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A revamp for the brothers Lye Batenkaitos and Roy Alphard. Nothing for the sister of the triplets Rui Arneb though.
That's the first change that's needed however: their pages should have their names changed, as currently they're called "Rai Batenkaitos" and "Roi Alphard". They aren't called this in any official or fan translation, so I have no idea why this decision was made. Just make their names Lye Batenkaitos and Roy Alphard.
Now onto the actual revisions:
Roy Alphard Sandbox
Lye Batenkaitos Sandbox
These two are really complex to index since their entire gimmick is having a massive quantity of skills, plus they have a ton of overlap due to the Stomach of Souls. I'm sure this will need input from some supporters.
That's the first change that's needed however: their pages should have their names changed, as currently they're called "Rai Batenkaitos" and "Roi Alphard". They aren't called this in any official or fan translation, so I have no idea why this decision was made. Just make their names Lye Batenkaitos and Roy Alphard.
Now onto the actual revisions:
Roy Alphard Sandbox
Abilities:
- Superhuman Physical Characteristics
- Genius Intelligence
- Law Manipulation & Conceptual Manipulation (Type 2; Witch Factors bend the unshakeable laws of the world to the will of their possessor. Authority holders are the destroyers of concepts, permitted to bend the very rules of the world, trampling upon them as they please. Authorities are not simple abilities, and instead manifest some sort of concept. Authorities are powers that twist the laws of reality. An Authority is the right to interfere with the nature of the world, to overturn concepts, to paint over those laws— the official right to rewrite the world, as recognized by Od Lagna)
- Soul & Memory Absorption (Roy's Authority of Gluttony has the ability to plunder the soul, allowing him to consume the Memories and Names of others. Those with their Memories eaten forget everything about themselves and others, while those with their Name eaten are completely forgotten by everyone in the world)
- Power Mimicry (Applying the plundered Memories and Names in practical use, Eclipse draws out the stolen techniques and knowledge of his victims, and uses them as his own)
- Causality Manipulation (Like the White Whale's Mist of Annihilation, eating the Name of his victim will erase the Memories of them from the world itself, even erasing evidence of their existence such as anything they wrote)
- Unconventional Sleep Manipulation (By eating both the Name and Memories, his victim becomes an empty vessel, and although they live, they no longer eat, excrete waste, or age, putting them in suspended animation)
- Shapeshifting (Through Solar Eclipse, he can take on the physical form of his victims, thereby manifesting the true original strength of their body and technique)
- Memory Manipulation & Conceptual Manipulation (Type 3; Through Eclipse Binaries, Roy can blend together countless examples of a single type of Memory within his Stomach of Souls, such as Memories of Agony, and then force those Memories as an abstract concept upon his targets. Being afflicted by this abstract concept causes one's own body to recall all of the closest Memories in proximity to what Roy has projected, disturbing his targets)
- Adaptation (Roy has stockpiled innumerable warriors within himself, ditching any ineffective tactics on the spot in favor of immediately bringing out novel fighting styles, an adaptive strategy bearing resemblance to Reinhard's adoption of Divine Protections to adapt to any given circumstance)
- Weapon Mastery, Martial Arts, & Magic (Using Lunar Eclipse, he is highly skilled in the use of weapons, martial arts, and magic)
- Law Manipulation (Magic reflects one's will upon reality, a delicate act of barbarism tantamount to rewriting a script to alter the ending. Magic is power which meddles with logic, using mana and one's own will to reshape the world's natural order)
- Limited Durability Negation (Roy's Ultimate Palm technique penetrates to his opponent's internal organs, damaging even the marrow of their bones. Roy is able to reconstruct the skills of the Fist King, the Palm of the Fist King being able to crush an opponent's organs, forcing them to vomit and pass out, with just a light touch)
- Self-Statistics Amplification (Warriors use mana via the Flow Method to strengthen themselves. Reconstructing the Carnivorous Beast, Roy's body becomes far stronger, his skin particularly resisting slashes and stabs. Using the power of the Snow Vallum, Roy can endow himself with superhuman strength that became legendary for intercepting and restraining an avalanche unaided)
- Teleportation (Reconstructing the Leaper, Roy can perform warp-movement, instantly teleporting in any which direction without warning)
- Curse Manipulation, Sound Manipulation, & Paralysis Inducement (Reproducing the talents of the Blightlove Troubadour, Roy can sing a curse ballad which petrifies the movements of anything that hears his voice, allowing him to follow-up easily. His song can also pulverize the weapons and limbs of others)
- Blood Manipulation (Recreating the magic of the Blood-Weeping Oni, Roy can freely control his own blood, manipulating sanguine blades from his flowing wounds, or pulling his blood back into his body and coagulating his wounds closed. He has also used this magic to coat himself in armor shaped from hardened blood)
- Matter Manipulation (Roy can turn solid ground and walls into a soft state, able to be pared and manipulated, which consequently returns to being solid upon being released from his grasp)
- Enhanced Senses (Pulling out the ability of the Priestess of a Thousand Visages, Roy can see all around himself with full 360° vision from left to right and top to bottom. People of the other world have incredible eyesight)
- Telekinesis (By manifesting the power of the Compactor, Roy can squash everything from the ends of his field of vision to the middle, gouging the earth)
- Superhuman Precision (Roy draws upon the same Memories as Rui, who showed such potent skill that in an instant she could vivisect a person's leg and neatly reveal their musculature without touching their nerves, blood vessels, or bones)
- Explosion Manipulation & Durability Negation (Roy can reconstruct the spell of the Lord of Phantasmal Rainbows, which uses carcasses as chrysalides to birth magical rainbow butterflies, these butterflies being manifestations of rainbow magic, able to obliterate anything they come into contact with, the same type as Julius Juukulius's Spiritual Arts)
- Power Nullification (With Twilight Mage, he intercepted and cancelled Julius's Al Clarista spell)
- Elemental Manipulation, Weapon Control, & Homing Attack (Roy can utilize the magical technique of the Magia Manus Magister, allowing him to create multiple floating elemental spears, which he can lock on to any targets and fire at will)
- Fire Manipulation, Ice Manipulation, & Temperature Manipulation (The Fire attribute of magic controls temperature, and can produce and control fire or ice)
- Water Manipulation, Life Manipulation, & Healing (The Water attribute controls water and life, it is the element of healing magic. With Twilight Mage, he commanded a rising vortex of water)
- Earth Manipulation (The Earth attribute controls the earth's power, allowing it to be manipulated at will)
- Air Manipulation (The Wind attribute can control the wind, allowing it to be manipulated at will)
- Spatial Manipulation, Platform Creation, & Invisibility (1 Layer; Roy can use the same stolen shinobi technique as his brother, which creates invisible blades fixed in space that can be used as footholds, and can only be detected by the caster)
- Statistics Amplification (The Yang attribute specializes in enhancing individuals: their strength, speed, senses, and stamina)
- Statistics Reduction, Sense Manipulation, & Status Effect Inducement (The Yin attribute specializes in diminishing individuals: their strength, speed, stamina, and blocking their senses)
- Animal Manipulation (As a current bearer of the Gluttony Witch Factor, he is able to make Witchbeasts obey him, with even the White Whale and Black Serpent following the Gluttony Witch Factor)
- Acrobatics (He has almost-feral movements, allowing him to dart all over rooftops while avoiding seemingly endless sword strikes from every angle. Being sent flying by a strike to his back, Roy skidded, halted his momentum with one arm, and stuck the landing while twisting his body, acrobatically repositioning himself to evade pursuit)
- Aura (All Archbishops possess a malevolent presence. Fighting spirit can cause those around to feel like their skin is on fire and makes it feel as if the surroundings is shaking)
- Supernatural Willpower (Archbishops have an obsession with their respective Sins, which allows them to survive and continue fighting with severe injuries)
