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MrKingOfNegativity

Abstract embodiment of being undesirable
VS Battles
Retired
9,749
4,371
Villains, necromancers, shadow manipulators, their verses are under-represented on the wiki...

It's thematic. Yeah.

Vote Count
Rasalom: 0

Lord Vile: 4 (Monarch Laciel, Yobobojojo, LephyrTheRevanchist, Delta3000)

Inconclusive:

Rules

  • 9-B versions. Pre-Nightworld Rasalom VS Base Lord Vile
  • Battle takes place here. Access to the deceased is allowed.
  • The combatants start off 30 yards away.
  • Winner by any means necessary.
Give proper reasoning.
 
Uhhh

I'm going to cross out the powers of Rasolom that just won't work, or are irrelevant for the fight.


Superhuman Physical Characteristics, Genius Intelligence, Charismatic Persuasio, Clairvoyance (Can sense other individuals located within a certain distance of himself, as well as discern their identities in doing so. Able to instantly locate and identify those who speak his true name aloud.), Flight, Telekinesis, Immortality (Type 1, 3 and 6), Regenerationn (At least Low-Mid; a necklace with an incomplete form of the power found in Glaeken's runesword granted its wearer the power to regenerate from being stabbed through the heart. Rasalom should at least be comparable in this area.), minor Shapeshifting, Necromancy, Madness Manipulation(Type 1 and 4; Has caused people to lose their grip on themselves through verbal suggestion alone. His eyes hold "such palpable malevolence" that the act of looking into them can drive a person insane.), Darkness Manipulation, Light Manipulation, Sleep Manipulation, Dream Manipulation, Paralysis, Disease Manipulation (Can inflict and remove fatal illnesses), Animal Manipulation (Extends to beings originating from other realms), Empathic and Absorption, possible Weather Manipulation, Summoning (Knows each and every spell required to summon the twelve hundred idiot demons of the Amphitheater of Chaos), Aura (Drops environmental temperatures, causes light to fade out into nothing and instills fear and other negative emotions within those in range of him. Can be deactivated and reactivated at will.), Portal Creation and Teleportation (Can use darkness and shadows as a means of traveling to other locations. This includes the darkness resulting from the effects of his own aura, which effectively allows him to disappear from a location at will.), Resistance to diseases and illnesses (Stated that he is capable of recovering from illnesses and infections faster than any human as a result of his immortality)
 
Telekinetically blasting Vile or putting him to sleep won't work?

One of the things Rasalom can do with TK is release a sort of AoE wave with it, and he can also pull a Merli and smack people off their feet just by glancing at them.

Does Vile have feats of being unaffected by blunt TK force?
 
So that leaves:

Superhuman Physical Characteristics - probably equivalent countered

Genius Intelligence - Extraordinary Genius. Possessing several millennia of knowledge and life experience, Rasalom's intellect is as dangerous as any number of his powers. He is notoriously skilled in manipulation and mind-games as well as strategy and long-term planning and it is through his own aptitude in these areas that he has managed to outsmart numerous other intelligent characters within his setting. After his rebirth, he quickly and easily advanced through the field of psychology, eventually showcasing such an in-depth understanding of human nature and mentality that his skills of observation and prediction appeared to border on mind reading. He has been described as having "an encyclopedic knowledge of the world and its history", and throughout his many appearances, he has used said knowledge to further his own agenda while playing his enemies directly into his hands. - He beats out Skulduggery in life experience and probably knowledge, but I don't know how much that matters here.

Flight - Skulduggery can too

Immortality (Type 1, 3 and 6). 1 is meh, 3 can be overwhelmed, what's 6 do?

Regenerationn (At least Low-Mid; a necklace with an incomplete form of the power found in Glaeken's runesword granted its wearer the power to regenerate from being stabbed through the heart. Rasalom should at least be comparable in this area.) - Useful, but Vile can definitely overwhelm.

minor Shapeshifting - what's it do

Necromancy - what's it do

Darkness Manipulation - what's it do

Light Manipulation - what's it do. Could possibly help against dispersing Vile's shadows,

Paralysis - how's it work, and would being a skeleton help. Regardless, it doesn't sound like it would stop Vile's shadows.

Animal Manipulation (Extends to beings originating from other realms) - dunno how useful

Absorption - absorption of what? Emotions? Probably won't work

possible Weather Manipulation - is this from him saying he can move clouds and call lightning? Probably not that useful

Summoning (Knows each and every spell required to summon the twelve hundred idiot demons of the Amphitheater of Chaos) - ok, this sounds mildly threatening. What are these idiot demons, and how many can he summon at once?

Portal Creation and Teleportation (Can use darkness and shadows as a means of traveling to other locations. This includes the darkness resulting from the effects of his own aura, which effectively allows him to disappear from a location at will.) - Vile can do the same.
 
MrKingOfNegativity said:
Telekinetically blasting Vile or putting him to sleep won't work?
One of the things Rasalom can do with TK is release a sort of AoE wave with it, and he can also pull a Merli and smack people off their feet just by glancing at them.

