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Question about POSTAL

Sans2345

He/Him
5,227
716
I'm suprised this type of question hasn't been asked sooner but seeing how the original Postal Dude from the 1997 game is technically the father of Postal Dude Jr, shouldn't there be seperate profiles for them, Postal Dude Jr shouldn't have the weapons from the OG game because in the game, you technically play as his father.
 
I'm suprised this type of question hasn't been asked sooner but seeing how the original Postal Dude from the 1997 game is technically the father of Postal Dude Jr, shouldn't there be seperate profiles for them, Postal Dude Jr shouldn't have the weapons from the OG game because in the game, you technically play as his father.
That's just a Popular Theory, also its exactly the same person (postal 1 and 2), you can literally argue that the ending was before him doing massacare which make sense why he did the massacare in the first place heck even in Postal brain damage like the "Other Dude" Recalling the Flamingo incident that happened from postal 1 who is APART of postal dude brain
 
That's just a Popular Theory, also its exactly the same person (postal 1 and 2), you can literally argue that the ending was before him doing massacare which make sense why he did the massacare in the first place heck even in Postal brain damage like the "Other Dude" Recalling the Flamingo incident that happened from postal 1 who is APART of postal dude brain
I still find it weird we don't have a page for the Postal 1 version, since the only feats dude has in Postal 1 is surviving RPG explosions at point-blank range, can survive getting caught on fire, and can take gunfire from the enemies in the game but the only weakness that version will have is that he is basically dead without any armor.
 
I still find it weird we don't have a page for the Postal 1 version, since the only feats dude has in Postal 1 is surviving RPG explosions at point-blank range, can survive getting caught on fire, and can take gunfire from the enemies in the game but the only weakness that version will have is that he is basically dead without any armor.
Him tanking those explosions were calculated to small building level by my friend, In matter of fact in one of the achievements in the game stated postal dude tanked 10,000 bullets.
 
Tanking ******* how many bullets?!
10,000 Bullets or Rockets.

Screenshot_20240814_185927.jpg

I guess Postal Dude is small building level when tanking 10000 bullets alone, which is 34700000 joules.
 
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HOLY ******* SHIT!
THaTS a WHOLE LOTTa OF LEaD!...but is it usable to his dura section or no?
Yes it should be usable feat.
in matter of fact, I think you can get a calculation of him tanking 10,000 rockets from M202 FLASH rocket launcher in postal 1.
 
Actually I can calculate it.
1 Projectile = 0.019 tons of TNT because M202 FLASH Rocket Projectile produces around 19.8 million joules. (0.66kg×30MJ/kg=19.8MJ since Each M202 rocket contains 0.66 kg of TEA)
10,000 = 190 Tons of TNT, 8-A Multi-City Block. (0.019 x 10,000)
 
Actually I can calculate it.
1 Projectile = 0.019 tons of TNT because M202 FLASH Rocket Projectile produces around 19.8 million joules. (0.66kg×30MJ/kg=19.8MJ since Each M202 rocket contains 0.66 kg of TEA)
10,000 = 190 Tons of TNT, 8-A Multi-City Block. (0.019 x 10,000)
Is there other feats like these in the series or no?
 
Is there other feats like these in the series or no?
Well if your asking if there are feats in the postal series that gets postal dude at wall level or above.
Then Perhaps I can show you Links of my calculations in my blogs then?
Overall This gets postal dude at
Attack Potency (Striking Strength): Wall level to Small Building level to City block level
Durability: Wall level to Small Building level
Speed (Reaction Speed and Movement Speed and Travel Speed and Combat Speed): Subsonic to Transonic Speed, Massively Hypersonic to Massively Hypersonic+ with Catnip.

However Im planning to release a blog calculation of postal dude being Faster than Light with catnip although its a iffy speed scaling
Oh By the way you can get postal dude at Mountain level with optional equipment. because the Thermo-nuclear Warhead was used by postal dude and it has a label "100M of Yield", which is obviously a Yield of a nuclear weapon which uses Megatons of TNT. (100 Megatons of TNT)
image.png

image.png
 
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10,000 Bullets or Rockets.

