• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

One more Terraria hax thread

Skarfz

He/Him
Messages
250
Reaction score
133
The Terrarian Champion:
Items:
Add this to Portal Creation (post-moon lord): (The Lunar Portal Staff creates portals that rapidly shoot multiple lasers)
Add this to solar flare armor (post-moon lord): Heat Manipulation (dashing through an enemy will nullify contact damage and cause a "solar explosion")
remove this from solar flare armor (post-moon lord): forcefield creation (nothing in the armor set implies this is a forcefield, its just a shield with an explosion)


Minions should have:


adding some justifications for NPI: for phasing especifically. (enemies that go through blocks and fire balls that go through blocks)
 
Last edited:
I agree with everything except the info analysis, as IIRC there isn't any substantial statements or flavor text in game implying it to be canon and might just be a game mechanic. Neutral on the IA cuz of those reasons.
 
I agree with everything except the info analysis, as IIRC there isn't any substantial statements or flavor text in game implying it to be canon and might just be a game mechanic. Neutral on the IA cuz of those reasons.
understandable, ill try finding something related to it for now
 
I agree with everything except the info analysis, as IIRC there isn't any substantial statements or flavor text in game implying it to be canon and might just be a game mechanic. Neutral on the IA cuz of those reasons.
What about the DPS Meter? It supports the "can see how much damage his own weapons are doing" part
 
i forgot that i was gonna put the love potion (empathic manipulation) in this hax thread, ill add it in.
 
thats already on post-skeletron key from shellphone and the downgrades, though the one im arguing for is one that doesnt need equipment to show damage, it would be innate
OK, thanks for the elaboration. Although DPS meter ain't post-Skeletron, just everything in the Shellphone crafting tree which requires Tally Counter and its upgrades.
I'd like to know your thoughts on this Terrarian CRT of my own I made a few months back, before the profile was renamed to Champion and all these other changes that've been made. I'd really appreciate it, I don't know squat of how to edit one of these pages myself so I'd really appreciate if you looked at some of this stuff.

 
Last edited:
Also, I noticed you added a feat of the celestial pillars moving a moon to the Terrarian's profile, but this is inaccurate. The moons which appear in the sky during the Lunar Events were referred to as planets in the official changelog by the devs.


 
Also, I noticed you added a feat of the celestial pillars moving a moon to the Terrarian's profile, but this is inaccurate. The moons which appear in the sky during the Lunar Events were referred to as planets in the official changelog by the devs.
the high 5-A stuff is still accepted, ill do an AP revision next and 8-A and high 5-A will get removed (and 5-C but i honestly think 5-C should stay for a few reasons)
 
I think immortality type 4 is fine.

IA is just game mechanics.

Invulnerability should be removed anyways even if already accepted because it 100% violates invuln standard which require a proper mechanic.

Acausality type 4 needs more proof. This at best is just resistance to precog.

Disagree on summoning stuff (but agree with intang due to blocks stuff). Invulnerability for same reason and the latter is just resummoning and them not desummoning when disappearing isn't really immortality but a mechanic of summoning

Everything else. Whatever.
 
Acausality type 4 needs more proof. This at best is just resistance to precog.
isnt one of the types of aca4 the resistance to divination type of precog?
Disagree on summoning stuff (but agree with intang due to blocks stuff). Invulnerability for same reason and the latter is just resummoning and them not desummoning when disappearing isn't really immortality but a mechanic of summoning
my line of thinking for this was that even if you killed the minions by bypassing invulnerability, they would just come back via the summoning item because you didnt destroy it. ill wait for more opinions before removing the immortalities from them.
 
Acausality (Type 4 - Precognition; Predictors are incapable of accurately shooting down Champion, despite their future-sight powers, they shoot where Champion once was and not where they will go, missing completely) (edit: i guess this is "resistance to precog" but that honestly sounds like the same thing as aca4 precog)
There isn't Acausality type 4 just for precognition that's not a thing also without knowing how good their supposed precognition is we can't prove it is resisted.
Supernatural Willpower (Is constantly fighting in extreme conditions, such as burning, freezing, getting poisoned, fear induced or mentally manipulated and many other status effects, all while being on the brink of death)
not proven supernatural actual people can also do that.
(note for the aca4: the ability predictors have isn't info analysis or analytical prediction because these two aren't "psychic powers", predictors are much more likely to have the divination type of precognition)
Those can be psychic powers it could also be that or even just the projectiles they use to attack, the name might just be a reference to predator movies it wouldn't be the only Nebula enemy to be a reference.
add this to stat amps in early game key: (can increase damage, critical strike chance, melee speed, movement speed, total mana, and defense through reforging weapons and accessories)
They can't reforge stuff though.
remove limited invulnerability from champion in hardmode key (its invulnerability via game mechanics)
I have arguments for the only logical thing it could be is some form of limited invulnerability, but it should also just be an innate ability.
Intangibility, Invulnerability, Immortality (Type 4, 8; Minions can go through blocks and cannot be hit by anything in-game, Minions don't disappear when the summoner dies, can still be re-summoned with their respective summoning item, stopping this would require the destruction of the summoning item and the death of the summoner, since minions stay summoned even when the staff is destroyed)
I think invulnerability is unnecessary they just have good intangibility. Immortal is questionable. What if the summons are new beings each time?
 
