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HALO jumps: 20:54-21:11, 36:09-36:30, 41:45-42:00
Gladiator battles: Arena battles from going commando, up your arsenal, deadlocked, tools of destruction, a crack in time and into the nexus
Crash landings: the one from the first game (6:02-6:26) and a crack in time (5:47-6:13 )
War grok wrestling: a crack in time (46:20-46:40)
Laser blast: can't find picture (edit: here)
Durability/Reactions/DC/hax (ratchet/clank): - can survive hits from dreks mech (Building level, possibly City Block Level with wrench & weapons in first game).
- clank is immune to and can use time manipulation (due to having a quantum actuator installed) and he can manipulate gravity if he is in the netherverse (which he can travel into by using the rift cracker).
- clank can have his dc and dura could be upgraded to Small Building level (for being able to defeat and take hits from robots Quarks size) and even though he is the weakest, can also keep up with Ratchet,Quark (the strongest one:Large Building to possibly City Block+) and Nefarious (Large Building+ Clank and Building to possibly City Block Nefarious).
- both can pilot (ratchets ship and giant clank) themselves from the surface of a planet to a moon or outerspace in seconds (which is Relativistic to SoL speed if I remember).
- can survive the hypernova defense laser which was built to destroy asteroids (so dura can go as high as Small Country Level? I'm not sure if this is an outlier).
- with armor and shields Ratchet can absorb alot more damage reaching to 98% (though scaling of armors is near imposible as percentages shift all the time) which is Town level? in the ps2 trilogy and alot higher in the ps3 quadrilogy (to probably Small Country Level? for defeating a ship that can go on equal grounds with an un-upgraded aphelion and defeating other ships like blarg fighters in the PS2 Trilogy).
- Ratchets weapons are stronger with each game after the first one (PS2 trilogy bar the first: Large Building Level+ to Town Level (for having weapons that are stronger than the mini nuke)) and the future quadrilogy (Multi-City Block level to Small City Level, possibly Small Country level)
Durability/DC/Speed (aphelion): - can survive a flyby on multiple stars and can destroy harvisters which are built to resist the heat of the sun (Low 6-B if I remember).
- can survive the pull of a black hole with her shields and defeat Greasepalms McGee who can also survive a black hole (Don't know if this is valid or not)
- can travel from one solar system to the next in a few moments and is possibly faster than ratchets starcruiser (ship) in 2&3 (which he modified to travel from the bogon galaxy to the solana galaxy in seconds) due to it using lombax tech.
- she is stronger in a crack in time thanks to Zoni upgrades.
I feel that this is a huge wall of text so i'll end it here after adding this:
Ratchet's also skilled in Martial arts, stealth and Outdoor survival.
So basically in the end this is what I'm recommending.
I would also add that the Chronoscepter can fix broken things by reversing their time at a point where it was fixed [[3]]. One of the noteworthy attacks it can repel back to the point of origin, was Alister Azimuth's Praetorian Omniwrench projectile [[4]]. The power of the wrench in question [[5]]
In A Crack in Time, Clank received the Temporal Recording ability which allowed him to have his past selves performed various task to past through the Great Clock security doors. [[6]]
In Full Frontal Assault, Clank can transform into a smaller version of his giant self without a Ultra-Mech Pad and comes with hoverboots within his mechanical feet (whether he is as tall as Qwark in this form is up in the air, but he is at least taller than Ratchet) [[7]].
Moreover, he can issue commands to Gadge-Bots/Microbots to attack enemies, wait in position, enter a passage and follow him. Other types of bots under Clank's command such as the Hammerbot could smash any obstructions to their path, the Bridgebot can extend itself to become a bridge for its allies self passage and the Lifterbot can serve to lift object out of their path [[8]].
The Zoni in Tools of Destruction granted him the ability to slow time just like his Time Bombs in A Crack in Time, but with a wider area of effect. They can make him levitate, manipulate broken things to fix them and charge up whatever needs energy to function once more [[9]]. They gave him the Geo-laser to destroy obstacles that prevented the duo to continue their journey [[10]]. Plus, they granted him the Robo-Wings, which also gave him flight just like the Heli-Pack and Thruster-Pack, Levitator and the GrummelNet Jetpack.
Clank's Hydro-Pack is obviously for swimming faster.
Key:
Ratchet
Ps2 Trilogy At least 8-C to 7-C, Possibly Low 6-B
Ps3 Quadrilogy At least 8-C to Low 7-B, Possibly Low 6-B
Clank
Base At least 9-A to Large 8-C, Possibly Low 6-B
Giant Clank Large 8-C to 8-A, Likely 7-C or Possibly Low 6-B(Klunk is his equal who, in his Giant form, is able to keep up with Ratchet in Up Your Arsenal)
Quark
At least Large 8-C to 8-B, Possibly Low 6-B
Nefarious
Ps2 Trilogy At least 8-C to 7-C, Possibly Low 6-B
Ps3 Quadrilogy At least 8-C to Low 7-B, Possibly Low 6-B
Ratchet's ships
Ratchet's Starcruiser Likely 7-B (for having nuclear weaponary) to Low 6-B
Aphelion (Tools of Destruction) 6-B, possibly High 3-A
Aphelion (A Crack In Time) High 6-B to Low 6-A, possibly High 3-A
Ratchet and Clank
Speed - Hypersonic+ with Possibly/Likely Relativistic to SoL reactions and combat speed
Ships
Speed - Relativistic to MFTL+
Waht do you guys think?
