Saqphire
She/Her- 1,573
- 1,884
I'm wondering, what's the point of separating Building Level into Small, "normal" and Large Building Level when there's really no difference between these tiers as they're all fundamentally just about destroying a building in potency. For reference, Small Town and Town have a fundamental enough difference in both energy and destructive capacity that separating them is justified, but there is no real difference between destroying a small building or a large one, at the end of it it's just destroying a building with slightly higher potency, and no narrative has ever distinguished the two, it's simply been "oh he destroyed the building!".
The difference between the baseline for Small Building and the ceiling for Large Building is just 44x of power, which bigger thresholds have been done for the lower tiers like Street Level and the higher tiers such as Multi-Continent Level or Solar System Level. The tiering system doesn't even follow the pattern for "three sub-tiers" either as City Level, Mountain Level, Island Level, Solar System Level etc. don't follow this for example.
The difference between the baseline for Small Building and the ceiling for Large Building is just 44x of power, which bigger thresholds have been done for the lower tiers like Street Level and the higher tiers such as Multi-Continent Level or Solar System Level. The tiering system doesn't even follow the pattern for "three sub-tiers" either as City Level, Mountain Level, Island Level, Solar System Level etc. don't follow this for example.
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