There isn't Acausality type 4 just for precognition that's not a thing also without knowing how good their supposed precognition is we can't prove it is resisted.
ok, named incorretly on the aca4 precog stuff, but their bestiary entry states they can accurately shoot down anything yet they cant do so against the player, one thing i know for sure is that it at least isnt info analysis
not proven supernatural actual people can also do that.
nobody can survive getting poisoned or burned while being nearly dead
Those can be psychic powers it could also be that or even just the projectiles they use to attack, the name might just be a reference to predator movies it wouldn't be the only Nebula enemy to be a reference.
it being a reference doesnt really disprove anything, also what do you even mean "psychic powers on just the projectiles"? their name is predictor, they have psychic powers and they use it to accurately shoot someone, a projectile cant be "accurate", the one shooting the projectile can be.
they see the future and then shoot, simple
I think invulnerability is unnecessary they just have good intangibility.
alright.
What if the summons are new beings each time?
the minions dont have any difference after re-summoning, the spider staff, pirate staff and pigmy staff for example summon different colors/types of the minions but even then its still the same minions everytime they are summoned.
 
ok, named incorretly on the aca4 precog stuff, but their bestiary entry states they can accurately shoot down anything yet they cant do so against the player, one thing i know for sure is that it at least isnt info analysis
The sniper skeleton can miss despite its bestiary entry suggesting otherwise as well.
nobody can survive getting poisoned or burned while being nearly dead
Source, I heard stories otherwise also why does it matter if they survive that's durability and resistances not willpower
it being a reference doesnt really disprove anything, also what do you even mean "psychic powers on just the projectiles"?
Your evidence they have precognition is they are called predictors and supposedly are accurate.
their name is predictor, they have psychic powers and they use it to accurately shoot someone, a projectile cant be "accurate", the one shooting the projectile can be.
they see the future and then shoot, simple
you also can't shoot someone if you don't have a projectile. Given the projectile is called Nebula Piercer it seems like the pillar gave them that ability.
the minions dont have any difference after re-summoning, the spider staff, pirate staff and pigmy staff for example summon different colors/types of the minions but even then its still the same minions everytime they are summoned.
Does that actually prove anything? I mean you can have multiple minions at once.
 
The sniper skeleton can miss despite its bestiary entry suggesting otherwise as well.
the champion can very well be an exception from the fact that the sniper, at least from what the game implies, never fights someone as powerful or as fast as champion.
its one of those cases "hey this guy is so fast nobody can react to him!" and then you go and react to him, that doesnt mean the other dude is lying its just that someone is better than him.
the main point of the predictors im making is also that they're supposed to shoot where you are going, not where you once were, a being capable of seeing the future would obviously act accordingly to what he saw in the future, which isnt what happens against champion, he shoots behind you.
Your evidence they have precognition is they are called predictors and supposedly are accurate.
the name is not my main evidence its a support, theres no other psychic power that grants you "accuracy" aside from precognition itself, so them getting super accuracy via "psychic powers" is by default precognition of the divination type to be more specific (since analytical prediction/info analysis arent "psychic")
you also can't shoot someone if you don't have a projectile. Given the projectile is called Nebula Piercer it seems like the pillar gave them that ability.
none of this is really an argument, not having a projectile has nothing to do with being accurate with your shots, and the pillar giving them powers is correct i guess but the predictors are still the one using the precognition and then shooting, not the pillar.
Does that actually prove anything? I mean you can have multiple minions at once.
just to be sure, are you trying to argue against immortality type 4 or 8, or both? the immo type 8 is more plausibe than type 4, feel like i exaggerated a bit.
 