Screenshot_20240814_185927.jpg

I guess Postal Dude is small building level when tanking 10000 bullets alone, which is 34700000 joules.
That's just an achievement that actively counts hits taken regardless of time, that doesn't necessarily mean that it happens all at once (which I guess doesn't happen) or that the Character completely avoided any method to mitigate the damage (such as healing)

All this shows is that Postal Dude durability can survive bullets and other weaponry, we don't take characters being able to take multiple hits of something as some sort of multiplier here, it's just stamina I'm pretty sure.
 
That's just an achievement that actively counts hits taken regardless of time, that doesn't necessarily mean that it happens all at once (which I guess doesn't happen) or that the Character completely avoided any method to mitigate the damage (such as healing)

All this shows is that Postal Dude durability can survive bullets and other weaponry, we don't take characters being able to take multiple hits of something as some sort of multiplier here, it's just stamina I'm pretty sure.
Eh I guess he was technically tanking it by simply getting shot and then heal and do the same method all over again?
But it seems iffy at this point. However what do you mean "we don't take characters being able to take multiple hits of something as some sort of multiplier here"?
That Statement depends in the context
 
However what do you mean "we don't take characters being able to take multiple hits of something as some sort of multiplier here"?
It means we just use the power of a singular bullet/explosion for stats, a character with 100hp being able to take 20 hits from a gun that deals 5 damage is stamina. You're not gonna be able to get a better explanation from me than this, sorry.

Besides this is derailing from the original question of this post, this ain't a discussion thread for anything POSTAL related (which I don't really know a lot about anyway).
 
Well if your asking if there are feats in the postal series that gets postal dude at wall level or above.
Then Perhaps I can show you Links of my calculations in my blogs then?
Overall This gets postal dude at
Attack Potency (Striking Strength): Wall level to Small Building level to City block level
Durability: Wall level to Small Building level
Speed (Reaction Speed and Movement Speed and Travel Speed and Combat Speed): Subsonic to Transonic Speed, Massively Hypersonic to Massively Hypersonic+ with Catnip.

However Im planning to release a blog calculation of postal dude being Faster than Light with catnip although its a iffy speed scaling
Oh By the way you can get postal dude at Mountain level with optional equipment. because the Thermo-nuclear Warhead was used by postal dude and it has a label "100M of Yield", which is obviously a Yield of a nuclear weapon which uses Megatons of TNT. (100 Megatons of TNT)
image.png
HOLY SHIT!
he is strong!
 
It means we just use the power of a singular bullet/explosion for stats, a character with 100hp being able to take 20 hits from a gun that deals 5 damage is stamina. You're not gonna be able to get a better explanation from me than this, sorry.

Besides this is derailing from the original question of this post, this ain't a discussion thread for anything POSTAL related (which I don't really know a lot about anyway).
Okay but what's wrong with using HP & Damage Calc Stacking Comparison? (That's how I call it)
 
Okay but what's wrong with using HP & Damage Calc Stacking Comparison? (That's how I call it)
Because you get unrealistic results that don't match the intentions of a game, doing this would put most FPS characters at 9-A to 8-B in durability from scaling to 9-C bullets and yet still be harmed by those 9-C bullets.

Also because people don't scale other forms of media like this (Anime, Manga, Movies, etc.) so why should Video Games get this special treatment? Not even UNDERTALE, the game that actually acknowledges those sorts of stats and other meta stuff, gets scaled in the way you're proposing.

Also this is still derailing the original question, so I'm not going to continue this conversation. Here's a general discussion thread I found, have fun with it.
 
Because you get unrealistic results that don't match the intentions of a game, doing this would put most FPS characters at 9-A to 8-B in durability from scaling to 9-C bullets and yet still be harmed by those 9-C bullets.

Also because people don't scale other forms of media like this (Anime, Manga, Movies, etc.) so why should Video Games get this special treatment? Not even UNDERTALE, the game that actually acknowledges those sorts of stats and other meta stuff, gets scaled in the way you're proposing.

Also this is still derailing the original question, so I'm not going to continue this conversation. Here's a general discussion thread I found, have fun with it.
That literally depends in the situation and context. (Undertale is a different topic)
For example: If character A has 500 HP while character B has a rocket launcher that does 5 Damage and 1 tons of tnt with each projectile.
Character A would obviously tank alot of projectiles from character B rocket launcher when the feat is shown, so we can use that to calculate the amount of joules or tons of tnt of him tanking the projectiles. Unless its an obvious game mechanic (Like the players HP and Dmg being upgraded than their original HP and dmg in multiplayer or other modes)
 
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