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Hey guys, I've got a few possible minor additions in mind for some heroes (and Garou), lets see what everyone thinks.
I'll start with the ones that I think are more questionable.
First up is for Mumen Rider: I think he should have Pain Resistance (Maybe Supernatural Willpower, but it doesn't seem like he fits the bill for that), for all the times he's fearlessly stood up against all odds and tried to defeat opponents stronger than him, and endured beatings for it. (Examples: 1 (Pages 9-23), 2, 3, and the databook contains a couple statements to support this.) He has a very high pain tolerance, and even when he's hurt, he's always willing to give his all, right up until he can't move any more.
Then there's two for Zombieman: I think it would make sense for him to have Stealth Mastery on his profile. To be honest, I thought he had it before. He's highly proficient in undercover work, he says this himself and has to some level shown it. (Examples: 1, 2, 3)
There's also Social Influencing. On the page for it, it says its uses include buying time and obtaining important information, which is exactly what Zombieman has done before. (Example: 1 (Pages 57-66), in which he makes clear at the end that this was his tactic) I'd understand if this isn't enough for him to get that, though, since Homeless Emperor seems pretty willing to divulge information about his powers, Zombieman didn't manage to keep the conversation going as long as he wanted, and there's not any other shown instances of something similar from Zombieman at the moment, but I still thought this might be worth bringing up.
Bushidrill: Bushidrill should get Underground Mobility, he has shown the ability to drill underground and attack that way with his sword. (Example: 1)
Something I am more uncertain about, but I think there may be reason for, is some Air Manipulation. He has shown the ability to produce shockwaves or something of the sort that pierce the target with his sword, on a few occasions, and the databook states that he "Makes air holes in his prey with drill-like thrusts". (Examples: 1, 2, 3)
I find it a little weird that he's capable of doing this, and yet refers to Okamaitachi's Air Blade as a "divine technique that's impossible to replicate", but I think that might just refer to the fact that Okama can actually create blade-like slashes through the air, whereas Bushi just has forceful piercing thrusts.
Saitama: This one is pretty rough, because it's relying only on both a bonus chapter and the databook, but, it could be possible to give Saitama (Post-Training) Resistance to Acid. In chapter 29.5, Saitama (off-screen) defeated a monster, which the databook states has a body that secretes a powerful acid on the surface, and touching it carelessly would be like getting dragged into hell. It's not ever really shown, though, so it's kind of shaky with nothing else backing this up. But, as far as I know, there's nothing that would really outright prove it to be false. It still may not be strong enough evidence to use on its own though.
These next ones should be more straightforward.
Metal Bat: According to the databook, Metal Bat has amazing dynamic vision. This could be used to justify some Enhanced Senses, like what Carnage Kabuto has.
Fubuki: Fubuki needs Flight on her profile, or at the least, Limited Flight/Levitation. (Examples: 1, 2, 3)
Drive Knight: Drive Knight needs Energy Projection (With Flying Chariot). (Examples: 1, 2)
Puri Puri Prisoner: I think that Puri should have his notable techniques updated to include things such as Vibration Angel, Angel Bristle Armor, Angel Hug and Angel Pitter Patter.
Zombieman (again): Zombieman also needs a very slight change to his equipment, it should say he has 2 desert eagles, not just one. (I personally think he carries more than two, but afaik there's no solid proof)
Garou: He should get Supernatural Willpower, Garou's drive to become a monster and defeat heroes has allowed him to power through massive amounts of punishment and continue fighting, and getting stronger, and has even allowed him to overcome experiences where he should have died, as well as fight while he is unconscious. (Examples: 1 (Page 47-Chp 82 page 7), 2 (Pages 22-36), 3/3.5 (Pages 56-59/Pages 70-76), 4 (Pages 36-42), 5 (Pages 11-17), 6 (Pages 25-31, 55-60), 7 (Pages 20-28), 8: From his resurfacing in chapter 146, to the end of his fight with Bang in chapter 154, Garou was fighting while unconscious)
What do you guys think? Also sorry if any of these have already been brought up before and decided against in the past. (Also x2, sorry if any of the imgur links have the images in the wrong order, I've been having a problem with that lately.)