Does Vile have feats of being unaffected by blunt TK force?
Skulduggery doesn't and more importantly can't sleep.

Vile resists telekinesis, and has done so against the Wicked Children and Darquesse. Blunt force blasts included, yes, and he can probably defend himself up with the shadow armour anyway. Telekinetic blasts aren't that uncommon in the verse, and he's a guy who's walked through battlefields full of sorcerers and ****** over everyone there.
 
Helpful. Thanks.

As far as Rasalom's stuff goes:

  • Intelligence: His intelligence also extends to combat experience and tactical ability. He posed as a viscount during the time of Vlad Tepes' rule, and was very actively a part of that man's crusade. Stated by Glaeken to have fought in numerous wars and such, and was an active sorcerer prior to his recruitment by the Otherness. He can effectively predict a person's thoughts through their body language, and he regularly uses that ability to play people like a harp. And he's had around 14-15 thousand years to improve himself in these areas.
  • Shapeshifting: Literally just alters his features so that he appears to be someone else. He's not like Randall Flagg who can turn into animals and such, but he can change to different identities. Can also change his gender.
  • Necromancy: Raises the dead to fight for him like any decent necromancer should be able to. Unlike some other "zombies", the ones under his control can survive a lot of bullshit and keep moving. They can still move and attack even if they lose their limbs, suffer decapitation, have their entrails torn out, and a number of other things. Burying them alive and drowning them in water doesn't kill them either. They can also wield weapons. (The battlefield is a cemetery, so this should be at least somewhat applicable here.)
  • Darkness Manip: His aura, as well as his ability to travel through shadows. He can surround people in a darkness so complete that they lose their sense of direction, though I don't know if Vile's lack of eyes would mitigate this or not, like it does with certain other things.
  • Light Manipulation: His aura causes all lights to fade, including bulbs and torches. He's shown to manipulate exactly what areas of a place are lit, and could generate some sort of sickly glow at the end of the series so that Glaeken could see him in what was otherwise a dark cavern.
  • Paralysis: He can paralyze a person's entire body just by glancing at them. This is different from the thing about the "palpable malevolence" in his eyes; he looks at you exactly once and your body stops moving, to the point that the only thing you're able to do is breathe. He's also not above starting off a fight with this, and actually combined it with his "glance at you" TK once in order to knock Jack down and prevent him from getting up. (Though that last bit is moot here)
  • Animal Manip: Can control creatures of just about every kind and make them attack people, and can also call them to him at will IIRC. Also completely stole control of a bunch of Otherness creatures from a girl who could also control them easily. May translate to the other things (undead) that he can control, but I dunno. Depending on what's considered fair, the creatures that aid him can range from common rats to various beasts that can rip people apart like paper.
  • Absorption: Emotions, yeah.
  • Weather: Pretty much the statement about messing with clouds and lightning, yeah. I actually remembered that he also said his powers had "attenuated" since that past life, so yeah. Can't do it anymore. May be able to do it in his High 4-C key, but that sort of power doesn't mean anything in Tier 4, so whatever.
  • Summoning: This isn't really combat-applicable...Which sucks, because if it were, the demons themselves would be one of the most threatening things in his arsenal due to their ability to sing a discordant song together that drains the life force of any living thing nearby. (Which probably wouldn't work on Vile, so I suppose it's just as well.) At best, I'd say he could maybe summon a few of them at a time in a combat situation. It took him two years to summon all twelve hundred.
 
Admittedly, this isn't looking too good for Rasalom now that I've reread all of that.

Oh yeah, and his Type 6 isn't combat applicable. He needed to be reborn by taking over someone else's child, and was incapable of doing anything for as long as you might expect from something like that. (Pregnancy cycle included.)
 
  • Intelligence: His intelligence also extends to combat experience and tactical ability. He posed as a viscount during the time of Vlad Tepes' rule, and was very actively a part of that man's crusade. Stated by Glaeken to have fought in numerous wars and such, and was an active sorcerer prior to his recruitment by the Otherness. He can effectively predict a person's thoughts through their body language, and he regularly uses that ability to play people like a harp. And he's had around 14-15 thousand years to improve himself in these areas.
I suspect that this will be extremely difficult to do to Vile, due to A) The armour, B) The trademark "absolutely completely ******* still until he moves to wreck your shit" stance, and C) he's a skeleton so his body language isn't exactly normal. Other bits on the combat, what sort of combat? Magical combat?