- Limited Precognition (Witch Cultists all have a personal copy of the Gospel which guides them towards their ideal future, however the Gospel is incomplete and it's contents are vague, varying depending upon the interpretation)
- Attack Reflection (Superior to Garfiel, who can redirect the force of his enemies attacks)
- Extrasensory Perception (Knights can sense the presences of others. Knights can sense hostility)
- Instinctive Action (Far superior to Al, who can attack his opponent on instinct. Superior to Taritta, who can reflexively subdue a person without thinking. Superior to Emilia, who tends to fight without thinking, and can reflexively react to surprise attacks. Fights at Garfiel's level are immediate, with no delay between decision-making and acting, as even the slightest delay is exploited by their opponent. Comparable to Old Wilhelm, who has superhuman, god-like combat capabilities that make it possible to dodge 30+ invisible arms— which even Julius, who can dodge and block invisible attacks on instinct, was unable to detect— just by reacting to the effect the arms had on the dirt in the air)
- Analytical Prediction (Roy could predict when and where Petra would teleport her allies just from the look in her eyes. Martial artists and warriors, as well as magicians, can predict their opponent's next moves by intuition, experience, or reading the form of mana. Superior to Emilia, who dodged a rain of arrows faster than her eyes could track by reading the shooters' intent. Superior to Roswaal, who when faced with an invisible attack, cast out of sync with the caster's gaze and breathing, all with a feint attack added for good measure, easily pinpointed and neutralized it. Comparable to Old Wilhelm who, invisible or not, can anticipate his opponents attacks by watching the movement of their eyes, feeling their hostility, reading how they breathe as they aim)
- Perception Manipulation (Comparable to Old Wilhelm, who can slow down his perception of time, intensifying his focus, making sound, color, and everything other than his opponent fade from the world, giving himself time to avoid attacks that he couldn't dodge otherwise)
- Fear Aura (Having a Witch Factor grants resistance to a Witch's aura which causes fear)
- Madness Manipulation (Type 2; Witch Factor holders are unaffected by Witch's Miasma which causes immediate, suicidal insanity)
- Extreme Temperatures (Users of the Flow Method can resist the effects of extreme cold and extreme heat)
- Deconstruction & Absorption (Matter; Users of the Flow Method can survive and break out from being swallowed alive by a Witchbeast, a creature that absorbs everything they eat by reducing it to mana)
Attack Potency: City level (Roy defeated both Julius Juukulius and Ricardo Welkin simultaneously, though his strength is inferior to the latter), up to Mountain level with Solar Eclipse (Comparable to Ram and his brother)
Speed: Superhuman travel speed, Sub-Relativistic combat speed (Comparable to Julius. He caught the tip of Subaru's whip with his teeth), higher reaction speed (By reaching a perfect focus he can avoid attacks that would otherwise hit him), up to Relativistic with Solar Eclipse (While she was distracted, using Solar Eclipse, Lye managed to strike 3rd Shackle Ram before she could turn around)
Lifting Strength: At least Class K (Superior to Rem), higher with Solar Eclipse
Striking Strength: City level, up to Mountain level with Solar Eclipse
Durability: City level+ (Covered in wounds from battling the Aldebusters, Roy could still survive a punch to the head from Garfiel Tinsel followed by a blast from the Star Staff. Comparable to his brother, who could survive attacks from 2nd Shackle Ram by using Carnivorous Beast), up to Mountain level with Solar Eclipse (Using the Carnivorous Beast, Lye received no damage from 3rd Shackle Ram's magic)
Stamina: Superhuman (Roy could still put up a serious fight despite having an untreated stab wound. He was still smiling and joking after having all four of his limbs broken and rendered useless. Roy is confident that torture would be ineffective on him as he's used to such pain. Roy fought against the Aldebusters, a large group of warriors, all by himself)
Range: Extended Melee Range, up to Hundreds of Meters with Magic
Standard Equipment:
Roy is a monster of accumulated synthesis of wisdom, having indulgently devoured knowledge and experience beyond innumerable. Thereby stockpiling countless warriors within his self, he can freely adapt to any situation, abandoning ineffective tactics for novel fighting styles. The opponents he has devoured include numerous swordsmen, martial artists, and magicians, having stolen all of their skills and abilities to achieve impossibly varied combat prowess. The number of cards Roy can play in close-range, mid-range, and long-range is foul play akin to Reinhard van Astrea. His attacks are tenacious, precise, and possess a level of skill that can't be achieved in a single lifetime. While fighting Ricardo, he effortlessly countered the wolfman's superior strength with skill, and targeted the areas of his body that possessed less thick muscle and fur. Roy could predict when and where Petra would teleport her allies just from the look in her eyes. The Archbishops of Gluttony share the plunders of their Authority through the Stomach of Souls, allowing Roy to utilize the same Names and Memories as Lye and Rui. Rui displayed such potent skill that in an instant she vivisected a person's leg, neatly revealing their musculature without touching their nerves, blood vessels, or bones.
Lye has plundered the souls of tens of thousands of people, including countless extraordinary opponents, and as a result has all of their skills, abilities, and techniques born of lifetimes of training and experience, letting him swiftly changing between fighting styles to surprise and overwhelm his opponents, controlling the flow of the battle. He can evade attacks aimed at his back without even looking, and he has mastered martial arts, swordsmanship, and countless other styles. He is proficient in literally every single kind of martial art, and a repetitive attack will be countered by him even if repeated a thousand times. Anyone but a lower-grade opponent can, with skill, brush off Shamak, which affects the senses such as hearing and vision; Lye was even able to brush off Beatrice's Shamak in just 2 seconds, despite her Shamak destroying all 5 senses and affecting opponents who could otherwise brush off Shamak. Lye has eaten every possible kind of excelling, transcending talent, history, potentiality in the world, and even thousands of years later, there won't be anyone who excels in every single kind of ability like him.
Roy's skills are at least on par with Elsa Granhiert's, who is a warrior possessing excellent technique, overwhelming combat intuition, and impossibly fine control over her own body. Her skills allow her to keep complete control of a fight, while avoiding large attacks in a cellar with very little room to move around. This godlike skill means she could avoid a countless number of ice shards flying all around a room: spinning around, ducking so low she appeared to crawl, stepping off walls to seemingly ignore gravity, and cutting through attacks that were unavoidable, matching what her opponent had in numbers with her own overwhelming degree of skill. Even when attacked in her blind-spot, with perfect timing, at the perfect angle, she easily countered and redirected the attack. Countering unseen attacks aimed at her back, without even turning around, is effortless for her. Every technique she encounters even once in battle doesn't work a second time against her, as she foresees it coming and promptly avoids and punishes the repetition. Even if a countless number of attacks are used, so long as she's seen it once before, every last one will fail to reach Elsa.
Despite Elsa having her senses cut off by Shamak, Elsa managed to accurately aim at her target's vitals and avoid an attack that blew away the entire room she was in, by following her intuition. Elsa's intuition also directed her to chase a fleeing carriage rather than follow her orders, which led her to locating her true target. She has a commendable sense of timing, exploiting a brief moment of distraction to attack, and her prodigious abilities meant she could halt her own blade mid-swing as soon as she realized it would kill her sister. Elsa's incredible combat instincts allow her to dodge attacks too fast for her to perceive, and analyze how to overcome the fighting style of her opponent in the middle of combat. Elsa is an expert in stealth, able to easily leave a guarded building undetected by lurking in the gaps in consciousnesses and slipping past the watchful eye at a quick pace, without making a sound, leaving even her shadow behind. She can anticipate incoming surprise attacks, and weave through multiple coordinated beyond-supersonic whips, where even being grazed meant serious injury, by practically ignoring the concepts of floors, walls, or ceilings, all without using her arms.