I think invulnerability is unnecessary they just have good intangibility
actually i have one point for this, some minions dont go through blocks and they're still invulnerable to damage, not sure if them going through blocks from being far away counts as intangibility though since you could argue this being game mechanics so that your minion doesnt get stuck everywhere.
the slime staff for example normally doesnt go through blocks and is still invulnerable
 
the main point of the predictors im making is also that they're supposed to shoot where you are going, not where you once were, a being capable of seeing the future would obviously act accordingly to what he saw in the future, which isnt what happens against champion, he shoots behind you.
You have a point but that is only if I accept the premise which I don't due to a lack of evidence. They shoot directly at you and won't miss unless you dodge.
none of this is really an argument, not having a projectile has nothing to do with being accurate with your shots, and the pillar giving them powers is correct i guess but the predictors are still the one using the precognition and then shooting, not the pillar.
Okay so, "The cosmic power held by these humanoid warriors grant them psychic abilities, in which they use to accurately shoot down foes."
Cosmic power is clearly a reference to the power of the pillars, the only power we have any evidence of displaying is shooting projectiles. Anyway you are assuming the psychic powers are responsible for them being accurate I am arguing that instead the psychic powers are what let them do the shoot down foes part.
just to be sure, are you trying to argue against immortality type 4 or 8, or both? the immo type 8 is more plausibe than type 4, feel like i exaggerated a bit.
both
actually i have one point for this, some minions dont go through blocks and they're still invulnerable to damage, not sure if them going through blocks from being far away counts as intangibility though since you could argue this being game mechanics so that your minion doesnt get stuck everywhere.
the slime staff for example normally doesnt go through blocks and is still invulnerable
We have evidence for intangibility invulnerability has rules for qualifying that they probably don't meet we just go with intangibility.
 
They shoot directly at you and won't miss unless you dodge.
???? i mean... anything can hit you if you're standing still, and by standing still this means that in the future you wont be moving so he doesnt even have to aim.
Cosmic power is clearly a reference to the power of the pillars, the only power we have any evidence of displaying is shooting projectiles. Anyway you are assuming the psychic powers are responsible for them being accurate I am arguing that instead the psychic powers are what let them do the shoot down foes part.
if the psychic power was only to grant them powers to shoot then the mention of "accurately" would be pointless.
you're also ignoring their name, predictor. it being a reference doesnt matter here, and im pretty sure you're basing this predator movie reference from a "likely" in the trivia section of the wiki.
are the other similar enemies to predictor and moonlord a reference to predator? no.

We have evidence for intangibility invulnerability has rules for qualifying that they probably don't meet we just go with intangibility.
these rules arent really clear on the invulnerability page itself so if you could list them or a link.
 
???? i mean... anything can hit you if you're standing still
You know missing is a thing that can happen even if the target isn't moving.
if the psychic power was only to grant them powers to shoot then the mention of "accurately" would be pointless.
maybe they are naturally accurate also they shoot 5 at once in a rather tight spread compared to most enemies that shoot multiple projectiles at once.
are the other similar enemies to predictor and moonlord a reference to predator?
one nebula enemy was straight up called a headcrab for a while.
these rules arent really clear on the invulnerability page itself so if you could list them or a link.
the main one is in universe explanation.
 
You know missing is a thing that can happen even if the target isn't moving.
yes, and they miss even when the terrarian is moving, despite having future sighting. combine this with all the evidence of precognition and you get aca4 terrarian.
maybe they are naturally accurate also they shoot 5 at once in a rather tight spread compared to most enemies that shoot multiple projectiles at once.
"maybe", its also much easier to assume that the terrarian is resistant to the abilities of a being called "predictor" who has cosmic powers that grant him "psychic abilities" (which is what precognition is) to accurately shoot enemies down. the whole context of this enemy is that he has future sight, and if his future sight doesnt work on someone then that is a resistance.
one nebula enemy was straight up called a headcrab for a while.
their name doesnt take away their abilities to disrupt brain functions despite being a reference to another franchise.
also, "was"
 
Wouldn't be the only non indicative name, eater of worlds (Hasn't even ate 1), Crawltipede (Doesn't crawl), Goblin Warlock (Is female, warlock is a masculine term), Salamander (Lizard)
 
Wouldn't be the only non indicative name, eater of worlds (Hasn't even ate 1), Crawltipede (Doesn't crawl), Goblin Warlock (Is female, warlock is a masculine term), Salamander (Lizard)
none of those have the same amount of context that the predictor has:
1. cosmic powers grant him "psychic abilities" (precognition is a type of psychic ability, more specifically divination)
2. he uses this power to accurately shoot down anybody that tries destroying the pillar (the use of accurately correlates with how precognition grants you certainty of the future)
3. his name "predictor", which as you said could be non-indicative, which isnt the case here due to context. just like the solar eruption is called a solar eruption but isnt a literal solar eruption, but still burns and almost acts like one anyway.
 