  • Shapeshifting: Literally just alters his features so that he appears to be someone else. He's not like Randall Flagg who can turn into animals and such, but he can change to different identities. Can also change his gender.
Ok, so nothing combat applicable

  • Necromancy: Raises the dead to fight for him like any decent necromancer should be able to. Unlike some other "zombies", the ones under his control can survive a lot of bullshit and keep moving. They can still move and attack even if they lose their limbs, suffer decapitation, have their entrails torn out, and a number of other things. Burying them alive and drowning them in water doesn't kill them either. They can also wield weapons. (The battlefield is a cemetery, so this should be at least somewhat applicable here.)
This is probably an advantage for Rasalom actually. Vile's necromancy (apart from him being, you know, a Necromancer) comes from an annecdote where he slaughters a bunch of people and infects their corpses with "shards of darkness" that reanimate them to attack people. There's nothing else there about it, so maybe he could override or at least mutually counter any corpses Rasalom summons with his own, but I feel the superior necromany here goes to Rasolam.

That being said, a bunch of corpses aren't going to pose much of a threat to Vile or his shadows.

  • Darkness Manip: His aura, as well as his ability to travel through shadows. He can surround people in a darkness so complete that they lose their sense of direction, though I don't know if Vile's lack of eyes would mitigate this or not, like it does with certain other things.
Vile's lack of eyes would probably help there. He doesn't really "see". Pretty sure the shadows he uses are semi-sentient themselves too and can attack on their own, sooooooo creating a spot of dense blackness would probably just let him screw Rasalom over more.

  • Light Manipulation: His aura causes all lights to fade, including bulbs and torches. He's shown to manipulate exactly what areas of a place are lit, and could generate some sort of sickly glow at the end of the series so that Glaeken could see him in what was otherwise a dark cavern.
Ok, so no "blinding flashes of light that burn away the shadows". I should have guessed as much based on his ... character. In which case, it's useless here.

  • Paralysis: He can paralyze a person's entire body just by glancing at them. This is different from the thing about the "palpable malevolence" in his eyes; he looks at you exactly once and your body stops moving, to the point that the only thing you're able to do is breathe. He's also not above starting off a fight with this, and actually combined it with his "glance at you" TK once in order to knock Jack down and prevent him from getting up. (Though that last bit is moot here)
Are we sure this isn't just an application of TK? If it is, Vile resists. If it isn't, welllll Vile doesn't need to breathe, and can use those shadows without needing to move either.

  • Animal Manip: Can control creatures of just about every kind and make them attack people, and can also call them to him at will IIRC. Also completely stole control of a bunch of Otherness creatures from a girl who could also control them easily. May translate to the other things (undead) that he can control, but I dunno. Depending on what's considered fair, the creatures that aid him can range from common rats to various beasts that can rip people apart like paper.
I mean... it's a graveyard in the middle of the night? There's probably some animals around somewhere. But I kinda doubt that they'll pose much of a threat either, what with the semi-sentient shadows automatically and homicidally protecting Vile.

  • Absorption: Emotions, yeah.
I'll ask what "absorbing" emotions lets him do, or if its just now that person can't feel them any more, but Vile probably resists.

  • Weather: Pretty much the statement about messing with clouds and lightning, yeah. I actually remembered that he also said his powers had "attenuated" since that past life, so yeah. Can't do it anymore. May be able to do it in his High 4-C key, but that sort of power doesn't mean anything in Tier 4, so whatever.
So not so useful then

  • Summoning: This isn't really combat-applicable...Which sucks, because if it were, the demons themselves would be one of the most threatening things in his arsenal due to their ability to sing a discordant song together that drains the life force of any living thing nearby. (Which probably wouldn't work on Vile, so I suppose it's just as well.) At best, I'd say he could maybe summon a few of them at a time in a combat situation. It took him two years to summon all twelve hundred.
Well, Vile isn't alive... and the shadows could probably take care of them pretty easily anyway.
 
So basically, this boils down to:

Experience advantage, numbers advantage with necromancy + demon summons, and Low-Mid Regenerationn

VS

A lot of murderous shadows automatically impaling, bisecting, or dicing anything that gets near Vile or he feels should die

I think Vile takes this
 
Well, the corpses have superhuman strength as well, but yeah, probably not a match for Vile.

Combat-wise, he's implied to have seen a lot of shit. On top of constantly having to deal with Glaeken (basically an eternal rival whose sword's hilt protects him from all of Rasalom's powers) and outwitting armies throughout his lifespans, it's implied/sort of stated that the reason he's the last of the Seven (pretty much a council of guys empowered just like Rasalom) is because he killed the other Six himself.

Absorbing emotions is his way of passively gaining sustenance from the world around him. In The Keep, he was only capable of feeding on the people who were in the eponymous castle, since there were a bunch of warded crosses preventing his influence from reaching the outside world. But afterwards when he's free and not held back, the entire world's worst emotions just sort of flow into him constantly, giving him strength. It doesn't really "affect" anyone else in a combat sense, though.

I say it's separate from TK because he literally only has to glance at a person once in order for them to be paralyzed. There are at least two times where he just looks at someone, their body locks up, and then he moves on to either gloat a bit or speak to someone else. In fact, the moment when he ripped control of a swarm of Otherness creatures from that girl I mentioned came right after he TK'd Jack, paralyzed him while he was down and then just left him there.

Anywho, your vote's a fairly solid one, so I'll count it.
 
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