Standard Tactics: Roy is a combatant with an absurd diversity in his capabilities, quickly abandoning ineffective tactics in favor of novel styles, pulling whatever he needs from his vast array of Memories. He often abuses the custom between warriors where they introduce themselves before battle, in order to obtain their Name. If he happens to possess the Memories of someone close to his opponent, he'll imitate their mannerisms in order to make them feel uneasy. As Bizarre Eating, he has no eating standards, and merely sees fighting as a means to get his meals rather than something to enjoy, the opposite of his brother, and is therefore quick to use Eclipsing.
Weaknesses: He can't eat a person's Name and Memories if he doesn't know their True Name. If he eats another type of Name, he becomes plagued with severe nausea. The Authority of Gluttony can only plunder the souls of people, animals and the like are immune, although they still forget those whose Names are gone. Roy's eating habits mean he has no sense of self-preservation, so he will gleefully challenge seemingly unwinnable battles in order to fill his stomach. He is normally unwilling to utilize Solar Eclipse because he fears his sense of self being damaged by it, so he resorts to the inferior Lunar Eclipse.
Speed: Superhuman travel speed, Sub-Relativistic combat speed (Comparable to Julius. He caught the tip of Subaru's whip with his teeth), higher reaction speed (By reaching a perfect focus he can avoid attacks that would otherwise hit him), up to Relativistic with Solar Eclipse (While she was distracted, using Solar Eclipse, Lye managed to strike 3rd Shackle Ram before she could turn around)
Lifting Strength: At least Class K (Superior to Rem), higher with Solar Eclipse
Striking Strength: City level, up to Mountain level with Solar Eclipse
Durability: City level+ (Covered in wounds from battling the Aldebusters, Roy could still survive a punch to the head from Garfiel Tinsel followed by a blast from the Star Staff. Comparable to his brother, who could survive attacks from 2nd Shackle Ram by using Carnivorous Beast), up to Mountain level with Solar Eclipse (Using the Carnivorous Beast, Lye received no damage from 3rd Shackle Ram's magic)
Stamina: Superhuman (Roy could still put up a serious fight despite having an untreated stab wound. He was still smiling and joking after having all four of his limbs broken and rendered useless. Roy is confident that torture would be ineffective on him as he's used to such pain. Roy fought against the Aldebusters, a large group of warriors, all by himself)
Range: Extended Melee Range, up to Hundreds of Meters with Magic
Standard Equipment:
- Tiger Claws: A steel claw that is worn on each fingertip to mimic the claws of a beast. Roy's skills allow him to deflect even the slashes of a knight's sword with just his fingertips.
- Concealed Daggers: A twin pair of concealed Witch Cult daggers, which Roy keeps hidden in his sleeves. He wields them in a two-handed style, and the slight increase in reach can catch opponents off-guard.
- The Gospel: A book of prophecies given to all members of the Witch Cult, it is a defective version of an incomplete copy of the Book of Wisdom. It is a guide to the owner's desired future, but its contents are vague and subject to change, the instructions being up to interpretation.
Roy is a monster of accumulated synthesis of wisdom, having indulgently devoured knowledge and experience beyond innumerable. Thereby stockpiling countless warriors within his self, he can freely adapt to any situation, abandoning ineffective tactics for novel fighting styles. The opponents he has devoured include numerous swordsmen, martial artists, and magicians, having stolen all of their skills and abilities to achieve impossibly varied combat prowess. The number of cards Roy can play in close-range, mid-range, and long-range is foul play akin to Reinhard van Astrea. His attacks are tenacious, precise, and possess a level of skill that can't be achieved in a single lifetime. While fighting Ricardo, he effortlessly countered the wolfman's superior strength with skill, and targeted the areas of his body that possessed less thick muscle and fur. Roy could predict when and where Petra would teleport her allies just from the look in her eyes. The Archbishops of Gluttony share the plunders of their Authority through the Stomach of Souls, allowing Roy to utilize the same Names and Memories as Lye and Rui. Rui displayed such potent skill that in an instant she vivisected a person's leg, neatly revealing their musculature without touching their nerves, blood vessels, or bones.
Lye has plundered the souls of tens of thousands of people, including countless extraordinary opponents, and as a result has all of their skills, abilities, and techniques born of lifetimes of training and experience, letting him swiftly changing between fighting styles to surprise and overwhelm his opponents, controlling the flow of the battle. He can evade attacks aimed at his back without even looking, and he has mastered martial arts, swordsmanship, and countless other styles. He is proficient in literally every single kind of martial art, and a repetitive attack will be countered by him even if repeated a thousand times. Anyone but a lower-grade opponent can, with skill, brush off Shamak, which affects the senses such as hearing and vision; Lye was even able to brush off Beatrice's Shamak in just 2 seconds, despite her Shamak destroying all 5 senses and affecting opponents who could otherwise brush off Shamak. Lye has eaten every possible kind of excelling, transcending talent, history, potentiality in the world, and even thousands of years later, there won't be anyone who excels in every single kind of ability like him.
Roy's skills are at least on par with Elsa Granhiert's, who is a warrior possessing excellent technique, overwhelming combat intuition, and impossibly fine control over her own body. Her skills allow her to keep complete control of a fight, while avoiding large attacks in a cellar with very little room to move around. This godlike skill means she could avoid a countless number of ice shards flying all around a room: spinning around, ducking so low she appeared to crawl, stepping off walls to seemingly ignore gravity, and cutting through attacks that were unavoidable, matching what her opponent had in numbers with her own overwhelming degree of skill. Even when attacked in her blind-spot, with perfect timing, at the perfect angle, she easily countered and redirected the attack. Countering unseen attacks aimed at her back, without even turning around, is effortless for her. Every technique she encounters even once in battle doesn't work a second time against her, as she foresees it coming and promptly avoids and punishes the repetition. Even if a countless number of attacks are used, so long as she's seen it once before, every last one will fail to reach Elsa.
Despite Elsa having her senses cut off by Shamak, Elsa managed to accurately aim at her target's vitals and avoid an attack that blew away the entire room she was in, by following her intuition. Elsa's intuition also directed her to chase a fleeing carriage rather than follow her orders, which led her to locating her true target. She has a commendable sense of timing, exploiting a brief moment of distraction to attack, and her prodigious abilities meant she could halt her own blade mid-swing as soon as she realized it would kill her sister. Elsa's incredible combat instincts allow her to dodge attacks too fast for her to perceive, and analyze how to overcome the fighting style of her opponent in the middle of combat. Elsa is an expert in stealth, able to easily leave a guarded building undetected by lurking in the gaps in consciousnesses and slipping past the watchful eye at a quick pace, without making a sound, leaving even her shadow behind. She can anticipate incoming surprise attacks, and weave through multiple coordinated beyond-supersonic whips, where even being grazed meant serious injury, by practically ignoring the concepts of floors, walls, or ceilings, all without using her arms.
Standard Tactics: Roy is a combatant with an absurd diversity in his capabilities, quickly abandoning ineffective tactics in favor of novel styles, pulling whatever he needs from his vast array of Memories. He often abuses the custom between warriors where they introduce themselves before battle, in order to obtain their Name. If he happens to possess the Memories of someone close to his opponent, he'll imitate their mannerisms in order to make them feel uneasy. As Bizarre Eating, he has no eating standards, and merely sees fighting as a means to get his meals rather than something to enjoy, the opposite of his brother, and is therefore quick to use Eclipsing.