Last edited:
cosmic powers grant him "psychic abilities" (precognition is a type of psychic ability)
So is the projectiles they shoot
he uses this power to accurately shoot down anybody that tries destroying the pillar (the use of accurately correlates with how precognition grants you certainty of the future)
The use of accurately also correlates to the low spread.

Provide a single piece of evidence for precognition that isn't just a statement.
 
So is the projectiles they shoot
so what type of psychic ability? do you have any specifics? them receiving powers is power bestowal and thats not a psychic ability. from the list of psychic abilities im gathering here the only thing close in context to a psychic ability is in fact, precognition.
The use of accurately also correlates to the low spread.
this one is equivalent on both my argument and your argument.
Provide a single piece of evidence for precognition that isn't just a statement.
which i cant because as i established on my arguments before, the predictor cant predict someone who resists his predictions, so i have to go with statements.
 
Sort of weak justification. The first one genuinely is just referring to the teleportation (same reason for the "legs where the head should be" statement), the nurse's lines are all jokes and may not be intended to genuinely reflect the lore (for what lore there is), the last one just doesn't prove anything other than that there are mechanics for player respawning, which exists in practically all video games. Given that respawning being treated humorously in-game is a theme across tons of games, that there isn't any serious recognition here makes me very hesitant to offer acceptance. Disagree for now.

Acausality (Type 4 - Precognition-Divination; Predictors are incapable of accurately shooting down Champion, despite their future-sight powers, they shoot where Champion once was and not where they will go, missing completely)
Yeah I would just disagree? Beyond the fact that I pointed out the vagueness of the Predictor's ability in your last thread, it wouldn't take Acausality for someone with Precognition to miss.

Supernatural Willpower (Is constantly fighting in extreme conditions, such as burning, freezing, getting poisoned, fear induced or mentally manipulated and many other status effects, all while being on the brink of death)
Also sort of weak evidence, I'd sign off on "possibly".

Sorta shocked this wasn't on there already, totally fine.

A-okay.

Blood Manipulation (Spawns blood spikes in the ground with Blood Thorn)
Yerp.

Explosion Manipulation via Rockets (Has many types of Rockets, which can explode on a tiny to large radius, some of these rockets destroy tiles or explode into liquids)
Genuinely do not believe they didn't have Explosion Manipulation before, but rockets would definitely fit the bill!

Add this to Portal Creation (post-moon lord): (The Lunar Portal Staff creates portals that rapidly shoot multiple lasers)
Yep.

Add this to solar flare armor (post-moon lord): Heat Manipulation (dashing through an enemy will nullify contact damage and cause a "solar explosion")
Agree.

Summoning (Can summon a variety of mounts and attacking familiars throughout the game)
To an extent I think this might be more game mechanics than anything, but I'll sign off on it solely because both of these factors do work in tandem to imply intangibility.

Low-Mid regeneration feat: brain sucklers will disrupt brain functions associated with vision, making champion blind, but champion can almost immediately regenerate his brain functions after killing the brain suckler (its like a timeframe of 1-2 seconds to heal), this would separate champion's low-mid regen in two categories basically: healing chopped limbs take a while (associated with hp regen), and brain functions regeneration associated with vision is basically instantaneous (not associated with hp regen) (the regen neg from damaging debuffs do not stop the brain functions regeneration so it might be resistance to regen neg)
We already talked about this. Brain Sucklers are not explicitly doing any damage at all to the brain. They are just latching on and disrupting actions. Still disagree as much as I did when this was proposed as Mid.
 
