• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Ripping and Tearing a Furry - Doomguy vs Dust

.14 tons of TNT. Cool. Doomguy scales a decent bit above his .08 tons.

Does Dust scale above their calc at all?
 
Ah. Doomguy's powerups like Berserk and Invulnerability, Berserk is a massive amp though I don't remember what specifically. Invulnerability is either 30 or 60 seconds of invincibility.

What does Dust start with? The powerups are not a starter for Doomguy.
 
Also

tenor.gif
 
How skilled is Dust?
Dust possesses all of the skill and experience of the assassin Cassius, a Warmblood noted as being one of the greatest warriors the world had ever seen and the most feared of General Gaius' elite assassins. Even after just awakening Dust showed the skill in combat that rivaled his previous life, having mastered wielding Ahrah seconds after picking him up, including mastering the Dust Storm instantly when as stated by Ahrah even the greatest of swordsmen would have trouble with, and regularly fighting his way through hordes of monsters with supernatural powers he had never seen before in treacherous environments. His skill was so great that it was stated by Elder Grey Eyes that Cassius was specifically chosen as half of the Mithrarin solely because he had the skill to singlehandedly defeat Gaius' entire army, which had regularly demonstrated to be on par with Dust in terms of physical strength and which possessed superior technology including invisibility, and after being awoken Dust managed to completely destroy the campaign Gaius had created over the course of years in only a few days.
 
Doomguy has taken down hundreds of demons in the previous games. Taking down hordes that have previously wiped out entire platoons of trained marines with access to weaponry that could have easily teared apart said demons.

He has dealt with stronger opponents before with blows that would have 1 shotted him. Most notably are the Icon of Sin (original), Cyberdemon (with a 10 meter blast per rocket), Spider Mastermind (the leader of hell’s invasion with chaingun fire that would have shredded the marine easily).

Due to the massive hordes of demons he has fought,he has dodged 10’s if not possibly 100’s of projectiles. Especially the hellish levels that were plutonia and tnt.

These projectiles included rockets,fireballs,and bullets.

Revenant’s Rockets: Homing rockets that traced the Doomguy’s place of existing.

Archville Flames: Big walls of flame that also home into the doomguy.

Teleportation: Due to little changes to how Archvilles function within lore,Archvilles in eternal teleport around him. Blocking his shots with a shield strong enough to block the BFG.

He also has reactive RP,which allowed him to jump from baseline 9-A to <<<0.08 tons to match the strength of the sentinels.

Can you link the profiles?
 
Doomguy has taken down hundreds of demons in the previous games. Taking down hordes that have previously wiped out entire platoons of trained marines with access to weaponry that could have easily teared apart said demons.
Dusthas taken down platoons of warmblood soldiers that can take down armies of monsters
He has dealt with stronger opponents before with blows that would have 1 shotted him. Most notably are the Icon of Sin (original), Cyberdemon (with a 10 meter blast per rocket), Spider Mastermind (the leader of hell’s invasion with chaingun fire that would have shredded the marine easily).
The final boss of Dust's game is also much stronger than him so they have that in common lol
Due to the massive hordes of demons he has fought,he has dodged 10’s if not possibly 100’s of projectiles. Especially the hellish levels that were plutonia and tnt.

These projectiles included rockets,fireballs,and bullets.

Revenant’s Rockets: Homing rockets that traced the Doomguy’s place of existing.

Archville Flames: Big walls of flame that also home into the doomguy.

Teleportation: Due to little changes to how Archvilles function within lore,Archvilles in eternal teleport around him. Blocking his shots with a shield strong enough to block the BFG.
Dust has Danmaku that far outclasses the danmaku the demons use
He also has reactive RP,which allowed him to jump from baseline 9-A to <<<0.08 tons to match the strength of the sentinels.
This was agreed to be removed actually, there was a crt and discussion that it isnt combat applicable
Can you link the profiles?
Done
 
I... don't see where that was agreed on to be removed for being non-combat applicable. He goes from being physically inferior to Cyber Demons (like shown in the comic) to being physically superior to Knight Sentinels, who are effectively one-man-armies against Demon hordes in a single fight with multiple knight sentinels in the arena.
 
Back
Top