Weaknesses: He can't eat a person's Name and Memories if he doesn't know their True Name. If he eats another type of Name, he becomes plagued with severe nausea. The Authority of Gluttony can only plunder the souls of people, animals and the like are immune, although they still forget those whose Names are gone. Roy's eating habits mean he has no sense of self-preservation, so he will gleefully challenge seemingly unwinnable battles in order to fill his stomach. He is normally unwilling to utilize Solar Eclipse because he fears his sense of self being damaged by it, so he resorts to the inferior Lunar Eclipse.
Notable Attacks/Techniques:
Authority of Gluttony: Roy's Authority of Gluttony can be divided into two powers— his ability to plunder a person's soul and consume their Name and Memories, and his ability to access and physically utilize the stolen Names and Memories within him.
Authority of Gluttony: Roy's Authority of Gluttony can be divided into two powers— his ability to plunder a person's soul and consume their Name and Memories, and his ability to access and physically utilize the stolen Names and Memories within him.
- Eclipsing:Roy can plunder a person's soul to eat the Name and Memories of his opponent. To activate the Authority, he merely touches them, chants the victim's full name, and licks his palm or his victim. Things such as experience, talent, and the likes and dislikes of human relationships serve as food for him, allowing him to take advantage of any abilities or Memories his opponents had. However, if he eats a Name other than a person's True Name, he becomes plagued with severe nausea.
- Eclipsing the Name: Those that have had their Name eaten have their existence erased from the world, as their Name is scrubbed from Od Lagna's register of the Names of all living things. This erases them from the Memories of everyone who knew them and rewrites history so that they never existed— going so far as to erase any physical evidence of their existence short of physically erasing the victim themself. This destroys any human relationships and negates, but does not sever, any contracts with Spirits.
- Eclipsing the Memories: Those that have their Memories eaten become amnesiac and any characteristics they may have had are reset, effectively making them into a different person. Their skills, knowledge, and experience vanish, but they retain talent as well as things such as knowledge of how to speak, basic social norms, and information about the world that is non-specific. For example, they will know what a tree or a sword is, but they won't know their own Name or recognize their loved ones.
- Eclipsing both Name and Memories: Those that have both their Name and Memories eaten simply become an unconscious empty shell of a vessel, forgotten by the world, and although they live they no longer eat, excrete waste, or age, putting them into suspended animation. This is commonly called "Sleeping Beauty Sickness".
- Lunar Eclipse: A phenomenon where the moon disappears. In other words it's an ability which draws out techniques and knowledge from the Names and Memories of eaten opponents, and uses them as his own belonging, recreating them in his own flesh body. With this, Roy browses multiferious Memories— choosing the optimal abilities for his situation, rapidly swapping between and abandoning ineffective strategies for novel techniques. Due to the skills and techniques used being recreated in a foreign body, the stolen powers are not as refined as the original user's would have been.
- Solar Eclipse: A phenomenon where the sun itself was hidden. In other words it's an ability which does not simply recreate the skills and techniques of his victims, but embodies the victim's existence in its entirety by reconstructing Roy's flesh into that of the victim, completing the techniques polished by that body with their original specs, and thus it can manifest strength to its maximum.
- Eclipse Binaries: A novel evolution of Roy's Authority, born from his change in mindset after his body and mind were dominated by the soul of Reid Astrea. Considering not a single one of his eleventy meals as a waste, Roy can blend together countless Memories of a single variety and then force those Memories as an abstract concept upon anyone within range. Pelting his targets with Memories does not cause them to experience those Memories, instead their body and soul recall Memories in proximity to what they had forced upon them. When Roy forced Memories of Agony upon numerous heroic warriors, not a single one could endure re-experiencing past pains anew, with it being noted that agony tasted in the past would not suddenly be endurable— it would remain as unbearable agony in the present and future.
- Regurgitation: Roy can "vomit" any Names or Memories he has eaten at will, essentially reversing the impact of his Authority. This can be used offensively to shock his opponent with the return of Names or Memories they had forgotten, giving them a sensation a hundred times as potent as déja-vu, creating an opening. Roy tends not to use this ability as he can no longer use the Memories or Names he regurgitates.
- Ultimate Palm: Roy can use a powerful strike that sends a shockwave through a person's body, into even the marrow of their bones, and outright destroys physical objects like swords. The move originally belonged to an individual that claimed to have slain eighty-eight "pretty boys".
- Twilight Mage: Magical skill and mastery over all six colors of mana, Roy used this magician's skills to control an enormous mass of water like a serpent, and to to neutralize opposing magical attacks with identical mana. These arcane abilities originally belonged to an unknown magician that was socially outcast, unloved even by their family.
- Serpent of the Twin Swords: Using an unnamed blade-wielder's Memories, Roy can manipulate his daggers with his hands or feet, and unleash a storm of rapid slashes capable of slicing through Ricardo Welkin's thick frame.
- Carnivorous Beast: Using the Memories of a certain serial killer, Roy can strengthen his body to beyond-superhuman levels: allowing his limbs to destroy anything in their path, and his skin to deflect any blades unharmed. This physicality originally belonged to the Carnivorous Beast Beli Heinelga, whose skin was unmarred even when a garrison's thousand swords were plunged into him.
- Leaper: A technique which allows Roy to use a short-range warp, teleporting in any direction he desires, and in succession if he so chooses. This art of leaping through space originally belonged to Dorkell the Leaper, who gained the paranormal ability from somehow connecting to Od Lagna.
- Palm of the Fist King: A powerful strike that sends a shockwave through Roy's target, rupturing their internal organs. The strength of the blow can easily shatter weapons forged by Emilia's Ice Brand Arts. This bare-hand technique originally belonged to the Fist King Neiji Rockhardt, whose bare hands crushed the head of many a warrior on the Gladiator Island Ginunhive.
- Snow Vallum: Using the Memories of a man with an extraordinary body, Roy can endow himself with the might to rip large witchbeasts apart. This incredible strength originally belonged to Tislow the Snow Vallum, who became a legend when he intercepted and restrained an avalanche unaided.
- Blightlove Troubadour: A curse ballad which causes those who hear Roy's singing voice to be frozen in place, as if paralyzed, unable to escape even when death approaches them. This musical curse originally belonged to Notah the Blightlove Troubadour, who sang anti-nationalist songs across the landscape.
- Blood-Weeping Oni: A magic which allows Roy to freely manipulate his own blood, attacking by transforming gashes into blades, or saving his vitality by sealing his wounds with coagulated blood. This blood-bending spell originally belonged to Advan the Blood-Weeping Oni, who failed to manipulate anything save for his own ichor.
- Lord of Phantasmal Rainbows: A magical technique which allows Roy to use the mana of recently-deceased corpses to create rainbow butterflies that flutter around at his will. These butterflies are manifestations of the rainbow element, much like Julius Juukulius's Spiritual Arts, blowing away anything in their range with rainbow magic. This spell originally belonged to the Lord of Phantasmal Rainbows, Matclyma Jordon, who sought to overthrow the Holy Kingdom of Gusteko.
- Compactor: A strange power which allows Roy, by closing his palms together, to squash everything from both ends of his field of vision to the middle. By cancelling this ability partway through, he can create sudden walls from the ground beneath his feet. This ability originally belonged to Figdour the Compactor, a hitman who specialized in burying people alive.
