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Introduction
Took a long time but we made it to the end of the Zordon era (for now). This is gonna be 1% In-Space and 99% universal abilities stuff since.....there are no profiles to update. Anyways this is what the supporters got:
New Profiles
Andros
Zhane
Ecliptor
Darkonda
Psycho Red
more to come with time
Humans kinda strong
Basically, Elgar has this Small Town level calc which got accepted https://vsbattles.fandom.com/wiki/User_blog:Divine_Destroyer/Elgar_gets_yeeted_(and_loses_his_hair)
Civilians can fight Elgar consistently
And this is not Goldar situation. Rangers actually harm him and force him to retreat without even Morphing, Elgar is a low tier fodder that just happened to has ties to Divatox which is why he is relevant and he is not holding back unlike Goldar (Just saying in case someone asks)
Turbo and In-Space civilians will be Small Town level for fighting and harming Elgar
Ranger Physiology
Additional Forcefield Creation (Their forcefield also protects their suit from getting eaten by bugs)
Regeneration for weapons (Mid-High; The Morphin Grid can regenerate the weapons even after they are reduced to vapor and smoke)
Additional Regeneration for the suit (The whole Ranger helmet can be regenerated from nothing) (also the Regeneration section needs a "for the suit" since it only applies for the suit not the user)
Additional Enhanced Senses (Picking up signals)
Additional Radiation Manipulation (Ranger suits can operate on Centauri b with no issues. The planet has X-ray and extreme ultraviolet radiation 60 times that of earth)
Supernatural Willpower (The Rangers can force their power to stay for an extended period of time despite losing it)
Probability Manipulation and Empowerment (Whenever Rangers are reminded of the strength of their teamwork, they grow stronger increasing their energies. This empowerment allowed the In-Space Rangers to stomp Darkliptor who was stomping them with two times their best strength. Through this empowerment, the odds always lie on the side of the Rangers)
Abilities for certain characters
Jason gets Pressure Points (Can utilize neck chops)
Tommy gets it too as they are 1:1 in martial art knowledge
Goldar gets Resistance to pressure Points (Jason's pressure points did nothing but simply make him roar)
Rita gets Quantum Manipulation (Rita can manipulate the quantum energy of the universe to jam devices that use dimensional energy)
Zedd gets
Quantum Manipulation (Zedd can manipulate the quantum energy of the universe to jam devices that use dimensional energy)
Hacking (Hacked the Command Center)
Multipliers
The main dish of the In-Space CRT
For starters Morphing into a Ranger is a "many times stronger" amp, simple enough. This is more important for villains like Zedd or Characters like Zenowing and Doggie Cruger who already have high statistics for their base forms
The Rangers combinations combine the power of all 5 (most of the time) power rangers powers or weapons. This combination grants 5 times the power of a regular weapon. Essentially making combined Ranger formations many times superior to a single weapon depending on the amount of powers used. These finishing weapons are also comparable to other finishers like Masked Rider's kick which is also a 5x multiplier attack.
So Morphing would be a 3x multiplier
Combined Weapons and standard Megazords would be 5x multiplier
This would be summarized in the Ranger Physiology as
Statistics Amplification (The Ranger suit amplifies ones strength by many times. Special weapons that are created through the fusion of 5 weapons are 5 times stronger compared to a single of those weapons that is used as a component. This applies to the Zords as they follow the same logic)
Turbo Re-evaluation
Some stuff got rejected in the previous turbo CRT but I'm here finally to actually argue for them (i didn't try last CRT lol)
first is Resistance to Density Manipulation via Supernatural Willpower (The Rangers defended and overpowered Numbor's ability to manipulate weight using mathematics)
- The reason this was rejected was because they didn't resist it and it was rather a mental mechanic behind the ability. My point would be that yes they didn't resist it but broke free out of it, its a thing they have been doing all the time using their willpower (It also affected the other Rangers who didn't suffer from the mentality of "i look bad on the outside" especially not Tommy).
- Reason it got rejected is because it likely made a hole in the volcano that released the heat and pressure. My problem would be that its in angel grove, opening a huge hole in a volcano isn't a good idea obviously. The volcano was being created artificially by magma monsters, the Rangers simply reversed the process as they state themselves. (Leaving a random volcano at the the center of angel grove isn't a good idea either, not when the Rangers state it could easily burn the whole city)
Additional Turbo Ability! (Shocking)
Invulnerability Negation (? not sure what to call it) via Turbo Weapons (They can successfully defeat Magma Warriors who cannot be harmed with attacks only dispersing their energies)