Sort of weak justification. The first one genuinely is just referring to the teleportation (same reason for the "legs where the head should be" statement), the nurse's lines are all jokes and may not be intended to genuinely reflect the lore (for what lore there is), the last one just doesn't prove anything other than that there are mechanics for player respawning, which exists in practically all video games. Given that respawning being treated humorously in-game is a theme across tons of games, that there isn't any serious recognition here makes me very hesitant to offer acceptance. Disagree for now.
the ones about the not materializing and respawn timer stuff is just the "potency" of the immortality, about the nurse treating it as a joke i feel like the joke element of what shes talking about is when she says stuff like "i wonder who picked up your banner..." or the fact that the terrarian just keeps on dying and coming back so much the nurse tells the terrarian that he should change his profession, the respawning isnt the joke, its how many times you're dying that is.
and the dialogues where she says for you to die outside so that you dont get blood on her (during a blood moon), or in a graveyard biome where she says "this place creeps me out, i cant treat dead patients!" when you're the one who created the graveyard.
oh, and the angler saying “I'm totally scared right now! It is all YOUR fault!” on a graveyard implying you were the one that died a bunch of times and created a graveyard.
should have put these quotes in the ability though, my bad.
Yeah I would just disagree? Beyond the fact that I pointed out the vagueness of the Predictor's ability in your last thread, it wouldn't take Acausality for someone with Precognition to miss.
i mean, hopefully its a bit clearer now what the predictor does, i doubt its just info analysis with all the context he has, also its not like hes missing because the terrarian dodges his future sight, its that he doesnt even aim where you're going, because a being with future vision has a harder time missing
an example of predicting the terrarian would be moonlord, where he aims Slightly above you when you're flying up and if you keep flying up you get hit by the small phantasmal bolts that he shoots (this would prob be analytical prediction for moonlord i think)
though i understand it being vague enough to not give aca4.
Also sort of weak evidence, I'd sign off on "possibly".
theres also the terrarian almost closing his eyes on near-death and still fighting, or when hes electrified by gigazappers, i'd be fine with a possibly though
 
Last edited:
found one more Enhanced senses (can feel vibrations from deep below) does this count as enhanced touch?

also, what do you think about the invulnerability from star veil? is it just game mechanics or does it count for limited invulnerability
Normal people can feel vibrations, it would only be Enhanced Senses if we knew it was extremely subtle vibrations. Given the size of the Destroyer, I do not feel this is likely the case.
 
Normal people can feel vibrations, it would only be Enhanced Senses if we knew it was extremely subtle vibrations. Given the size of the Destroyer, I do not feel this is likely the case.
ok, what about the invulnerability from star veil and the immo type 4 stuff
 
Sort of weak justification. The first one genuinely is just referring to the teleportation (same reason for the "legs where the head should be" statement), the nurse's lines are all jokes and may not be intended to genuinely reflect the lore (for what lore there is), the last one just doesn't prove anything other than that there are mechanics for player respawning, which exists in practically all video games. Given that respawning being treated humorously in-game is a theme across tons of games, that there isn't any serious recognition here makes me very hesitant to offer acceptance. Disagree for now.
The nurse dialogue serves as the only way the game directly tells you how many times you died outside of pvp. There are chat commands for deaths as a whole and pvp deaths both were added to same update as the nurse lines as you can find them mentioned in the same change log under spoiler: 1.4.4 Content, Changes, and Additions so they chose to make checking just non pvp deaths work differently PvP being canon is not supported by pretty much anything beside the fact it is in the game. So, having those in a separate non-diegetic death counter kind of supports the idea the nurse's count is diegetic.

Secondary evidence exists but it's not perfect, in short the only source of tombstones and thus graveyards is player death unless someone is playing hardcore where NPCs produce them too. I don't think hardcore is standard which would leave the only option in game that they are players'. In universe there are some lines like the Golfer's, Pirate's, and Wizard's that suggest it could be wrong and no reference to the idea they are players' exists.

Lesser supporting evidence exists in the fact the lore says "As this world's champion, you will experience communications from the world to help protect your mission. The world has brought you to this specific location at this specific time" implying a connection between you and the world other characters with connections to the world include dryad and guide. Dryad has word of god acknowledging the fact she comes back despite being the last dryad as confirmed by the bestiary and lore. Guide is a bit weirder to explain basically he is connected to the Wall of Flesh who is connected to the world as its guardian, the voodoo demon bestiary says they "possess a voodoo doll of the chosen one, whose soul is linked with the world's guardian himself." Given dolls from before a new guide shows up work on the new one and the fact he is referred to as the chosen one imply there has only been one chosen one. (Two of the title messages mentioning the guide kinda hint at death and rebirth)

Edit: forgot to explain why that last part is important it isn't really it's just minor supporting evidence that since other characters in somewhat similar situations can return from death the same could be assumed to be the case for the player given the existence of other evidence towards the point.
 
Last edited:
Back
Top