- Priestess of a Thousand Visages: A unique sense of vision which allows Roy to see all around himself without any need to use his eyes, granting him 360° of sight with no blind-spots. This perception originally belonged to Iyerna, the Priestess of a Thousand Visages, whose expansive heart led her to never miss the tears of the lamenting, grieving weak.
- Magia Manus Magister: A magical technique which allows Roy to produce several elemental spears— flame, ice, earth, water— and lock them onto a target before firing. This arcane power originally belonged to Yardray the Magia Manus Magister, who had been submerged in the shadows of history.
Lye Batenkaitos Sandbox
Abilities:
- Superhuman Physical Characteristics
- Genius Intelligence
- Law Manipulation & Conceptual Manipulation (Type 2; Witch Factors bend the unshakeable laws of the world to the will of their possessor. Authority holders are the destroyers of concepts, permitted to bend the very rules of the world, trampling upon them as they please. Authorities are not simple abilities, and instead manifest some sort of concept. Authorities are powers that twist the laws of reality. An Authority is the right to interfere with the nature of the world, to overturn concepts, to paint over those laws— the official right to rewrite the world, as recognized by Od Lagna)
- Soul & Memory Absorption (Lye's Authority of Gluttony has the ability to plunder the soul, allowing him to consume the Memories and Names of others. Those with their Memories eaten forget everything about themselves and others, while those with their Name eaten are completely forgotten by everyone in the world)
- Power Mimicry (Applying the plundered Memories and Name in practical use, Eclipse draws out the stolen techniques and knowledge of his victims, and uses them as his own)
- Causality Manipulation (Like the White Whale's Mist of Annihilation, eating the Name of his victim will erase the Memories of them from the world itself, even erasing evidence of their existence such as anything they wrote)
- Unconventional Sleep Manipulation (By eating both the Name and Memories, his victim becomes an empty vessel, and although they live, they no longer eat, excrete waste, or age, putting them in suspended animation)
- Shapeshifting (Through Solar Eclipse, he can take on the physical form of his victims, thereby manifesting the true original strength of their body and technique)
- Martial Arts & Weapon Mastery (He has mastered the martial arts, swordsmanship, and countless other styles. He is proficient in literally every martial art)
- Magic & Law Manipulation (Magic reflects one's will upon reality, a delicate act of barbarism tantamount to rewriting a script to alter the ending. Magic is power which meddles with logic, using mana and one's own will to reshape the world's natural order)
- Self-Statistics Amplification (Warriors use mana via the Flow Method to strengthen themselves. Using the abilities of the Carnivorous Beast, he can drastically increase his physical strength and durability, such that he receives no damage whatsoever from fatal attacks. Using the power of the Snow Vallum, Lye can endow himself with superhuman strength that became legendary for intercepting and restraining an avalanche unaided)
- Vibration Manipulation (He can produce shock waves)
- Durability Negation (He can target internal organs directly with the Palm of the Fist King)
- Curse Manipulation, Sound Manipulation, & Paralysis Inducement (Reproducing the talents of the Blightlove Troubadour, Lye can sing a curse ballad which petrifies the movements of anything that hears his voice, allowing him to follow-up easily. His song can also pulverize the weapons and limbs of others)
- Blood Manipulation (Recreating the magic of the Blood-Weeping Oni, Lye can freely control his own blood, manipulating sanguine blades from his flowing wounds, or pulling his blood back into his body and coagulating his wounds closed. He has also used this magic to coat himself in armor shaped from hardened blood)
- Superhuman Precision (Lye uses the same Memories as his sister Rui, who has such potent skill that in an instant she can vivisect a person's leg to neatly reveal their musculature without touching their nerves, blood vessels, or bones)
- Matter Manipulation (Lye can turn solid ground and walls into a soft state, able to be pared and manipulated, which consequently returns to being solid upon being released from his grasp)
- Power Nullification (He can nullify powerful attacks with minimal strength with the Palm of the Fist King. With Twilight Mage, he can intercept and cancel spells of any and all attributes. Lye possesses magical arts which reject and counter any possible techniques)
- Statistics Amplification (The Yang attribute specializes in enhancing individuals: their strength, speed, senses, and stamina)
- Teleportation (He can leap through space, performing a short-range teleport)
- Transformation (Recreating Rem's form through Solar Eclipse, Lye can wield her horn which devours atmospheric mana, greatly amplifying his abilities. Rem's Oni horn roughly doubles her combat power)
- Bodily Weaponry (As an Oni, Rem has long sharp nails, which rivals those of witchbeasts)
- Regeneration (High-Low; With her Oni horn active, Rem's natural regeneration is greatly amplified. She instantly recovered after after having her intestines jumbled up and her bones broken)
- Extrasensory Perception (Rem can sense mana. The Oni have a sixth sense which makes them acutely sensitive to changes in the forest and mountains. The Oni have instincts that alert them to danger)
- Limited Power Nullification (The effect of Rem's Oni horn sucking in mana causes the atmospheric mana to become scattered, impeding precise use of magic)
- Sleep Manipulation (With Water Magic, Rem made Subaru fall asleep)
- Air Manipulation (The Wind attribute can control the wind, allowing it to be manipulated at will)
- Spatial Manipulation, Platform Creation, & Invisibility (1 Layer; He can create invisible blades fixed in space that he can step on, which only he can detect)
- Explosion Manipulation & Durability Negation (Lye can reconstruct the spell of the Lord of Phantasmal Rainbows, which uses carcasses as chrysalides to birth magical rainbow butterflies, these butterflies being manifestations of rainbow magic, able to obliterate anything they come into contact with, the same type as Julius Juukulius's Spiritual Arts)
- Telekinesis (By manifesting the power of the Compactor, Lye can squash everything from the ends of his field of vision to the middle, gouging the earth)
- Elemental Manipulation, Weapon Control, & Homing Attack (Lye can utilize the magical technique of the Magia Manus Magister, allowing him to create multiple floating elemental spears, which he can lock on to any targets and fire at will)
- Fire Manipulation, Ice Manipulation, & Temperature Manipulation (The Fire attribute of magic controls temperature, and can produce and control fire or ice By employing Rem's memories, he can attack with ice made from water magic)
- Weapon Creation, Weapon Control, & Danmaku (After eating Emilia's Name, he became able to use her Ice-Brand Arts. This allows him to forge weapons he imagines out of ice which are harder and more resistant to heat than steel. He can even forge and equip gear fashioned from ice. With Ice Brand Arts: Icicle Line, he can create countless weapons of varying types in a field around himself, and fire can them at a target while swapping between which weapon he wields at will, as well as form nearly a hundred icicles to strike his opponent at once or over a hundred fist-sized hailstones to batter his target from all directions)
- Water Manipulation, Life Manipulation, & Healing (The Water attribute controls water and life, it is the element of healing magic)
- Earth Manipulation (The Earth attribute controls the earth's power, allowing it to be manipulated at will)
- Statistics Reduction, Sense Manipulation, & Status Effect Inducement (The Yin attribute specializes in diminishing individuals: their strength, speed, stamina, and blocking their senses)
- Acrobatics (He is capable of acrobatic techniques)
- Animal Manipulation (As a current bearer of the Gluttony Witch Factor, he is able to make Witchbeasts obey him, with even the White Whale following the Gluttony Witch Factor)
- Accelerated Development (Battle; Abilities: In an intense life-or-death moment, he overcame his fear of Solar Eclipse and became a brutal Warlock)
- Possibly Poison Manipulation (His daggers are possibly varnished with poison)
- Aura (Overwhelming; All Archbishops possess a malevolent presence. Fighting spirit can cause those around to feel like their skin is on fire and makes it feel as if the surroundings is shaking)
- Supernatural Willpower (Archbishops have an obsession with their respective Sins, which allows them to survive and continue fighting with severe injuries)
