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Question about Small/Large Building Level

Saqphire

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I'm wondering, what's the point of separating Building Level into Small, "normal" and Large Building Level when there's really no difference between these tiers as they're all fundamentally just about destroying a building in potency. For reference, Small Town and Town have a fundamental enough difference in both energy and destructive capacity that separating them is justified, but there is no real difference between destroying a small building or a large one, at the end of it it's just destroying a building with slightly higher potency, and no narrative has ever distinguished the two, it's simply been "oh he destroyed the building!".

The difference between the baseline for Small Building and the ceiling for Large Building is just 44x of power, which bigger thresholds have been done for the lower tiers like Street Level and the higher tiers such as Multi-Continent Level or Solar System Level. The tiering system doesn't even follow the pattern for "three sub-tiers" either as City Level, Mountain Level, Island Level, Solar System Level etc. don't follow this for example.
 
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For Small building, mainly to fill the gap between 9-B and 8-C, as for there being a High 8-C. I do think I could answer that for why we have it, but we kind of migrated our system from OBD originally. But even to this day, while not the most important thing to have, it's still in the "If it's not broken, don't fix it" territory.

There also needs to be an A, B, and C for every tier at minimum. And each tier is a category with sub categories. Like 9-C is the baseline or low end Superhuman with 9-B and 9-A being higher ups. 8-C is low end "Urban destruction tier" with 8-A being "High end." Just like Low 7-C Low end Nuclear Weapons tier, while High 7-A is high end Nuclear Weapons tier. And so on.
 
For Small building, mainly to fill the gap between 9-B and 8-C
Yeah, I guess that lines up with the "A, B and C" rule of the tiering system
, as for there being a High 8-C. I do think I could answer that for why we have it, but we kind of migrated our system from OBD originally. But even to this day, while not the most important thing to have, it's still in the "If it's not broken, don't fix it" territory.
Fair enough, albeit I guess the point of my question would still question the need for High 8-C when it can be merged with 9-A without breaking the ABC rule since, again, a building and a large building's difference wouldn't be big. But since it still works today, why change it is the message I am hearing
There also needs to be an A, B, and C for every tier at minimum. And each tier is a category with sub categories. Like 9-C is the baseline or low end Superhuman with 9-B and 9-A being higher ups. 8-C is low end "Urban destruction tier" with 8-A being "High end." Just like Low 7-C Low end Nuclear Weapons tier, while High 7-A is high end Nuclear Weapons tier. And so on.
Completely understand that, I guess that's fundamentally why the tiers are also separated in numbers so
 
Yeah, I guess that lines up with the "A, B and C" rule of the tiering system

Fair enough, albeit I guess the point of my question would still question the need for High 8-C when it can be merged with 9-A without breaking the ABC rule since, again, a building and a large building's difference wouldn't be big. But since it still works today, why change it is the message I am hearing

Completely understand that, I guess that's fundamentally why the tiers are also separated in numbers so
Guessing you mean merge with 8-C, but yeah. If it was an easy fix, maybe they'd do it, but there isn't really a reason to do so and it'd be a lot of work. The same thing is probably why Large Mountain hasn't been merged with Mountain (maybe), there just isn't anything wrong with these tiers, they're just weird. And being weird isn't that big of a deal.
 
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