though I just want to make that clear.
Well that depends on how it would interact with lore although generally speaking as long as its acknowledged as a part of the lore and isn't contradictory then its fine on the wiki (they do the same thing with verses like pokemon)
 
Alright finished a rough draft of that Infamy profile, decided not to use the "Gun X 2.5x Gun Y" thing. It just gives me wacky scaling. Anyways, I'll add the scan links later, just asking for feedback on its current state.

Link

I'll defend with my life that this is the strongest Robloxian 100% fight me...
 
Alright finished a rough draft of that Infamy profile, decided not to use the "Gun X 2.5x Gun Y" thing. It just gives me wacky scaling. Anyways, I'll add the scan links later, just asking for feedback on its current state.

Link

I'll defend with my life that this is the strongest Robloxian 100% fight me...
any calcs for this one atm?
 
any calcs for this one atm?
Not really, tried looking for things to calculate though doesn't seem like I can. Most are simple look-ups (Like using the wiki's Apache Helicopter page for it's Durability and using that to mark the Attack Potency), everything else aren't really calculable, for example, Missile Launcher has the same explosion size as Advanced Missile Launcher, plus it makes it harder with other conventional methods since levels increase your damage for all weapons. Currently trying to find out if being downed and having to be revived before actually dying is a ability or stat I could use somewhere though.
 
Not really, tried looking for things to calculate though doesn't seem like I can. Most are simple look-ups (Like using the wiki's Apache Helicopter page for it's Durability and using that to mark the Attack Potency), everything else aren't really calculable, for example, Missile Launcher has the same explosion size as Advanced Missile Launcher, plus it makes it harder with other conventional methods since levels increase your damage for all weapons. Currently trying to find out if being downed and having to be revived before actually dying is a ability or stat I could use somewhere though.
should be alright.
 
Alr I'm gonna find and use the bare minimum for everything so I can progress with the sandbox (Expect lots of CRTs in the early stages of their profile)
 
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