- 972
- 147
Problems with the current model
Now if you are to go to the Explosion Yield Calculations page you'll find instructions on how to find the yield of an explosion going off of the air blast radius (near-total fatalities). But see there is a problem with that, that requires you know the radius of the air blast radius. When it comes to nuclear explosion you'll find that it's almost impossible to measure said radius, often because it not shown in it's entirety on screen but even worse is the fact that even if is shown you have no way of telling what is a "near-total fatalities" and what is a "widespread destruction" blast radius.
Solutions
I'm sure many of you have noticed that calculators such as the Nuclear Weapon Effects Calculator (NWEC for short) and NUKEMAP produce far more accurate results, the downside is that you can only enter in yield and get the radius of the explosion but not the other way around.
Well fortunately enough I went through the studies they cite, mainly The Effects of Nuclear Weapons a 1977 research done by the United States Departments of Defense and Energy. I basically found the formulas that the calculators use to determine the radius of the fireball via the yield. This is important because the fireball is the part of the explosion that is most often visible and the most consistent too. Unlike the air blast the fireball's radius is not influenced by by height of detonation all that matters is if it's in contact with the ground i.e. whether it's an airburst or a surface burst.
Formulas used
Looking at the NWEC we see 3 different values for a fireball radius:
Radius of an airbust fireball (sphere) is equal to R(minimum) + R(airburst)
Radius of a surface fireball (half a sphere) is equal to R(airburst) + R(ground-contact airburst)
Formulas for Yield via fireball radius
These formulas are more so consistent with the NWEC rather than NUKEMAP, any differences in the airburst likely stem from the way the sites round numbers more than anything else, but when it comes to surface NUKEMAP will always give you a bigger radius for the same yield, possibly because it can account for the the split second in the begging of the explosion when the fireball and air blast interact.
Note: The times 3.28084 is to convert meters into feet as R is in meters and Y is in Kilotons of TNT.
Airburst
Y = ((R*3.28084)^2.5)/(200^2.5)
Surface
Y = ((R*3.28084)^2.5)/(255^2.5)
Now if you are to go to the Explosion Yield Calculations page you'll find instructions on how to find the yield of an explosion going off of the air blast radius (near-total fatalities). But see there is a problem with that, that requires you know the radius of the air blast radius. When it comes to nuclear explosion you'll find that it's almost impossible to measure said radius, often because it not shown in it's entirety on screen but even worse is the fact that even if is shown you have no way of telling what is a "near-total fatalities" and what is a "widespread destruction" blast radius.
Solutions
I'm sure many of you have noticed that calculators such as the Nuclear Weapon Effects Calculator (NWEC for short) and NUKEMAP produce far more accurate results, the downside is that you can only enter in yield and get the radius of the explosion but not the other way around.
Well fortunately enough I went through the studies they cite, mainly The Effects of Nuclear Weapons a 1977 research done by the United States Departments of Defense and Energy. I basically found the formulas that the calculators use to determine the radius of the fireball via the yield. This is important because the fireball is the part of the explosion that is most often visible and the most consistent too. Unlike the air blast the fireball's radius is not influenced by by height of detonation all that matters is if it's in contact with the ground i.e. whether it's an airburst or a surface burst.
Formulas used
Looking at the NWEC we see 3 different values for a fireball radius:
- R(minimum) = 90*(Y^0.4)
- R(airburst) = 110*(Y^0.4)
- R(ground-contact airburst) = 145*(Y^0.4)
Radius of an airbust fireball (sphere) is equal to R(minimum) + R(airburst)
Radius of a surface fireball (half a sphere) is equal to R(airburst) + R(ground-contact airburst)
Formulas for Yield via fireball radius
These formulas are more so consistent with the NWEC rather than NUKEMAP, any differences in the airburst likely stem from the way the sites round numbers more than anything else, but when it comes to surface NUKEMAP will always give you a bigger radius for the same yield, possibly because it can account for the the split second in the begging of the explosion when the fireball and air blast interact.
Note: The times 3.28084 is to convert meters into feet as R is in meters and Y is in Kilotons of TNT.
Airburst
Y = ((R*3.28084)^2.5)/(200^2.5)
Surface
Y = ((R*3.28084)^2.5)/(255^2.5)