Gladiator battles: Arena battles from going commando, up your arsenal, deadlocked, tools of destruction, a crack in time and into the nexus
Crash landings: the one from the first game (6:02-6:26) and a crack in time (5:47-6:13 )
War grok wrestling: a crack in time (46:20-46:40)
Laser blast: can't find picture (edit: here)
Durability/Reactions/DC/hax (ratchet/clank): - can survive hits from dreks mech (Building level, possibly City Block Level with wrench & weapons in first game).
- clank is immune to and can use time manipulation (due to having a quantum actuator installed) and he can manipulate gravity if he is in the netherverse (which he can travel into by using the rift cracker).
- clank can have his dc and dura could be upgraded to Small Building level (for being able to defeat and take hits from robots Quarks size) and even though he is the weakest, can also keep up with Ratchet,Quark (the strongest one:Large Building to possibly City Block+) and Nefarious (Large Building+ Clank and Building to possibly City Block Nefarious).
- both can pilot (ratchets ship and giant clank) themselves from the surface of a planet to a moon or outerspace in seconds (which is Relativistic to SoL speed if I remember).
- can survive the hypernova defense laser which was built to destroy asteroids (so dura can go as high as Small Country Level? I'm not sure if this is an outlier).
- with armor and shields Ratchet can absorb alot more damage reaching to 98% (though scaling of armors is near imposible as percentages shift all the time) which is Town level? in the ps2 trilogy and alot higher in the ps3 quadrilogy (to probably Small Country Level? for defeating a ship that can go on equal grounds with an un-upgraded aphelion and defeating other ships like blarg fighters in the PS2 Trilogy).
- Ratchets weapons are stronger with each game after the first one (PS2 trilogy bar the first: Large Building Level+ to Town Level (for having weapons that are stronger than the mini nuke)) and the future quadrilogy (Multi-City Block level to Small City Level, possibly Small Country level)
Durability/DC/Speed (aphelion): - can survive a flyby on multiple stars and can destroy harvisters which are built to resist the heat of the sun (Low 6-B if I remember).
- can survive the pull of a black hole with her shields and defeat Greasepalms McGee who can also survive a black hole (Don't know if this is valid or not)
- can travel from one solar system to the next in a few moments and is possibly faster than ratchets starcruiser (ship) in 2&3 (which he modified to travel from the bogon galaxy to the solana galaxy in seconds) due to it using lombax tech.
- she is stronger in a crack in time thanks to Zoni upgrades.
I feel that this is a huge wall of text so i'll end it here after adding this:
Ratchet's also skilled in Martial arts, stealth and Outdoor survival.
So basically in the end this is what I'm recommending.
I would also add that the Chronoscepter can fix broken things by reversing their time at a point where it was fixed [[3]]. One of the noteworthy attacks it can repel back to the point of origin, was Alister Azimuth's Praetorian Omniwrench projectile [[4]]. The power of the wrench in question [[5]]
In A Crack in Time, Clank received the Temporal Recording ability which allowed him to have his past selves performed various task to past through the Great Clock security doors. [[6]]
In Full Frontal Assault, Clank can transform into a smaller version of his giant self without a Ultra-Mech Pad and comes with hoverboots within his mechanical feet (whether he is as tall as Qwark in this form is up in the air, but he is at least taller than Ratchet) [[7]].
Moreover, he can issue commands to Gadge-Bots/Microbots to attack enemies, wait in position, enter a passage and follow him. Other types of bots under Clank's command such as the Hammerbot could smash any obstructions to their path, the Bridgebot can extend itself to become a bridge for its allies self passage and the Lifterbot can serve to lift object out of their path [[8]].
The Zoni in Tools of Destruction granted him the ability to slow time just like his Time Bombs in A Crack in Time, but with a wider area of effect. They can make him levitate, manipulate broken things to fix them and charge up whatever needs energy to function once more [[9]]. They gave him the Geo-laser to destroy obstacles that prevented the duo to continue their journey [[10]]. Plus, they granted him the Robo-Wings, which also gave him flight just like the Heli-Pack and Thruster-Pack, Levitator and the GrummelNet Jetpack.
Clank's Hydro-Pack is obviously for swimming faster.
Key:
Ratchet
Ps2 Trilogy At least 8-C to 7-C, Possibly Low 6-B
Ps3 Quadrilogy At least 8-C to Low 7-B, Possibly Low 6-B
Clank
Base At least 9-A to Large 8-C, Possibly Low 6-B
Giant Clank Large 8-C to 8-A, Likely 7-C or Possibly Low 6-B(Klunk is his equal who, in his Giant form, is able to keep up with Ratchet in Up Your Arsenal)
Quark
At least Large 8-C to 8-B, Possibly Low 6-B
Nefarious
Ps2 Trilogy At least 8-C to 7-C, Possibly Low 6-B
Ps3 Quadrilogy At least 8-C to Low 7-B, Possibly Low 6-B
Ratchet's ships
Ratchet's Starcruiser Likely 7-B (for having nuclear weaponary) to Low 6-B
Aphelion (Tools of Destruction) 6-B, possibly High 3-A
Aphelion (A Crack In Time) High 6-B to Low 6-A, possibly High 3-A
Ratchet and Clank
Speed - Hypersonic+ with Possibly/Likely Relativistic to SoL reactions and combat speed
Ships
Speed - Relativistic to MFTL+
Waht do you guys think?