- Enhanced Senses (People of the other world have incredible eyesight. Pulling out the ability of the Priestess of a Thousand Visages, Lye can see all around himself with full 360° vision from left to right and top to bottom)
- Extrasensory Perception (Knights can sense the presences of others. Knights can sense hostility)
- Instinctive Action (Far superior to Al, who can attack his opponent on instinct. Superior to Taritta, who can reflexively subdue a person without thinking. Superior to Emilia, who tends to fight without thinking, and can reflexively react to surprise attacks. Fights at Garfiel's level are immediate, with no delay between decision-making and acting, as even the slightest delay is exploited by their opponent. Comparable to Old Wilhelm, who has superhuman, god-like combat capabilities that make it possible to dodge 30+ invisible arms— which even Julius, who can dodge and block invisible attacks on instinct, was unable to detect— just by reacting to the effect the arms had on the dirt in the air)
- Analytical Prediction (Martial artists and warriors, as well as magicians, can predict their opponent's next moves by intuition, experience, or reading the form of mana. Superior to Emilia, who dodged a rain of arrows faster than her eyes could track by reading the shooters' intent. Superior to Roswaal, who when faced with an invisible attack, cast out of sync with the caster's gaze and breathing, all with a feint attack added for good measure, easily pinpointed and neutralized it. Comparable to Old Wilhelm who, invisible or not, can anticipate his opponents attacks by watching the movement of their eyes, feeling their hostility, reading how they breathe as they aim)
- Perception Manipulation (At least as skilled as Wilhelm who can slow down his perception of time, intensifying his focus, making sound, color, and everything other than his opponent fade from the world, giving himself time to avoid attacks)
- Stealth Mastery (Killed Crusch's veteran soldiers without Rem sensing any fighting taking place)
- Information Analysis (Superior to Grimm who could perfectly judge the speed and trajectory of Carol's attack)
- Attack Reflection (Superior to Garfiel, who can redirect the force of his enemies attacks)
- Damage Reduction (Superior to Ram, who can turn in concert with her opponent's attacks, diminishing the force of their attacks)
- Body Control (Users of the Flow Method can release heat from their body, which can vaporize the snow around them)
- Limited Precognition (Witch Cultists all have a personal copy of the Gospel which guides them towards their ideal future, however the Gospel is incomplete and it's contents are vague, varying depending upon the interpretation)
- Power Mimicry (He is capable of formulating techniques impossible of being reconstructed by anyone)
- Fear Aura (Having a Witch Factor grants resistance to a Witch's aura which causes fear)
- Madness Manipulation (Type 2; Witch Factor holders are unaffected by Witch's Miasma which causes immediate, suicidal insanity)
- Extreme Temperatures (Users of the Flow Method can resist the effects of extreme cold and extreme heat)
- Deconstruction & Absorption (Matter; Users of the Flow Method can survive and break out from being swallowed alive by a Witchbeast, a creature that absorbs all of what they eat by reducing it to mana)
Attack Potency: City level+ (He fought both Emilia and Julius simultaneously, comparable to 2nd Shackle Ram), up to Mountain level with Solar Eclipse (His punch caused 3rd Shackle Ram to groan)
Speed: Superhuman travel speed, at least Sub-Relativistic+ combat speed (Dodged Emilia's Icicle Line with ease, comparable to 2nd Shackle Ram), higher reaction speed (By reaching a perfect focus he can avoid attacks that would otherwise hit him), up to Relativistic combat speed with Solar Eclipse (While she was distracted, Lye still managed to strike 3rd Shackle Ram before she could turn around)
Lifting Strength: At least Class K (Superior to Rem, comparable to Ram), higher with Solar Eclipse
Striking Strength: City level+, up to Mountain level with Solar Eclipse
Durability: City level+ (Lye easily withstood attacks from Emilia and Julius, as well as survive attacks from 2nd Shackle Ram by using Carnivorous Beast. He survived after being blasted with the Star Staff), up to Mountain level with Solar Eclipse (He received no damage from 3rd Shackle Ram's magic)
Stamina: Superhuman (Lye didn't give up after Ram snapped his wrist, elbow, shoulder, and pummeled his body, and tried to fight back after she shattered his nose, teeth, jaw, and forehead, only being stopped by the dislocation of his arms. Even when Ram drove her knee into Lye's elbow joint to smash it, Lye's follow-up strike didn't hesitate in the slightest. Lye continued challenging Ram even when she pelted him with her heel and innumerable wind blades, used wind to slash his eyes, nose, lips, ears, mincing his face until he shed blood instead of tears, and finally fled only after she shattered his knee, beat him until what was below his skin became lumps of flesh, and whittled down his frame by dragging him against a wall. In an act of love, he slashed off his own hands at the wrists to write a message to Ram, and he only finally died after being beheaded)
Range: Standard Melee Range, up to Hundreds of Meters with Magic
Standard Equipment:
Lye has plundered the souls of tens of thousands of people, including countless extraordinary opponents, and as a result has all of their skills, abilities, and techniques born of lifetimes of training and experience, granting him the freedom to swiftly change between fighting styles and overwhelm his opponents, controlling the flow of the battle. He can dodge attacks aimed at his back without even looking, and has mastered martial arts, swordsmanship, and countless other styles. He is proficient in literally every martial art and a repeated attack will be countered by him even if repeated a thousand times. Anyone but a lower-grade opponent can, with skill, brush off Shamak, which affects the senses such as hearing and vision; Lye was even able to brush off Beatrice's Shamak in just 2 seconds, despite her Shamak destroying all 5 senses and affecting opponents who could otherwise brush off Shamak. By reconstructing the Memories of countless eaten opponents within himself, Lye can deal with any martial art governed by physical ability or technique, born of pure finesse, and even hold his own against techniques that mark a concise difference from that. Lye has eaten every possible kind of excelling, transcending talent, history, potentiality in the world, endowing him with the wisdom, genius, and intellect to grasp everything that exists, and even thousands of years later, there won't be anyone who excels in every single kind of ability like him.
The Archbishops of Gluttony share the plunders of their Authority through the Stomach of Souls, allowing Lye to utilize the same Names and Memories as Roy and Rui. Rui displayed such potent skill that in an instant she vivisected a person's leg, neatly revealing their musculature without touching their nerves, blood vessels, or bones. Roy is a monster of accumulated synthesis of wisdom, having indulgently devoured knowledge and experience beyond innumerable. Thereby stockpiling countless warriors within his self, he can freely adapt to any situation, abandoning ineffective tactics for novel fighting styles. The opponents he has devoured include numerous swordsmen, martial artists, and magicians, having stolen all of their skills and abilities to achieve impossibly varied combat prowess. His attacks are tenacious, precise, and possess a level of skill that can't be achieved in a single lifetime. While fighting Ricardo, he effortlessly countered the wolfman's superior strength with skill, and targeted the areas of his body that possessed less thick muscle and fur.
Lye's skills are superior to Elsa Granhiert's, who is a warrior possessing excellent technique, overwhelming combat intuition, and impossibly fine control over her own body. Her skills allow her to keep complete control of a fight, while avoiding large attacks in a cellar with very little room to move around. This godlike skill means she could avoid a countless number of ice shards flying all around a room: spinning around, ducking so low she appeared to crawl, stepping off walls to seemingly ignore gravity, and cutting through attacks that were unavoidable, matching what her opponent had in numbers with her own overwhelming degree of skill. Even when attacked in her blind-spot, with perfect timing, at the perfect angle, she easily countered and redirected the attack. Countering unseen attacks aimed at her back, without even turning around, is effortless for her. Every technique she encounters even once in battle doesn't work a second time against her, as she foresees it coming and promptly avoids and punishes the repetition. Even if a countless number of attacks are used, so long as she's seen it once before, every last one will fail to reach Elsa.
