Good strategy, though if Cinner’s extension has been used up, he may just retreat from the missiles to lead them into a building before Ako uses the gas or just get into the air to make things easier until his extension comes back.
Even one of the rockets would obliterate the whole building, I think Cinner would get harmed by the explosion at least, and if he jumps into the air Ako can still have the rockets home in on him anyway
Since he can feel check and knows he’d only have one extension to deal with it, I think on the second time it comes out he could switch to that method. Or he could just hold his breath upon seeing/feeling gas and hurry out. And then we’re in the same scenario where Ako is amped and rushing with the chance of being caught and finished.
Ako won’t be caught because when he’s amped, he’s at blitzing speed. He’s not gonna fight much differently or be overconfident because his emotions are more akin to a robot, so Cinner won’t have the chance, and even with his ESP he simply won’t be fast enough. Ako would be able to hit him about a hundred different ways before Cinner even moves a muscle, so again, amped Ako won’t be caught.
I’ve also noticed Metal Crush hasn’t come into play, it could be a good Cinner win con. If at any point Cinner gets into the air and comes down on Ako with momentum from falling and the LS to crush him, that could be it. It would cause at least some level of head damage or body damage and since Ako doesn’t have above low regen, he’d be either dead or very injured. Of course it’d need some set up, I think what’s most likely is Ako tries Tremor again in one of his strategies and Cinner leaps above the attacks or maybe just uses his giant fist as a lift and executes the move.
Maybe it could happen, but I did establish before that Ako is using many series of Shield Grenades through the course of the fight, and with then active he can have them hover around him and intercept Metal Crush. The strike would likely break the grenade, but again, he has tons of them and can cycle them in and out. He should also see the disadvantages Tremor has anyway after the first clash from earlier and simply not go back
Alternatively, Ako could use flood and before resorting to complicated strategy try acid like earlier in the fight. Since Cinner possibly has a resistance, he could leap through it or overpower it, catching him Ako off guard with Metal Crush or Shield Piercer. And if Ako blocks, there’d still be a flurry of attacks he’d have to deal with plus everything else Cinner has got including another grab since it worked so well at the start.
Shield Grenades should be able to take care of this scenario too, and there’s also a chance Ako can swap to Bubble on time. Ako has his scanners after all and would be extremely difficult to catch off guard.
I suppose it’s a race between Cinner beating Ako and Ako using that shield since once again both have win cons depending on the scenario. Cinner being at his peak focus could reasonably beat Ako before his mind jumps to the ultimate defense, afterall Ako as plenty of strategies to try. Another thing I’ve thought of Cinner can do when Ako has his amps. If Ako tries rushing him with Gale for example, he could use Lifeline to destroy the ground beneath him. Ako would have to jump over this, making his movement predictable enough to be caught by Cinner for that win. If Cinner really can’t break the shield, he could settle on a trap like that even before Ako comes rushing.
Both do have wincons, but for when he’s amped, Ako is simply going to be impossible to catch. “
Speed Blitz is the act of one attacking their opponent before they are capable of perceiving or reacting to them. Blitzing is different than outpacing, where a character is simply faster than the other. A blitz is more like an all around outclassing in speed.”
With a city worth of powerlines energy, Ako will be that fast, at least for a small time until he expends the energy to dip below blitz level. But Cinner doesn’t have the means to fight against someone like Ako, who already has a million different things he COULD do, so even if Cinner reacted, he can’t really ‘perceive’ Ako and would have to guess perfectly what he does. The Gale plan he has would also be alright, but all of Ako’s forms will be at speed blitz and Gale is doubly as fast, so Ako would be slicing him before he could react.
Ako’s use of shield grenades throughout the fight also give him the ability to halt Cinner’s wincons up until he uses Cosmic Bubble
Ako’s abilities are very great combined, but Cinner has faced poison users before. Ako can only go for one strategy at a time and a few weapons, even if he can swap instantly. It’s something that should have at least a little bit of exploit. And there’s also the scenarios where Cinner gets away from the gas before it enters his system I mentioned.
Yeah, that’s bad. Only counter I can think of is dodging or getting past with an extension to nullify the bugs or just leave them on Lifeline’s tip.
This is also true, it’s a weakness of Ako for a reason. But Ako is also more than capable of assessing situations and thinking well ahead, after all, he was literally created on that basis. He’s not one to go for a strategy he thinks will be even a little bit ineffective. He’s a robotic, calculated perfectionist, and I think that will help him out, since he won’t be baited into using something like Tremor which feeds into Cinner’s wincons. His scanners tell him how strong someone is, so it may even inform Ako if the LS different from the very beginning which means Ako actually may not use Tremor at all, and throughout this whole thing Blast hasn’t even been mentioned which supports this
As for the freezing, if Lifeline is frozen by the Nanobugs, wouldn’t it promptly shatter next time he uses it? The Nanobugs are persistent through extreme heat, and although Cinner’s heat ability is above what they are normally made to handle (they are not faced by 500 degrees Celsius, which is about 1000 Fahrenheit, which means they won’t last very long vs his heat) but it’s not like they’ll be dissipated instantly, and there’s still a chance they can try and jump onto Cinner’s skin to make something of themselves. And if Ako continues to blast waves, more and more bugs will be involved, and if Cinner attempts to deflect any of the beams Ako shoots from either his lance, hips, tail, chest, or legs, Lifeline becomes a popsicle.