I'll start with the ones that I think are more questionable.
First up is for Mumen Rider: I think he should have Pain Resistance (Maybe Supernatural Willpower, but it doesn't seem like he fits the bill for that), for all the times he's fearlessly stood up against all odds and tried to defeat opponents stronger than him, and endured beatings for it. (Examples: 1 (Pages 9-23), 2, 3, and the databook contains a couple statements to support this.) He has a very high pain tolerance, and even when he's hurt, he's always willing to give his all, right up until he can't move any more.
Then there's two for Zombieman: I think it would make sense for him to have Stealth Mastery on his profile. To be honest, I thought he had it before. He's highly proficient in undercover work, he says this himself and has to some level shown it. (Examples: 1, 2, 3)
There's also Social Influencing. On the page for it, it says its uses include buying time and obtaining important information, which is exactly what Zombieman has done before. (Example: 1 (Pages 57-66), in which he makes clear at the end that this was his tactic) I'd understand if this isn't enough for him to get that, though, since Homeless Emperor seems pretty willing to divulge information about his powers, Zombieman didn't manage to keep the conversation going as long as he wanted, and there's not any other shown instances of something similar from Zombieman at the moment, but I still thought this might be worth bringing up.
Bushidrill: Bushidrill should get Underground Mobility, he has shown the ability to drill underground and attack that way with his sword. (Example: 1)
Something I am more uncertain about, but I think there may be reason for, is some Air Manipulation. He has shown the ability to produce shockwaves or something of the sort that pierce the target with his sword, on a few occasions, and the databook states that he "Makes air holes in his prey with drill-like thrusts". (Examples: 1, 2, 3)
I find it a little weird that he's capable of doing this, and yet refers to Okamaitachi's Air Blade as a "divine technique that's impossible to replicate", but I think that might just refer to the fact that Okama can actually create blade-like slashes through the air, whereas Bushi just has forceful piercing thrusts.
Saitama: This one is pretty rough, because it's relying only on both a bonus chapter and the databook, but, it could be possible to give Saitama (Post-Training) Resistance to Acid. In chapter 29.5, Saitama (off-screen) defeated a monster, which the databook states has a body that secretes a powerful acid on the surface, and touching it carelessly would be like getting dragged into hell. It's not ever really shown, though, so it's kind of shaky with nothing else backing this up. But, as far as I know, there's nothing that would really outright prove it to be false. It still may not be strong enough evidence to use on its own though.
These next ones should be more straightforward.
Metal Bat: According to the databook, Metal Bat has amazing dynamic vision. This could be used to justify some Enhanced Senses, like what Carnage Kabuto has.
Fubuki: Fubuki needs Flight on her profile, or at the least, Limited Flight/Levitation. (Examples: 1, 2, 3)
Drive Knight: Drive Knight needs Energy Projection (With Flying Chariot). (Examples: 1, 2)
Puri Puri Prisoner: I think that Puri should have his notable techniques updated to include things such as Vibration Angel, Angel Bristle Armor, Angel Hug and Angel Pitter Patter.
Zombieman (again): Zombieman also needs a very slight change to his equipment, it should say he has 2 desert eagles, not just one. (I personally think he carries more than two, but afaik there's no solid proof)
Garou: He should get Supernatural Willpower, Garou's drive to become a monster and defeat heroes has allowed him to power through massive amounts of punishment and continue fighting, and getting stronger, and has even allowed him to overcome experiences where he should have died, as well as fight while he is unconscious. (Examples: 1 (Page 47-Chp 82 page 7), 2 (Pages 22-36), 3/3.5 (Pages 56-59/Pages 70-76), 4 (Pages 36-42), 5 (Pages 11-17), 6 (Pages 25-31, 55-60), 7 (Pages 20-28), 8: From his resurfacing in chapter 146, to the end of his fight with Bang in chapter 154, Garou was fighting while unconscious)
What do you guys think? Also sorry if any of these have already been brought up before and decided against in the past. (Also x2, sorry if any of the imgur links have the images in the wrong order, I've been having a problem with that lately.)
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