Despite Elsa having her senses cut off by Shamak, Elsa managed to accurately aim at her target's vitals and avoid an attack that blew away the entire room she was in, by following her intuition. Elsa's intuition also directed her to chase a fleeing carriage rather than follow her orders, which led her to locating her true target. She has a commendable sense of timing, exploiting a brief moment of distraction to attack, and her prodigious abilities meant she could halt her own blade mid-swing as soon as she realized it would kill her sister. Elsa's incredible combat instincts allow her to dodge attacks too fast for her to perceive, and analyze how to overcome the fighting style of her opponent in the middle of combat. Elsa is an expert in stealth, able to easily leave a guarded building undetected by lurking in the gaps in consciousnesses and slipping past the watchful eye at a quick pace, without making a sound, leaving even her shadow behind. She can anticipate incoming surprise attacks, and weave through multiple coordinated beyond-supersonic whips, where even being grazed meant serious injury, by practically ignoring the concepts of floors, walls, or ceilings, all without using her arms.
Standard Tactics: Lye is a monstrous synthesis of fighting styles, specializing in close- mid- and long-range combat, possessing the skills to handle any situation. He fights dirty, always abusing a custom in which warriors first introduce themselves to obtain their Names. Lye is obsessed with ensuring he eats only worthy people deemed as "gourmet", and thus he tends to grant opponents an opportunity to prove themselves. If he happens to possess the Memories of someone close to his opponent, he'll imitate their mannerisms in order to make them feel uneasy. Lye makes use of the element of surprise, and is willing to fake his injuries, pretend to be unconscious or dead, and use false surrender to get a cheap hit, or flee when he sees that the battle is unfavorable.
Weaknesses: Lye can't eat a person's Name and Memories if he doesn't know their True Name. If he eats another type of Name, he becomes plagued with severe nausea. The Authority of Gluttony can only plunder the souls of people, animals and the like are immune, although they still forget those whose Names are gone. He is normally unwilling to utilize Solar Eclipse because he fears his sense of self being damaged by it, so he resorts to the inferior Lunar Eclipse. Following his confrontation with Ram, Lye conquered his fear of using Solar Eclipse and fully embraced its power to become a Warlock.
Speed: Superhuman travel speed, at least Sub-Relativistic+ combat speed (Dodged Emilia's Icicle Line with ease, comparable to 2nd Shackle Ram), higher reaction speed (By reaching a perfect focus he can avoid attacks that would otherwise hit him), up to Relativistic combat speed with Solar Eclipse (While she was distracted, Lye still managed to strike 3rd Shackle Ram before she could turn around)
Lifting Strength: At least Class K (Superior to Rem, comparable to Ram), higher with Solar Eclipse
Striking Strength: City level+, up to Mountain level with Solar Eclipse
Durability: City level+ (Lye easily withstood attacks from Emilia and Julius, as well as survive attacks from 2nd Shackle Ram by using Carnivorous Beast. He survived after being blasted with the Star Staff), up to Mountain level with Solar Eclipse (He received no damage from 3rd Shackle Ram's magic)
Stamina: Superhuman (Lye didn't give up after Ram snapped his wrist, elbow, shoulder, and pummeled his body, and tried to fight back after she shattered his nose, teeth, jaw, and forehead, only being stopped by the dislocation of his arms. Even when Ram drove her knee into Lye's elbow joint to smash it, Lye's follow-up strike didn't hesitate in the slightest. Lye continued challenging Ram even when she pelted him with her heel and innumerable wind blades, used wind to slash his eyes, nose, lips, ears, mincing his face until he shed blood instead of tears, and finally fled only after she shattered his knee, beat him until what was below his skin became lumps of flesh, and whittled down his frame by dragging him against a wall. In an act of love, he slashed off his own hands at the wrists to write a message to Ram, and he only finally died after being beheaded)
Range: Standard Melee Range, up to Hundreds of Meters with Magic
Standard Equipment:
- Witch Cult Daggers: Lye wields a twin pair of Witch Cult-style daggers as his primary weapons. He keeps them tied to his wrists, allowing him to freely switch between fighting with blade and bare-handed techniques, more efficiently making use of his stockpiled techniques. Lye also keeps a hidden dagger, varnished with poison, concealed on his foot.
- The Gospel: A book of prophecies given to all members of the Witch Cult, it is a defective version of an incomplete copy of the Book of Wisdom. It is a guide to the owner's desired future, but its contents are vague and subject to change, the instructions being up to interpretation.
Lye has plundered the souls of tens of thousands of people, including countless extraordinary opponents, and as a result has all of their skills, abilities, and techniques born of lifetimes of training and experience, granting him the freedom to swiftly change between fighting styles and overwhelm his opponents, controlling the flow of the battle. He can dodge attacks aimed at his back without even looking, and has mastered martial arts, swordsmanship, and countless other styles. He is proficient in literally every martial art and a repeated attack will be countered by him even if repeated a thousand times. Anyone but a lower-grade opponent can, with skill, brush off Shamak, which affects the senses such as hearing and vision; Lye was even able to brush off Beatrice's Shamak in just 2 seconds, despite her Shamak destroying all 5 senses and affecting opponents who could otherwise brush off Shamak. By reconstructing the Memories of countless eaten opponents within himself, Lye can deal with any martial art governed by physical ability or technique, born of pure finesse, and even hold his own against techniques that mark a concise difference from that. Lye has eaten every possible kind of excelling, transcending talent, history, potentiality in the world, endowing him with the wisdom, genius, and intellect to grasp everything that exists, and even thousands of years later, there won't be anyone who excels in every single kind of ability like him.
The Archbishops of Gluttony share the plunders of their Authority through the Stomach of Souls, allowing Lye to utilize the same Names and Memories as Roy and Rui. Rui displayed such potent skill that in an instant she vivisected a person's leg, neatly revealing their musculature without touching their nerves, blood vessels, or bones. Roy is a monster of accumulated synthesis of wisdom, having indulgently devoured knowledge and experience beyond innumerable. Thereby stockpiling countless warriors within his self, he can freely adapt to any situation, abandoning ineffective tactics for novel fighting styles. The opponents he has devoured include numerous swordsmen, martial artists, and magicians, having stolen all of their skills and abilities to achieve impossibly varied combat prowess. His attacks are tenacious, precise, and possess a level of skill that can't be achieved in a single lifetime. While fighting Ricardo, he effortlessly countered the wolfman's superior strength with skill, and targeted the areas of his body that possessed less thick muscle and fur.
Lye's skills are superior to Elsa Granhiert's, who is a warrior possessing excellent technique, overwhelming combat intuition, and impossibly fine control over her own body. Her skills allow her to keep complete control of a fight, while avoiding large attacks in a cellar with very little room to move around. This godlike skill means she could avoid a countless number of ice shards flying all around a room: spinning around, ducking so low she appeared to crawl, stepping off walls to seemingly ignore gravity, and cutting through attacks that were unavoidable, matching what her opponent had in numbers with her own overwhelming degree of skill. Even when attacked in her blind-spot, with perfect timing, at the perfect angle, she easily countered and redirected the attack. Countering unseen attacks aimed at her back, without even turning around, is effortless for her. Every technique she encounters even once in battle doesn't work a second time against her, as she foresees it coming and promptly avoids and punishes the repetition. Even if a countless number of attacks are used, so long as she's seen it once before, every last one will fail to reach Elsa.
