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Question about real world weapons

Actually, attack potency has less to do with "Being able to harm someone" and measured in joules of energy. That's especially true for our real world profiles which we made it an official rule that forbids any form of powerscaling for real world profiles since they lack superhuman feats that violate laws of physics, rules against calc stacking, and inverse square law and surface area/penetration is also something that will be very specific.

But as for spears and swords case, it was informingly agreed that melee weapons shouldn't even be tiered in the first place since at the end of the day, any actual attack potency comes from the wielders.
 
Okay.
And so in the fiction if a conventional sword and spear are able to wound and kill a Wall level character, they will also be Wall level? Or still street level?
 
For fictional things, it's case by case. Normal humans stabbing large wall level animals is just penetration and not full AP. Weaker character harming very strong characters with sharp objects is usually just PIS. But it's a different story if the sharp weapons either had supernatural properties or made of stupidly named fictional alloys that are infamous for breaking logic such as Adamantium or Katchin.
 
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