Despite Elsa having her senses cut off by Shamak, Elsa managed to accurately aim at her target's vitals and avoid an attack that blew away the entire room she was in, by following her intuition. Elsa's intuition also directed her to chase a fleeing carriage rather than follow her orders, which led her to locating her true target. She has a commendable sense of timing, exploiting a brief moment of distraction to attack, and her prodigious abilities meant she could halt her own blade mid-swing as soon as she realized it would kill her sister. Elsa's incredible combat instincts allow her to dodge attacks too fast for her to perceive, and analyze how to overcome the fighting style of her opponent in the middle of combat. Elsa is an expert in stealth, able to easily leave a guarded building undetected by lurking in the gaps in consciousnesses and slipping past the watchful eye at a quick pace, without making a sound, leaving even her shadow behind. She can anticipate incoming surprise attacks, and weave through multiple coordinated beyond-supersonic whips, where even being grazed meant serious injury, by practically ignoring the concepts of floors, walls, or ceilings, all without using her arms.
Standard Tactics: Lye is a monstrous synthesis of fighting styles, specializing in close- mid- and long-range combat, possessing the skills to handle any situation. He fights dirty, always abusing a custom in which warriors first introduce themselves to obtain their Names. Lye is obsessed with ensuring he eats only worthy people deemed as "gourmet", and thus he tends to grant opponents an opportunity to prove themselves. If he happens to possess the Memories of someone close to his opponent, he'll imitate their mannerisms in order to make them feel uneasy. Lye makes use of the element of surprise, and is willing to fake his injuries, pretend to be unconscious or dead, and use false surrender to get a cheap hit, or flee when he sees that the battle is unfavorable.
Weaknesses: Lye can't eat a person's Name and Memories if he doesn't know their True Name. If he eats another type of Name, he becomes plagued with severe nausea. The Authority of Gluttony can only plunder the souls of people, animals and the like are immune, although they still forget those whose Names are gone. He is normally unwilling to utilize Solar Eclipse because he fears his sense of self being damaged by it, so he resorts to the inferior Lunar Eclipse. Following his confrontation with Ram, Lye conquered his fear of using Solar Eclipse and fully embraced its power to become a Warlock.
Notable Attacks/Techniques:
Authority of Gluttony: Lye's Authority of Gluttony can be divided into two powers— his ability to plunder a person's soul and consume their Name and Memories, and his ability to access and physically utilize the stolen Names and Memories within him.
Authority of Gluttony: Lye's Authority of Gluttony can be divided into two powers— his ability to plunder a person's soul and consume their Name and Memories, and his ability to access and physically utilize the stolen Names and Memories within him.
- Eclipsing:Lye can plunder a person's soul to eat the Name and Memories of his opponent. To activate the Authority, he touches them with his hand, then licks the palm of the same hand while chanting the victim's full name. Things such as experience, talent, and the likes and dislikes of human relationships serve as food for him, allowing him to take advantage of any abilities or Memories his opponents had. However, if he eats a Name other than a person's True Name, he becomes plagued with severe nausea.
- Eclipsing the Name: Those that have had their Name eaten have their existence erased from the world, erasing them from the memories of everyone and rewriting history so that they never existed— going so far as to erase all physical evidence of their existence short of physically erasing the victim themself. This destroys any human relationships and negates, but does not sever, any contracts with Spirits.
- Eclipsing the Memories: Those that have their Memories eaten become amnesiac and any characteristics they may have had are reset, effectively making them into a different person. Their skills, knowledge, and experience vanish, but they retain talent as well as things such as knowledge of how to speak, basic social norms, and information about the world that is non-specific (For example, they will know what a tree or a sword is, but they won't know their name or recognize their loved ones).
- Eclipsing both Name and Memories: Those that have both their Name and Memories eaten simply become an unconscious empty shell of a vessel, forgotten by the world, and although they live they no longer eat, excrete waste, or age, putting them into suspended animation. This is commonly called "Sleeping Beauty Sickness".
- Lunar Eclipse: A phenomenon where the moon vanishes, in other words it's an ability which draws out techniques and knowledge from his eaten opponents, and uses them as his own belonging, reconstructing them in his own flesh body. With this, Lye browses multiferious Memories— combining them, and practically using them as a hyper-level synthesis where he freely wields any and all forms of combat at will, from quite literally "every style of martial art". Lunar Eclipse automatically pulls out the optimal Memories for every conceivable situation, granting Lye the greatest "ability to respond" of any fighter in the world. But, due to the skills and techniques used being recreated in a foreign body, the stolen powers are not as refined as the original user's would have been.
- Solar Eclipse: A phenomenon where the sun itself was hidden. In other words it's an ability which does not simply recreate the skills and techniques of his victims, but embodies the victim's existence in its entirety by reconstructing Lye's flesh into that of the victim, completing the techniques polished by that body with their original specs, and thus it can manifest strength to its maximum. After mastering this power, Lye became a Warlock whose limbs destroyed all, whose flesh body did not take damage from any type of attacks, who possessed magical arts which rejected and countered any possible technique, and was endowed with the wisdom, genius, and intellect to grasp everything that existed— a selection of the world's possibilities, brought forth by the abominable calamity known as a Witch Factor.
- Regurgitation: Lye can "vomit" any Names or Memories he has eaten at will, essentially reversing the impact of his Authority. This can be used offensively to shock his opponent with the return of Names or Memories they had forgotten, giving them a sensation a hundred times as potent as déja-vu, and creating a fatal opening. Lye tends not to use this ability as he can no longer use the Memories or Names he regurgitates.
- Palm of the Fist King: A powerful strike that sends a shockwave through Lye's target, rupturing their internal organs. The strength of the blow can easily shatter weapons forged by Emilia's Ice Brand Arts. This bare-hand technique originally belonged to the Fist King Neiji Rockhardt, who in order to earn his freedom from slavery on the Gladiator Island Ginunhive, became the man who has beaten the most humans to death in history.
- Leaper: A technique which allows Lye to use a short-range warp, teleporting in any direction he desires, and in succession if he so chooses. This art of leaping through space originally belonged to Dorkell the Leaper, who gained the paranormal ability from somehow connecting to Od Lagna.
- Carnivorous Beast: Using the Memories of a certain serial killer, Lye can strengthen his body to beyond-superhuman levels: allowing his limbs to destroy anything in their path, and his skin to deflect any blades unharmed. This physicality originally belonged to the Carnivorous Beast Beli Heinelga, who made the Holy Kingdom of Gusteko shudder with his enormous build that rejected even the slashes of Holy Swords.
- Ice Brand Arts: A skill which allows Lye to instantly forge disposable weapons from ice magic which he can wield and freely manipulate in close-quarters combat. The technique allows for weapons to be crafted according to his imagination, thus he can combine the technique with other Memories, such as Subaru's, crafting the likes of ice pile-bunkers. However the technique is highly mana-intensive, and difficult to synthesize with other techniques. This magical martial art originally belonged to the Witch of Glaciation, Emilia.
- Invisible Blade Ninjutsu: Lye can use a shinobi technique birthed by wind magic to create invisible blades which are fixed in space, and thus cannot be moved. These blades can slice apart those who run into them, and be used as secret platforms which only Lye can see. This technique originally belonged to a legendary shinobi.
These two are really complex to index since their entire gimmick is having a massive quantity of skills, plus they have a ton of overlap due to the Stomach of Souls. I'm sure this will need input from some supporters.